Fire/Regeneration help please?


Avatea

 

Posted

I need help with my fire/regeneration build, he's going to be mostly in RV and WB. I've never made a dedicated PvP build before so I need some help.

Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/

[u]Click this DataLink to open the build![u]

WiFry: Level 50 Science Scrapper
Primary Power Set: Fiery Melee
Secondary Power Set: Regeneration
Power Pool: Speed
Power Pool: Leadership
Power Pool: Teleportation
Power Pool: Fighting
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Scorch -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(3), T'Death-Acc/Dmg/EndRdx(5), T'Death-Dmg/EndRdx/Rchg(5), T'Death-Dam%(23)
Level 1: Fast Healing -- Numna-Heal(A), Numna-Regen/Rcvry+(7), RgnTis-Regen+(46)
Level 2: Fire Sword -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(9), Mako-Dmg/Rchg(9), Mako-Acc/EndRdx/Rchg(11), Mako-Acc/Dmg/EndRdx/Rchg(11), Mako-Dam%(31)
Level 4: Quick Recovery -- P'Shift-EndMod(A), P'Shift-EndMod/Acc(7), P'Shift-End%(13), P'Shift-EndMod/Rchg(39)
Level 6: Reconstruction -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(13), Dct'dW-Heal/EndRdx/Rchg(17), Dct'dW-Heal(17), Dct'dW-Rchg(19)
Level 8: Cremate -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/Rchg(15), C'ngImp-Acc/Dmg/Rchg(21), C'ngImp-Acc/Dmg/EndRdx(21), C'ngImp-Dmg/EndRdx/Rchg(23)
Level 10: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(25), GSFC-ToHit/Rchg/EndRdx(27), GSFC-Rchg/EndRdx(27), GSFC-ToHit/EndRdx(29), GSFC-Build%(46)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(15), RechRdx-I(19)
Level 14: Super Speed -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(29), Zephyr-ResKB(37)
Level 16: Integration -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(31), Dct'dW-Heal/Rchg(33), Dct'dW-Heal/EndRdx/Rchg(33), Dct'dW-Heal(33)
Level 18: Dull Pain -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(34), Dct'dW-Heal/EndRdx/Rchg(34), Dct'dW-Heal(34), Dct'dW-Rchg(36)
Level 20: Maneuvers -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(25), LkGmblr-Rchg+(36)
Level 22: Teleport Foe -- Acc-I(A), Acc-I(31), Range-I(43)
Level 24: Resilience -- ResDam-I(A)
Level 26: Tactics -- AdjTgt-ToHit(A)
Level 28: Incinerate -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(40), Mako-Dmg/Rchg(40), Mako-Acc/EndRdx/Rchg(42), Mako-Acc/Dmg/EndRdx/Rchg(42), Mako-Dam%(42)
Level 30: Instant Healing -- Numna-EndRdx/Rchg(A), Numna-Heal/Rchg(36), RechRdx-I(43)
Level 32: Greater Fire Sword -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(37), C'ngImp-Acc/Dmg/Rchg(43), C'ngImp-Acc/Dmg/EndRdx(45), C'ngImp-Dmg/EndRdx/Rchg(45)
Level 35: Boxing -- Stpfy-Acc/Rchg(A), Stpfy-EndRdx/Stun(37), Stpfy-Acc/EndRdx(39), Stpfy-Stun/Rng(40), Stpfy-Acc/Stun/Rchg(46), Stpfy-KB%(48)
Level 38: Moment of Glory -- RechRdx-I(A), LkGmblr-Def/Rchg(39), LkGmblr-Rchg+(48)
Level 41: Tough -- S'fstPrt-ResDam/EndRdx(A), S'fstPrt-ResDam/Def+(48)
Level 44: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(45), LkGmblr-Rchg+(50)
Level 47: Focused Accuracy -- Rec'dRet-Pcptn(A), EndRdx-I(50), EndRdx-I(50)
Level 49: Confront -- Acc-I(A)
------------
Level 1: Brawl -- Acc-I(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Critical Hit


Virtue: @Santorican

Dark/Shield Build Thread

 

Posted

For starters unless you plan on droning tp is a waste on a regen, next fighting is useless and really not needed. In zone pvp on a regen +rech is king [censored] long as your heals come back fast your ok. You get a free 10% resist to all shield and that is enough really. Resilience is a waste(save holding IO's), stuns and holds last mere seconds in pvp it's not like pve where a hold or stun will leave you there until you take a breakfree, castle dumbed down pvp so you don't even need breakfrees. And if you took weave just to place your lotg, you'll be better served getting steath-phase. Some sort of get away power is needed, castle suppressed all movement, on any action you take so you be stuck in the sand alot. Most scrapper take laser beam eyes, i know in pve it's a lol power but in pvp it's powerful.

For some odd reason Castle deamed it wise to make pvp and pve play like two different games, from powers down to how inspirations are used, it doesnt really make sense, but what can you do?

So drop fighting teleportation and pick up fitness, leaping, it's true QR is good, but so are the therms youll be running from and every little bit helps, especially the regen you get off health, it stacks nicely and holds some nice uniques.


The funny thing is, even though you seem like one of the whiners that got the changes made in the first place, you're probably still bad..------Macskull on Crop_of_shaolin

http://ravens-wins.mybrute.com

 

Posted

I'd say go with leaping/speed/leadership/concealment, but ymmv.


 

Posted

Trying to make a build for PvP is a lot harder then I thought. Please look this over

Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Science Scrapper
Primary Power Set: Fiery Melee
Secondary Power Set: Regeneration
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Fire Sword -- Mako-Acc/Dmg(A), Mako-Dmg/Rchg(21), Mako-Acc/EndRdx/Rchg(21), Mako-Acc/Dmg/EndRdx/Rchg(23), Mako-Dam%(23), HO:Nucle(36)
Level 1: Fast Healing -- Numna-Regen/Rcvry+(A), Numna-Heal(29)
Level 2: Reconstruction -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(3), Dct'dW-Heal/EndRdx/Rchg(3), Dct'dW-Heal(19), Dct'dW-Rchg(19), Aegis-Psi/Status(31)
Level 4: Cremate -- Mako-Acc/Dmg(A), Mako-Dmg/Rchg(5), Mako-Acc/EndRdx/Rchg(5), Mako-Acc/Dmg/EndRdx/Rchg(17), Mako-Dam%(17), HO:Nucle(34)
Level 6: Quick Recovery -- P'Shift-EndMod(A), P'Shift-EndMod/Acc(7), P'Shift-End%(7)
Level 8: Super Speed -- Clrty-Stlth(A), Winter-RunSpd/Jump/Fly/Rng/EndRdx(9), Winter-ResSlow(9)
Level 10: Dull Pain -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(11), Dct'dW-Heal/EndRdx/Rchg(11), Dct'dW-Heal(15), Dct'dW-Rchg(15)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(13), RechRdx-I(13)
Level 14: Boxing -- Amaze-Stun(A), Amaze-Stun/Rchg(29), Amaze-Acc/Stun/Rchg(31), Amaze-Acc/Rchg(34), Amaze-EndRdx/Stun(46)
Level 16: Integration -- Panac-Heal/EndRedux(A), Panac-Heal/Rchg(25), Panac-Heal/EndRedux/Rchg(25), Panac-Heal(27), Panac-Heal/+End(27)
Level 18: Fire Sword Circle -- Armgdn-Dmg/Rchg(A), Armgdn-Acc/Dmg/Rchg(31), Armgdn-Acc/Rchg(33), Armgdn-Dmg/EndRdx(33), Armgdn-Dam%(33)
Level 20: Tough -- ImpSkn-Status(A)
Level 22: Super Jump -- Winter-RunSpd/Jump/Fly/Rng(A)
Level 24: Combat Jumping -- LkGmblr-Rchg+(A)
Level 26: Incinerate -- Mako-Acc/Dmg(A), Mako-Dmg/Rchg(34), Mako-Acc/EndRdx/Rchg(36), Mako-Acc/Dmg/EndRdx/Rchg(36), Mako-Dam%(37), HO:Nucle(37)
Level 28: Instant Healing -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(37), Dct'dW-Heal/EndRdx/Rchg(39), Dct'dW-Heal(39), Dct'dW-Rchg(39)
Level 30: Resilience -- ImpSkn-Status(A)
Level 32: Greater Fire Sword -- Hectmb-Dmg/Rchg(A), Hectmb-Acc/Dmg/Rchg(40), Hectmb-Acc/Rchg(40), Hectmb-Dmg/EndRdx(40), Hectmb-Dam%(42)
Level 35: Build Up -- AdjTgt-ToHit/Rchg(A), AdjTgt-ToHit/EndRdx/Rchg(42), AdjTgt-EndRdx/Rchg(42), AdjTgt-ToHit/EndRdx(43), AdjTgt-Rchg(43)
Level 38: Moment of Glory -- LkGmblr-Def/Rchg(A), LkGmblr-Rchg+(46)
Level 41: Focused Accuracy -- AdjTgt-ToHit(A), AdjTgt-ToHit/EndRdx/Rchg(43), AdjTgt-EndRdx/Rchg(48), AdjTgt-ToHit/EndRdx(48), AdjTgt-Rchg(48)
Level 44: Laser Beam Eyes -- Apoc-Dmg/Rchg(A), Apoc-Acc/Dmg/Rchg(45), Apoc-Acc/Rchg(45), Apoc-Dmg/EndRdx(45), Apoc-Dam%(46)
Level 47: Maneuvers -- LkGmblr-Rchg+(A)
Level 49: Tactics -- AdjTgt-ToHit(A), AdjTgt-ToHit/EndRdx(50), GSFC-Rchg/EndRdx(50), GSFC-ToHit/EndRdx(50)
------------
Level 1: Brawl -- Mako-Dam%(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Critical Hit


Virtue: @Santorican

Dark/Shield Build Thread

 

Posted

go weapon mastery and get web nade and targeting drone instead. You'll be happier chasing around the jumpers and flyers.


 

Posted

My friend asked me 2 weeks ago to make her a fire/regen build, so I did, she respeced into it and has loved it since... She says its not the best for duels, but you are saying you mainly want it for zonal, which is what its built for. I'd expect you would tweak it a bit or w/e. But for the record, I don't claim this to be some pwnwinyo PvP build, its pretty cheap considering the pure PvP io's builds you see flying around. >.>

Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/

Click this DataLink to open the build!

PvPfireregen: Level 50 Magic Scrapper
Primary Power Set: Fiery Melee
Secondary Power Set: Regeneration
Power Pool: Fitness
Power Pool: Speed
Power Pool: Leaping
Power Pool: Concealment
Ancillary Pool: Weapon Mastery

Hero Profile:
Level 1: Fire Sword

  • (A) Mako's Bite - Accuracy/Damage
  • (46) Mako's Bite - Damage/Endurance
  • (46) Mako's Bite - Damage/Recharge
  • (48) Mako's Bite - Accuracy/Damage/Endurance/Recharge
  • (48) Touch of Death - Accuracy/Damage
  • (48) Touch of Death - Damage/Endurance
Level 1: Fast Healing
  • (A) Numina's Convalescence - +Regeneration/+Recovery
  • (42) Numina's Convalescence - Heal
  • (43) Numina's Convalescence - Heal/Endurance
  • (43) Numina's Convalescence - Heal/Recharge
  • (43) Numina's Convalescence - Heal/Endurance/Recharge
Level 2: Reconstruction
  • (A) Doctored Wounds - Heal
  • (3) Doctored Wounds - Recharge
  • (3) Doctored Wounds - Endurance/Recharge
  • (7) Doctored Wounds - Heal/Recharge
  • (40) Doctored Wounds - Heal/Endurance/Recharge
  • (40) Recharge Reduction IO
Level 4: Quick Recovery
  • (A) Performance Shifter - Chance for +End
  • (5) Performance Shifter - EndMod/Accuracy
  • (5) Performance Shifter - EndMod/Recharge
  • (7) Performance Shifter - EndMod
Level 6: Hurdle
  • (A) Jumping IO
Level 8: Hasten
  • (A) Recharge Reduction IO
  • (9) Recharge Reduction IO
  • (9) Recharge Reduction IO
Level 10: Build Up
  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (11) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (11) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (25) Gaussian's Synchronized Fire-Control - Recharge/Endurance
  • (25) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
Level 12: Cremate
  • (A) Mako's Bite - Accuracy/Damage
  • (13) Mako's Bite - Damage/Endurance
  • (13) Mako's Bite - Damage/Recharge
  • (15) Mako's Bite - Accuracy/Damage/Endurance/Recharge
  • (15) Touch of Death - Accuracy/Damage
  • (37) Touch of Death - Accuracy/Damage/Endurance
Level 14: Super Speed
  • (A) Winter's Gift - Slow Resistance (20%)
  • (50) Winter's Gift - Run Speed, Jump, Flight Speed, Range
  • (50) Winter's Gift - Run Speed, Jump, Flight Speed, Range/Endurance
Level 16: Health
  • (A) Miracle - +Recovery
  • (17) Miracle - Heal
  • (17) Miracle - Heal/Endurance
Level 18: Dull Pain
  • (A) Doctored Wounds - Heal
  • (19) Doctored Wounds - Recharge
  • (19) Doctored Wounds - Heal/Recharge
  • (23) Doctored Wounds - Heal/Endurance/Recharge
  • (36) Doctored Wounds - Endurance/Recharge
  • (37) Recharge Reduction IO
Level 20: Stamina
  • (A) Performance Shifter - Chance for +End
  • (21) Efficacy Adaptor - EndMod/Accuracy
  • (21) Efficacy Adaptor - EndMod
  • (23) Efficacy Adaptor - EndMod/Endurance
Level 22: Integration
  • (A) Regenerative Tissue - +Regeneration
Level 24: Combat Jumping
  • (A) Luck of the Gambler - Recharge Speed
Level 26: Incinerate
  • (A) Mako's Bite - Accuracy/Damage
  • (27) Mako's Bite - Damage/Endurance
  • (27) Mako's Bite - Damage/Recharge
  • (34) Mako's Bite - Accuracy/Damage/Endurance/Recharge
  • (36) Touch of Death - Accuracy/Damage
  • (36) Touch of Death - Accuracy/Damage/Endurance
Level 28: Instant Healing
  • (A) Doctored Wounds - Heal
  • (29) Doctored Wounds - Recharge
  • (29) Doctored Wounds - Endurance/Recharge
  • (31) Doctored Wounds - Heal/Recharge
  • (31) Doctored Wounds - Heal/Endurance/Recharge
  • (31) Recharge Reduction IO
Level 30: Super Jump
  • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
  • (50) Unbounded Leap - +Stealth
Level 32: Greater Fire Sword
  • (A) Hecatomb - Damage
  • (33) Hecatomb - Damage/Recharge
  • (33) Hecatomb - Accuracy/Damage/Recharge
  • (33) Hecatomb - Accuracy/Recharge
  • (34) Hecatomb - Damage/Endurance
  • (34) Hecatomb - Chance of Damage(Negative)
Level 35: Stealth
  • (A) Luck of the Gambler - Recharge Speed
  • (37) Kismet - Accuracy +6%
  • (40) Karma - Knockback Protection
Level 38: Moment of Glory
  • (A) Recharge Reduction IO
  • (39) Recharge Reduction IO
  • (39) Recharge Reduction IO
  • (39) Luck of the Gambler - Recharge Speed
Level 41: Web Grenade
  • (A) Trap of the Hunter - Accuracy/Recharge
  • (42) Trap of the Hunter - Immobilize/Accuracy
  • (42) Trap of the Hunter - Accuracy/Immobilize/Recharge
Level 44: Targeting Drone
  • (A) Gaussian's Synchronized Fire-Control - Chance for Build Up
  • (45) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
  • (45) Gaussian's Synchronized Fire-Control - Recharge/Endurance
  • (45) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (46) Gaussian's Synchronized Fire-Control - To Hit Buff
Level 47: Invisibility
  • (A) Luck of the Gambler - Recharge Speed
Level 49: Phase Shift
  • (A) Recharge Reduction IO
------------
Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 1: Critical Hit
------------
Set Bonus Totals:
  • 14% DamageBuff(Smashing)
  • 14% DamageBuff(Lethal)
  • 14% DamageBuff(Fire)
  • 14% DamageBuff(Cold)
  • 14% DamageBuff(Energy)
  • 14% DamageBuff(Negative)
  • 14% DamageBuff(Toxic)
  • 14% DamageBuff(Psionic)
  • 55% Enhancement(RechargeTime)
  • 15% Enhancement(Accuracy)
  • 18% Enhancement(Heal)
  • 5% Enhancement(Immobilize)
  • 21% FlySpeed
  • 200.8 HP (15%) HitPoints
  • 21% JumpHeight
  • 21% JumpSpeed
  • Knockback (Mag -4)
  • Knockup (Mag -4)
  • MezResist(Held) 3.3%
  • MezResist(Immobilize) 18.2%
  • MezResist(Terrorized) 6.6%
  • 15.5% (0.26 End/sec) Recovery
  • 12% (0.67 HP/sec) Regeneration
  • 20% ResEffect(FlySpeed)
  • 20% ResEffect(RechargeTime)
  • 20% ResEffect(RunSpeed)
  • 6.3% Resistance(Fire)
  • 11.3% Resistance(Cold)
  • 5% Resistance(Toxic)
  • 21% RunSpeed
------------
Set Bonuses:
Mako's Bite
(Fire Sword)
  • MezResist(Immobilize) 3.3%
  • 20.1 HP (1.5%) HitPoints
  • 3% DamageBuff(All)
Touch of Death
(Fire Sword)
  • MezResist(Immobilize) 2.75%
Numina's Convalescence
(Fast Healing)
  • 12% (0.67 HP/sec) Regeneration
  • 25.1 HP (1.87%) HitPoints
  • 6% Enhancement(Heal)
  • MezResist(Held) 3.3%
Doctored Wounds
(Reconstruction)
  • MezResist(Terrorized) 2.2%
  • 1.26% Resistance(Fire,Cold)
  • 4% Enhancement(Heal)
  • 5% Enhancement(RechargeTime)
Performance Shifter
(Quick Recovery)
  • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
  • 25.1 HP (1.87%) HitPoints
  • 2.5% (0.04 End/sec) Recovery
Gaussian's Synchronized Fire-Control
(Build Up)
  • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
  • 25.1 HP (1.87%) HitPoints
  • 2.5% (0.04 End/sec) Recovery
  • 2.5% DamageBuff(All)
Mako's Bite
(Cremate)
  • MezResist(Immobilize) 3.3%
  • 20.1 HP (1.5%) HitPoints
  • 3% DamageBuff(All)
Touch of Death
(Cremate)
  • MezResist(Immobilize) 2.75%
Winter's Gift
(Super Speed)
  • 5% Resistance(Cold)
  • 6% JumpSpeed, 6% JumpHeight, 6% FlySpeed, 6% RunSpeed
  • 20% ResEffect(RunSpeed), 20% ResEffect(RechargeTime), 20% ResEffect(FlySpeed)
Miracle
(Health)
  • 2.5% (0.04 End/sec) Recovery
  • 25.1 HP (1.87%) HitPoints
Doctored Wounds
(Dull Pain)
  • MezResist(Terrorized) 2.2%
  • 1.26% Resistance(Fire,Cold)
  • 4% Enhancement(Heal)
  • 5% Enhancement(RechargeTime)
Efficacy Adaptor
(Stamina)
  • 15.1 HP (1.12%) HitPoints
  • 1.5% (0.03 End/sec) Recovery
Luck of the Gambler
(Combat Jumping)
  • 7.5% Enhancement(RechargeTime)
Mako's Bite
(Incinerate)
  • MezResist(Immobilize) 3.3%
  • 20.1 HP (1.5%) HitPoints
  • 3% DamageBuff(All)
Touch of Death
(Incinerate)
  • MezResist(Immobilize) 2.75%
Doctored Wounds
(Instant Healing)
  • MezResist(Terrorized) 2.2%
  • 1.26% Resistance(Fire,Cold)
  • 4% Enhancement(Heal)
  • 5% Enhancement(RechargeTime)
Hecatomb
(Greater Fire Sword)
  • 4% (0.07 End/sec) Recovery
  • 2.52% Resistance(Fire,Cold)
  • 15% Enhancement(Accuracy)
  • 10% Enhancement(RechargeTime)
  • 5% Resistance(Toxic)
Luck of the Gambler
(Stealth)
  • 7.5% Enhancement(RechargeTime)
Karma
(Stealth)
  • Knockback Protection (Mag -4)
Luck of the Gambler
(Moment of Glory)
  • 7.5% Enhancement(RechargeTime)
Trap of the Hunter
(Web Grenade)
  • 5% Enhancement(Immobilize)
  • 25.1 HP (1.87%) HitPoints
Gaussian's Synchronized Fire-Control
(Targeting Drone)
  • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
  • 25.1 HP (1.87%) HitPoints (Exceeded 5 Bonus Cap)
  • 2.5% (0.04 End/sec) Recovery
  • 2.5% DamageBuff(All)
Luck of the Gambler
(Invisibility)
  • 7.5% Enhancement(RechargeTime)



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@Psycho Jas

 

Posted

Updated build, any thoughts?

Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Science Scrapper
Primary Power Set: Fiery Melee
Secondary Power Set: Regeneration
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Concealment
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Fire Sword -- Mako-Acc/Dmg(A), Mako-Dmg/Rchg(21), Mako-Acc/EndRdx/Rchg(21), Mako-Acc/Dmg/EndRdx/Rchg(23), Mako-Dam%(23), HO:Nucle(36)
Level 1: Fast Healing -- Numna-Regen/Rcvry+(A), Numna-Heal(29)
Level 2: Reconstruction -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(3), Dct'dW-Heal/EndRdx/Rchg(3), Dct'dW-Heal(19), Dct'dW-Rchg(19)
Level 4: Cremate -- Mako-Acc/Dmg(A), Mako-Dmg/Rchg(5), Mako-Acc/EndRdx/Rchg(5), Mako-Acc/Dmg/EndRdx/Rchg(17), Mako-Dam%(17), HO:Nucle(34)
Level 6: Quick Recovery -- P'Shift-EndMod(A), P'Shift-EndMod/Acc(7), P'Shift-End%(7)
Level 8: Super Speed -- Clrty-Stlth(A), Winter-RunSpd/Jump/Fly/Rng/EndRdx(9), Winter-ResSlow(9)
Level 10: Dull Pain -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(11), Dct'dW-Heal/EndRdx/Rchg(11), Dct'dW-Heal(15), Dct'dW-Rchg(15)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(13), RechRdx-I(13)
Level 14: Boxing -- Amaze-Stun(A), Amaze-Stun/Rchg(29), Amaze-Acc/Stun/Rchg(31), Amaze-Acc/Rchg(34), Amaze-EndRdx/Stun(46)
Level 16: Integration -- Panac-Heal/EndRedux(A), Panac-Heal/Rchg(25), Panac-Heal/EndRedux/Rchg(25), Panac-Heal(27), Panac-Heal/+End(27), RgnTis-Regen+(50)
Level 18: Fire Sword Circle -- Armgdn-Dmg/Rchg(A), Armgdn-Acc/Dmg/Rchg(31), Armgdn-Acc/Rchg(33), Armgdn-Dmg/EndRdx(33), Armgdn-Dam%(33)
Level 20: Tough -- ImpSkn-Status(A), TtmC'tng-ResDam/EndRdx(50), TtmC'tng-ResDam(50)
Level 22: Confront -- Acc-I(A)
Level 24: Combat Jumping -- LkGmblr-Rchg+(A)
Level 26: Incinerate -- Mako-Acc/Dmg(A), Mako-Dmg/Rchg(34), Mako-Acc/EndRdx/Rchg(36), Mako-Acc/Dmg/EndRdx/Rchg(36), Mako-Dam%(37), HO:Nucle(37)
Level 28: Instant Healing -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(37), Dct'dW-Heal/EndRdx/Rchg(39), Dct'dW-Heal(39), Dct'dW-Rchg(39)
Level 30: Resilience -- ImpSkn-Status(A), Aegis-Psi/Status(31)
Level 32: Greater Fire Sword -- Hectmb-Dmg/Rchg(A), Hectmb-Acc/Dmg/Rchg(40), Hectmb-Acc/Rchg(40), Hectmb-Dmg/EndRdx(40), Hectmb-Dam%(42)
Level 35: Build Up -- AdjTgt-ToHit/Rchg(A), AdjTgt-ToHit/EndRdx/Rchg(42), AdjTgt-EndRdx/Rchg(42), AdjTgt-ToHit/EndRdx(43), AdjTgt-Rchg(43)
Level 38: Moment of Glory -- LkGmblr-Def/Rchg(A), LkGmblr-Rchg+(46)
Level 41: Focused Accuracy -- AdjTgt-ToHit(A), AdjTgt-ToHit/EndRdx/Rchg(43), AdjTgt-EndRdx/Rchg(48), AdjTgt-ToHit/EndRdx(48), AdjTgt-Rchg(48)
Level 44: Laser Beam Eyes -- Apoc-Dmg/Rchg(A), Apoc-Acc/Dmg/Rchg(45), Apoc-Acc/Rchg(45), Apoc-Dmg/EndRdx(45), Apoc-Dam%(46)
Level 47: Stealth -- LkGmblr-Rchg+(A)
Level 49: Invisibility -- LkGmblr-Rchg+(A)
------------
Level 1: Brawl -- Mako-Dam%(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Critical Hit


Virtue: @Santorican

Dark/Shield Build Thread

 

Posted

drop fire sword circle.


 

Posted

Quote:
Originally Posted by black_barrier View Post
drop fire sword circle.
What should I pick up instead of it?


Virtue: @Santorican

Dark/Shield Build Thread

 

Posted

switch apps and get webnades.


 

Posted

Quote:
Originally Posted by Santorican View Post
Trying to make a build for PvP is a lot harder then I thought.
It's not really that hard, it is just really different from pve. The decision was made to remove all intuitive understanding between the two aspects of the game.

Used to be a pve centric build could do decently in zone pvp or kickball arena. Now you need to pvp specialize almost entirely.

I don't think this is what players really wanted when they requested a second build option, but what can you do?


 

Posted

Quote:
Originally Posted by black_barrier View Post
switch apps and get webnades.
But doesn't Laser Beam Eyes do a lot of damage in PvP?


Virtue: @Santorican

Dark/Shield Build Thread

 

Posted

Quote:
Originally Posted by Santorican View Post
But doesn't Laser Beam Eyes do a lot of damage in PvP?
not as much as the you actually being able to land an attack chain on the target.


 

Posted

Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Science Scrapper
Primary Power Set: Fiery Melee
Secondary Power Set: Regeneration
Power Pool: Speed
Power Pool: Fighting
Power Pool: Concealment
Power Pool: Leaping
Ancillary Pool: Weapon Mastery

Hero Profile:
Level 1: Fire Sword -- Mako-Acc/Dmg(A), Mako-Dmg/Rchg(21), Mako-Acc/EndRdx/Rchg(21), Mako-Acc/Dmg/EndRdx/Rchg(23), Mako-Dam%(23), HO:Nucle(36)
Level 1: Fast Healing -- Numna-Regen/Rcvry+(A), Numna-Heal(29)
Level 2: Reconstruction -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(3), Dct'dW-Heal/EndRdx/Rchg(3), Dct'dW-Heal(19), Dct'dW-Rchg(19)
Level 4: Cremate -- Mako-Acc/Dmg(A), Mako-Dmg/Rchg(5), Mako-Acc/EndRdx/Rchg(5), Mako-Acc/Dmg/EndRdx/Rchg(17), Mako-Dam%(17), HO:Nucle(34)
Level 6: Quick Recovery -- P'Shift-EndMod(A), P'Shift-EndMod/Acc(7), P'Shift-End%(7)
Level 8: Super Speed -- Clrty-Stlth(A), Winter-RunSpd/Jump/Fly/Rng/EndRdx(9), Winter-ResSlow(9)
Level 10: Dull Pain -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(11), Dct'dW-Heal/EndRdx/Rchg(11), Dct'dW-Heal(15), Dct'dW-Rchg(15)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(13), RechRdx-I(13)
Level 14: Boxing -- Amaze-Stun(A), Amaze-Stun/Rchg(29), Amaze-Acc/Stun/Rchg(31), Amaze-Acc/Rchg(34), Amaze-EndRdx/Stun(46)
Level 16: Integration -- Panac-Heal/EndRedux(A), Panac-Heal/Rchg(25), Panac-Heal/EndRedux/Rchg(25), Panac-Heal(27), Panac-Heal/+End(27), RgnTis-Regen+(50)
Level 18: Stealth -- LkGmblr-Rchg+(A)
Level 20: Tough -- ImpSkn-Status(A), HO:Ribo(50)
Level 22: Confront -- Mocking-Taunt(A), Mocking-Taunt/Rchg(31), Mocking-Taunt/Rchg/Rng(33), Mocking-Acc/Rchg(33), Mocking-Taunt/Rng(33), Mocking-Rchg(50)
Level 24: Combat Jumping -- LkGmblr-Rchg+(A)
Level 26: Incinerate -- Mako-Acc/Dmg(A), Mako-Dmg/Rchg(34), Mako-Acc/EndRdx/Rchg(36), Mako-Acc/Dmg/EndRdx/Rchg(36), Mako-Dam%(37), HO:Nucle(37)
Level 28: Instant Healing -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(37), Dct'dW-Heal/EndRdx/Rchg(39), Dct'dW-Heal(39), Dct'dW-Rchg(39)
Level 30: Resilience -- ImpSkn-Status(A), Aegis-Psi/Status(31)
Level 32: Greater Fire Sword -- Hectmb-Dmg/Rchg(A), Hectmb-Acc/Dmg/Rchg(40), Hectmb-Acc/Rchg(40), Hectmb-Dmg/EndRdx(40), Hectmb-Dam%(42)
Level 35: Build Up -- AdjTgt-ToHit/Rchg(A), AdjTgt-ToHit/EndRdx/Rchg(42), AdjTgt-EndRdx/Rchg(42), AdjTgt-ToHit/EndRdx(43), AdjTgt-Rchg(43)
Level 38: Moment of Glory -- LkGmblr-Def/Rchg(A), LkGmblr-Rchg+(46)
Level 41: Web Grenade -- GravAnch-Immob(A), GravAnch-Immob/Rchg(43), GravAnch-Acc/Immob/Rchg(48), GravAnch-Acc/Rchg(48), GravAnch-Immob/EndRdx(48)
Level 44: Targeting Drone -- AdjTgt-ToHit(A), AdjTgt-ToHit/Rchg(45), AdjTgt-ToHit/EndRdx/Rchg(45), AdjTgt-EndRdx/Rchg(45), AdjTgt-ToHit/EndRdx(46)
Level 47: Invisibility -- LkGmblr-Rchg+(A)
Level 49: Weave -- LkGmblr-Rchg+(A)
------------
Level 1: Brawl -- Mako-Dam%(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Critical Hit


Virtue: @Santorican

Dark/Shield Build Thread

 

Posted

I'd drop weave for phase shift. Two reasons:

1. You have no toggle dropping powers.

2. If you are getting ganked, then it'll give you another tool to use for escape.

If you don't do that, then at least pick up the chance for hold proc for web grenade.


 

Posted

I was planning on picking up the temporary phase shift power. Will that not suffice? That is a good idea on the web grenade.


Virtue: @Santorican

Dark/Shield Build Thread

 

Posted

I wouldn't even go concealment on a /regen scrapper unless I was taking phase shift. You can only use the warburg temp. phase for 30 min and the other one you can only use three times I think before you have to craft a new one. I have to phase all the time in RV to continue to attack stalkers that have phase and I think a temp power would run out too fast.


 

Posted

try this build out! just made it and put it on my fire/regen. so far it works very good and has a 120% recharge bonus (including hasten)... and has fair ranged def.


This build will work very good in Siren's Call, Warburg, and RV...

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Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/

Level 50 Mutation Scrapper
Primary Power Set: Fiery Melee
Secondary Power Set: Regeneration
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Speed
Power Pool: Concealment
Ancillary Pool: Weapon Mastery

Hero Profile:
------------
Level 1: Fire Sword Mako-Acc/Dmg:50(A), Mako-Acc/EndRdx/Rchg:50(19), Mako-Dmg/EndRdx:50(40), Mako-Acc/Dmg/EndRdx/Rchg:50(40), Mako-Dmg/Rchg:50(40), Mako-Dam%:50(46)
Level 1: Fast Healing Numna-Regen/Rcvry+:50(A), Mrcl-Rcvry+:40(3), Numna-Heal:50(3), Mrcl-Heal:40(25)
Level 2: Cremate Mako-Acc/Dmg:50(A), Mako-Dmg/EndRdx:50(7), Mako-Dmg/Rchg:50(7), Mako-Acc/EndRdx/Rchg:50(15), Mako-Acc/Dmg/EndRdx/Rchg:50(15), Mako-Dam%:50(37)
Level 4: Reconstruction Numna-Heal:50(A), Numna-Heal/Rchg:50(5), Mrcl-Heal/Rchg:40(5), Mrcl-Heal/EndRdx:40(17)
Level 6: Build Up AdjTgt-ToHit:50(A), AdjTgt-ToHit/Rchg:50(11), AdjTgt-ToHit/EndRdx:50(11), AdjTgt-ToHit/EndRdx/Rchg:50(46)
Level 8: Quick Recovery P'Shift-EndMod:50(A), P'Shift-EndMod/Rchg:50(9), P'Shift-EndMod/Acc:50(9), P'Shift-EndMod/Acc/Rchg:50(43)
Level 10: Boxing Amaze-ToHitDeb%:50(A), Amaze-Acc/Rchg:50(43)
Level 12: Dull Pain Numna-Heal:50(A), Numna-Heal/Rchg:50(13), Mrcl-Heal/Rchg:40(13), Mrcl-Heal/EndRdx/Rchg:40(17), Numna-Heal/EndRdx/Rchg:50(19)
Level 14: Assault EndRdx-I:50(A)
Level 16: Integration Numna-Heal:50(A), Numna-Heal/EndRdx:50(36), Mrcl-Heal:40(36), Mrcl-Heal/EndRdx:40(36)
Level 18: Tough Aegis-ResDam:50(A), Aegis-ResDam/EndRdx:50(42), Aegis-ResDam/Rchg:50(43)
Level 20: Tactics GSFC-ToHit:50(A), GSFC-ToHit/EndRdx:50(21), GSFC-ToHit/Rchg:50(21)
Level 22: Hasten RechRdx-I:50(A), RechRdx-I:50(23), RechRdx-I:50(23)
Level 24: Super Speed Zephyr-Travel:50(A), Zephyr-Travel/EndRdx:50(25)
Level 26: Incinerate Mako-Acc/Dmg:50(A), Mako-Dmg/EndRdx:50(27), Mako-Dmg/Rchg:50(27), Mako-Acc/EndRdx/Rchg:50(31), Mako-Acc/Dmg/EndRdx/Rchg:50(31), Mako-Dam%:50(37)
Level 28: Instant Healing Numna-Heal:50(A), Numna-Heal/Rchg:50(29), Numna-Heal/EndRdx:50(29), Numna-Heal/EndRdx/Rchg:50(31), Numna-EndRdx/Rchg:50(37)
Level 30: Vengeance LkGmblr-Rchg+:50(A), LkGmblr-Def:50(34), AdjTgt-ToHit:50(45), AdjTgt-ToHit/Rchg:50(46)
Level 32: Greater Fire Sword Hectmb-Dmg:50(A), Hectmb-Dmg/Rchg:50(33), Hectmb-Dmg/EndRdx:50(33), Hectmb-Acc/Rchg:50(33), Hectmb-Dam%:50(34), Hectmb-Acc/Dmg/Rchg:50(34)
Level 35: Resilience Aegis-ResDam/EndRdx:50(A), Aegis-ResDam:50(42), Aegis-ResDam/Rchg:50(42)
Level 38: Moment of Glory LkGmblr-Rchg+:50(A), LkGmblr-Def:50(39), LkGmblr-Def/Rchg:50(39), LkGmblr-Def/EndRdx/Rchg:50(39)
Level 41: Stealth LkGmblr-Rchg+:50(A), LkGmblr-Def/EndRdx:50(45)
Level 44: Grant Invisibility LkGmblr-Rchg+:50(A), LkGmblr-EndRdx/Rchg:50(45)
Level 47: Web Grenade GravAnch-Immob:50(A), GravAnch-Immob/Rchg:50(48), GravAnch-Immob/EndRdx:50(48), GravAnch-Acc/Immob/Rchg:50(48), GravAnch-Acc/Rchg:50(50)
Level 49: Targeting Drone GSFC-ToHit:50(A), GSFC-ToHit/EndRdx:50(50), GSFC-ToHit/Rchg/EndRdx:50(50)
------------
Level 1: Brawl Empty(A)
Level 1: Sprint Clrty-Stlth:50(A)
Level 2: Rest Empty(A)
Level 1: Critical Hit
------------
Set Bonus Totals:
13% DamageBuff(Smashing)
13% DamageBuff(Lethal)
13% DamageBuff(Fire)
13% DamageBuff(Cold)
13% DamageBuff(Energy)
13% DamageBuff(Negative)
13% DamageBuff(Toxic)
13% DamageBuff(Psionic)
6.25% Defense(Fire)
6.25% Defense(Cold)
7.19% Defense(Energy)
7.19% Defense(Negative)
14.4% Defense(Ranged)
3.13% Defense(AoE)
50% Enhancement(RechargeTime)
6% Enhancement(Heal)
48% Enhancement(Accuracy)
15% FlySpeed
200.8 HP (15%) HitPoints
15% JumpHeight
15% JumpSpeed
MezResist(Held) 13.2%
MezResist(Immobilize) 9.9%
24.5% (0.41 End/sec) Recovery
100% (5.59 HP/sec) Regeneration
5.04% Resistance(Fire)
5.04% Resistance(Cold)
1.26% Resistance(Energy)
1.26% Resistance(Negative)
5% Resistance(Toxic)
25% RunSpeed


 

Posted

Quote:
Originally Posted by Black_Mute View Post
I wouldn't even go concealment on a /regen scrapper unless I was taking phase shift. You can only use the warburg temp. phase for 30 min and the other one you can only use three times I think before you have to craft a new one. I have to phase all the time in RV to continue to attack stalkers that have phase and I think a temp power would run out too fast.
I was just getting concealment to use as mules for luck of the gambler: defense/increased recharge.


Virtue: @Santorican

Dark/Shield Build Thread

 

Posted

What would be better to make a build for duels and then use it in zone PvP or make a zone PvP build and then use it for duels?


Virtue: @Santorican

Dark/Shield Build Thread

 

Posted

Quote:
Originally Posted by Santorican View Post
What would be better to make a build for duels and then use it in zone PvP or make a zone PvP build and then use it for duels?
there's no difference between those on a fire/regen.


 

Posted

Quote:
Originally Posted by black_barrier View Post
there's no difference between those on a fire/regen.
Okay, so there isn't anything you see that can be improved on?


Virtue: @Santorican

Dark/Shield Build Thread

 

Posted

This is my final build

Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Science Scrapper
Primary Power Set: Fiery Melee
Secondary Power Set: Regeneration
Power Pool: Speed
Power Pool: Fighting
Power Pool: Concealment
Power Pool: Leaping
Ancillary Pool: Weapon Mastery

Hero Profile:
Level 1: Fire Sword -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/Rchg(27), C'ngImp-Acc/Dmg/Rchg(27), C'ngImp-Acc/Dmg/EndRdx(37), C'ngImp-Dmg/EndRdx/Rchg(48)
Level 1: Fast Healing -- Numna-Regen/Rcvry+(A), Numna-Heal(29)
Level 2: Reconstruction -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(3), Dct'dW-Heal/EndRdx/Rchg(3), Dct'dW-Heal(19), Dct'dW-Rchg(19)
Level 4: Cremate -- Mako-Acc/Dmg(A), Mako-Dmg/Rchg(5), Mako-Acc/EndRdx/Rchg(5), Mako-Acc/Dmg/EndRdx/Rchg(17), Mako-Dam%(17)
Level 6: Quick Recovery -- P'Shift-EndMod(A), EndMod-I(7), P'Shift-End%(7)
Level 8: Super Speed -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(9), Winter-ResSlow(9)
Level 10: Dull Pain -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(11), Dct'dW-Heal/EndRdx/Rchg(11), Dct'dW-Heal(15), Dct'dW-Rchg(15)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(13), RechRdx-I(13)
Level 14: Boxing -- Amaze-Stun(A), Amaze-Stun/Rchg(29), Amaze-Acc/Stun/Rchg(31), Amaze-Acc/Rchg(34), Amaze-EndRdx/Stun(46)
Level 16: Integration -- Mrcl-Rcvry+(A), Panac-Heal/EndRedux(21), Panac-EndRdx/Rchg(23), Panac-Heal/Rchg(23), Panac-Heal/EndRedux/Rchg(25), Panac-Heal(25)
Level 18: Stealth -- LkGmblr-Rchg+(A)
Level 20: Tough -- S'fstPrt-ResDam/Def+(A), ImpSkn-Status(21), HO:Ribo(34), HO:Ribo(50)
Level 22: Confront -- Mocking-Taunt(A), Mocking-Taunt/Rchg(31), Mocking-Taunt/Rchg/Rng(33), Mocking-Acc/Rchg(33), Mocking-Taunt/Rng(33), Mocking-Rchg(50)
Level 24: Combat Jumping -- LkGmblr-Rchg+(A)
Level 26: Incinerate -- Mako-Acc/Dmg(A), Mako-Dmg/Rchg(34), Mako-Acc/EndRdx/Rchg(36), Mako-Acc/Dmg/EndRdx/Rchg(36), Mako-Dam%(37)
Level 28: Instant Healing -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(37), Dct'dW-Heal/EndRdx/Rchg(39), Dct'dW-Heal(39), Dct'dW-Rchg(39)
Level 30: Resilience -- ImpSkn-Status(A), Aegis-Psi/Status(31)
Level 32: Greater Fire Sword -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(36), Hectmb-Acc/Dmg/Rchg(40), Hectmb-Acc/Rchg(40), Hectmb-Dmg/EndRdx(40)
Level 35: Build Up -- AdjTgt-ToHit/Rchg(A), AdjTgt-ToHit/EndRdx/Rchg(42), AdjTgt-EndRdx/Rchg(42), AdjTgt-ToHit/EndRdx(43), AdjTgt-Rchg(43)
Level 38: Moment of Glory -- LkGmblr-Def/Rchg(A), LkGmblr-Rchg+(46)
Level 41: Web Grenade -- GravAnch-Immob(A), GravAnch-Acc/Immob/Rchg(42), GravAnch-Acc/Rchg(43), GravAnch-Immob/EndRdx(48), GravAnch-Hold%(48)
Level 44: Targeting Drone -- GSFC-ToHit(A), GSFC-ToHit/Rchg(45), GSFC-ToHit/Rchg/EndRdx(45), GSFC-Rchg/EndRdx(45), GSFC-ToHit/EndRdx(46), GSFC-Build%(50)
Level 47: Invisibility -- LkGmblr-Rchg+(A)
Level 49: Weave -- LkGmblr-Rchg+(A)
------------
Level 1: Brawl -- Mako-Dam%(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Critical Hit


Virtue: @Santorican

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