Any punishments of purchasing from RMT?
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If the NCStore sold in-game inf/inf for bottomed out prices it would drive the RMT'rs away in a week. There is no way they would be able to compete with the prices from a game's own online store which requires zero overhead or time to produce.
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Hasn't worked for EQ2 on the Exchange servers, what makes you think it would work here?
Virtue Server
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Selling inf officially would just massively inflate the problems that RMT already creates- the game turns into a stark divide between the people willing to shell out for Inf, and the people who won't or can't afford to. Imagine if pretty much the only way to afford purples was to pay real money. The market skyrockets, players get annoyed, nobody's happy. We already pay $15 a month, why should be pay more to play a game?
I think NCSoft selling influence would be one of the only(if not the only) thing that would get me to immediately quit the game. I wouldn't be able to compete financially, and the massive inflation that would occur would put IOs out of my reach. To me, IOs are the single best thing that ever happened to the game.
Eh, I still say it's Weapon Customisation.
I can understand that, depending on what your goals are when you play. At this point my favorite thing to do is tweak my builds to get max performance. If it weren't for IOs, I can say without a doubt I would have quit the game for good around I9, give or take a few months.
I wouldn't mind just having the option to close my email box. I rarely use IG Email, and have never received an email from a person without fore-warning.
So let me close the box, and BAM! No more RMT emails. Maybe then I can use my global ignore like I've always wanted to.
You already have that option: Never click "email". Bam! No more RMT emails. If you're not going to use it anyway, you never have any reason to open the window.
Virtue Server
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As it is now, I have stopped clicking email just like I've stopped reporting spammers. I've been doing it for months like a good little robot and it has finally gotten through that I am accomplishing nothing as far as alleviating any of the spam I receive.
I agree. Just ignore email completely. If we are lucky the inbox will become full and emails will start bouncing back to the spammers.
BUT WHAT ABOUT THE RED LETTTERS!!!!!!!!?!?!?!?!?!?!?!?!?!?!?!?!?!
They would not touch a thread like this with a ten foot pole.
The development team and this community deserved better than this from NC Soft. Best wishes on your search.
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I think NCSoft selling influence would be one of the only(if not the only) thing that would get me to immediately quit the game. I wouldn't be able to compete financially, and the massive inflation that would occur would put IOs out of my reach. To me, IOs are the single best thing that ever happened to the game.
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Well, when SOE started to do that, you could transfer to an "exchange server" I think it was called - a server which had that store enabled. But you could not transfer from.
But their markets were not cross server like ours is.
Orc&Pie No.53230 There is an orc, and somehow, he got a pie. And you are hungry.
www.repeat-offenders.net
Negaduck: I see you found the crumb. I knew you'd never notice the huge flag.
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If the NCStore sold in-game inf/inf for bottomed out prices it would drive the RMT'rs away in a week. There is no way they would be able to compete with the prices from a game's own online store which requires zero overhead or time to produce.
Of course, this would ruin the RP element of influence not being cash, but a reflection of the citizens' opinion of you.
*crickets*
Yeah - I agree, screw RP.
Sell cash through the NCStore - it's easy cash for the company, it requires no changes aside from a tweak to the existing online sale mechanic, it largely neuters RMT activity (outside of PL sales), and it will probably piss off the RP'rs.
That's what we call a win-win-win-win.
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So you're suggesting that we need to destroy the village (in this case the village is the in-game economy) in order to save it?
I don't dislike the RMT's because they're evil . Or because the spam is annoying. I dislike them because they cause disruptions in the in game market. If our options are living with the RMTs or outdoing them in terms of harming the market, I'll take the RMT's.
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They would not touch a thread like this with a ten foot pole.
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I think he was talking about emails :-p
@Mojo-
Proud Member of Fusion Force.
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Guy and Gals,
I think the issue here is that (and before I go on, I talk to Boxxy (the OP, Moldylunchbox) on Pinnbadges all the time, I don't think he asked cause he was thinking of using a RMT) RMT's exist (and PL'ers) cause there is no real will to deal with them, and the reason why is simple, they offer a service that in the end makes money for the game provider.
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*CoughcoughBULLS***cough!*
Ah, yes. The old "The devs are really in cahoots with them" tinfoil hat tripe.
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if you read what I said, you would see that I am not accusing them of being in cahoots (although it would not surprise me one bit) however, they do profit (with extended subscriptions) regardless and since subs (and expansions) are all that really matters (it's the bottom line after all), it's not hard to see why a lot of company's do just enough to "save face" but not enough to really do anything about it, it's not in their best interest.
Anything that makes you want to play longer is good in their books, what do you expect them to do?
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If the NCStore sold in-game inf/inf for bottomed out prices it would drive the RMT'rs away in a week. There is no way they would be able to compete with the prices from a game's own online store which requires zero overhead or time to produce.
Of course, this would ruin the RP element of influence not being cash, but a reflection of the citizens' opinion of you.
*crickets*
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Rather then do that (and make it SOOO obvious) it would be far better to flood the markets with low cost IO's, making massive amounts of INF not necessary and RMT's would suffer accordingly. Folks talk about billion Inf builds, that is quite out of the reach of a lot of folks, playtime wise (the ammount of time needed to build up such funds), but not RMT wise (click click and your done) and that's why they (the RMT)'s are so successful. Turn those builds into 100mil or less inf builds and all of a sudden the dynamic changes.
Also, if they started selling INF (upfront and in public) that's one thing, the public reaction would be pretty bad (again see Stationcash) , but if they started (slowly) putting IO's up in the market cheap, no one would be able to trace it back to them, yet you'd still be hitting the RMT'ers.
Or, they can do nothing and still reap the benefits, which is why they will do nothing, cause no matter how many drama queens come here and cry about it, for the most part, do folks really care? PvE wise you don't even need IO's, sure they are nice to have but not essential.
Okay. My job as a network architect and chief network admin is to sit around and manage my network.
I spend a few minutes a day delegating.
I spend maybe an hour answering questions.
I spend a little time in meetings and double-checking logs, function, etc.
The rest of the time I sit back and twiddle my thumbs and just exude the fact that I'm available should someone need me.
Am I being paid to twiddle my thumbs?
No. I'm being paid for my time.
As has been pointed out. It hasn't worked for other games. Why would it necessarily work here?
Also, at that point, where you put a dollar equivallent on it, Uncle Sam (and all his greedy constituent parts) become very interested in you (well, in TAXING you).
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if you read what I said, you would see that I am not accusing them of being in cahoots (although it would not surprise me one bit) however, they do profit (with extended subscriptions)
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You have absolutely zero evidence that RMT causes people to stay subscribed longer... I find it far more likely that immediate gratification makes for LESS longevity on accounts more often.
Virtue Server
Avatar art by Daggerpoint
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Okay. My job as a network architect and chief network admin is to sit around and manage my network.
I spend a few minutes a day delegating.
I spend maybe an hour answering questions.
I spend a little time in meetings and double-checking logs, function, etc.
The rest of the time I sit back and twiddle my thumbs and just exude the fact that I'm available should someone need me.
Am I being paid to twiddle my thumbs?
No. I'm being paid for my time.
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No, you're being paid for the work that you do while you're there and for being available. If you didn't do your work when it was required, would you still be getting paid? Doubt it.
Virtue Server
Avatar art by Daggerpoint
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Okay. My job as a network architect and chief network admin is to sit around and manage my network.
I spend a few minutes a day delegating.
I spend maybe an hour answering questions.
I spend a little time in meetings and double-checking logs, function, etc.
The rest of the time I sit back and twiddle my thumbs and just exude the fact that I'm available should someone need me.
Am I being paid to twiddle my thumbs?
No. I'm being paid for my time.
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No, you're being paid for the work that you do while you're there and for being available. If you didn't do your work when it was required, would you still be getting paid? Doubt it.
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While he would not get paid or keep his job without being there and actually doing the work... the big thing is what I bolded. And being available/on call like that is also being paid for your time.
Orc&Pie No.53230 There is an orc, and somehow, he got a pie. And you are hungry.
www.repeat-offenders.net
Negaduck: I see you found the crumb. I knew you'd never notice the huge flag.
Tell me that when I get contracted out to some of our customers to essentially get paid to sit in a meeting while they come up with everything themselves.
Yet, the entire time I've been paid.
If you're a trucker, and are not getting paid hourly, but by mileage, you'd understand all about getting paid for your time. Like heading out to pick up a load, it's not ready yet, and you're getting paid to sit (not shut down) in the truck.
The law still states you have to shut down after X hours (IIRC it's 14), regardless.
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Tell me that when I get contracted out to some of our customers to essentially get paid to sit in a meeting while they come up with everything themselves.
Yet, the entire time I've been paid.
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It's not the time, it's what you're doing. Why is that so hard to grasp? You cannot sell a unit of measurement. Even if you're just sitting there, that's what they're paying you to do. You can't go off and grab a sandwich while they want you there. They want you -available- to do/say something if needed. That's a service. That's not your time.
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If you're a trucker, and are not getting paid hourly, but by mileage, you'd understand all about getting paid for your time. Like heading out to pick up a load, it's not ready yet, and you're getting paid to sit (not shut down) in the truck.
The law still states you have to shut down after X hours (IIRC it's 14), regardless.
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...I don't get paid to sit waiting on the load. I get paid to drive. If I'm sitting waiting on the load, I'm not getting paid. Which is why drivers -HATE IT- when the shipper drags their butts on getting the loads ready.
Virtue Server
Avatar art by Daggerpoint
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If you're a trucker, and are not getting paid hourly, but by mileage, you'd understand all about getting paid for your time. Like heading out to pick up a load, it's not ready yet, and you're getting paid to sit (not shut down) in the truck.
The law still states you have to shut down after X hours (IIRC it's 14), regardless.
[/ QUOTE ]...I don't get paid to sit waiting on the load. I get paid to drive. If I'm sitting waiting on the load, I'm not getting paid. Which is why drivers -HATE IT- when the shipper drags their butts on getting the loads ready.
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Yeah, truckers defiantly get paid for driving. That is not a "time" job. Time is very important, but it's not what you are paid for.
Orc&Pie No.53230 There is an orc, and somehow, he got a pie. And you are hungry.
www.repeat-offenders.net
Negaduck: I see you found the crumb. I knew you'd never notice the huge flag.
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If you're a trucker, and are not getting paid hourly, but by mileage, you'd understand all about getting paid for your time. Like heading out to pick up a load, it's not ready yet, and you're getting paid to sit (not shut down) in the truck.
The law still states you have to shut down after X hours (IIRC it's 14), regardless.
[/ QUOTE ]...I don't get paid to sit waiting on the load. I get paid to drive. If I'm sitting waiting on the load, I'm not getting paid. Which is why drivers -HATE IT- when the shipper drags their butts on getting the loads ready.
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Yeah, truckers defiantly get paid for driving. That is not a "time" job. Time is very important, but it's not what you are paid for.
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It's what I've been saying. I've used driving as a comparison because I'm paid for driving, not miles. The miles just measure the driving.
Virtue Server
Avatar art by Daggerpoint
If the NCStore sold in-game inf/inf for bottomed out prices it would drive the RMT'rs away in a week. There is no way they would be able to compete with the prices from a game's own online store which requires zero overhead or time to produce.
Of course, this would ruin the RP element of influence not being cash, but a reflection of the citizens' opinion of you.
*crickets*
Yeah - I agree, screw RP.
Sell cash through the NCStore - it's easy cash for the company, it requires no changes aside from a tweak to the existing online sale mechanic, it largely neuters RMT activity (outside of PL sales), and it will probably piss off the RP'rs.
That's what we call a win-win-win-win.