Endurance Discount


008Zulu

 

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Glad you can do it at lvl 40. Try 10-40 yet? It's a major grind to build a power up with the pittance on influence, and have trouble with Gen Enhance with white cons, due to a number of misses with the same power. They at least need to look at Gen and maybe DOs and up the percentage a bit, and in turn it'll make the powers miss less, and do better damage/range/defense/etc.
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So what your teliing me is that from the very start things should be so easy that people quit because they are bored.
The early levels help us find what we need if we are missing, then common sense dictacts that we put an acc in. [ QUOTE ]
If boredom is getting faceplanted on white cons, maybe. I know almost all my Protector toons need major help in the influence dept, and the influence I get is about as good as the xp at 25: Near nothing. We either (a) need more drops, or (b) make enhancements in general cheaper, that might help. Right now, I'm stuck with Generals in most my powers due to little inf drops.
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Ok first of all are you going to the contacts that deal with your type of origin. Second if you are getting face planted by white cons then maybe something is wrong with how you set up your char in the first place. Third are you hunting/miss hunts, or doing actual missions. And finally are you going around in sg mode always cause the higher level you get the less infulence you get for running around in sg mode.

But in all honesty if you are having that much trouble think about what really is causing the trouble, like acc, what kind of damage they are doing to you, what type of AT you are playing, and do not, i repeat do not blame ED, INMHO ED has the game more fun, we were giving all these cool extra abilities, that no one was using they were all trying to do was more and more damage. And i say again this game is not ALL about the damage, but it is about all the other things besides damage we can to do so they dont as you say face plant us. Like with my tank axe does knockback from the very beginning i loved this ability because if someone was running past me to get to the squishies as i like to call them, the knockback seemed to hit more often and stopping the baddy in tracts plus now it is aggroed on me. Now with MM alot of my henceman's abilites have to do with debuffs yes considering the fact that my henceman are mostly a combo of brutes and scrappers i thought about damage until i noticed the types of debuffs that they do and i then relized how benifical that would be to whole team not just my henceman but if i was teamed up with someone as well.

So when you got the time for talking again, but until then figure out what really is causing the problem and stop blaming pour little ED again.
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LISTEN FANBOI: I KNOW how my characters play, They are BLASTERS and DEFENDERS. Defenders I know faceplant easily, But since the ED messed up General Enhancements (yes they lowered the percentage from 9-10% to maybe 7-8% unenhanced), I am FORCED to buy SOs with INFLUENCE, whic is so expensive I barely afford 10 with 200,000 influence! I'm sure this formula can help:

200,000 INFLUENCE + Lvl 25 enhancement = Not enough

Other problem is when going against enemies with 25's like this, acc is shot still, missing 3-5 in a row, which if up against one LT, that can COMPLETELY DRAIN YOUR ENDURANCE BAR, even WITH Stamina 2-slotted, and WITH the end discount. Try using a freeze ray that NEVER HITS ITS TARGET everytime it's fired. That is one important thing taken away from me since I5, and now I6/ED, when the recharges were increased. THIS is why those costs need to come down, or INF/drops need increases: So heroes can upgrade, instead of whine about an "acc nerf/My toon can't hit anything." I simply want my Freeze Ray back so I can take Bosses in the missions I go alone (which is most of the time, since ED is killing my server hero-side).

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At lvl 25 you should have already have had most of your enchanments should be DO not general unless you have very bad influ management. My good friend just started a brand new MM at the relese of COV, she is now lvl 38 and also the cash cow of the VG, so unless i am mistaken you have just have been playing very badly, and worrying about the wrong thing. And as for your freeze ray again if your missing so much PUT ACC IN!!!


 

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Just wanted to put an interesting little fact. Think it might have been in earlier, but don´t feel like browsing some 40 pages.

My main is an AR/Dev blaster. Before the ED i could take on most mobs (minions) that weren´t purple in groups of 4-5 without risk of dying being too high, because i could Snipe one of them to death to start the show. So Orange and Red con minions i get one down in one shot. Hey, sounds logical to me, Snipe is an aimed shot to a vital part after all.

After ED i can not one-shot even con minions. Not even with Assault running. Even the ones with lousy resistance against lethal damage has at least 25% healt left. That is with Snipe 6 slotted. 1 Acc 5 Dam all SO´s +2 levels. And with Assault running.

I try to Snipe something with good Lethal resistance? Half the health goes away, tops. And this is from a power that is supposed to be the ranged version of Stalkers AS? I know it shouldn´t be as powerfull as AS, but still... Get real!


 

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Just wanted to put an interesting little fact. Think it might have been in earlier, but don´t feel like browsing some 40 pages.

My main is an AR/Dev blaster. Before the ED i could take on most mobs (minions) that weren´t purple in groups of 4-5 without risk of dying being too high, because i could Snipe one of them to death to start the show. So Orange and Red con minions i get one down in one shot. Hey, sounds logical to me, Snipe is an aimed shot to a vital part after all.

After ED i can not one-shot even con minions. Not even with Assault running. Even the ones with lousy resistance against lethal damage has at least 25% healt left. That is with Snipe 6 slotted. 1 Acc 5 Dam all SO´s +2 levels. And with Assault running.

I try to Snipe something with good Lethal resistance? Half the health goes away, tops. And this is from a power that is supposed to be the ranged version of Stalkers AS? I know it shouldn´t be as powerfull as AS, but still... Get real!

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Exactly, how many snipers you know cant kill something in 1 shot....


 

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ok just an update: still leveling my blaster ene/ene, and my controllers through the teens (again) and surveying end discount. The blaster is pre-stamina, and with snipe and torrent he's starting to run out of end a bit, less then before the discount, but a bit more than he did 4 levels ago. I used to have his powers slotted for one end reducer, with stamina i don't think i'll have to do this, as i only run out of endurance after fighting 4 or 5 mobs one after another, on teams of 5 or more heroes.

The controllers have no end issues. My i'llusion ff runs superior invis, and keeps bubbles up perma, and still no end issues. Granted i do very little attacking, I'm 100% support, so i run all three team bubbles so far, and superior invis, and i use flash and blind for control. I drop my army when ready. The gravity controller is a bit more challanging as she is grav/rad, and runs toggle debuffs, and uses holds more. Still though, no end issues yet.....

I'll keep updating as i progress!


 

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At lvl 25 you should have already have had most of your enchanments should be DO not general unless you have very bad influ management. My good friend just started a brand new MM at the relese of COV, she is now lvl 38 and also the cash cow of the VG, so unless i am mistaken you have just have been playing very badly, and worrying about the wrong thing. And as for your freeze ray again if your missing so much PUT ACC IN!!!

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ONE: Generals used to be all I need prior to i5/ED. Now thanks to the nerfs THEY recieved, I have to upgrade.

TWO: I HAVE ACC IN!!!! 2 SO'S IN FACT!!!!!

THREE: Stop hitting on my playstyle. I too am an old timer (just an altaholic) to this mmo, and came because of it's CONCEPT. I don't like superhero movies where the main good guy has to think on 1 lieutenant, let alone 3 minions. Jeez, this is beginning to sound like a Quake forum. Are you l33T?!


 

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Thanks Posi, Merry Xmas!


 

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With Enhancement Diversification comes a benefit for ALL City of Heroes powers.

Every power, across the board, is getting a 13.33% reduction in its Endurance cost.

[/ QUOTE ]This is truelly appreciated but as probly mentioned somewhere here in...

Its not enough! There are toggle powers that still cost a full on 4 end per tick...and to run those, thanks to *ED, one pretty much has to take Stamina which was the big dealio back in the day that stamina was precieved as mandatory. Which led into that *ED halved the value of Stamina = a across the board Stamina redux.

Also slightly less of an issue... Hasten cost upwards of full quater of of our endurance pool. That is still to this day Hasten cost like 27 endurance and there is only 100 points (unless one has appropriate accolades ofc). The issue is there is no way to reduce or off set this cost.

Though I doubt a dev will read this far into a would be dead thread, I hope that something will be done and soon.


"Does that mean the game is "no fun"? Nope...In other words: meh, it beats hell out of doing the dishes. But it's no where near as fun as it was."-ScionofSatan

 

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Just wanted to put an interesting little fact. Think it might have been in earlier, but don´t feel like browsing some 40 pages.

My main is an AR/Dev blaster. Before the ED i could take on most mobs (minions) that weren´t purple in groups of 4-5 without risk of dying being too high, because i could Snipe one of them to death to start the show. So Orange and Red con minions i get one down in one shot. Hey, sounds logical to me, Snipe is an aimed shot to a vital part after all.

After ED i can not one-shot even con minions. Not even with Assault running. Even the ones with lousy resistance against lethal damage has at least 25% healt left. That is with Snipe 6 slotted. 1 Acc 5 Dam all SO´s +2 levels. And with Assault running.

I try to Snipe something with good Lethal resistance? Half the health goes away, tops. And this is from a power that is supposed to be the ranged version of Stalkers AS? I know it shouldn´t be as powerfull as AS, but still... Get real!

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Exactly, how many snipers you know cant kill something in 1 shot....

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I have my Blazing Bolt 5 slotted with 1 Acc and 4 Dmg and can't one-shot an even con. I can almost 1 shot a blue one. And can one-shot a green Lieutenant or higher once in a while depending on type and defense..


 

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I would just like to say, that I cruised through these pages of responses in like 5-10 minutes, picked pages at random and read a few responses, just to get an idea why everyone was WHINING ooooo sooo much.

So let me get all this straight, you all seem to want to be able to take on groups of 4-5 red/purple npcs without breaking a sweat, which is the general feel of the posts I am seeing.

Let me give you a reality check, red and purple npcs are supposed to make you sweat. They are supposed to kick you back into yesterday. Thats what makes the game interesting and challenging. Knowing your limitations, planning and playing with at least a little intelligence. And if you die, then you die. Here's the really cool part. THIS IS A GAME!!!!!!

So for all of you who don't like the changes, make a better or different recommendation rather than just [censored] about it and cancelling your account. OR...just cancel your account and shut the hell up.

Before you tee off, I read a sample of the posts, and I only saw one or two out of 20 suggesting another fix, rather than just complaining.


 

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I've got to agree here - I hear so many ppl complaining about not being able to one shot or take on HUGE groups, or even SMALL groups of higher-level enemies.
The point is, the fact that enemies are higher level than you suggests they SHOULD be tougher..... I'm sry, but this seems like a no-brainer to me.
I solo most of the time, and generally will only go up to 2 purples. Yes, it means slower xp gain, but also less planting.
For those ppl who are all about xp gain, remember why you started playing in the first place - IT'S FUN!!!
It's the playing that counts, not getting easy level-ups, or having to be UB3R!!!1!!!


 

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Haven't been able top play much, but am noticing my ene/ene blaster is running dry on end all the time now. He's still pre stamina, as i have that set to pick up at lvl 24. His attack chain is just to draining. I'm beginning to think that blasters could maybe benefit from a reduction on a case by case basis in end cost. The big hitters cost such large amounts of end. more as it unfolds. Oh, yes, both controllers are pre stamina also, and doing good, no real end issues, i run out as noted in previous posts, but i expect to, and it doesn't hurt the flow of play, it's more like, "phew good fight that was a toughie, let me rest a sec," as it should be. Blasters just seem to short out of end after attacking 2-3 baddies. no fun boo! More to come!!


 

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My main is a MA/DA scrapper (DA being a very end-heavy toggle set), but I still manage to fight my way through most doors mishs without having to rest more than once or twice, usually after going through 5-6 groups of enemies.

I've slotted most of my defensive toggles with 1 end reduce, and have endurance from the fitness pool with 2 end enhancers slotted.

When I play with a team, I rarely have to rest at all, even when doing TFs.


 

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200,000 INFLUENCE + Lvl 25 enhancement = Not enough

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Great 'formula' as you call it.

Shouldn't there be a minus in there somewhere and probably a *?


 

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Another update: ill/ff controller running in the 20's and end is a bit tougher, as i run all 3 team bubbles and superior invis all the time. I have yet to consider this a huge issue, as i use end redeucers. I'll be picking up stamina at lvl 24, and i'm sure i won't have any end issues then, as i haven't really so far. all in all, the global end reduction is a huge help. Thanks Devs!


 

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They may get a discount but that still doesnt offset the huge decrease in effectiveness that stamina offered. The change to stamina still cant compete with how much end usage you burn through especially blasters an defenders I am left with no end an the mob is still standing of course I am not cause they took advantage of it an ganged me an now I get to see the lovely hospital again.


 

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Long time player here, not a poster. 3 50's on my account 5 more in high 30's, 19 more in high 20's 19 others. Also have a 40 mastermind on account. About the endurance discount. It does not benefit anyone. Its a bone they tossed to us players after they took away the steak.
It in no way offsets the endurance costs generated by the lowering of the accuracy of all powers across the board. After all 3 misses in a row against an even conned mob still uses more endurance then the three x 13.3% it saves since they all missed anyway. Had a fight today, earlier, where it was hit, miss, miss, miss, hit miss,miss, hit mob died. even con that is in spite of having every one of those attacks 3 slotted with damage and 2 accuracy so's lvl 35 at level 32. This is not an uncommon occurence. The fight used 60% of my endurance in spite having stamina 4 slotted with so's lvl 35. If the mob had conned yellow I would have missed more and hit for less damage because of enhancement diversification. I do not understand why it occurred and probably never will. I do understand its effects, however, and they make it tough to create and build a successful concept character. Unfortunately I have 46 concept characters so the changes have greatly reduced their survivability and their effectiveness. Positron the developers really need to start relying on player input more. In my supergroup on Virtue,(all my 50"s on different servers) there are 16 different Player Characters with 24 lvl 50's between them, and none are happy. Some like me, been playing the game since a month or two after it came out. Some have been there since the initial release and 1 or 2 have been there since you were testing the beta. In another SG on Guardian, none of the 50's have played since the last release. I have queried the developers and received no response to my question What paying character benefitted from the recent changes? My ice/elec blaster certainly has not. The character was 11 a week ago last friday and with rare exceptions has solo'd to 32 which was attained yesterday. Trying for 33 today. The changes have meant that as I come to the stage of the game where grouping is a necessary evil. (evil because I really don't like finishing a mission 12k in debt (happened yesterday in a team which is why teaming is a rare occurence)) I do less damage, miss more often, run out of stamina faster in spite of having the power stamina, and die much more quickly,(since tough no longer can be slotted to provide a squishy with some defense). Please give us some steaks instead of the 13.3% reduction in end cause on powers that now miss more then they hit.


 

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With Enhancement Diversification comes a benefit for ALL City of Heroes powers.

Every power, across the board, is getting a 13.33% reduction in its Endurance cost.

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That's hardly offsetting the loss from no longer being able to 6 slot stamina. Even with 2 end reductions in my ice attacks, I'm still popping CAB's like they were candy. 13.3% just doesn't cut it.

How about looking into the recharge times for everything as well? So many of them are still based on perma-hasten.


 

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Wow... I can’t believe people are still harping on this. I think we need to start issuing Wah-Wah Badge in I8.

Sorry just getting tired of all the negativity. I’m not going to sit hear and defend anything the devs do. I have a level 50 controller and I know we got a few nerfs. I sent a few suggestions and apparently some others did too cause I saw one put into place.

By all means give your opinions but please do so in a constructive manor. All this gripping distracts from the good ideas. If you really want to vent do it in a personal journal and link it to your name or compile it with possible solutions but do something with it other than just complain please.

Now go ahead and flame me. I probably wont be back to this post anytime soon to see it. =P


 

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After reading posts and thinking this over, I agree with 98% of the complaints about the recent "updates". My blaster is sqishier (if thats a word) than before, and my brute is like a tank that gets his butt kicked all the time.

Now it seems to me that these updates were done in the interest of "balence" for PVP. My question is why have PVP at all? Are there that many people who use it? and if so why does it seem to me that the Arenas and PVP zones are mostly empty, except for those doing required missions in there? I recently went to Warburg and there was a "Gentlemans rule" of not messing with others without a challenge. If people want to PVP why not just have the "duel" anywhere and let the rest of us go about our business and not foul up the game?

That's my opinion, for what it's worth.


 

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Now it seems to me that these updates were done in the interest of "balence" for PVP

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Your senses can actually give you false information.

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My question is why have PVP at all?

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People like PvP. It provides an intelligent opponent.

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Are there that many people who use it?

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Yes.

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and if so why does it seem to me that the Arenas and PVP zones are mostly empty, except for those doing required missions in there?

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See comment above about senses.

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I recently went to Warburg and there was a "Gentlemans rule" of not messing with others without a challenge

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Your server sucks. I say gank them all. You issued a challenge to any takers when you entered the zone.

You could also try Siren's Call it tends to have more action and is Hero vs. Villain.


 

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That's hardly offsetting the loss from no longer being able to 6 slot stamina.

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You can still six slot stamina.

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Even with 2 end reductions in my ice attacks, I'm still popping CAB's like they were candy. 13.3% just doesn't cut it.

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Blasters are endurance pigs to begin with.

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How about looking into the recharge times for everything as well? So many of them are still based on perma-hasten.

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You can still take hasten and have it up quite often which makes any possible reductions insignificant.


 

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I recently went to Warburg and there was a "Gentlemans rule" of not messing with others without a challenge

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Your server sucks. I say gank them all. You issued a challenge to any takers when you entered the zone.

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And thus I will never be in a PVP zone if I can avoid it. Because I think your attitude is far more prevalent than the honorable one that the poster suggested exists in Warburg on his server.


My arcs are constantly shifting, just search for GadgetDon for the latest.
The world beware! I've started a blog
GadgetMania Under Attack: The Digg Lockout

 

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so you 2 cents what are the rubbles any way pvp is great but im finding the the heros are more evil then villans mabey they are wish for something they cant achive. but anyway pvp is great and if the ballace issue can be word out it can be even better.

people say well support classes dont compare to what they were in comic books and that true even though they were support or the were a controaler what they lacked in physical they had a equilizer thats why pvp is harder for some more than others. its not a big deal in pvp you still have a chance to win and the good enough


"Never attempt to balance mechanics through Role Playing."

Castle

 

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I recently went to Warburg and there was a "Gentlemans rule" of not messing with others without a challenge

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Your server sucks. I say gank them all. You issued a challenge to any takers when you entered the zone.

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And thus I will never be in a PVP zone if I can avoid it. Because I think your attitude is far more prevalent than the honorable one that the poster suggested exists in Warburg on his server.

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Upon entering a zone that is labeled as PvP you have issued the challenge to any takers. It's that simple.

Simple fact: PvP zones offer increased XP/Inf rewards for kills because of the risk of a player defeating you. These players have eliminated that risk. How long do you think before the reward follows?


 

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You didn't say "defeat" you said "gank". That suggests the mindset that gets people teleported into areas they can't leave, ambushed when they are trying to leave the zone, etc.


My arcs are constantly shifting, just search for GadgetDon for the latest.
The world beware! I've started a blog
GadgetMania Under Attack: The Digg Lockout