Discussion: Live Patch on May 28th
What is Confusion suppression all about?
First post after... Ah, nevermind... someone else will post before me. *grins*
*waits patiently for patch notes*
*Reads patch notes ho-hum... Notices stalker changes.... Insert maniacal laughter* I LOVE IT! *Hugs the crew for installing all the changes.* I, as a stalker player, salute you!" *Salutes*
With Love,
Me! <3
My Characters
Story Arcs Looking for Feedback:
Serving Vengeance:#419748 (For Villains/Vigilantes) (Drama/Mystery) (Viable Within Canon)
Dark Moon Rising: #13170 (For Heroes/Vigilantes) (Horror/Mystery) (Non-Canon)
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What is Confusion suppression all about?
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PVP... seems self-explanatory. Stacking confusion is kinda... well... borked, considering every other mez has PVP suppression.
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Also, I love the stalker changes. I don't play villains a lot, and NEVER stalkers, but now I have a sudden urge to roll an elec/nin (because I really want to love elec in SOME AT).
Can someone check to see if critters are still running away from everything? I know it isnt mentioned in the patch notes but maybe it got missed or something. I am hoping this issue gets fixed soon.
Bump and Grind Bane/SoA
Kenja No Ishi Earth/Empathy Controller
Legendary Sannin Ninja/Pain Mastermind
Entoxicated Ninja/PSN Mastermind
Ninja Ryukenden Kat/WP Scrapper
Hellish Thoughts Fire/PSI Dominator
Thank You Devs for Merits!!!!
I didn't see that they fixed the character select screen yet. I can't seem to get mine to retain the order I arrange them in, even with my "remember account name" box checked.
Fix the effing buff icons! Fix the annoying colors and codes that show up in coalition chat! Fix the effing buff icons!
Anyone know if the team buff icon bug has been fixed? My main /FF Mastermind has been pretty much unplayable since I12.
FYI: There's a bug in the Supergroup chat system where colons (the : character) will cause the SG MotD and the "prestige owed" auto-message to appear as clickable links. Clicking these links will cause an IMMEDIATE application crash. If you have a colon in your SG message, REMOVE IT until they fix the bug. You can't help the "prestige owed" message (well, you can if you pay it), but I'd suggest putting in a warning in the MOTD about it as well.
@TURGENEV - Freedom Server / IRON / B.A.N.E / HORDE
Turg Fiction: Ghost in the Machine Acts III & IV coming 2012!
Turg Fiction: IX is now LIVE on Architect Entertainment!
/bug
Icons.
Server - Justice
Character - Caveman
Level 19 Willpower/Stone Melee Tank
The icons on the icon bar for Quick Recovery and Rise to the Challenge were diplaying correctly pre-patch. Now, post patch those icons no longer have a transparent border they display their border as solid black.
-Insanity is doing the same thing over and over again and expecting different results. - Albert Einstein.
-I do not feel obliged to believe that the same God who has endowed us with sense, reason, and intellect has intended us to forgo their use. - Galileo Galilei
-When injustice becomes law, resistance becomes duty. - Thomas Jefferson
I'm going to guess there's a major exploit fix in this patch. It's honestly the only reason this patch should have gone live without some tweaks first. There's some major changes that didn't get nearly ironed out. Night Widow changes are buggy and is Hover still as fast as Fly? Even the Stalker changes have a tweak coming up according to Castle.
So, what was so game breaking that this had to go live?
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So, what was so game breaking that this had to go live?
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The Nemesis were giving too much experience, influence and infamy so they were reduced to Family levels. Refer to the lolnemesis thread.
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So, what was so game breaking that this had to go live?
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The Nemesis were giving too much experience, influence and infamy so they were reduced to Family levels. Refer to the lolnemesis thread.
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Makes sense since we all know it is just another nemesis plot.
Bump and Grind Bane/SoA
Kenja No Ishi Earth/Empathy Controller
Legendary Sannin Ninja/Pain Mastermind
Entoxicated Ninja/PSN Mastermind
Ninja Ryukenden Kat/WP Scrapper
Hellish Thoughts Fire/PSI Dominator
Thank You Devs for Merits!!!!
I didn't see any notes about the chat/global chat issues, nor did I have sufficient channels or avenues to test on the Test server. Is this fixed? Patching now.
There are no words for what this community, and the friends I have made here mean to me. Please know that I care for all of you, yes, even you. If you Twitter, I'm MrThan. If you're Unleashed, I'm dumps. I'll try and get registered on the Titan Forums as well. Peace, and thanks for the best nine years anyone could ever ask for.
New costume peice thats slipped in in this patch, i could be wrong.
Female Model -> Tops with Skin -> Tank Top
Jay is sexeh!
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Masterminds
Masterminds / Necromancy / Grave Night: The henchman The Grave Knight will now use his Necromancy Sword for all of his attacks. This should also help him cycle through all of his sword attack powers.
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Huh?
What's this about then?
I checked my MM on test and the only difference I noticed is the blue glowy swords are gone.
Is there something I missed in the MM forums or something?
Edit:
I found out about the multi sword problem.
Request:
Instead of giving all upgrades of Grave Knights the 1st upgrade sword, please give them all the 2nd upgrade blue glowy sword.
Hover fix still not working for me.
1. There's a new animation.
2. Which is ignored after I toss an Insulation Shield on someone, I still see the old ghost hover.
3. The old animation is still present but "cancels" after about a second into the new animation.
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I didn't see that they fixed the character select screen yet. I can't seem to get mine to retain the order I arrange them in, even with my "remember account name" box checked.
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you may want to check the permissions set on the folder the game is in. Since the game creates a new folder named the same as your accout and a new file is created in that folder with the order your characters are in. If for some reason the game does not have full read/write permissions it can't save your character order settings.
I ran into this issue with Vista. but it's possible to have it with XP and 2000
V-Tronix - Angry Angels
V-Tron Elec/EM - V-Tron X EM/EA
To Build a Better Hero #53098 [Newly edited and looking for Feedback] - Renegade Robots: V-Tron's Task Force # - A Summer Song and A Winters Tail #104106
Looks like the other changes Djeannie noted were not included in the official notes.
In no particular order:
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Vanguard Merits now will display Merit Awarded! instead of Salvage Found! when they are awarded to a player.
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Huzzah! Nice little tweak, this.
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Flight / Hover - Hover is now resistant to -Fly effects.
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EXCELLENT - this will now give yet more reasons to actually take and use Hover. Very, very good.
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Increased Stalker Melee damage multiplier from 0.9 base to 1.0 base.
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--and--
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Increased Stalker Hit Points multiplier from 0.95 to 1.125
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Though smallish changes, these might make it more possible for me to play a Stalker, despite soloing most of the time. Certainly, it's worth a try!
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All Stalker melee attacks now have a chance to critical while not hidden. This chance is equal to 10% plus 3% per additional team member within 30 of the stalker at the time of the attack. This only applies to PVE targets. Stalkers old chance to critical Held or Slept targets now only applies to PVP targets.
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Very interesting change - makes Stalkers more team-friendly, without requiring them to team with Dominators: ANY team-mate will boost their chance to get an extra out-of-hide Critical or two.
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Using an Assassination attack and missing will no longer suppress Hide (though lesser stealth and invisibility powers will still suppress) if the attack misses. If the attack hits, Hide suppresses normally.
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!!!!
LOVE this one!
!!!!
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Arachnos Widow / Widow Training: Animation/Activation time changes for some Arachnos Widow Claw attacks.
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... I see these are still going through the Tweak Mill, eh? ^_^
Question on this change.
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Vanguard Merits now will display Merit Awarded! instead of Salvage Found! when they are awarded to a player.
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Did they at least change the color on them? It wasnt the salvage found message that made players angry but more so the orange color making them think they really got rare salvage. If they are still going to be orange then this change essentially did nothing for us players.
Bump and Grind Bane/SoA
Kenja No Ishi Earth/Empathy Controller
Legendary Sannin Ninja/Pain Mastermind
Entoxicated Ninja/PSN Mastermind
Ninja Ryukenden Kat/WP Scrapper
Hellish Thoughts Fire/PSI Dominator
Thank You Devs for Merits!!!!
I LOVE the new icon that replaced the tacky dollar bill on the character select screen.
Now, the $64k question is, are the buff icons fixed? A quick test with my MM says NO they are NOT fixed.
*sigh*
Wow. I'd personally assign this bug a higher priority. It makes it pretty difficult to play a buff-oriented character on large teams.
As a dedicated hoverer, I really like the new hover animation! Far better than the 'deadman float' animation from before!
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Please use this thread to discuss the patch to live version 15.20080521.1 that went out on May 28th, 2008.
Click here to read the Patch Notes.
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<ul type="square">[*]Super Strength / Hurl: The animation for this power was changed. Its cast time was reduced from 3.83 to 2.5 seconds. This affects both the Brute and Tanker versions of this power.[/list]
Does the Bruiser get any love?
Poison Pill
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If they are still going to be orange then this change essentially did nothing for us players.
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Yes, for "us players" who cannot read, this fix does nothing.
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It wasnt the salvage found message that made players angry but more so the orange color making them think they really got rare salvage.
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Text of any color that said they got salvage lead players to believe, erroneously, that they got salvage. A fix that keeps the erroneous message from coming up at all and further correctly states what was received works quite well for most. Your mileage, obviously, varies.
Please use this thread to discuss the patch to live version 15.20080521.1 that went out on May 28th, 2008.
Click here to read the Patch Notes.
Lighthouse
Community Relations Manager
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