Discussion: Full Powerset Proliferation Revealed
How come there are no cross powers for Peacebringers and Warshades??? Don't they deserve to be part of the Powerset Proliferation ???
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2. Emp for Corruptors: Don't get me wrong I love Stormy's but Emps would have given Villains the boost in power they are looking for.
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Empathy will not get transfered to villains as-is. Poison and Empathy are currently on the "do not port list" thanks to thematic reasons. The plan is to eventually port over the rest of the sets.
Please read this post by Back Alley Brawler
Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters
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Bottom line, Ice armor has too many AoE toggles. It would need to be adjusted before it was implemented as a stalker secondary. No Ice secondary...no Ice Primary. Nuff said.
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I can see that. The biggest problem would be Energy Absorption, for the same reason Stalkers don't get Invulnerability. A defense that scales with the number of targets is contrary to the concept of Stalkers.
I don't think Chilling Embrace would be an issue any more than the AoE defenses of Dark Armor is an issue, you can simply turn it off if you don't want to alert a group of foes, or turn it on in an emergency if you're overwhelmed.
Just as Rise to the Challenge was replaced with Reconstruction in Willpower, though, Invincibility or Energy Absorption could be replaced by another power. IF Stalkers get either. I just think Ice Armor is a more likely choice since Invulnerability is something Brutes can get, but Ice Armor isn't. (Unless it's true that Ice Armor without Ice Melee would be okay for Fury building)
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Super Reflexes really does not make that much sense. How do you build up Fury when in Elude... Duh.
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*sigh*
The same way you do when not in elude: attacking and being attacked. Not being hit. Being attacked. Being missed grants you the same amount of Fury as being hit. Even if they miss you, you get Fury. The amount of defense you have does not affect your Fury generation. Only the amount of incoming attacks. Fury is generated when someone attacks you. Fury is generated if you are hit by the attack. Fury is also generated if you are missed my the attack. Misses generate the same amount of Fury as hits do. If you have 16 people attacking you and missing, you will get the same amount of Fury as if the same 16 people were attacking you and hitting. Only the number of attacks matters. Being hit does not matter. Being missed does not matter. Being attacked matters. Defense does not impede fury generation.
tl;dr summary: Defense good, slow bad.
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And thus ice armor is bad as it slows down the incoming attacks and thus slows down the amount of Fury built up.
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And thus Dark Armour is even worse because it has two AoE Mez Auras, which is why it won't be a Brute set.
...Wait, it is though. Ice Please!
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I would say you need to be patient. The Devs didn't have the time or resources to do more that simple ports (with the exception of Mind Manip). I'm sure electric/electric will make it next time, because as you say, they just need to adjust one power.
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Except that it's NOT just Mental Manipulation. It's also Electrical Assault, and Electric Melee and Electric Armor for Stalkers. Stalker sets have to be adjusted anyway, so you're not really buying that much time by picking Electric over Ice. Maybe if you have to make as many adaptations as were made for Dark, but I'm guessing it would be more like Willpower. (Just swapping one power for another power, instead of redesigning whole groups of active and passive powers to get the same results)
My question is, if we're just going to be patient and wait for what comes next, then what DOES come next? Electric for Tankers? Ninjitsu for Scrappers? Electric Control and Earth Assault for Dominators? A new Primary for Masterminds? Redesigned Ice or Cold for Brutes? Shields? Street Fighting? What is the priority?
Good post to stay neutral but i myself are mostly talking about the amount of powers, heros have given away almost all the sets they have while villains just recieve them. Heros are just switching sets with their fellow ATs, + the villain epic ATs=total hero wipe and ending in people playing cov and not coh.
Well I have done my own personal research playing my different builds,getting the same powers etc. Have you done any research?? Or are you just another one of those annoying [censored] mostly cov player that is trying to tip the scale?? Or maybe its just you get a kick from discourging people?? I rest my case.
You must not play this game if you think Heroes are getting screwed over by Villains. Also, talk about "one of those annoying [censored]", it's okay as long as the "scale tips" in Hero's favor, but as soon as villains dare to get some equiv. by getting 10 sets and VEATs Villains are getting all of CoH's sets while Heroes get nothing? Anyone who says, "total hero wipe and ending in people playing cov and not coh." over i12 is asking for trouble.
Long time player, not a poster. Usually I read the boards for information only. But, I'm breaking that habbit because the game I have enjoyed off and on since about 6 months after CoH appeared on the shelves in stores. About 33 months total, not continious.
But, I've been playing games since I plugged in my TRS-80 CoCo at age 12 (it had 64K of memory TOTAL). Played online games since AOL's Neverwinter Nights (which didn't look much better than Wolfenstein 3D). But, I am in no way what you would term a POWER GAMER.
GETTING TO THE POINT...
The game has changed and NOT for the better. Before I talk about Issue 12 specifically, let me talk about the game in general, at the moment.
1. Farming, Bridging, and the rest of the people that aren't actually playing the game:
To me, the point was never to BE 50, but to GET TO 50. There's MORE than enough content now, especially with the police band/newspaper miss (and repeatable miss a few zones). There was enough content before too, if you turned up your difficulty. It's not the worst thing in the world to have to play through a miss more than once because you got beat down by the boss soloing thru a tough miss (or on a team). Sure, debt can be frustrating but that's where intelligence and tactics come into play.
But some would rather use their 50's to PL their alt's. I will kick you from my team, or leave the team that does that. PL a LIVE FRIEND IS DIFFERENT! I've PL'd friend's toons often. That's the great thing about the sidekick/lackey system. You can always play with your friends if you want too.
The WORST tho, has to be BRIDGING. Let me get this straight... you want me to just stand here and wait, not playing the game, so your alt-bot can gain xp. You want me to take the money I spent on the PC, the game itself, and the monthly fee, and basically set fire to it, wasting it completely. Sure, some of it may be the PLing 'sweatshops' that have cropped up where you PAY someone else to PL your toon, but it can't all be that simple. If you have multiple accounts on multiple computers that you try to run at the same time, you might need to get a life, or maybe just get another game to play every once and awhile. Or maybe find a job that uses those multi-tasking skills. I did. Don't ask me to bridge. On a good day I will just /ignore you. On a bad day you will wish you never sent the tell in the first place.
So, play the game! And no more BS about "I can't find a team!" MAKE ONE. Take some initiative. Can only find three near you level? Guess what, that means you can have a team of 6 in no time! Lot's of people are willing to LK/SK up at a moments notice! I've taken lots of players to zones they hadn't seen yet because they weren't high enough level to go there. Can't find a healer? Total BS... find a lower level one and SK/LK them. Still can't? then stock up on dominators or controllers of whatever type. It can't take you down if it's mezz'd, held, blind, or whatever.
Last thing before I get to issue 12... SPAM. When did this happen? When did it become ok for the INF peddlers to send IM's and EMAILS? I've been sick of this for far too long. YES, NCSoft tried to address it recently. YES, they created a way report this type of crap... AFTER it became such a HUGE issue. Too little too late, because the engine is turning now and they can't seem to stop it. IN GAME ADVERTISING IS ONLY GOING TO GET WORSE. Just wait till Pepsi or General Mills wants to put real money in it... then this pathetic annoying spam will be the LEAST of it. Ad Agencies are already seeing the decline in effectiveness of traditional forms of advertising, like TV, Radio and Magazines. NCSoft can't stop the little annoying stuff now, and when someone throws real money down ( like PepsiCo or General Mills or Ford ) it's all going to ruin our little escapism in our little games. Then we will be searching for the INDIE games not flooded with ads.
ISSUE 12
Powerset Proliferation: Really? mostly one Primary and One Secondary (brute the exception) and that's proliferation? Not even close. I was expecting alot more choices across the board. Widening the choices would have completely changed the balance of the game, but it also would have REINVENTED THE GAME. My third generation AoE blaster I love so much would no longer be the powerhouse he once was, compared to other possibilities of powerset combinations! I have a better idea... let us pick more than one Primary and more than one Secondary, mixing powers! (UNBALANCED the room cries! No! Unfair!) Oh please... It would be like having to learn the game all over again. REINVENTING IT, which is what you have to do to stay fresh and ahead of the curve and the competition. That's a rule of business in a capitalist market economy. It applies to entertainment, just as much as it applies to restaurants (how many new restaurants have you seen in the last year?) or Ad Agencies or Car Dealers (seen any fail recently?). Besides that, some 'superheros' are just more powerful than others... how about finding creative ways to play instead of "WAHH WAHH you NERFED ME!" I made and lost level 30 in Evercrack 1 with my Wizard more than a dozen times in the first year EQ was online. It was a broken class, that took creative ways to play, but it was still fun. It wasn't until later that SonyOnlineEntertainment ruined the game.
Character Creation Numbers: I like it, but it defeats the purpose of a learning curve. Good and bad points here. For the experienced player, yeah I can see it. I might make it a vet reward. There's more than enough guides out there for every type of toon. Go read a few. This almost feels like cheating, if I know at lvl 1 what my base damage modifier will be at lvl 30, 40, or more.
Zone Rebuild: THANK YOU! (I hate the Hollows. I've avoided it as much as possible for a long time. I might try playing through it again now.) That's all I have to say about that.
Mission Changes: THANK YOU! I can drop missions that are old easily and without much penalty, if any at all. Great for after a night with an awesome team that got me more than a level!
That's it. I'm done with this post. I hope I offended the spammers, bridgers, and farmers. I hope I made you think about what will change in gaming over the next 5 years. And, I hope I made a developer think about the casual/average gamer instead of the power gamers that spend as much time playing as some people do working at their full time jobs. Creative content, original ideas, and reinventing the game to revitalize your current base as well as draw new players in... very tough goals. But, worth attempting to achieve, even if sometimes you fall on your face.
To all the haters out there... NOW GO AHEAD AND FLAME ME!
There's a big chance I will never read your post anyway.
sounds to me like your the one trying to start a flame war but to be honest I pl my second account so that I may have a suitable build for PVP.
Oh, and I have a life. Work 2 jobs, have wife and kids and go to school part time. Just saying there may be a reason people play the game the way they do. If you don't like it than /ignore is your best option. I hope you find fun either way though.
good luck!
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Good post to stay neutral but i myself are mostly talking about the amount of powers, heros have given away almost all the sets they have while villains just recieve them. Heros are just switching sets with their fellow ATs, + the villain epic ATs=total hero wipe and ending in people playing cov and not coh.
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Please, if your responding to someone elses post please click on quote so that it doesnt look like your a total lunatic talking to yourself, even though you may really be one.
I could address your posts in sooo many ways, but as you have so "elequently" stated to others, please do your research before you start filling up the forums with posts that really dont make a whole lotta sense.
How many power sets did villians get access to that they did not have before? Lets see...Electrical blast, Storm summoning, Earth Control. Okay, 3 sets. How many did Heros get access to that they didnt have before? Plant control, Psi blast, cold domination, thermal radiation...Hmm, lets see. That adds up to 4 sets. So where are you doing your research again? Its not on any game im currently playing.
Another thing, since when did people in PvP cower at the sight of a Warshade or Peacebringer? I doubt that the Villian Epics will be any better at instilling fear in the typical PvP player. Are you saying that Villian players should not have access to Epic ATs like heroes do? Sounds extremely prejudiced to me.
I know you had a bad experience getting your butt handed to you in PvP even though you had 3 to 1 odds or something like that, but instead of petitioning to have CoV shut down becuase a certain villian made you look silly in front of your friends in PvP why dont you actually learn how to become a better PvP player instead?
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Good post to stay neutral but i myself are mostly talking about the amount of powers, heros have given away almost all the sets they have while villains just recieve them. Heros are just switching sets with their fellow ATs, + the villain epic ATs=total hero wipe and ending in people playing cov and not coh.
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Please, if your responding to someone elses post please click on quote so that it doesnt look like your a total lunatic talking to yourself, even though you may really be one.
I could address your posts in sooo many ways, but as you have so "elequently" stated to others, please do your research before you start filling up the forums with posts that really dont make a whole lotta sense.
How many power sets did villians get access to that they did not have before? Lets see...Electrical blast, Storm summoning, Earth Control. Okay, 3 sets. How many did Heros get access to that they didnt have before? Plant control, Psi blast, cold domination, thermal radiation...Hmm, lets see. That adds up to 4 sets. So where are you doing your research again? Its not on any game im currently playing.
Another thing, since when did people in PvP cower at the sight of a Warshade or Peacebringer? I doubt that the Villian Epics will be any better at instilling fear in the typical PvP player. Are you saying that Villian players should not have access to Epic ATs like heroes do? Sounds extremely prejudiced to me.
I know you had a bad experience getting your butt handed to you in PvP even though you had 3 to 1 odds or something like that, but instead of petitioning to have CoV shut down becuase a certain villian made you look silly in front of your friends in PvP why dont you actually learn how to become a better PvP player instead?
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You forgot War Mace and Battle Axe, those are new. *Nods* And Heroes also get Mental Manipulation... Oh look! That makes 5/5 Wow! Amazing!
With Love,
Me! <3
My Characters
Story Arcs Looking for Feedback:
Serving Vengeance:#419748 (For Villains/Vigilantes) (Drama/Mystery) (Viable Within Canon)
Dark Moon Rising: #13170 (For Heroes/Vigilantes) (Horror/Mystery) (Non-Canon)
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Good post to stay neutral but i myself are mostly talking about the amount of powers, heros have given away almost all the sets they have while villains just recieve them. Heros are just switching sets with their fellow ATs, + the villain epic ATs=total hero wipe and ending in people playing cov and not coh.
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Please, if your responding to someone elses post please click on quote so that it doesnt look like your a total lunatic talking to yourself, even though you may really be one.
I could address your posts in sooo many ways, but as you have so "elequently" stated to others, please do your research before you start filling up the forums with posts that really dont make a whole lotta sense.
How many power sets did villians get access to that they did not have before? Lets see...Electrical blast, Storm summoning, Earth Control. Okay, 3 sets. How many did Heros get access to that they didnt have before? Plant control, Psi blast, cold domination, thermal radiation...Hmm, lets see. That adds up to 4 sets. So where are you doing your research again? Its not on any game im currently playing.
Another thing, since when did people in PvP cower at the sight of a Warshade or Peacebringer? I doubt that the Villian Epics will be any better at instilling fear in the typical PvP player. Are you saying that Villian players should not have access to Epic ATs like heroes do? Sounds extremely prejudiced to me.
I know you had a bad experience getting your butt handed to you in PvP even though you had 3 to 1 odds or something like that, but instead of petitioning to have CoV shut down becuase a certain villian made you look silly in front of your friends in PvP why dont you actually learn how to become a better PvP player instead?
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BURN!
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Good post to stay neutral but i myself are mostly talking about the amount of powers, heros have given away almost all the sets they have while villains just recieve them. Heros are just switching sets with their fellow ATs, + the villain epic ATs=total hero wipe and ending in people playing cov and not coh.
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Please, if your responding to someone elses post please click on quote so that it doesnt look like your a total lunatic talking to yourself, even though you may really be one.
I could address your posts in sooo many ways, but as you have so "elequently" stated to others, please do your research before you start filling up the forums with posts that really dont make a whole lotta sense.
How many power sets did villians get access to that they did not have before? Lets see...Electrical blast, Storm summoning, Earth Control. Okay, 3 sets. How many did Heros get access to that they didnt have before? Plant control, Psi blast, cold domination, thermal radiation...Hmm, lets see. That adds up to 4 sets. So where are you doing your research again? Its not on any game im currently playing.
Another thing, since when did people in PvP cower at the sight of a Warshade or Peacebringer? I doubt that the Villian Epics will be any better at instilling fear in the typical PvP player. Are you saying that Villian players should not have access to Epic ATs like heroes do? Sounds extremely prejudiced to me.
I know you had a bad experience getting your butt handed to you in PvP even though you had 3 to 1 odds or something like that, but instead of petitioning to have CoV shut down becuase a certain villian made you look silly in front of your friends in PvP why dont you actually learn how to become a better PvP player instead?
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You forgot War Mace and Battle Axe, those are new. *Nods* And Heroes also get Mental Manipulation... Oh look! That makes 5/5 Wow! Amazing!
With Love,
Me! <3
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Thanks Quinz, I totally forgot about Axe and Mace for Brutes...cant imagine why ...and I dont know about you, but mental manipulation sounds like a totally new set to me, and infact will include a brand new power just for those poor, beleagured heros who are continuely screwed by the devs. So yeah, I guess as it stands its 5 to 5. I think I still made my point
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How come there are no cross powers for Peacebringers and Warshades??? Don't they deserve to be part of the Powerset Proliferation ???
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That would be a nightmare to introduce. PBs and WSs don't get Epic power sets and they also get two powers per level a lot of the time instead of one like normal ATs. Their powersets are a lot bigger than normal ATs. You really can't give, say blasters the PB set and still allow them to get access to the Epic power pools.
And it doesn't make much sense to give PBs the WS powerset and the WSs the PB powerset.
Epic powersets will have to remain out of the running for proliferation.
Uber Talgrim - level 50 emp/dark defender
Uber Rod - level 50 dark melee/regen scrapper
Rod Valdr - level 50 invuln/SS tanker
Talgrim - level 50 ninja/dark mastermind
OMG!! Please add these costume designs now!
Are people really that DAFT about Fury? I Swear, I think the Dev's should make people read a Entire Section about Fury, before they can log in there game, so we can stop getting these arsesine misconceptions.
SR would work, cuz Joe the Minion, is still hitting just as fast as he normally does, jus misses, even though Joe misses it still Generates Fury.
Now Say a Brute had Ice Armor & Ice Melee, Joe managed to slap a hit on you or you hit Joe, guess what, Joe now not swinging 10 times in 10 secs, he's swining 5 times or less in 10 secs, that means less incoming attacks which result in less fury build. More fury is normally generated on incoming attacks, then out going attacks.
-facepalm-
Freaking A
JJ
I delete more 50s, then you'll ever have.
http://www.pandora.com/people/jjdemon
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Good post to stay neutral but i myself are mostly talking about the amount of powers, heros have given away almost all the sets they have while villains just recieve them. Heros are just switching sets with their fellow ATs, + the villain epic ATs=total hero wipe and ending in people playing cov and not coh.
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Please, if your responding to someone elses post please click on quote so that it doesnt look like your a total lunatic talking to yourself, even though you may really be one.
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I left the quote in because I wanted to say that I agree with you here. What's he smoking? Because it is obviously good, and he should be sharing. A little more structure to the thoughts and a little less Keyboard Tourette's would serve him well. I think he has a point here that is simply not being expressed well. I also think he is flat out wrong about the "total hero wipe."
BUT....
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How many power sets did villians get access to that they did not have before? Lets see...Electrical blast, Storm summoning, Earth Control. Okay, 3 sets. How many did Heros get access to that they didnt have before? Plant control, Psi blast, cold domination, thermal radiation...Hmm, lets see. That adds up to 4 sets. So where are you doing your research again? Its not on any game im currently playing.
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This paragraph is also wrong.
Heroes got Psi Blast, Psi Manipulation, Plant Control, Thermal Radiation, Cold Domination, Ice Blast, Fiery Melee, Fiery Aura, Dark Armor, Dark Melee.
New sets in bold. I only bolded half of Psi Manipulation because, if it follows the pattern of the other Manipulation sets, it will be a combination of short range attacks and soft controls. The short range attacks will be coming from the Dominator's Psi Assault, but the soft controls will be from Mind Control, which heroes have access to from the Controller's Mind Control. Heroes get 3 and 1/2 new sets from villains, the rest they already had in the other Heroic Archetypes.
Villains got Battle Axe, War Mace, Super Reflexes, Electrical Blast, Storm Summoning (twice), Earth Control, Electric Assault, Electric Melee, and Electric Armor.
Again, new sets in bold. Electric Assault is a special set, half of it will be ranged attacks, which will be new to Villains, the other half will be short range attacks, which Villains get from Brutes. because the ranged attacks will be doubling up from Electrical Blast, I won't include them in my count. Villains got 5 new sets from Heroes, granted two of those five sets were granted to two Archetypes, the rest of the sets already existed in the other Villainous Archetypes.
Villains DID get more from Heroes than Heroes got from Villains, if you are talking quantity. When it comes to quality, I do think Heroes came out on top. However, I do believe that, once they decide what to do with doubled powers (Caltrops in Ninjutsu and a Scrapper APP) and problematic sets (Kinetics Masterminds), we will see more Proliferation. I expect to see this sooner rather than later (this year rather than next) thanks to the enlarged Dev. Team.
New story arcs coming soon (ARC IDs will be aded when I finish the arc):
So, you want to join the Hellions? (level 1-14 Villainous arc)
Sparks & Steel (level 5-20 Heroic arc)
and
So you want to join the Skulls? (level 1-14 Villainous arc)
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Thanks Quinz, I totally forgot about Axe and Mace for Brutes...cant imagine why ...and I dont know about you, but mental manipulation sounds like a totally new set to me, and infact will include a brand new power just for those poor, beleagured heros who are continuely screwed by the devs. So yeah, I guess as it stands its 5 to 5. I think I still made my point
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I GOT QUOTED! I'm so proud of myself ;.;
With Love,
Me! <3
My Characters
Story Arcs Looking for Feedback:
Serving Vengeance:#419748 (For Villains/Vigilantes) (Drama/Mystery) (Viable Within Canon)
Dark Moon Rising: #13170 (For Heroes/Vigilantes) (Horror/Mystery) (Non-Canon)
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3. Not Electric Stalkers: Have not seen the powers yet but if there is AoE's wow just does not make sense.
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Electric stalker set is easy to implement. I can easily foresee the pattern, here's my take.
1 Charged Brawl
minor fast
2 Havoc Punch
moderate moderate
3 Jacob's ladder
cone
4 Assassin's Shock (pulse, bolt, or volt)
AS
5 Build up
6 Placate
7 Chain Induction
8 Lightning Clap
9 Thunder Strike
1-3 matches dark, blade, etc. ST small, ST mod, Cone.
4-6 stalker powers... these are a given
7 Makes sense, the 7th power is usually a decent attack
(the devs still think induction is a fair attack regardless of player preference)
8 Is usually a utility power, life siphon, stun, etc.
9 Is usually a major attack, and while Rod would be wierdly cool on a stalker, it would generate too much aggro, and TS has the same size cone as eviscerate. They would have to up the damage a little on this power, or make it chance to crit outside of hide on any target in range.
Well, I hope it's a little more like this:
1 Charged Brawl
1 Havoc Punch
2 Jacob's ladder
6 Assassin's Shock
8 Build up
12 Placate
18 Lightning Clap
26 Thunder Strike
32 Lightning Rod
possibly Thunder Strike at 18 and Lightning Clap at 26, or possibly Chain Lightning instead of Lightning Clap, but I seriously hope they don't make the set without either Thunder Strike or Lightning Rod.
Wavicle, Energy/Energy Blaster, dinged 50 in Issue 4, summer of 2005.
@Wavicle, mostly on the Justice server.
Having not read the entire thread, does anyone else wonder if Powerset Proliferation is being done in lieu of sideswitching?
I've got several villains who were made in the hopes that Sideswitching would be done some day in the future.
And while some ATs are similar in nature, others just wouldn't work at all. My Ninjablade Stalker is a stalker, not a scrapper, and my Ninja MM wouldn't be the same if she had to become a TA/A Defender and lost the ninja who protect her.
I sit in my zen of not being able to do anything right while simultaniously not being able to do anything wrong. Om. -CuppaJo
It is by caffeine alone that I set my mind in motion. It is by the beans of Java that thoughts acquire speed, the hands acquire shaking, the shaking becomes a warning. It is by caffeine alone that I set my mind in motion.
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Thanks Quinz, I totally forgot about Axe and Mace for Brutes...cant imagine why ...and I dont know about you, but mental manipulation sounds like a totally new set to me, and infact will include a brand new power just for those poor, beleagured heros who are continuely screwed by the devs. So yeah, I guess as it stands its 5 to 5. I think I still made my point
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Mental Manipulation, like Electric Assault will be a new set pieced together from parts of existing sets, but will also have one completely new power (likely because there wasn't an appropriate power from Psychic Assault or Mind Control to fit a particular spot in the "template" they use to design powersets). Essentially, arguing that Mental Manipulation is more of a new set than Electric Assault basically comes down to there being a wider array of electric powers in the "Melee + Ranged attacks" pool than psychic powers in the "Melee + Soft controls" pool to build mental manip from. Essentially, you are [censored] because you want to be a victim.
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Having not read the entire thread, does anyone else wonder if Powerset Proliferation is being done in lieu of sideswitching?
I've got several villains who were made in the hopes that Sideswitching would be done some day in the future.
And while some ATs are similar in nature, others just wouldn't work at all. My Ninjablade Stalker is a stalker, not a scrapper, and my Ninja MM wouldn't be the same if she had to become a TA/A Defender and lost the ninja who protect her.
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I'm pretty sure the Dev have said there won't be side switching, and that's WHY we're getting Power Proliferation. So, I beleive it's a yes, but I don't have a quote to support this.
With Love,
Me! <3
My Characters
Story Arcs Looking for Feedback:
Serving Vengeance:#419748 (For Villains/Vigilantes) (Drama/Mystery) (Viable Within Canon)
Dark Moon Rising: #13170 (For Heroes/Vigilantes) (Horror/Mystery) (Non-Canon)
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Good post to stay neutral but i myself are mostly talking about the amount of powers, heros have given away almost all the sets they have while villains just recieve them. Heros are just switching sets with their fellow ATs, + the villain epic ATs=total hero wipe and ending in people playing cov and not coh.
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Oh! And to YOU! I love playing both Villains and heroes for concept reasons, but I know plenty of people who would NEVER play villains because they a) Hate the ATs, b) Hate the zones, or c) Hate the idea of being a villain and not a hero.
So dispite how far one or the other falls behind I doubt EVERYONE will suddenly stop playing one or the other, especially CoH for CoV.(This a bit surprising to me, because I feel that Villains have better, easier to access SAs... Other than Croatoa's.)
I know I, for one, will keep playing either as long as they don't totally go backwards. If it remains stagnant I'll still play because... well... I'm happy with how things are now, added issues are just like late birthday gifts. The devs don't know me and don't need to give me these additions because I am happy with the game as-is, but with these free addons(And some payed ones, even) make me squeal with joy.
With Love,
Me! <3
My Characters
Story Arcs Looking for Feedback:
Serving Vengeance:#419748 (For Villains/Vigilantes) (Drama/Mystery) (Viable Within Canon)
Dark Moon Rising: #13170 (For Heroes/Vigilantes) (Horror/Mystery) (Non-Canon)
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Super Reflexes really does not make that much sense. How do you build up Fury when in Elude... Duh.
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*sigh*
The same way you do when not in elude: attacking and being attacked. Not being hit. Being attacked. Being missed grants you the same amount of Fury as being hit. Even if they miss you, you get Fury. The amount of defense you have does not affect your Fury generation. Only the amount of incoming attacks. Fury is generated when someone attacks you. Fury is generated if you are hit by the attack. Fury is also generated if you are missed my the attack. Misses generate the same amount of Fury as hits do. If you have 16 people attacking you and missing, you will get the same amount of Fury as if the same 16 people were attacking you and hitting. Only the number of attacks matters. Being hit does not matter. Being missed does not matter. Being attacked matters. Defense does not impede fury generation.
tl;dr summary: Defense good, slow bad.
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And thus ice armor is bad as it slows down the incoming attacks and thus slows down the amount of Fury built up.
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Which would hurt in PvE, sure...however, in PvP it is virtually impossible to build fury unless you are in a 1-1 slugmatch with someone willing to stand still and pound on you.....so building fury isn't really an issue.
Besides, Fury is still broken, the devs know it, admit it, and STILL refuse to fix it. Fury is stupposed to build in PvP at the same rate it would if you were attacking and being attacked by an AV. It currently only builds at the same rate as when attacking a minion, which is why Tanks tend to do more damage than brutes in PvP.