Isolator badge PLZ!


Amber_Darksun

 

Posted

[ QUOTE ]
It's like in school, when a professor makes a deadline. Part of the class shows up with the work done, and another part shows up and says "no fair, I have extenuating circumstances." So if the professor makes an exception, and everyone who had their work done is now a sucker, cause they could have waited too. To me, that's what the fairness aspect comes down to here. You think its unfair cause you don't have what you want. But the people who did get it would have their sacrifice trivialized.

[/ QUOTE ]


Actually, a more accurate analogy is this:

You are participating in a contest, where you have to run a course and your time is kept track of. However, after you are halfway there, or even finished with your trial, the organizers add some bonuses to the rules: Pick 10 roses from the garden before you cross the finish line, and get a special trophy! You, of course, did not do this, because it would be silly. However everyone else now will do it, and have their trophy engraved to show they accomplished the full event, roses included.

No, those who ran the race first did not pick 10 roses. But typically the rules aren't changed in the middle of the contest. So those who participated in the contest early are only asking to be able to be given special consideration due to rules changes beyond their control.

That describes Isolator. An ever-running contest that everyone gets to attempt one time, but the rules got changed one day after many already ran it.


Special event badges, such as Halloween? Those are different, in that those who participated got their trophy, and those who didn't participate chose not to do so. They either didn't care, or were on vacation, or were participating in other events(i.e. another MMORPG), but in any case, they didn't care to run that race. The race is over now, but if the organizers run the same race in the future, then everyone may get another chance! But until then they should accept that they made the choice not to participate.


Special event badges that people missed because they joined after the event occurred? Correct me if I'm wrong, but those people had the option to play CoX at the time of the event, but chose not to.

What is the key difference between the two? Choice.


 

Posted

[ QUOTE ]

*sings and skips*

I got a Dev reply!!
I got a Dev reply!!
I got a Dev reply!!
I got a Dev reply!!

*trips and falls*
I bent my wookie...

[/ QUOTE ]

Ok at 12:12 AM that is too funny, thanks for the laugh!

Rook


 

Posted

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[ QUOTE ]

Please show me where in this thread someone said give us isolator but keep the others special.

[/ QUOTE ]

I'll be honest, I really don't want to go back and hunt through thirty-plus pages of thread; several people have tried to argue that the event badges are "different" when asked why they shouldn't be brought back. Though most of them haven't outright said, "We don't want you to have them," the strong implication is there in some of the posts.

[/ QUOTE ]

“We don’t want you to have them” is, in fact, the fundamental argument from the anti-Isolator crowd, at least in this thread. Although some have added nice personal attacks into the mix.

[ QUOTE ]
id: this debate doesn't exist just on this thread, and I have heard many people make this argument in the game proper. Heck, there was a raging debate over this on a certain badgers channel which shall remain nameless back at Halloween, when it became apparent that the Halloween badges would not be offered for a second year. Some of the gloating and self-high-fiving among those who had the badges was...well, juvenile, to say the least. And many of them are the same people who complain about Isolator not being available to them.

[/ QUOTE ]

Soooo… essentially your position is that some unnamed people in an old thread that isn’t this one said things you didn’t like, but you’re not going to bother linking, quoting, or otherwise proving this assertion. So now those of us in this thread who are pro-Isolator have to answer for it.

Interesting.

[ QUOTE ]

It's when someone thinks that HE (or she) should be able to get all the badges...but that the same shouldn't apply to others...that I have a problem with it.

[/ QUOTE ]

That would bother me too. Fortunately, I know of nobody in the pro-Isolator camp in this thread who has said anything like that.

I believe that any character should have the opportunity to obtain any badge that was added to the game after the character was created. Any character that is around when a badge is introduced should be allowed the opportunity to get that badge.

TRIVIA QUESTION: Name the one single badge that violates the preceding statement of principle.


"OK, first of all... Shut Up." - My 13-Year-Old Daughter

29973 "The Running of the Bulls" [SFMA] - WINNER of the Mighty Big Story Arc Contest !
- The Stellar Wind Orbital Space Platform

 

Posted

I agree with you... We SHOULD be allow some way to get this badge, I dont care if they add it in to one of the shadow Shard Tfs, Or a Portal Corp missions... It realy isnt "fair" Its like they are punnishing us for having the game befor badges came out... Had badgee been around when i started both my 50s.. hell they would have the badges... But you know what they wernt. Its not like i just "wasnt playing" durring a sesonal event or i missing becuase RL got in the way... if those are your case for not getting a badge its realy your fault... But Those of us who Were around... Its not out fault. Hell i have done outbreak so many times I should get a badge on all my toons just for that...

just my 2 cents...


The Official Resident Fanboi of dUmb
Always Allow/Disallow Mystic Fortune Prompt!

PCSAR

 

Posted

Cuppa,

Could we have a consolidated Isolator Thread? One arguement/idea per person, can only add a reply when a red name replys to the thread, etc..

I'd even be willing to start it


~Liberty~
The LEGION (CoH) - The Fallen LEGION (CoV)
Forget your fears and want no more

50's - Renkoro, Remorseless

~Virtue~
Angry Angels / Jaded Angels

Global - @Puretone

 

Posted

I would love to have that badge on my main. For those who ask: Yes it is different from the halloween badge or the winter badge. Most of those asking had their character BEFORE any badges ever existed. They did not miss it because they did not take the time to do it or because they chose to not do the outbreak. If you do not have the halloween badge it is because you started the character AFTER they were removed or that you did not bother collecting them.

This being said because of what the badge says I have difficulty seeing how they could let you get it later. After all it does say that you STARTED your carrer with a bang.


Proud Member Of the Paragons of Justice
Kidraid, Golden Guard, War Emblem, Eridani, Greymist, BabyTank and more many more.

My Gallery (There I am KidRaid since Greymist was already taken)

 

Posted

[ QUOTE ]
I would love to have that badge on my main. For those who ask: Yes it is different from the halloween badge or the winter badge. Most of those asking had their character BEFORE any badges ever existed. They did not miss it because they did not take the time to do it or because they chose to not do the outbreak. If you do not have the halloween badge it is because you started the character AFTER they were removed or that you did not bother collecting them.

This being said because of what the badge says I have difficulty seeing how they could let you get it later. After all it does say that you STARTED your carrer with a bang.

[/ QUOTE ]

Our heroes travel to other dimensions. Time travel could be in our future .... or our past... Oh I've gone cross-eyed.

Though I proposed a solution to address another issue before in this thread. But, it works for this as well.

[ QUOTE ]
Simply solution to that.

You leave the text for the badge obtained in Outbreak alone. You allow someone to obtain the badge, you use the X times the victor coding to offer two badges from this mission. In short this will create 3 versions of the badge

1) Is the one we have now.
2) Is for those that got that badge in outlook and reflects that they defeated them again.
3) Is for those that did not.

It reflects the actions taken by those who were able and did obtain the badge and allow those that did not the opportunity to get it.

[/ QUOTE ]

--Rad


/whereami:

 

Posted

For those NAY sayers that wonder why we "Pro-Isolator" badge people feel so strongly about being given the opportunity to get it for our pre I2 toons, I have added my badge count. My 50 controller was pre I2. My Fire Tanker was post I2... and guess what... he has the Isolator... funny huh

I might also add.... for what its worth.... my Villains both have the "Jailbird" badge because it was available in the bata and we know about it.... huh.. thats funny too!


[color=yellow]Great Mephesto - 50 - Ill/Emp Controller - Liberty Badges 342
Cremospecter - 50 - Fire/Fire Tanker - Liberty Badges 158

[color=orange]All Hollows Eve -50 Dark Mastermind - Freedom Badges 352
[color=orange]Mad Houdini - 39 - Eng/Regen Stalker - Liberty Badges 156

 

Posted

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[ QUOTE ]
Did this customer deserve the pliers? Sure, but does he deserve them for the lower price because he found them in a 99 cent bin? No, why because he may have said they were there to try and get away with a 99 cent deal or some kid placed them there by mistake, as long as the price was on the pliers then the customer was wrong.

[/ QUOTE ]

It depends...

If the pliers were the only pair in there, then no the customer shouldn't get the lesser price.

But if the pliers got stocked there (more than one set), then yes they do get the price, within reason.

The first is someone being lazy and dropping it off somewhere (you, of course, never ever go by the philosphy that the customers are trying to cheat you ).

The second is a store employee making a mistake, then the store gets to pay for it. Where I work we have a five dollar rule - any discrepencies over 5 bucks goes to a manager. Something like the pliers... we probably would of offered the guy 5 bucks off. But not 19.

[/ QUOTE ]

And for the customer that finds a .99 price tag on another item and swaps it for the pliers? Of course, the manager has no way of knowing if an employee marked it in error or if he's dealing with a sneaky person.

I've worked in industries most of my life that are rife with fraud - who commits that fraud? The CUSTOMER!

I think the saying should be re-worded to say, "The customer is right WITHIN REASON."


Bloody Axe Inv/Axe - Champion
Dying Cooper Spi/Reg - Champion
Power Rock Stone/EM - Justice
Mistress Magma Fire/Kin - Freedom

 

Posted

Just spent 2+ hours of my life reading this thread and I didn't see the following solution:

REMOVE Isolator from the game completely...anyone...anyone?

Seriously, it's seems silly to me to argue so vehemently over an electronic bitmap/jpg/whatever. Just my opinion though.

I DO NOT have Isolator on my main, but I DO have it on my badge hunter. I should say reformed badge hunter - since badges are introduced with such frequency these days (and with astronomical requirements) that my desire to actually 'hunt' them any longer is waning.

So back to my 'remove the badge' suggestion. What about it? I wouldn't give a hoot if all the alts I have lose Isolator and those that DON'T have it would then have nothing to complain about since their badge count could equal a competing character. Oh, but then some of those that do have the badge might get miffed...darn.

Ain't life a pain?

I must say in regards to my next statement that it is ONLY my opinion and not meant to offend anyone...

The discussion boils down to those that HAVE and those that have NOT - why? Because I can't get the same badge count as 'Jojobobbysmooker' since he has Isolator and I can't get that badge! Maybe that's not what the pro group is all about, but that's what it seems to imply to me. And yes, SOME of the anti group seems to be in the same camp, "I have it and you don't so TOO BAD." Though there seems to be more reasons to not implement it that there are to do so.

Any way - would have liked to see this thread die, but since I spent so long reading it I wasn't going to let it go without some comment.


Bloody Axe Inv/Axe - Champion
Dying Cooper Spi/Reg - Champion
Power Rock Stone/EM - Justice
Mistress Magma Fire/Kin - Freedom

 

Posted

My main was 50 before badges were added to the game. I have collected nearly every badge that I can, outside of a few of the epic badges and a couple of PvP badges (which I can't earn myself until I7)

It's always been a disapointment that I couldn't get isolator. I certainly don't mind grinding for it, I got Zookeeper back when it was 10k monkies. While I can understand that adding it into the game now might cause people to skip through the tutorial, knowing they could just pick it up later, it's the only really fair solution for other players in a similar situation as me. When the badge was added there was no way to get it outside of starting over. How can anyone think this is fair?

Please add a method into the game, even if it's something as simple as putting one infected into a PvP mission in Recluse's Victory requiring you to do that same mission 100 times.


Formerly "Back Alley Brawler"

 

Posted

[ QUOTE ]
Just spent 2+ hours of my life reading this thread and I didn't see the following solution:

REMOVE Isolator from the game completely...anyone...anyone?

[/ QUOTE ]
Finally another brave soul willing to think outside the box on this one.

My own compromise solution that I proposed on this thread involved leaving Isolator and the means to get it alone but instead retroactively adding a new accolade badge for all (and only) pre-I2 types to achieve the badge numbers balance since they had no fair chance to get Isolator.

While I think both of our ideas would address the problem very simply and cleanly, I think more people would be in favor of a few old timers getting a brand new badge rather than a larger group of players losing an already earned badge they spent real time getting.

Besides, the Devs currently have a fairly strong anti badge removal mindset. Up until now they have only chosen to remove an odd badge or two from a select few people for extraordinary circumstances. I kinda like that and I'd rather not give them any excuse to remove the entire existence of given badges from everyone. Who knows where that could lead?... *as she ponders a few nice costume options that have disappeared from the game without replacement for apparently little more than arbitrary reasons*


Loth 50 Fire/Rad Controller [1392 Badges] [300 non-AE Souvenirs]
Ryver 50 Ele� Blaster [1392 Badges]
Silandra 50 Peacebringer [1138 Badges] [No Redside Badges]
--{=====> Virtue ♀

 

Posted

[ QUOTE ]
[ QUOTE ]
Just spent 2+ hours of my life reading this thread and I didn't see the following solution:

REMOVE Isolator from the game completely...anyone...anyone?

[/ QUOTE ]
Finally another brave soul willing to think outside the box on this one.

My own compromise solution that I proposed on this thread involved leaving Isolator and the means to get it alone but instead retroactively adding a new accolade badge for all (and only) pre-I2 types to achieve the badge numbers balance since they had no fair chance to get Isolator.

While I think both of our ideas would address the problem very simply and cleanly, I think more people would be in favor of a few old timers getting a brand new badge rather than a larger group of players losing an already earned badge they spent real time getting.

Besides, the Devs currently have a fairly strong anti badge removal mindset. Up until now they have only chosen to remove an odd badge or two from a select few people for extraordinary circumstances. I kinda like that and I'd rather not give them any excuse to remove the entire existence of given badges from everyone. Who knows where that could lead?... *as she ponders a few nice costume options that have disappeared from the game without replacement for apparently little more than arbitrary reasons*

[/ QUOTE ]

Good point!


Bloody Axe Inv/Axe - Champion
Dying Cooper Spi/Reg - Champion
Power Rock Stone/EM - Justice
Mistress Magma Fire/Kin - Freedom

 

Posted

Did someone say ISOLATR ?


My memory's not as sharp as it used to be.
Also, my memory's not as sharp as it used to be.

"The tip of a shoelace is called an aglet, its true purpose is sinister." The Question

 

Posted

[ QUOTE ]
Cuppa,

Could we have a consolidated Isolator Thread? One arguement/idea per person, can only add a reply when a red name replys to the thread, etc..

I'd even be willing to start it

[/ QUOTE ]

I don't think they are going to do those anymore, as people wouldn't follow the rules.


 

Posted

[ QUOTE ]
[ QUOTE ]
Cuppa,

Could we have a consolidated Isolator Thread? One arguement/idea per person, can only add a reply when a red name replys to the thread, etc..

I'd even be willing to start it

[/ QUOTE ]

I don't think they are going to do those anymore, as people wouldn't follow the rules.

[/ QUOTE ]

Sorry I wasnt clear.

Make this a Dev response topic.

It doesnt matter if someone cant follow the rules. If they cant, their post gets removed. Sounds simple to me.


~Liberty~
The LEGION (CoH) - The Fallen LEGION (CoV)
Forget your fears and want no more

50's - Renkoro, Remorseless

~Virtue~
Angry Angels / Jaded Angels

Global - @Puretone

 

Posted

[ QUOTE ]
Make this a Dev response topic.

[/ QUOTE ]

Cuppa I think... Said they wouldn't do those anymore, because they required too much effort to enforce the rules of the thread.


 

Posted

[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
Cuppa,

Could we have a consolidated Isolator Thread? One arguement/idea per person, can only add a reply when a red name replys to the thread, etc..

I'd even be willing to start it

[/ QUOTE ]

I don't think they are going to do those anymore, as people wouldn't follow the rules.

[/ QUOTE ]

Sorry I wasnt clear.

Make this a Dev response topic.

It doesnt matter if someone cant follow the rules. If they cant, their post gets removed. Sounds simple to me.

[/ QUOTE ]

I think a Poll where you can not reply to the thread would be enough, it would be nice to see the numbers rather then arguements for once.


[B]Leading Badge Holder in the City of Community[/B]
Owner & Operator of...
[URL="http://www.vidiotmaps.com/"]Vidiotmaps.com[/URL] & [URL="http://www.badge-hunter.com/"]Badge-Hunter.com[/URL]

[URL="http://net-warrior.mybrute.com/"][B][SIZE=3][COLOR=darkorange]Challenge My Brute[/COLOR][/SIZE][/B][/URL]

 

Posted

I agree that the Isolator badge should be made available to those who missed it. It doesn't harm anything, nor does it "unbalance" the game in any way, and it would certainly make a large number of original customers happy. That alone should be reason enough to give this serious consideration. However, I am posting about something else.

I notice that some of the Isolator-advocates take a double standard when it comes to other badges, namely the Halloween and Winter Lord badges. I have seen the reasons why they thought those badges are "different", so Isolator should receive special treatment. Sorry, that is illogical. All those badges, including Isolator, are badges that people cannot get because there is no POSSIBLE way for their characters to get them regardless of how much they are willing to work for it. If you are willing to state that Isolator should be made available to all, then at least be consistent and supportive to those who wish to get badges that are impossible for them to get. The only reason why someone takes a double standard is because they are competitive and want to have more than the others.

I once read an email from a GM stating : "Not all players are meant to receive all badges in the game." It begs the question : "WHY NOT?" This is as ridiculous as them saying "Not all players are meant to achieve level 50", or "Not all players are meant to be able to fight fire in Steel Canyon." It is arbitrary, illogical and petty.

People, especially completionists, like collecting things in a game. As I said above, badges like Isolator and Halloween do not hurt anything or unbalance anything. Devs, it is in YOUR best interests to pay heed.


The only thing worse than devs making bad decisions is the hoard of fanboys and bootlickers that keep cheering them on.

 

Posted

[ QUOTE ]
I once read an email from a GM stating : "Not all players are meant to receive all badges in the game." It begs the question : "WHY NOT?"

[/ QUOTE ]

The reason that they don't think that one character should be able to see everything is that they want the player to replay the game a couple of times with different characters.


 

Posted

[ QUOTE ]
[ QUOTE ]
I once read an email from a GM stating : "Not all players are meant to receive all badges in the game." It begs the question : "WHY NOT?"

[/ QUOTE ]

The reason that they don't think that one character should be able to see everything is that they want the player to replay the game a couple of times with different characters.

[/ QUOTE ]

I already do. One is a badger, one entirely support class, etc. This goes back to my arguement on flashback (yea i know) with the same reasoning. If badges are what keeps me in the game - more power to me. Making it unreasonable to let me to achieve this is going to drive me away not make me roll more toons to get a badge. Same with FB. I'd happily have spent months in the new croatoa zone doing stuff if i could FB - instead i got everything in there almost the first day. If i get teams n stuff i go there - but im sure as heck not making or holding a toon just to go there, and neither does anyone else i know.


*nerf* Darn! Oh well.. I will just have to rebuild. Ah.. this works *nerf*
Darn it.. well I will rebuild again.. oh this might *nerf*
Grr.. this is getting annoying.. rebuild agai- *nerf*
I wasn't even finished rebuilding the las- *nerf* But.. *nerf* I *nerf* ......*nerf* *nerf* *nerf*

 

Posted

While I understand their reasoning. Creating more characters may keep you playing the game longer going through the content multiple times. Hopefully, with redesigned missions, content (badges include) you may have missed, and content added since you levelled the last character to the cap.

There is a few flaws in that line of thinking from my point of view. They could also reinforce "stickiness" for a lack of a better term. To foster in your customers and attachment to their existing character(s) (honestly the more, the better) to keep them playing and paying. There is several ways they have and can do this.
[*] Customization. Cryptic has excelled in the options given it's players from costumes (mupltiple costumes at that), power selection and power enchancement. Your "look" more then likely is your own.
[*] Biography. Standard thing in MMOs. But, a factor in stickiness none the less. If a player spends time creating an involved background, they will be less likely to leave.
[*] Non-level dependant Teaming. Seems like such a small thing really but the SK/LK/EX/ML system is ingenous. One does not have to roll a new character to play with freinds just joining the game. They can team and do each players missions.
[*] End Game. If the promise of the Legend system holds true. And it is something that is fun and rewarding for level 50s. Something that is not a "one and done" thing. With true replayablity and remaining fun each time through. This will be a great sticky.
[*] Badges. (Returning to topic. Well, sort of. This is still overarching). The badge system for those you do collect them is another stickiness. With that ,completionist mentality most collectors have. As a developer just adding badges each issue keeps them going back to get them all. But, the more you prevent that collector from getting every one of those badges you are losing that stickiness. I don't think they see badges this way when they (and it has been said by Devs as well as GMs) that all badges are not meant to be obtained on one character. And even some badges that have been introduced after issue 2 reflect that stance. There are several examples including those created for Special Events or those given for Trials and Task Forces in the recent zones. Look at those that are in the Hallows, Striga Isle, and Croatoa. All of them require you to go through the content of the zone before they are unlocked. This prevents a group of badge collectors of a level higher then the zone from getting the task force started because they cannot go through the content in that zone. These badges are still obtainable through the sidekick system. Which is why you don not hear the same type of ruckus over them.

:auses for the obligatory; Can you describe the ruckus?::

Those in the new zones are unlike the original trials and task forces and those added with the shadow shard. I understand why they did it that way again. It is self contained and having to complete the content before they are unlocked allows that trial or task force be the end of the story arc of the zone as a whole. This is a great idea and I do think it should not be changed but, it illustrates my point of the stance.

This is post is much broader then the topic as a whole and for that I apologize. I will now return you to your regularly scheduled Isolater debate, already in progress...

--Rad


/whereami:

 

Posted

[ QUOTE ]
that all badges are not meant to be obtained on one character.

[/ QUOTE ]

Rad,

Your logic is faulty. My 50 Controller, created in I1 has done all special events and received all the limited badges. With that being said, there are some badges like Charmed that I do not have, but I am working on it. Now for the point. Outside of the Isolator Badge, which would take an act of Congress to get, name a badge can I not get?

If you have an answer to that I will agree with your point that heros can not get all badges by design. This is the best reason to support an opportunity to get the Isolator.


[color=yellow]Great Mephesto - 50 - Ill/Emp Controller - Liberty Badges 342
Cremospecter - 50 - Fire/Fire Tanker - Liberty Badges 158

[color=orange]All Hollows Eve -50 Dark Mastermind - Freedom Badges 352
[color=orange]Mad Houdini - 39 - Eng/Regen Stalker - Liberty Badges 156

 

Posted

[ QUOTE ]
I agree that the Isolator badge should be made available to those who missed it. It doesn't harm anything, nor does it "unbalance" the game in any way, and it would certainly make a large number of original customers happy. That alone should be reason enough to give this serious consideration. However, I am posting about something else.

I notice that some of the Isolator-advocates take a double standard when it comes to other badges, namely the Halloween and Winter Lord badges. I have seen the reasons why they thought those badges are "different", so Isolator should receive special treatment. Sorry, that is illogical. All those badges, including Isolator, are badges that people cannot get because there is no POSSIBLE way for their characters to get them regardless of how much they are willing to work for it. If you are willing to state that Isolator should be made available to all, then at least be consistent and supportive to those who wish to get badges that are impossible for them to get. The only reason why someone takes a double standard is because they are competitive and want to have more than the others.

I once read an email from a GM stating : "Not all players are meant to receive all badges in the game." It begs the question : "WHY NOT?" This is as ridiculous as them saying "Not all players are meant to achieve level 50", or "Not all players are meant to be able to fight fire in Steel Canyon." It is arbitrary, illogical and petty.

People, especially completionists, like collecting things in a game. As I said above, badges like Isolator and Halloween do not hurt anything or unbalance anything. Devs, it is in YOUR best interests to pay heed.

[/ QUOTE ]
As a quick summary to my position on this...

I consider myself an avid badge collector using a character that's been around since CoH Headstart. I favor the idea that any existing character should have a reasonable chance to earn all badges they are eligible to earn. Once established, badges (and the means to earn them) should remain as unmolested as possible to maintain their core 'value'. I consider the by-design impossibility of pre-I2 characters to have had the chance to earn Isolator to be a gross oversight. I believe that -something- should be done by the Devs to address this shortsighted design mistake of Isolator. I have proposed a workable retroactive compromise for Isolator several times in this and other threads...

Supporting as you say a 'double standard' for Isolator is in fact perfectly logical and reasonable because the circumstances surrounding it are completely unique in the history of CoH. Now whether or not you support a new means to get Isolator -and- other past event badges that your character was not around to get is immaterial. The fact that your character (or you as a player) may not have been around to get past event badges is not anyone's 'fault' per se and was not a problem with the design of the game system itself. This is how Isolator is unique. In its case players were effectively punished -for- being in the game before Issue 2 and badges existed at all. This is why a supposed double standard for it is practically called for, because addressing a correction or reparation for an obvious design flaw/oversight is the only justifiable action the Devs should take in the matter.

I feel for your point of view, I really do - I missed out on the 2004 Halloween badges because I was overseas on a business trip at the time. Of course I would jump at the opportunity to earn these badges if they were offered up again, but to be honest I really don't feel entitled to them and won't actively ask the Devs to provide them.

Why you ask? Because I firmly believe in maintaining the intrinsic value of badges. Right or wrong, agree or not, event badges have had short windows of opportunity to earn them. If you missed them you missed them. It's the only fair way to accept it - if the Devs start allowing currently ungettable badges to be earned again where would the backtracking and revisionism end? What would be the point to spending time earning badges when you could just wait a few months for the requirements to become simpler or the 'one time' badges to return? Thanks but no thanks...

That's why my compromise for Isolator doesn't in fact involve any change to it or the means to get it at all. Post-I2 people spent the time to earn it properly, and people who didn't know about it can't really complain. I kinda think it's stupid that the Devs basically force people to seek 3rd party info online to learn about badges, but these things are as they are. Introducing and applying a new, retroactive accolade to all pre-I2 characters as a replacement for isolator is really the cleanest, simplest solution the Devs have at their disposal. The Devs are already introducing 'seniority' event badges such as Celebrant and the announced 2nd year anniversary badge, even going as far as to be granting a gladiator to people who have both anniversary badges. One could easily consider my accolade idea to be a 'zeroth year anniversary' badge (like an Issue #0 of a comic book) to recognize those people who have been here since the beginning. If all pre and post Issue 2 characters could at least potentially have an equal number of badges, then I think most could accept the shortsighted mistake the Devs made with implementing Isolator and move on.


Loth 50 Fire/Rad Controller [1392 Badges] [300 non-AE Souvenirs]
Ryver 50 Ele� Blaster [1392 Badges]
Silandra 50 Peacebringer [1138 Badges] [No Redside Badges]
--{=====> Virtue ♀

 

Posted

Lothic,

Your post was concise, logical, compelling, and covered all the basic points of this debate. You supported your position very well. And you did it without being rude, insulting, petty, or childish.

As such, it has NO PLACE in this thread! Shame on you!


"OK, first of all... Shut Up." - My 13-Year-Old Daughter

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