Stromgard

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  1. 10. Marquee for inside base(s). Complete with a x character input limit. Train stations (the one in Atlas Park for sure) have this item, though some coding would be required obvious to allow for inputting.

    Banner lettering and the more popular wall lights making words is find and dandy.... very clever in fact... but I think it just shows a demand (of sorts) for something like a proper Marquee.

    Might even reduce the lag issues (this is speculation on my part but I had labeled a bunch of passages like:

    <----EXIT
    CRAFT---->

    and things got laggy there after and I had never had base lag and my computer can handle RWZ Raids like a champ. So I went and deleted pretty much all the wall lamp/lettering and it was back to normal.

    Besides Marquees are cool lol =P

    That's it for my list.

    -cheers-
  2. Quote:
    Originally Posted by Roderick View Post
    Nothing you can purchase with PP is tradeable, and that's a design decision by the devs*. Making purchasable items tradeable opens them up to people hijacking accounts, draining the owner's credit card...
    Starting to feel like a troll here lol...and it is not my intention by any means.

    The whole point is not that "it" does not exist, nor is "it" that people gain account information and/or credit/debit card info.

    The point of "it" is that it would be an item purchasable from the Paragon Market (this way no one but NCSoft or whoever officially runs the store gets any account details) and would be trade-able in game via in game email, player to player, and/or Auction House.


    I realize it is an easy leap to presume account and or card details can be hijacked, if one has never seen this concept before and I initially have not detailed it properly (my bad). A great example hails from a game that shall remain nameless for now that has PLex game item.

    Whoever purchases the Plex initially gains the item and the transaction is handle officially via the games store. The item can be given/traded, sold, etc. to anyone in game. Whoever activates the Plex... that account is given the 30 subscription<---its just coded that way.

    Hope that clarifies everything on that.


    8. I am sure this has been suggested but I was working on base and it struck me... for lack of better term I'll call it roto-control. This would allow items to be turned (not talking like the alt function we have now) 90 degree or even 45 degree increments. Example a Quantum Stabilizer item could now tilt at an angle or tilted more to parallel with floor. tilted more till hanging from ceiling.

    This would actual reduce the need for duplicate items that have the opposite effect. In another thread I had used holding tank as the example and wanted access to the existing floor version...but rather have duplicates roto-control would fix that.

    9. Vault upgrade!!! Allow our vaults to hold anything that a base could hold. Inspiration, Enhancements, Recipes, etc. in addition to salvage. Not only is this good for everyone in general but really good for those who's leaders let the rent expire and stuff in base gets locked down.<--- I am not saying one has to increase the starting vault size or anything

    Additionally this is good because of base controls. Can't blame the leadership starting new player with no access or limited access to be shared with a bunch of other people... having a lil personal space would be nice.

    Using the Auction House for storage is not a solution to the problem more like a band-aid.

    <pressed for time I have a couple more items for wish list... to be continued>
  3. Quote:
    Originally Posted by Roderick View Post
    Funny thing, that - If you buy a Ragnarok set on the Paragon Market, it's account bound. You CAN'T sell it to another player.
    *blushes*

    lol yeah i have never purchased anything like that*... so great lead into...

    7. Certain items purchasable via PP could be trade-able in game. E.G. Ragnarok set.



    *I will presume the meaning wasn't lost, even though it was a bad example.
  4. Quote:
    Originally Posted by Forbin_Project View Post
    Never underestimate the greed and stupidity of some people....
    Yeah I agree partially. If it is done proper though, a PLex token would be no different than say buying a Ragnarok set and selling it to a player.

    Can such a thing be sold out of game... yes. Can one be scammed with it...yes. Does it lead to account theft and such.... maybe, but not likely. Which is why again I try to clarify my meaning.

    Not everyone is familiar with such a thing as PLex and assume the worst. To be fair it is better to plan for the worst too. But those that are familiar with such things, would give a nod of approval that PLex is something this game could very much use.


    Reminds me...

    6. Allow account items such as Incarnate salvage to be trad-able... at least account wide. I.e. I do the Trial and gain reward piece with one character. Can't really use it, so left with options to break it down or down grade it. Would be awesome if I could mail it to my other character that could use it. After all, I still had to do the time and work to gain the thing in the first place.

    I would go so far as to recommend it be AH able as well but clearly that is or was something the devs wanted to steer clear of (others benefiting from my labor for example), but I do not see it being the same as me doing the work and me benefiting from it.

    -cheers-
  5. Quote:
    Originally Posted by NinjaPirate View Post
    Holy necro-thread, Robin!




    -np
    lol not my fault (totally is) I was reading another post that had a link in it lol. Figured rather than make yet another thread, I'd add to an existing one
  6. Quote:
    Originally Posted by TonyV View Post
    I just don't ever see this happening. There's too much opportunity for shenanigans to happen that cause real monetary damage to people.

    That being said, we've been asking forever for them to give us some means by which to gift things like game time, Paragon Points, or whatever out of game. Their consistent answer has been "We know that people want to do this."
    Few games out there already do this type of Plex thing. I guess there could be a way in some form, but for the most part it would be no different than me spending $15 for VIP access.

    the difference is it is an in-game item... like the respec recipe/token to be given freely, traded, or Auctioned off.

    Only shenanigans I can think of is unstable market prices causing damage. E.g. typical PLex goes for a billion and one day it drops down to 600million...the person buying it for the sole purpose of making a billion might get shafted.)

    I only post this as a clarification to my meaning. I would post the games that have PLex type items, but think it might violate some rule somewhere lol. It can be safely done, is my meaning... w/o having to give account info, PW, credit/debit, etc.

    Will it be? *shrugs*

    I do prefer in-game control over out-of-game access myself, but agree something like it is advantageous for the them to implement.
  7. in the form of a question, when and will we get these options?:

    1. Vanguard Armored leg and back pack costume pieces

    2. More base items of existing in game world things like pinball table, long bow and 5th column computer terminals/towers (as decoration in any room), etc.?

    3. VIP/PLex (Player License Exchange) token... e.g. A player buys with Paragon Points a 30 day subscription for an in-game token that can be sold on the Auction house and/or mailed to self or another player.
    --Before anyone boos and hisses at this notion, realize the actual cost for subscription is met. It is a good thing to be able to help someone out with their subscription or yes even as a means to raise in game money.

    4. Base NPC's... Static and/or Dynamic, Generic and/or Faction'd. E.G. An NPC that just stands/sits there gives the base a sense of alive. The NPC could function like a Superpowered Field Trainer, and may or may not be actually a SFT agent...could be a generic base agent that performs the function.
    --Other functions could range from AH, Super Group Registrar, Icon Agent, Level Up Trainer, etc. But not limited to just those examples. Vanguard computer terminal would be a welcomed option.
    ---Vanguard seems to be the (imho) the best Neutral Faction Candidate but having more options of the type of NPC's in base would be preferable. Perhaps even fun going out gaining as a SG faction to have NPC's of those Factions.
    ----Speaking of Dynamic add this ideal to the list http://boards.cityofheroes.com/showt...53#post4165853

    5. Costume Bundles and such. Need/want to make a buck = all good, but how about open up existing faction costume pieces/bundles. Malta, Nemesis, Knives of ..., Freakshow, Warriors, Goldbrickers, etc.


    TYVM in advance for reading, any considerations, thoughts and comments. Feel free to add your wish list.
  8. Rather than post an image that the link will go dead later, I'll when possible post a /loc


    Vanguard base opens a lot of items I would like to see in bases...

    Computer Center /loc 321.8 -1188.0 -2648.5
    Computer reel to reel and tower /loc 321.8 -1188.0 -2648.5
    also would like Longbow computer terminal, and square tower/server
    Railing, catwalk /loc 317.5 -1188.1 -2578.7
    Caution tile and/or pad /loc 319.9 -1195.0 -2605.7
    air duct /loc 307.9 -1173.3 -2431.2
    Practice dummies /loc 240.2 -1190.0 -2388.7
    Shooting range (targets, Railing, blocks, booths & paint lines/lanes) /loc 237.6 -1191.9 -2440.7
    also would really like the Villain side hologram range items more so
    Weapon case /loc 218.5 -1192.0 -2408.3
    Cell doors /loc 205.0 -1182.9 -2408.4
    Medical equipment(s) /loc 224.0 -1192.0 -2296.4 & 332.7 -1187.5 -2113.2 & 317.9 -1188.0 -2073.0
    Chair Row /loc 350.2 -1176.9 -2121.3
    Repair bay (with and/or w/o HVAS) /loc 439.0 -1190.6 -2255.9
    Mechanic Diag tools /loc 447.9 -1192.0 -2292.0
    Tool Boxes ans shelf /loc 487.1 -1192.0 -2254.5
    Stairs (long) /loc 268.1 -1188.0 -2352.6
    Various Pipes that run vertical and horizontal /loc 293.0 -1188.0 -2199.9
    Bunker Blocks /loc 293.0 -1188.0 -2199.9
    projector screen /loc 444.1 -1202.0 -2413.1

    No Functioning NPC /loc 255.8 -1188.0 -2321.0 & 442.4 -1191.0 -2273.4 & 222.8 -1191.9 -2440.0 & 339.2 -1188.0 -2653.9

    Vanguard DPO in Atlas Park:
    Window /loc -133.7 -94.0 469.3
    Double doors closed /loc -153.1 -94.0 470.8
    Single Door closed /loc -60.1 -112.0 550.3
    T.V. /loc -37.4 -105.9 491.8

    Paragon City Hall:
    Door pad /loc 235.3 -768.0 -645.8
    Double doors open /loc 30.7 -784.0 -819.2
    More Hospital/lab gear /loc 128.0 -784.0 -929.0
    Computer stuff /loc -93.2 -784.0 -892.5 & -89.8 -784.0 -944.5 & -100.6 -784.0 -921.4
    Restricted area (laser sensors, Rotating warning lights, Security drop down bars, & column(s) /loc -109.3 -784.0 -907.1
    Circular column with blue lines, circular dome above elevator and laser sensor w/o laser lines /loc -148.4 -784.0 -895.0

    AE Building:
    Welcome desk /loc -624.9 -4.0 -630.8
    --inside the Creation Studio--
    Computer terminal and computer pads /loc -602.8 155.0 -626.1
    Glass /loc -571.0 155.0 -615.1

    Atlas Park PPD Station:
    Scanner Doorway /loc -1283.4 -101.9 -2070.1
    Machine /loc -1344.0 -101.2 -2096.9
    Closed Door /loc -1314.8 -102.0 -2123.4
    Wall lockers/mail room/vault room innards /loc -1372.0 -102.0 -2017.0
    straight back from loc is a weapon rack /loc -1429.5 -102.0 -2132.4
    Window /loc -1429.5 -102.0 -2132.4


    Train Station (Atlas Park):
    Map Zones /loc 640.0 74.0 -1413.4
    Community Information terminal (even though now non-operational) /loc 741.1 43.0 -1320.5

    Peregrine Island:
    Fence, caution cylinders, Razor/Barbed wire fence /loc -1167.6 0.2 -3072.9
    Cement wall /loc -1135.6 -0.0 -3094.5
    Sand Bag Barricade (corner and wall) /loc -1681.7 -0.0 -3547.1

    Portal Corp 110:
    large Desk system /loc -1681.7 -0.0 -3547.1
    Scanner/metal detector /loc -1267.8 -208.0 -3654.5
    --Down Elevator--
    large Door closed (plus arch way for said door) /loc -1333.5 -575.6 -3701.7
    also since it exist open version
    power cables (both hanging and floor) /loc -1430.6 -576.0 -3797.1
    Ramp block(s) (both sloped and rectangle) /loc -1399.8 -576.0 -3850.6
    Ramp /loc -1406.9 -560.5 -3855.2
    Tech balcony (support beams below preferred but optional) /loc -1468.7 -544.0 -3783.7

    Fire Base Zulu:
    generator or horizontal circular column with blue lines /loc 6038.3 1128.0 1032.8
    Portal (either functioning or non-functioning) /loc 6024.5 1130.5 1039.4
    Ramp and bridge /loc 5912.0 1124.0 823.5

    Pocket D:
    Bar stuff (shot glasses, mugs, and taps) /loc -66.2 0.0 -777.6
    Pool Table /loc -129.3 0.0 -867.5
    Trash cans /loc -85.6 0.0 -832.2
    juke Box and pinball /loc -143.5 0.0 -805.9
    open vault door /loc -221.2 0.7 -769.7
    Dance lights /loc -178.9 52.5 -958.5 & -178.7 52.6 -1056.4
    Speakers /loc -115.4 0.0 -1074.0
    Dunno what to call it but we have in base the above version /loc -117.0 0.0 -1062.4
    Lighted ramp /loc -132.6 8.6 -1057.0
    Lighted Tower and dance cage /loc -31.4 0.0 -1103.7
    Floor Hatch /loc -168.8 0.5 -777.4
    More Door Key pads /loc -122.4 0.0 -739.0

    Grandville:
    Red Glass /loc 2765.0 -342.5 2595.5
    --in Patron building--
    Terminal /loc 2707.3 -1042.5 694.0 & 2888.5 -1047.3 887.2
    Dunno what to call all these but they look great (machine, terminal/pad, large monitor, and angled glass) /loc 2857.8 -1033.2 967.0
    Floor dome w/ red lights /loc 3010.6 -1044.0 883.3
    Maintenance Pad (door to right from main chamber) /loc 3010.6 -1044.0 883.3
    --Spider City--
    pulsating tower /loc 2712.1 243.4 613.9
    turbine /loc 2451.0 270.8 884.5

    No /loc atm:
    5th Column plethora of computer terminals
    Longbow Base submarine entrance parts.
    Plethora of vehicles both military and civilian available ... to include helicopters
    Jail cells... though many of us have already make shifted jail cells access to proper ones would be great imho

    MAIN NOTE(S):
    Personally most of these things I would like to be independent. Example 1. Computer terminals, towers, etc. I would like to be able to place in any room, not just a control rooms. Example 2. Door pads and the like I would like to be able to place on a desk, block, partition, etc. and not just a base wall

    I realize most this stuff is Tech side, and some will gruff that their is no Arcane equivalents. Their may be, I just am not that into it to have seek them out. If not maybe that is something that the Dev's can work on as well..if a big enough demand.

    NPC, can't stress enough the value of making a static base become dynamic or at the least dead and dull to looking alive. Would be lovely to have NPC that actually function like a field corp rep and a Base Rent pay person, but just having for example a couple black camo troops standing at the door of my prison room would be awesome (imho). Or some tech and or doctors and nurses in lab and medical facility. Could be a wide range of faction and groups to just generic. Vanguard Base and Pocket D are shining examples of how they bring a place to life... even if they do nothing but stand there.

    This is all in addition to what others have suggested and mea culpa for any repeat suggestions.
  9. Quote:
    Originally Posted by Cathulhu View Post
    Sorry but unless I misunderstood your idea this does not sound good....
    Not to de-value your opinion or anything but its a lil narrow view of what I was saying. All loot would be included in this upgrade (i.e. inspirations, enhancements, salvage, recipes, etc.).

    I think your right that their are certainly more important things the time could be spent on... can never refute that point short of a game killing bug needing mashed.

    I do believe though any efforts that give base more purpose to a group is is definitely in the category of "good". Besides that, any drop in the bucket of more prestige gain is still bonus prestige or more prestige gain.

    Personal view: after a mission I am fairly filled up with regular 50 I/O's and what I would deem as junk temp powers like analyzer MK III (for example) and 53-54 SO's. To the point I trash them on the spot just to make room.

    Now imagine, I could go use my emergency base portal to base (or zip/jump/fly to portal) vendor trash them for some pool to be used for bonus Base prestige later... exit and ready for the next couple runs. Multiply that by actual active players. So yes even abysmal ratio still adds up over time.

    I know people that next to never enter base... they have no need to and that to me is kinda sad.
  10. This may not be the proper place to suggest it, if not please move to a proper place (tyvm in advance).

    It seems to me Bases are lacking in a few things, but the bulk of this meant primarily for loot junking and possible infamy/prestige conversion from influence garnished from the base it's self.

    Here is the short version for ideal:

    --Either make a new SG item to achieve that functions like auto-doc (and magical counter) or just upgrade the auto-doc's functions.
    --Upgraded version or new SG base item can allow the junk selling of enhancements
    ----((BUT Stromgard we already have Superpowered Field Traniers for such things)). Yes but they do not exist in base nor allow for the following ideal.
    --Items sold will have a depreciated value (imho prices should stay the same since they are already technically depreciated value from the cost of buying). The value of what is sold and bought (or somewhere in the middle there of) can be applied to a reserve that can only be transformed/exchanged for base prestige... much like at the Super Group Register does for the individual... only for the base.
    ----Mind you this SG reserve can not be tap by individuals... it can only be used to convert into SG prestige.

    EXAMPLE: The SG as a group make the new SG item they can junk/sell recipes, inspirations (all), enhancements, and salvage. The difference (or somewhere in the middle there of) is applied to a SG holding. (i.e. say for the month, 100,000 respites were sold thru the SG vendor. The value to buy new is 50 and the value to sell is 25... so say 25 influence per respite goes to the SG holding fund/reserve = 2,500,000 influence...just for the respites alone.

    Then that reserve can be converted to prestige much like at the Super Group Register.... can even set it to the same value ratio.

    WHY? A good question. To me it seems like Bases no longer have any real value... short of a few Hazard Zone via teleport room. Base Raids have seem to take a dive ever since PvP zones and the loss of Items of Power. The only ones really gaining any kind of fun factor are the few ppl that have access to actually build the base with.

    Now this is not withstanding Pride and esprit de corps... because there are those that will farm prestige just so their base has everything possible, and love nearly every minute of it.

    However giving a reason to actually go into ones base, and that helps the SG out over time... to me sounds like a good reason as any.

    -----------

    -just a few quick thoughts QoL base related. Second level is long over due
    -get the Items of Power back on line plz
    -mission computer should have a trial that allows for Rikti fighting in order to gain Accolades like Watchman badge... one month a year is awesome but I have missed it every year myself :P me thinks a worthy tough trial via mission computer is needed, that at the least rewards something of worth.
    -add 5th column base stuff to the items list as decorations
    -add or adjust current teleport room sizes (?x?)... don't see a need (for example) to pay for a Bay when all that is needed is a chamber in regards to size, with the new hacked/magicked... not so much a cost thing it is a size thing (i.e. room could actually cost more for all I care just and option to have a smaller room to shoe horn with =D )

    all I got for now thanks for reading.... I am sure there are a ton of reason not to or why it can't be done (ever/now). I am just tossing out my 2 cents and giving food for thought.
  11. I figured there was a reason why not lol. Glad to hear they hope to change in the future.

    -cheers-
  12. I was just wondering if there was any plan to allow players to change the color schemes of the Epic Power Sets?

    Was rather surprised, and pleasantly at that, Incarnate power colors where changeable... just seems logical they would have by now allowed Epics the same flexibility.

    -cheers-
  13. The Short Version: Looking for an active coalition that has room for one more active SG to join them. Contact me here in or in game via in-game email @Ashtaroth

    Basically we are looking for active Coalition that we can run TF's, Trials, etc. with. We are small group and it is difficult by ourselves to coordinate times do to IRL stuff.

    I myself farm AE missions frequently ... so would be a boon for your lowbies and alts...but I don't wanna get pigeon holed into that role specifically lol... I actually play my 50's

    TYVM in advance and cheers!
  14. Stromgard

    making a crab...

    Quote:
    Originally Posted by Repent View Post
    http://paragonwiki.com/wiki/Alignment

    Simplified:

    kill level 20+ mobs, "tips" randomly drop
    need 10 tip missions completed to get a morality mission(max of 5 tips a day)
    completely morality mission to swap from villain to rogue
    repeat, except swap rogue to Hero

    I'd still read the wiki, has good stuff. Like how you lose all villain/hero alignment merits when swapping.
    Good looking out and tyvm. I had tried the wiki before hand, as well as a few other option and failed lol. "Alignment" was the key phrase I was lacking.

    Greatly appreciate the help.
  15. Stromgard

    making a crab...

    Quote:
    Originally Posted by Lucky666 View Post
    wait till 20 and switch or I also heard they are gonna be selling alignment change tokens not sure when those get released. Probably with i22 or something.
    I have been away from game a bit ... I am wondering how exactly @ level 20 one can jump sides?

    tips, info, links to said info would be appreciated.
  16. Stromgard

    LRM Rocket

    [ QUOTE ]
    WEll you asked so here it is. As you can see it's just the Standard issue Assault Rifle you start with which is nice actually because your not chanign animations to pull out something different just keep your rotation going. LRM

    [/ QUOTE ]well I'll be danged. tyvm bud. This has been very very helpfull to me on a new concept character... one I have been pondering for a while now to boot.
  17. Stromgard

    LRM Rocket

    [ QUOTE ]
    Storm I have one but basically it's all done from the AR itself nothing special about it other then firing the rocket itself instead of a bullet. if you really want an picture I'll get ya one my Main War Patriot from Virtue does have it.

    [/ QUOTE ]oh my please do post a screen shot of it.

    I allways wondered what it looked like the weapon itself and what the rocket(s) looked like.

    You say you don't even see a physical weapon when fired...if you have an AR? never mind that jsut post pics =D please.

    use photobucket or image shack to host the images&lt;--incase you didn't allready know

    lastly so sorry for the hassel but I would greatly appreciate your time and effort.
  18. Stromgard

    LRM Rocket

    [ QUOTE ]
    [ QUOTE ]
    anyone got a pic of it they can link..last time I asked it was still kinda new

    now I am afraid no one takes that APP.

    so by odd chance...

    I would really like to see it.

    tyvm in advance.

    [/ QUOTE ]

    If you have a high level character, you've probably seen it already.

    The Mercenary Commando and Council Vortex Cor Leonis Archon both have it.

    [/ QUOTE ]lol and dashed again never seen a high enough MM with commando on the villians side (remember I am asking from a hero side point of view) and I have not encountered Council Vortex Cor Leonis Archon for some odd reason... but certainly will keep a watchfull eye out now that ya mentioned it.
  19. Stromgard

    LRM Rocket

    *crickets chirp*


    anyone?
  20. Stromgard

    LRM Rocket

    anyone got a pic of it they can link..last time I asked it was still kinda new

    now I am afraid no one takes that APP.

    so by odd chance...

    I would really like to see it.

    tyvm in advance.
  21. Sounds to me... the devs already have a clue as to how to go about it. How else can they claim is difficult and monumental in task and all that?!?

    Seems to me (as I said before) its just a matter of them doing it, and stop with the excuses for not.

    Baffels me beyond belief, how they can not see PC would add an element to the game that shoulda been there long ago.

    Stronger opinion&lt;--disclaimer* I don't think it would take a NASA Monkey to figure out that PC would be an element to the game that would far outweigh an new zone, PVP, recipie, etc./content. Yes people want these things...hell I still await the out in space zone long ago talked about and the underwater zone, but really wait more months for that or PC.

    hmmm give me PC please, that way when its being worked on I can get all excited and when it arrives I will have oddles and oddles of fun with my characters customizing them and fleshing them out for months while I await the new...zone or content.

    Last note and not meant to be a slam but really I-10 "Invasion". Rikiti return its cool and all but I for one fell the time and energy spent on that whole thing coulda been better spent on PC. I for one woulda appreciated it more.
  22. [ QUOTE ]
    ...but if you can get some solid data to back it up it'd definitely be worth looking into.

    [/ QUOTE ]NOt to be a .butthead. here...

    It just saddens my heart a tad to think that not everyone who plays this game has the knowledge or a clue as to how to gather "solid data" and the impliations that revolve around that.

    I see JOe at work allways chippery and hard working and then one week he is not. DO I really need to be a Doctor or a Therapist to know something is wrong?

    Ah well carry on lol
  23. hoookay ppl we can do this even IF we have to use shocking grasp as a Defibrillator
  24. allright someone's got it repost it please...lets bring it back, that and the Bonnietyler, and hypezero's videos

    I swear I will DL and keep it this time =D I got me one of those fancy mem sticks now
  25. P.s or be really creative as opposed to an stereo-typical tankmage lol