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Quote:I love how the corporate mouthpiece tries to make it sound like the home office is hurting over this decision, too. I'm willing to bet that not a single person in Korea lost their jobs. We understand the immediate closure of Paragon Studios includes Paragon Studios management. That's what we are upset about. They didn't even try to sell the game and studio, they simply cut it off.
UPDATE: Here's the response we received from NCSoft:
Both NCsoft and Paragon Studios are incredibly proud of the success of City of Heroes, but unfortunately, the continued support of the franchise no longer fits within our long term goals for the company. All employees at Paragon Studios are affected by this decision, including the management team.
We will begin the City of Heroes sun setting process immediately with the goal to officially stop our service offerings for the franchise on November 30, 2012.
This was a very tough decision to make and wish the best for all Paragon Studio employees in their next ventures.
Aion's next. City profits were down 15,000,000 Won from last quarter. Aion's losses were 15,000,000,000 Won. Closing City won't do a thing to prevent that. -
Lady Crane, my first 50, and one of my first characters ever, has joined the vigil on Triumph.
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See above:
Although "hate" may be too strong a term, I'm certainly not inclined to give NCSoft any more of my money, where I was perfectly happy spending an extra $20 / month on Paragon Points on top of my subscription fee in order to get all the cool stuff they were making. And there was even more awesome new stuff coming soon.
The worst part about the way this was done is this: even if the petitions and letter writing campaigns work, and NCSoft revives the game, there will still be a lack of trust towards them. They have already pulled the rug out from under us and the greatest team of developers in gamedom once. We all may be less inclined to give them money in the future, knowing full well that NCSoft could yank the rug again the next year or even the next quarter. I would probably buy new powersets and costume sets, but I wouldn't keep a "bank" of points for impulse buys any more. I would buy points when I need them, and only as many as I need.
I fear the bridge has been burned, and it was NCSoft that burned it. -
Hot Squat, Hot Seat and Old Sparky are all slang for the electric chair.
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For reference, when this was done at the time of the games highest popularity, it was all characters on inactive accounts that were level 6 or lower. This was determined to be the method that would have the lowest impact on potential returning customers.
Very few names were actually freed. This means that "the good names" are still being used by active accounts, or that a not insignificant amount of time was spent playing with those names.
Under Freedom, there is no such thing as an "inactive account," so I do not foresee any name wipes in the near future. -
Quote:I'm a huge fan of JMS' Spidey run. It brought me back to Spider Man after years of lackluster writing. Even so, Q's influence was felt several times over the course of the run. The Goblin's children arc was originally written so that the twins were Peter and Gwen's children, not Gwen and Norman's (can anyone say "Ewwwwwwwwww!!!!!!!). Q thought that the idea of Spider Man having sex out of wedlock was too edgy and mature, so he forced JMS to change the story. Never mind that the story then became one where Gwen had sex (it's a little unclear whether it was consensual or not) with a man three times her age who was also a sociopath. The same sociopath who later kills her. Isn't that a whole lot more edgy and mature?What I'm curious to find out is if OMD actually helped sell more Spidey comics or hurt it?
I bet the story itself sold well as people likely bought it as a collectors deal. But I can't help but think more people left because of it, than stayed.
I considered picking up One More Day to complete my JMS run. As I understand it, the first three issues leading up to the final issue are fine, but Joe Q. did not like the ending that JMS penned, and rewrote it almost entirely. JMS demanded that his name be taken off of the book, since he did not write the story contained therein. After this, it would only take one more straw of editorial interference to drive JMS away from Marvel (Marvel promised him he could have complete control of the Squadron Supreme, and then interrupted him mid story for a crossover event with he Ultimate universe, One More Day, and Siege interrupting his Thor story). Out of respect for JMS, I will not buy OMD. No story in the Brand New Day continuity has interested me enough to come back.
tl;dr: yes, OMD cost them at least one customer, I don't think I'm alone.
Quote:Ending the marriage wasnt bad. It was a choice. How they did it was bad.
Peter may have loved his aunt, but I can't imagine anyone going "Screw the love of my life and my wife, lets save my aunt!"
Yes, it would suck that a family member was killed, but to give up his wife to save her? I think even Aunt May would be all "Peter, MJ, are you both THAT stupid?"
Then to do it and take all that character developement and throw it away so Peter can live with his aunt again?
There was numerous ways to go with Spidey, OMD was just terrible, both in writing and in concept. -
I'm not sure if this has been mentioned upthread, but I suppose it bears mentioning again. Can we get secondary color tinting for the Bridal and Bridal w/ Lace top. The Skirt accepts a secondary color, but the tops do not.
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I went with Ol' Faithful to be part of my geriatric super team. I made someone on a DFB team laugh out loud when he saw the name.
Switchfoot is my Water Blaster, which is surfing slang for a surfer who can ride the board with either foot forward.
Baron Sangre is my voodoo vampire, paired with Poison, and all of the water effects colored dark red. -
Quote:For the record, Marvel did not do Fantastic Four. 20th Century Fox owns the movie rights to the FF just like they do the X-Men. Prior to the Disney buyout, Marvel couldn't raise, beg, borrow or steal enough money to buy back the film rights to those properties. With potential Disney money in the offing, Marvel could conceivably get the FF back, but Fox will never sell the X-Men.One thing that Marvel did right was the way they produced their movies (with the exception of the unFantastic four)
What amazes me about how bad Superman Returns was is that it was directed by Bryan Singer, who did such a great job with X-Men I, II, and First Class. Maybe the Man of Steel movie will turn things around. -
Quote:As a comic book collector for over 30 years now, how is this different from what came before. Or Marvel's lineup. Or Image's.From what I have seen
a couple good titles worth following
a few ok titles that are ok
and a large amount of forgetable stuff
There are ALWAYS far too many books in circulation, and not enough talent to do them justice. This leaves you with a few really great titles, a few more titles that are worth reading but could be better if only "X were writing it" or "Y were doing the art." And the rest is ultimately forgettable.
For every Wolfman / Perez era Titans, there are dozens of Darkhawks. -
It will probably be something like "D&D 40th Anniversary Edition." D&D Next is probably just a working title just like "Stop" "Drop" and "Roll" were the working titles for the Innistrad block before they decided on the names "Innistrad" "Dark Ascension" and "Avacyn Restored."
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Quote:And four pages of comments later, with absolutely no support at all, you are fishing for some positive feedback?My apologies, I didn't mean to support just my idea. I welcome all comments to support or not support this idea
How about your feelings about the points being raised in objection to merging servers?
In a game that encourages alting to the extent that City does, I know that I am not unique in having 200+ characters, any one of whom I would be quite upset to lose should the servers merge and the two merged servers combined have more than the 48 character single server limit. And the two servers with the most characters are not high pop servers, Champion and Justice (actually, Champion combined with any server but Zukunft and Vigilance will result in the loss of characters).
Others have already said it. You want a more populated server, move there yourself. Don't inconvenience everyone else by insisting that the other servers come to you. -
Issue 22 was in Open Beta for 7 weeks (1/11/12 to 3/6/12).
Issue 23 has been in Open Beta for 2 weeks.
Figure another 4-8 weeks for it to go live.
Paragon has said that Celestial Armor will be made available through some other means at a later date The most likely method is that it will probably appear in the Paragon Market, maybe at a more expensive rate than the 400 PP that costume sets normally run, and probably not until Fire & Ice rotates out at the earliest. -
Quote:Except Paragon isn't doing that. They haven't replaced everything with a warped mystical landscape with hordes of zombies and mythical creatures everywhere. Just Dark Astoria, which has been a zone steeped in magic from the day it was released. We clamored for a Dark Astoria remake, wanting actual stories and lore for the zone instead of just passing through it for the occasional mission or as a good place to hunt zombies.And the cool part is how it's happening in this perverse warped cthuluish landscape and there's hordes of ZOMBIES and mythical creatures everywhere!
What did you think you were going to get when they gave us that remake? I expected a story steeped in magic to go with the zone steeped in magic. You expected to learn that Dr. Vazhilok engineered a plague that killed everyone in the zone, but the Banished Pantheon got there and harvested all the corpses that he worked so hard to create? Or that the Banished Pantheon isn't using magic to animate the zombies at all, but animating them with nanotechnology?
Quote:Oh, wait. That's not what they're doing at all. Because they're telling a superhero story where magic plays a role, not a magic story where superheroes could just as well be replaced with Vampires, Werewolves, Mages, and Fairies.
Your tech and science "superhero stories" are coming. The Shivans aren't magical (so I guess they didn't release Drowning in Blood at the same time they released Issue 22), and neither are the Battalion. American superhero stories embrace a wide variety of themes, magic being one of them. -
Quote:You know the big superhero movie this summer? I think it is called "The Redeemers" or something like that. Captain USA, Hawkshot, Brown Recluse, Metal Man, etc., those guys?
Superheroes are big in hollywood right now. Try focusing on that.
Inb4 "superheroes use magic too".
The big villain is Loki, who totally uses magic. And the macguffin? The Solar Sphere? Yeah that is tech so advanced that it is completely indistinguishable from magic.
(And, if you can and will correct me on all the "mistakes," you know exactly which movie I'm talking about. Once you establish that magic, or tech so advanced that it looks like magic, is real in your comic book universe, then it becomes a very credible threat to your superheroes. Marvel movies have now established that magic is "real," so I wouldn't be surprised to see the Mandarin in all his glory as the next Iron Man movie villain, or failing that, as the next Avengers movie villain.) -
Quote:They can afford to be. A lot of the things that the Distinguished Competition and the Competition that Once-owned-this-game want to do is get themselves up to the functionality found in this game.Yep I feel the same way. You know what is weird, their competition is more open on projects to their players than the ones on this game.
If you follow the leader, you can be fairly transparent about that fact. You can even telegraph when you are going to take a new route, because you are fairly sure the leader will be unable to change course to match you (Don't be surprised if the leader makes a course correction or two when he doesn't see you in his rear view mirror anymore, I have no doubt that the CtO-o-t-g started cursing up a storm when CoH went Freedom, since their going free was their only chance catch up, and now they are in the dust again). If you are the leader, you need to play things a little closer to the vest to keep the guys following you guessing. -
I like it. I would have liked her to be more muscular. Unlike Supergirl, who can get away with looking demure, Power Girl should look powerful, confident and fully in control. She can do that in this costume just as well as any other (maybe better than some). I wonder if George had to rush that piece. He usually has a great eye for detail, but he barely gave her any muscle definition at all.
While I may think that Power Girl lacks her visible strength in that cover art, I like the costume and think it does her justice. -
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Quote:You are more than a little late to the party. Weapons have been pulled from "Hammer-space" since launch.I love weapons like titan, duel pistols. but hate hate how they get a big sword that is bigger than the player out of nowhere.
I think sword and rifle weapons should be on the backs of players, And pistols on the hips.
Also the use of the weapons then using the secondary skill makes you put away the weapon and bring it out again. This sucks.
We are paying good money for these powersets, Surely the Dev's can come up with some animation fix to keep weapons out while using a secondary power skill.
Part of the issue is that the Devs have so far been unable to change the appearance of a costume piece dependent on whether a power is active or not. Were we to have scabbards and holsters, you would then be complaining that, after you drew the weapon, there would still be a weapon in the container in question
Redraw has been mostly fixed so that you aren't actually losing any time due to the draw animation. Mechanically, redraw is a non-issue. If your complaint is mainly aesthetic, I don;t think you realize how much work it would actually be to kill redraw entirely (almost as much as power customization). In order to facilitate your request, they would need to create alternate animations for every single weapon and available complimentary or pool power that could interact with it.
Let's take Broadsword as an example. Just for Scrappers, there would need to be 121 new animations made, and that is before we get to power pools. If there needed to be 121+ new animations made before they released Staff Fighting, we probably wouldn't see it until the end of the Mayan calendar.
If it a choice between seeing Staff Fighting at the beginning of March, or a few days before the end of the world, I'll take March, and the alternate animations can wait until the Devs have nothing better to do. -
Quote:There is a technical limitation to giving us a sheath. The current tech does not allow them to change the appearance of a costume piece based on whether a weapon is drawn or not. Rather than have the weapon still be in the sheath AND in your hand at the same time (which would generate just as many complaints as pulling them out of thin does, if not more), they have opted to continue using "hammer-space."
Doesn't change the fact that it still looks bad. Where is my sheath or quiver?
Got no answer for you about quivers, though.
Quote:Read the above post. How many years had people been asking to color their powers but the developers kept saying that it wasn't possible due to mechanics with the game engine and that it would require a lot of work but it did happen.
*Due to enormous outcry, they have reconsidered and decided to see if they can make Titan Weapons work as a Stalker set after all. There was not a similar outcry when Shield Defense was released. If you can get the grassroots support going, maybe you can convince the Devs to change their stance on Shield Defense. However, your current attitude during debate is unlikely to win you support from people who are on the fence and unlikely to sway any who oppose you. -
Quote:Things to bear in mind:Ah, okay.
That demonic axe has severe texture stretching problems. I hope they clean that up before release!
The screenshot was a nighttime shot. Details, such as the glistening fleshy parts cannot be seen clearly.
Since the concept of the axe seems to be flesh and muscle stretched over deformed bone, it could be that the texture is supposed to be stretched. It is not supposed to be pretty, like the Plasma Sword. -
Quote:This.Characters with appropriate powersets should have the option of plowing Brass through a wall to remind him that some power gaps cannot be overcome by any amount of training or utility-belt gadgets.
I have a number of villains who, were I given the choice, simply would not stand for some of the treatment they are given by the contacts in City of Villains. Willy Wheeler, Marshal Brass and Hardcase, I'm looking at you. If my villains could, all that is left of you would be the greasestain in the place where you used to be, maybe not even that much. -
Quote:Unfortunately, since the Rogue Isles are not a member of any international political or trading bloc (UN, OPEC, etc.), they have no one to appeal to in order to protect their sovereignty. Were the Rogue Isles a member nation of the United Nations, for example, they could appeal to that body to impose sanctions on the United States for their unprovoked incursion.Yup. Longbow got their grubby little mitts on Fort Darwin. I'm pretty sure that a private mercenary company invading a sovereign nation is pretty illegal, but never mind, they're heroes!
But the Rogue Isles have no allies, and holds itself apart from international politics (aside from the occasional invasion of U.S. soil to liberate superpowered political prisoners from Ziggursky Penitentiary). With no member body to appeal to, and no friends, the Rogue Isles have no influence with which to fight the Longbow incursion, so they must use the Arachnos paramilitary (some would say "terrorist") organization and the liberated SPPP to protect themselves.
Were Longbow to try something similar in Pakistan, Iran or Korea, they would get slapped down hard. -
Quote:Given that City of Heroes is one of the most alt-friendly MMO's in MMO history, I think this premise is flawed. The Devs have no desire to make us play the same character to the exclusion of others. They have given us VIPs 12 free character slots on 15 servers, 12 distinct Archetypes, scores of powersets and thousands of combinations. The reason the Devs keep adding content to the game outside of the endgame is because one of the original design goals of City of Heroes (prior to Ourobouros and Going Rogue) was that it would be impossible to do all of the content with a single character, forcing the players to create alts if they wanted to experience all of the game.And here is perhaps where the (apparently unalterable) architecture of the game code has painted the devs into a bit of a corner. They still use "leveling speed" as a metric and tool for keeping players playing the same toon. The Incarnate system is, IMO, a far better solution, giving players something fun and exciting to do/strive for, rather than trying to put some kind of internal governance on leveling speed. But increasing the level cap is not available as a way for the devs to extend the end game for players. At some point, these somewhat clunky attempts at providing rough equivalents to level extension (E.g., Incarnate "level shifts") will just collapse under their own conceptual, if not implementational, weight.
The other place where your argument falls down is that it is far easier and faster to level using Dev designed content now than it has ever been. The Devs smoothed the leveling curve, added repeatable content so that you could never run out of missions, increased story arc rewards, increased mission completion awards and added patrol XP. If the Devs wanted us to have a never ending grind to get to 50 and beyond, they failed miserably.