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Posts
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Joined
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I get recognized but for all the wrong reasons lol.
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Quote:It won't so can I haz yur stuff?lol if i was jealous i would just buy it... The $15 monthly fee is supposed to cover extra content, if not may I ask what exactly I am paying for? So I'll go play another MMO, I've been meaning to try Aion anyways.
Hopefully there are a couple more people like me, and this ends up costing them money in the long run. But, I doubt it. -
12 points of knock back protection is over kill for 99% of the game. The only time you'll need that is when you're fighting Fake Nemesis.
If you're going to be going for a resistance based build I'd suggest maximizing your slows from spines and increasing your recharge by a significant margin in order to increase the up time of Dark Regeneration.
Energy Torrent is also a good opener for a resistance based build as it knocks down your enemies and not back so they won't be able to attack you when they're down. -
The problem with Ninja Run is that you can't slot it with BoTZ
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Best attack chain is Blaze > BS > EP repeat
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Quote:That was positron who said thatThat looks like a pre-I9 comment. I heard rumor that a red name had more-recently posted that the originally-unintended uses of Hamios are no longer considered an exploit, and are now considered a feature of the Hamios. Not that the comment was explained to me, but I'd assume the rationale is that it has been like this for years and years, and that Hamios have almost nothing going for them over IOs EXCEPT for things like this. Never saw the post itself, assuming there is or was such a post. It's just what I heard.
If for some reason it IS still considered an exploit, and is still some day changed, I'll need to change my build. Builds requiring changes is par for the course in this game due to nerfs, buffs and new IOs. No biggie. -
Quote:LOL good riddenceHow good are the ninja powers? The other booster packs had powers that were pretty useless, they were just fluff. But, if the ninja powers are almost as good as travel powers I think I'll cancel my subscription. Players who pay extra get bonus powers? That's ******** when I am already paying a monthly fee.
If the ninja pack just changed the animation of superspeed and superjump, I would be fine with that -
I would suggest getting Tough and Weave so you can get your defense closer to the soft cap (45% defense to all positions) to improve your survivability by a significant margin. I'd probably keep Stealth but eliminate Invisibility while keeping with your concept.
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Wow Ninja run is crazy, can it take enhancements?
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This is my final build
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Science Scrapper
Primary Power Set: Fiery Melee
Secondary Power Set: Regeneration
Power Pool: Speed
Power Pool: Fighting
Power Pool: Concealment
Power Pool: Leaping
Ancillary Pool: Weapon Mastery
Hero Profile:
Level 1: Fire Sword -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/Rchg(27), C'ngImp-Acc/Dmg/Rchg(27), C'ngImp-Acc/Dmg/EndRdx(37), C'ngImp-Dmg/EndRdx/Rchg(48)
Level 1: Fast Healing -- Numna-Regen/Rcvry+(A), Numna-Heal(29)
Level 2: Reconstruction -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(3), Dct'dW-Heal/EndRdx/Rchg(3), Dct'dW-Heal(19), Dct'dW-Rchg(19)
Level 4: Cremate -- Mako-Acc/Dmg(A), Mako-Dmg/Rchg(5), Mako-Acc/EndRdx/Rchg(5), Mako-Acc/Dmg/EndRdx/Rchg(17), Mako-Dam%(17)
Level 6: Quick Recovery -- P'Shift-EndMod(A), EndMod-I(7), P'Shift-End%(7)
Level 8: Super Speed -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(9), Winter-ResSlow(9)
Level 10: Dull Pain -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(11), Dct'dW-Heal/EndRdx/Rchg(11), Dct'dW-Heal(15), Dct'dW-Rchg(15)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(13), RechRdx-I(13)
Level 14: Boxing -- Amaze-Stun(A), Amaze-Stun/Rchg(29), Amaze-Acc/Stun/Rchg(31), Amaze-Acc/Rchg(34), Amaze-EndRdx/Stun(46)
Level 16: Integration -- Mrcl-Rcvry+(A), Panac-Heal/EndRedux(21), Panac-EndRdx/Rchg(23), Panac-Heal/Rchg(23), Panac-Heal/EndRedux/Rchg(25), Panac-Heal(25)
Level 18: Stealth -- LkGmblr-Rchg+(A)
Level 20: Tough -- S'fstPrt-ResDam/Def+(A), ImpSkn-Status(21), HO:Ribo(34), HO:Ribo(50)
Level 22: Confront -- Mocking-Taunt(A), Mocking-Taunt/Rchg(31), Mocking-Taunt/Rchg/Rng(33), Mocking-Acc/Rchg(33), Mocking-Taunt/Rng(33), Mocking-Rchg(50)
Level 24: Combat Jumping -- LkGmblr-Rchg+(A)
Level 26: Incinerate -- Mako-Acc/Dmg(A), Mako-Dmg/Rchg(34), Mako-Acc/EndRdx/Rchg(36), Mako-Acc/Dmg/EndRdx/Rchg(36), Mako-Dam%(37)
Level 28: Instant Healing -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(37), Dct'dW-Heal/EndRdx/Rchg(39), Dct'dW-Heal(39), Dct'dW-Rchg(39)
Level 30: Resilience -- ImpSkn-Status(A), Aegis-Psi/Status(31)
Level 32: Greater Fire Sword -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(36), Hectmb-Acc/Dmg/Rchg(40), Hectmb-Acc/Rchg(40), Hectmb-Dmg/EndRdx(40)
Level 35: Build Up -- AdjTgt-ToHit/Rchg(A), AdjTgt-ToHit/EndRdx/Rchg(42), AdjTgt-EndRdx/Rchg(42), AdjTgt-ToHit/EndRdx(43), AdjTgt-Rchg(43)
Level 38: Moment of Glory -- LkGmblr-Def/Rchg(A), LkGmblr-Rchg+(46)
Level 41: Web Grenade -- GravAnch-Immob(A), GravAnch-Acc/Immob/Rchg(42), GravAnch-Acc/Rchg(43), GravAnch-Immob/EndRdx(48), GravAnch-Hold%(48)
Level 44: Targeting Drone -- GSFC-ToHit(A), GSFC-ToHit/Rchg(45), GSFC-ToHit/Rchg/EndRdx(45), GSFC-Rchg/EndRdx(45), GSFC-ToHit/EndRdx(46), GSFC-Build%(50)
Level 47: Invisibility -- LkGmblr-Rchg+(A)
Level 49: Weave -- LkGmblr-Rchg+(A)
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Level 1: Brawl -- Mako-Dam%(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Critical Hit -
This is what my final build: permanent dull pain, almost permanent hasten, recon recharges in 20 seconds, almost 20% defense to all positions I think I might get the gladiators armor and pump it up to 20% defense for PvE reasons...
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Science Scrapper
Primary Power Set: Fiery Melee
Secondary Power Set: Regeneration
Power Pool: Speed
Power Pool: Fighting
Power Pool: Concealment
Power Pool: Leaping
Ancillary Pool: Weapon Mastery
Hero Profile:
Level 1: Fire Sword -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/Rchg(27), C'ngImp-Acc/Dmg/Rchg(27), C'ngImp-Acc/Dmg/EndRdx(37), C'ngImp-Dmg/EndRdx/Rchg(48)
Level 1: Fast Healing -- Numna-Regen/Rcvry+(A), Numna-Heal(29)
Level 2: Reconstruction -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(3), Dct'dW-Heal/EndRdx/Rchg(3), Dct'dW-Heal(19), Dct'dW-Rchg(19)
Level 4: Cremate -- Mako-Acc/Dmg(A), Mako-Dmg/Rchg(5), Mako-Acc/EndRdx/Rchg(5), Mako-Acc/Dmg/EndRdx/Rchg(17), Mako-Dam%(17)
Level 6: Quick Recovery -- P'Shift-EndMod(A), EndMod-I(7), P'Shift-End%(7)
Level 8: Super Speed -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(9), Winter-ResSlow(9)
Level 10: Dull Pain -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(11), Dct'dW-Heal/EndRdx/Rchg(11), Dct'dW-Heal(15), Dct'dW-Rchg(15)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(13), RechRdx-I(13)
Level 14: Boxing -- Amaze-Stun(A), Amaze-Stun/Rchg(29), Amaze-Acc/Stun/Rchg(31), Amaze-Acc/Rchg(34), Amaze-EndRdx/Stun(46)
Level 16: Integration -- Mrcl-Rcvry+(A), Panac-Heal/EndRedux(21), Panac-EndRdx/Rchg(23), Panac-Heal/Rchg(23), Panac-Heal/EndRedux/Rchg(25), Panac-Heal(25)
Level 18: Stealth -- LkGmblr-Rchg+(A)
Level 20: Tough -- S'fstPrt-ResDam/Def+(A), ImpSkn-Status(21), HO:Ribo(34), HO:Ribo(50)
Level 22: Confront -- Mocking-Taunt(A), Mocking-Taunt/Rchg(31), Mocking-Taunt/Rchg/Rng(33), Mocking-Acc/Rchg(33), Mocking-Taunt/Rng(33), Mocking-Rchg(50)
Level 24: Combat Jumping -- LkGmblr-Rchg+(A)
Level 26: Incinerate -- Mako-Acc/Dmg(A), Mako-Dmg/Rchg(34), Mako-Acc/EndRdx/Rchg(36), Mako-Acc/Dmg/EndRdx/Rchg(36), Mako-Dam%(37)
Level 28: Instant Healing -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(37), Dct'dW-Heal/EndRdx/Rchg(39), Dct'dW-Heal(39), Dct'dW-Rchg(39)
Level 30: Resilience -- ImpSkn-Status(A), Aegis-Psi/Status(31)
Level 32: Greater Fire Sword -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(36), Hectmb-Acc/Dmg/Rchg(40), Hectmb-Acc/Rchg(40), Hectmb-Dmg/EndRdx(40)
Level 35: Build Up -- AdjTgt-ToHit/Rchg(A), AdjTgt-ToHit/EndRdx/Rchg(42), AdjTgt-EndRdx/Rchg(42), AdjTgt-ToHit/EndRdx(43), AdjTgt-Rchg(43)
Level 38: Moment of Glory -- LkGmblr-Def/Rchg(A), LkGmblr-Rchg+(46)
Level 41: Web Grenade -- GravAnch-Immob(A), GravAnch-Acc/Immob/Rchg(42), GravAnch-Acc/Rchg(43), GravAnch-Immob/EndRdx(48), GravAnch-Hold%(48)
Level 44: Targeting Drone -- GSFC-ToHit(A), GSFC-ToHit/Rchg(45), GSFC-ToHit/Rchg/EndRdx(45), GSFC-Rchg/EndRdx(45), GSFC-ToHit/EndRdx(46), GSFC-Build%(50)
Level 47: Invisibility -- LkGmblr-Rchg+(A)
Level 49: Weave -- LkGmblr-Rchg+(A)
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Level 1: Brawl -- Mako-Dam%(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Critical Hit -
Quote:I would suggest katana/regeneration. It is capable of doing good AoE and good ST while adding a defense debuff and adding a defense buff. Regeneration solos well early on and with the defense provided by katana can solo effectively in late game.Hey all.
Most of my experience in CoX has been with Blasters and Defenders, and I feel like it's time to put down the nukes and buffs for a little bit and strap on the boxing gloves. I've always really wanted to try a scrapper, but everytime I start one, I end up not liking them for some unknown reason. So, I thought I'd come and ask the forum gurus for some help picking out sets that would fit what I'm looking for.
And now, a list!
- My main desire is a soloing toon. I'm tired of needing teammates to soak up damage or deal it, since I sometimes only have time to play at weird hours. So a secondary that provides good mitigation over utility/damage boosts.
- Would like a primary in the middle of the ST - AoE continuum. Spines just didn't deal the ST damage I sometimes needed, but it is most definitely awesome to knock down a dozen minions at once.
- I'd like PvP to be an option, as I would like to eventually experience it.
- While I'm not made of Influence on my other toons, I am definitely willing to eventually spend quite a bit on this toon. Though I definitely prefer not to use anything but generic IOs until 47. So, preferably not a secondary that needs IOs to be manageable as a soloer/leveller.
- EDIT: Almost forgot. I've always wanted to solo an AV, but isn't this more or less possible with any set selection with a decent build?
P.S. As a bonus, whoever picks the set selection I like most gets to name it! (If you want, of course)
It also allows you to pvp well. Regeneration is the best secondary for scrappers in PvP and Katana is the second or third best of the primaries. -
Quote:I tweaked your build with no budget in sight lolI use an ElM/Shield. I spent quiet a bit and he is softcapped with 72% global recharge. Farming for drops I can clear the "Close the dimensional ruptures" map in about 10 mins; +0's by the way. If I am pling someone running at +3/8, no bosses, about 16 minutes.
I would say go fire/Shield simply because you won't need as much recharge to get fire sword circle back up. For sure you won't go wrong with fire/shield or ElM/Shield.
Here is my build sans the set of Hecatombs.
Code:
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It really depends on what you plan on farming
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You can fight whatever level you choose to but be prepared for a longer fight the higher up you go and more deaths too lol.
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Came up with a quick build for ye. Defense, Recharge, and Recovery are the name of the game.
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Midnights Blade 1: Level 50 Mutation Scrapper
Primary Power Set: Broad Sword
Secondary Power Set: Regeneration
Power Pool: Fitness
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Hack -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(5), T'Death-Acc/Dmg/EndRdx(21), T'Death-Dmg/EndRdx/Rchg(27), T'Death-Dam%(36)
Level 1: Fast Healing -- Numna-Heal/EndRdx(A), Numna-Heal(11)
Level 2: Slice -- Oblit-Dmg(A), Oblit-Acc/Rchg(3), Oblit-Dmg/Rchg(9), Oblit-Acc/Dmg/Rchg(31), Oblit-Acc/Dmg/EndRdx/Rchg(37), Oblit-%Dam(37)
Level 4: Reconstruction -- Dct'dW-Rchg(A), Dct'dW-Heal(5), Dct'dW-EndRdx/Rchg(15), Dct'dW-Heal/Rchg(39), Dct'dW-Heal/EndRdx/Rchg(39)
Level 6: Build Up -- AdjTgt-ToHit/Rchg(A), AdjTgt-ToHit/EndRdx/Rchg(7), AdjTgt-EndRdx/Rchg(7), AdjTgt-ToHit/EndRdx(9), AdjTgt-Rchg(15)
Level 8: Parry -- Acc-I(A), LkGmblr-Rchg+(39)
Level 10: Quick Recovery -- P'Shift-EndMod(A), P'Shift-End%(11), EndMod-I(40)
Level 12: Dull Pain -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(13), Dct'dW-Heal/EndRdx/Rchg(13), Dct'dW-Heal(40), Dct'dW-Rchg(40)
Level 14: Swift -- Run-I(A)
Level 16: Integration -- Numna-Heal/EndRdx(A), Numna-Heal(17), Numna-Regen/Rcvry+(17)
Level 18: Whirling Sword -- M'Strk-Acc/Dmg(A), M'Strk-Dmg/EndRdx(19), M'Strk-Dmg/Rchg(19), M'Strk-Acc/EndRdx(21), M'Strk-Acc/Dmg/EndRdx(27), M'Strk-Dmg/EndRdx/Rchg(37)
Level 20: Health -- RgnTis-Regen+(A), Mrcl-Rcvry+(23)
Level 22: Stamina -- P'Shift-EndMod(A), P'Shift-End%(23)
Level 24: Super Speed -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(25), Zephyr-ResKB(25)
Level 26: Hasten -- RechRdx-I(A), RechRdx-I(45), RechRdx-I(46)
Level 28: Disembowel -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(29), T'Death-Dmg/Rchg(29), T'Death-Acc/Dmg/EndRdx(34), T'Death-Dmg/EndRdx/Rchg(34), T'Death-Dam%(36)
Level 30: Instant Healing -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(31), Dct'dW-Heal/EndRdx/Rchg(31), Dct'dW-Heal(46), Dct'dW-Rchg(50)
Level 32: Head Splitter -- Sciroc-Acc/Dmg/EndRdx(A), Sciroc-Acc/Dmg(33), Sciroc-Dmg/EndRdx(33), Sciroc-Dmg/Rchg(33), Sciroc-Acc/Rchg(34)
Level 35: Boxing -- Stpfy-Acc/Rchg(A), Stpfy-EndRdx/Stun(36), Stpfy-Acc/EndRdx(43), Stpfy-Stun/Rng(43), Stpfy-Acc/Stun/Rchg(43), Stpfy-KB%(45)
Level 38: Moment of Glory -- LkGmblr-Def/Rchg(A), LkGmblr-EndRdx/Rchg(42), LkGmblr-Def/EndRdx/Rchg(48), LkGmblr-Rchg+(50)
Level 41: Tough -- S'fstPrt-ResDam/Def+(A), Aegis-ResDam/EndRdx(42), Aegis-ResDam/EndRdx/Rchg(42), Aegis-ResDam(48)
Level 44: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-EndRdx/Rchg(45), LkGmblr-Def/EndRdx/Rchg(46), LkGmblr-Rchg+(48)
Level 47: Conserve Power -- RechRdx-I(A)
Level 49: Physical Perfection -- P'Shift-EndMod(A), P'Shift-End%(50)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Clrty-Stlth(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit -
Fire/SD does the best single target and aoe damage out of the three but dark adds a self heal that goes so much further to help survivability more so then any amount of extra dps can provide. Not to mention that with it's to hit debuff it adds a small secondary layer of damage mitigation.
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Quote:I've never had this problem before with my spines/dark while farming x8 +0...I finally finished getting my spines/dark scrapper to level 50 and used a respec to make sure he was slotted to farm.
Got all my enhancements slotted in for all the good IO set bonuses.
Set up my farm mission and go in... jump into the first mob, get their attention then run for the next. I get all the vills in melee range then my health bar goes down to nothin! I think... "that's wierd" let's try that again.
Repeat above another 3 times! lol
I couldn't figure it out then I thought about the health drain from oppressive gloom. Turned it off and sure enough.... I made it through every mob double stacked with NO deaths.
That power is dangerous when farming! lol -
On my Fire/Regeneration I use Inc>GFS>Cremate with Hasten up and with it down i just throw in FS and still do nice dps.
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Took SoulWind's build and amped (hehe there is an electricity joke for you) it up a few amperes.
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1406;712;1424;HEX;| |78DAA593594F13511886CFB4530A5D2995AD2C050AD2021D68F4C2E5C228604242B| |558E54281A694234C32B4CD4C3172E70FF0CAF50A41A2FC01B718FF89F127B8C4E5| |CEA57ECBA109F1D249FB3ED333DF79DF73CED7C9DE9E090871E79CD042D356D1710| |AF9925DAC56A5EDC916D7CD927FC61E98AE6C5995CDD541AF10A2FDF071212B2D29| |8D852DD3B29C78637446DE9465471AB3962CD56CB354386F6F56ECC85C7943DAB25| |C330E6F7CB94AC532F25529D702747BD1AC95A5E304D58FF58D9A595E8FD0AFB9F2| |2DD331574DCBAC6D4766AB66C9B85059DB2E648B4E4DDADB5DB0AA147C77717974D| |53DE23A6054E83708BE25426899D0BF424815081F83008D66E9E224DC64846B8A10| |486A5830364C487702FAC49E57554388F6D345E5BF084DBF09AD7F1875429B70233| |E43889B43DC6E76D74F7008478E8D1186C0DDC3EE2ECFB8205B868FB10F055E15EF| |DDA1A1E6278C5D42688FD0F69430B14FF802F12D2ABE850353BC8AD4913D3681B59| |FEB843F4953133014E4402DF89EF614FB40D0E049989F88708C8ABD3014E1F9AEC8| |02058C5E234C2C129AA120AA0AA2F7C8E6D863C600397C85AC7636D5DBE7694E479| |67189D07F996D738467E0D7A98EA393BBD1C5DDE8E26EC4B81B83DC8D61EE861B66| |75AB5574F3C14FF071A4F9709E43418FB2ED61DB5EB6ED65DBFE23B669B6FD066BE| |F53A7D797A6ED1C80515C6D27FE8286065E325E315E1306DF103E81C390CA1DE2DC| |04E7263837C1B9C347B6F31D668DD09FB2AE8FF0A11EBFCF78C07848187D44F801E| |549D5B724FFABF2E033AE86C679E800AA0CDE8CC7E0564EE619DCD1494ECAB06986| |BBA8C37EA7789636D54A759928A1576FBC9CF0814BCCFF3392D31BEF96D06824AE3| |75ECEFFBADE060EB35AAEF840AFA2E45016519650965156508A28AB282594FABBC6| |ECF0295CD0699433286751EE6291D70FE24709A00451422861945694284A074A0C6| |507A5FE1743940B2B| |-------------------------------------------------------------------|
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You're going to have to upload it as Titan Forums or just upload the data chunk
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Passive regeneration above 600% or hit point bonuses are not as beneficial in terms of over all survivability as much as positional defense or recharge.
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I live to serve Emperor Cole. I cannot wait till GR so I can oppress the weak!