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Posts
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Joined
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Excellent idea. /signed.
You could also repurpose the models the models for the Cape Brooches. -
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Now I have an idea for a character with this...The Evangelist, forcing villains to face their sins!
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I'm sorry that it's come to this, but I have to agree with Golden Girl. The game's quality has been improving as of late. Dark Astoria, the Praetorian War, Low-level arcs...A general improvement of the old "Collect 20 bear behinds and pimp slap a boss" formula. I will admit that Redside tends to get shafted as far as content, and they really should have taken Goldside further than level 30...But overall, my decision stands. I like newer content.
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Agreed. It'd be a good place to put what could potentially be a high-powered wildcard. It wouldn't overpower things, but it could provide a good temporary boost, and be really cool!
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Quote:+1I am, yes. One thing I absolutely do not want to see from a Shapeshifter AT is each form coming with its own set of powers that have to be enhanced individually. Instead, I want a Shapeshifter AT that comes with the standard set of 9 powers that simply change stats and possibly unenhanceable secondary effects with the different forms.
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As far as T1, I think a stun or KB/KU/KD would be appropriate. Energy Manipulation has a knockback T1, and it's great for playing "Toss the Boss".
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Okay, now that I know to slot for Def, I'v redone the build, (Yet AGAIN), it definitely seems much more survivable, simply because he'll be so darn hard to hit. Again, sticking with the mace, and would gladly accept more advice:
Villain Plan by Mids' Villain Designer 1.957
http://www.cohplanner.com/
Click this DataLink to open the build!
Arbiter Chamberlain v3: Level 50 Natural Arachnos Soldier
Primary Power Set: Bane Spider Soldier
Secondary Power Set: Bane Spider Training
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Mace Mastery
Villain Profile:
Level 1: Bash- (A) Hecatomb - Damage: Level 50
- (5) Mako's Bite - Damage/Recharge: Level 50
- (5) Mako's Bite - Accuracy/Endurance/Recharge: Level 50
- (31) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 50
- (31) Crushing Impact - Accuracy/Damage/Endurance: Level 50
- (A) Gladiator's Armor - Resistance: Level 50
- (48) Gladiator's Armor - TP Protection +3% Def (All): Level 50
- (48) Aegis - Resistance: Level 50
- (48) Titanium Coating - Endurance: Level 50
- (A) Luck of the Gambler - Defense: Level 50
- (3) Red Fortune - Defense: Level 50
- (3) Luck of the Gambler - Endurance/Recharge: Level 50
- (9) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
- (9) Red Fortune - Endurance/Recharge: Level 50
- (13) Luck of the Gambler - Recharge Speed: Level 50
- (A) Accuracy IO: Level 50
- (A) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 50
- (7) Gaussian's Synchronized Fire-Control - To Hit Buff: Level 50
- (7) Adjusted Targeting - To Hit Buff: Level 50
- (23) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance: Level 50
- (23) Gaussian's Synchronized Fire-Control - Recharge/Endurance: Level 50
- (27) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance: Level 50
- (A) Shield Wall - Defense: Level 50
- (33) Luck of the Gambler - Defense: Level 50
- (34) Red Fortune - Defense: Level 50
- (34) Luck of the Gambler - Defense/Endurance: Level 50
- (50) Blessing of the Zephyr - Knockback Reduction (4 points): Level 50
- (50) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance: Level 50
- (A) Shield Wall - +Res (Teleportation), +3% Res (All): Level 50
- (11) Shield Wall - Defense: Level 50
- (11) Shield Wall - Defense/Endurance: Level 50
- (13) Red Fortune - Defense: Level 50
- (19) Luck of the Gambler - Defense: Level 50
- (19) Gift of the Ancients - Defense: Level 40
- (A) Superior Dominion of Arachnos - Accuracy/Damage: Level 50
- (34) Superior Dominion of Arachnos - Damage/Recharge: Level 50
- (36) Superior Dominion of Arachnos - Accuracy/Damage/Recharge: Level 50
- (37) Superior Dominion of Arachnos - Recharge/Chance for -Dmg and Terrorize: Level 50
- (37) Superior Dominion of Arachnos - Damage/Endurance/Recharge: Level 50
- (37) Superior Dominion of Arachnos - Accuracy/Damage/Endurance/Recharge: Level 50
- (A) Unbounded Leap - Jumping: Level 50
- (15) Springfoot - Jumping: Level 50
- (15) Springfoot - Endurance/Jumping: Level 50
- (A) Luck of the Gambler - Defense: Level 50
- (17) Red Fortune - Defense: Level 50
- (17) Luck of the Gambler - Defense/Endurance: Level 50
- (21) Shield Wall - Defense: Level 50
- (21) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
- (31) Red Fortune - Defense/Recharge: Level 50
- (A) Kinetic Combat - Knockdown Bonus: Level 35
- (A) Adjusted Targeting - To Hit Buff: Level 50
- (A) Adjusted Targeting - To Hit Buff: Level 50
- (A) Red Fortune - Defense: Level 50
- (25) Red Fortune - Defense/Endurance: Level 50
- (25) Luck of the Gambler - Defense/Endurance: Level 50
- (27) Luck of the Gambler - Defense: Level 50
- (29) Luck of the Gambler - Defense/Recharge: Level 50
- (29) Kismet - Defense/Endurance: Level 30
- (A) Recharge Reduction IO: Level 50
- (A) Run Speed IO: Level 50
- (A) Endurance Reduction IO: Level 50
- (A) Armageddon - Damage: Level 50
- (33) Obliteration - Damage: Level 50
- (33) Scirocco's Dervish - Damage/Endurance: Level 50
- (A) Gravitational Anchor - Immobilize: Level 50
- (36) Trap of the Hunter - Accuracy/Immobilize/Recharge: Level 50
- (36) Enfeebled Operation - Accuracy/Immobilize/Recharge: Level 50
- (40) Enfeebled Operation - Accuracy/Recharge: Level 50
- (40) Trap of the Hunter - Accuracy/Recharge: Level 50
- (40) Debiliative Action - Disorient Bonus: Level 30
- (A) Unbreakable Constraint - Hold: Level 50
- (39) Essence of Curare - Accuracy/Recharge: Level 50
- (39) Essence of Curare - Accuracy/Hold/Recharge: Level 50
- (39) Basilisk's Gaze - Accuracy/Recharge: Level 30
- (42) Lockdown - Accuracy/Recharge: Level 50
- (42) Essence of Curare - Hold/Range: Level 50
- (A) Hecatomb - Damage/Recharge: Level 50
- (42) Mako's Bite - Accuracy/Damage: Level 50
- (43) Crushing Impact - Accuracy/Damage/Recharge: Level 50
- (43) Mako's Bite - Accuracy/Endurance/Recharge: Level 50
- (43) Focused Smite - Accuracy/Endurance/Recharge: Level 40
- (46) Crushing Impact - Damage/Endurance: Level 50
- (A) Expedient Reinforcement - Accuracy/Recharge: Level 50
- (45) Expedient Reinforcement - Accuracy/Damage/Recharge: Level 50
- (45) Expedient Reinforcement - Endurance/Damage/Recharge: Level 50
- (45) Soulbound Allegiance - Damage/Endurance: Level 50
- (46) Soulbound Allegiance - Accuracy/Recharge: Level 50
- (46) Call to Arms - Defense Bonus Aura for Pets: Level 30
- (A) Endurance Reduction IO: Level 50
- (A) Touch of Lady Grey - Chance for Negative Damage: Level 50
- (50) Analyze Weakness - Chance for +ToHit: Level 50
- (A) Kinetic Combat - Knockdown Bonus: Level 35
- (A) Empty
- (A) Empty
- (A) Empty
- (A) Empty
- (A) Empty
Level 1: Sprint- (A) Quickfoot - Endurance/RunSpeed: Level 50
- (A) Recharge Reduction IO: Level 50
Level 2: Swift- (A) Run Speed IO: Level 50
- (A) Healing IO: Level 50
- (A) Jumping IO: Level 50
- (A) Endurance Modification IO: Level 50
Level 0: High Pain Threshold
Level 0: Invader
Level 0: Marshal
Level 0: Megalomaniac
Level 0: Elusive Mind
Level 0: Demonic Aura
Level 50: Nerve Core Paragon
Level 50: Vorpal Radial Final Judgement
Level 50: Degenerative Core Flawless Interface
Level 50: Arachnos Radial Superior Ally
Level 50: Barrier Core Epiphany
Level 50: Melee Core Embodiment
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Set Bonus Totals:- 9.5% DamageBuff(Smashing)
- 9.5% DamageBuff(Lethal)
- 9.5% DamageBuff(Fire)
- 9.5% DamageBuff(Cold)
- 9.5% DamageBuff(Energy)
- 9.5% DamageBuff(Negative)
- 9.5% DamageBuff(Toxic)
- 9.5% DamageBuff(Psionic)
- 3% Defense(Melee)
- 5% Defense
- 3% Defense(Smashing)
- 3% Defense(Lethal)
- 3% Defense(Fire)
- 3% Defense(Cold)
- 3.63% Defense(Energy)
- 3.63% Defense(Negative)
- 3% Defense(Psionic)
- 4.25% Defense(Ranged)
- 3% Defense(AoE)
- 24% Enhancement(Accuracy)
- 8% Enhancement(Immobilized)
- 17.5% Enhancement(RechargeTime)
- 5% SpeedFlying
- 128.5 HP (12%) HitPoints
- 7% JumpHeight
- 7% SpeedJumping
- Knockback (Mag -4)
- Knockup (Mag -4)
- MezResist(Confused) 4.15%
- MezResist(Held) 2.5%
- MezResist(Immobilized) 17.9%
- MezResist(Sleep) 2.5%
- MezResist(Stunned) 2.5%
- MezResist(Terrorized) 4.15%
- 5% (0.09 End/sec) Recovery
- 66% (3.53 HP/sec) Regeneration
- 3% Resistance(Smashing)
- 3% Resistance(Fire)
- 3% Resistance(Cold)
- 3% Resistance(Energy)
- 3% Resistance(Negative)
- 5.52% Resistance(Toxic)
- 5.52% Resistance(Psionic)
- 3% Resistance(Lethal)
- 5% SpeedRunning
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Quote:Mind...BlownIt sad, but everyone's head that exploded won't get to read this nice warning.
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Oh...DEFENSE!! I was building for Resistance!
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Quote:Haven't seen you around. Welcome to the fora!I do like this idea, and can give a lot of individuality to characters beyond their costume.
I feel, however, that Genesis might be the power people are after, simply by the name.
Either way, great idea on the suggestion
.........Does necroing Stickied threads count as necroing? -
Villain Plan by Mids' Villain Designer 1.957
http://www.cohplanner.com/
Click this DataLink to open the build!
Arbiter Chamberlain v2: Level 50 Natural Arachnos Soldier
Primary Power Set: Bane Spider Soldier
Secondary Power Set: Bane Spider Training
Power Pool: Speed
Power Pool: Leadership
Power Pool: Presence
Ancillary Pool: Mace Mastery
Villain Profile:
Level 1: Bash- (A) Pounding Slugfest - Disorient Bonus: Level 30
- (3) Touch of Death - Chance of Damage(Negative): Level 40
- (3) Mako's Bite - Accuracy/Damage: Level 50
- (13) Mako's Bite - Accuracy/Endurance/Recharge: Level 50
- (15) Mako's Bite - Chance of Damage(Lethal): Level 50
- (31) Kinetic Combat - Knockdown Bonus: Level 35
- (A) Aegis - Resistance: Level 50
- (7) Aegis - Psionic/Status Resistance: Level 50
- (7) Titanium Coating - Resistance: Level 50
- (13) Titanium Coating - Endurance: Level 50
- (15) Aegis - Resistance/Endurance/Recharge: Level 50
- (33) Gladiator's Armor - Resistance: Level 50
- (A) Kismet - Accuracy +6%: Level 30
- (5) Luck of the Gambler - Recharge Speed: Level 50
- (5) Luck of the Gambler - Defense: Level 50
- (A) Accuracy IO: Level 50
- (A) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 50
- (23) Adjusted Targeting - To Hit Buff: Level 50
- (23) Gaussian's Synchronized Fire-Control - To Hit Buff: Level 50
- (A) Trap of the Hunter - Chance of Damage(Lethal): Level 50
- (9) Debiliative Action - Disorient Bonus: Level 30
- (9) Trap of the Hunter - Immobilize/Accuracy: Level 50
- (34) Trap of the Hunter - Accuracy/Immobilize/Recharge: Level 50
- (34) Trap of the Hunter - Endurance/Immobilize: Level 50
- (34) Enfeebled Operation - Accuracy/Recharge: Level 50
- (A) Luck of the Gambler - Defense/Endurance: Level 50
- (11) Luck of the Gambler - Defense: Level 50
- (11) Red Fortune - Defense: Level 50
- (37) Red Fortune - Defense/Endurance: Level 50
- (40) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
- (40) Luck of the Gambler - Defense/Recharge: Level 50
- (A) Recharge Reduction IO: Level 50
- (A) Hecatomb - Damage: Level 50
- (29) Stupefy - Endurance/Stun: Level 50
- (29) Absolute Amazement - Stun: Level 50
- (31) Pounding Slugfest - Disorient Bonus: Level 30
- (31) Mako's Bite - Damage/Recharge: Level 50
- (A) Gladiator's Armor - TP Protection +3% Def (All): Level 50
- (17) Impervium Armor - Psionic Resistance: Level 40
- (17) Aegis - Resistance/Endurance: Level 50
- (39) Aegis - Resistance: Level 50
- (39) Titanium Coating - Resistance: Level 50
- (39) Aegis - Endurance/Recharge: Level 50
- (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range: Level 50
- (19) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance: Level 50
- (19) Blessing of the Zephyr - Knockback Reduction (4 points): Level 50
- (A) Superior Dominion of Arachnos - Accuracy/Damage: Level 50
- (21) Superior Dominion of Arachnos - Accuracy/Damage/Recharge: Level 50
- (21) Superior Dominion of Arachnos - Damage/Recharge: Level 50
- (48) Superior Dominion of Arachnos - Damage/Endurance/Recharge: Level 50
- (48) Superior Dominion of Arachnos - Accuracy/Damage/Endurance/Recharge: Level 50
- (48) Superior Dominion of Arachnos - Recharge/Chance for -Dmg and Terrorize: Level 50
- (A) Run Speed IO: Level 50
- (A) Mako's Bite - Accuracy/Damage: Level 50
- (25) Mako's Bite - Damage/Endurance: Level 50
- (25) Crushing Impact - Damage/Endurance: Level 50
- (27) Crushing Impact - Damage/Recharge: Level 50
- (40) Gladiator's Strike - Damage/Recharge: Level 50
- (43) Crushing Impact - Damage/Endurance/Recharge: Level 50
- (A) Gift of the Ancients - Run Speed +7.5%: Level 40
- (27) Shield Wall - +Res (Teleportation), +3% Res (All): Level 50
- (A) Endurance Reduction IO: Level 50
- (A) Recharge Reduction IO: Level 50
- (A) Perfect Zinger - Chance for Psi Damage: Level 50
- (33) Perfect Zinger - Taunt: Level 50
- (33) Mocking Beratement - Taunt: Level 50
- (A) Lockdown - Chance for +2 Mag Hold: Level 50
- (36) Ghost Widow's Embrace - Chance of Damage(Psionic): Level 50
- (36) Ghost Widow's Embrace - Hold/Range: Level 50
- (36) Lockdown - Recharge/Hold: Level 50
- (37) Impeded Swiftness - Chance of Damage(Smashing): Level 30
- (37) Lockdown - Accuracy/Hold: Level 50
- (A) Gravitational Anchor - Chance for Hold: Level 50
- (46) Debiliative Action - Disorient Bonus: Level 30
- (A) Gladiator's Strike - Accuracy/Damage: Level 50
- (42) Hecatomb - Damage/Recharge: Level 50
- (42) Mako's Bite - Chance of Damage(Lethal): Level 50
- (42) Touch of Death - Chance of Damage(Negative): Level 40
- (43) Mako's Bite - Accuracy/Damage: Level 50
- (43) Hecatomb - Accuracy/Recharge: Level 50
- (A) Expedient Reinforcement - Accuracy/Recharge: Level 50
- (45) Call to Arms - Endurance/Damage/Recharge: Level 30
- (45) Expedient Reinforcement - Accuracy/Damage/Recharge: Level 50
- (45) Soulbound Allegiance - Damage/Recharge: Level 50
- (46) Soulbound Allegiance - Accuracy/Recharge: Level 50
- (46) Call to Arms - Accuracy/Recharge: Level 30
- (A) Recharge Reduction IO: Level 50
- (A) Analyze Weakness - Chance for +ToHit: Level 50
- (50) Shield Breaker - Chance for Lethal Damage: Level 30
- (50) Touch of Lady Grey - Defense Debuff: Level 50
- (50) Touch of Lady Grey - Defense Debuff/Recharge: Level 50
- (A) Kinetic Combat - Knockdown Bonus: Level 35
- (A) Empty
- (A) Empty
- (A) Empty
- (A) Empty
- (A) Empty
Level 1: Sprint- (A) Empty
- (A) Recharge Reduction IO: Level 50
Level 2: Swift- (A) Run Speed IO: Level 50
- (A) Healing IO: Level 50
- (A) Jumping IO: Level 50
- (A) Endurance Modification IO: Level 50
Level 0: Demonic Aura
Level 0: Force of Nature
Level 0: High Pain Threshold
Level 0: Invader
Level 0: Marshal
Level 0: Megalomaniac
Level 0: Elusive Mind
Level 50: Spiritual Core Paragon
Level 50: Vorpal Core Final Judgement
Level 50: Degenerative Radial Flawless Interface
Level 50: Arachnos Core Superior Ally
Level 50: Ageless Core Epiphany
Level 50: Support Radial Embodiment
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Set Bonus Totals:- 7% DamageBuff(Smashing)
- 7% DamageBuff(Lethal)
- 7% DamageBuff(Fire)
- 7% DamageBuff(Cold)
- 7% DamageBuff(Energy)
- 7% DamageBuff(Negative)
- 7% DamageBuff(Toxic)
- 7% DamageBuff(Psionic)
- 3% Defense(Melee)
- 3% Defense(Smashing)
- 3% Defense(Lethal)
- 10.19% Defense(Fire)
- 10.19% Defense(Cold)
- 3.63% Defense(Energy)
- 3.63% Defense(Negative)
- 3% Defense(Psionic)
- 4.25% Defense(Ranged)
- 8% Defense(AoE)
- 2.5% Enhancement(Held)
- 33% Enhancement(Accuracy)
- 5% Enhancement(Immobilized)
- 17.5% Enhancement(RechargeTime)
- 5% SpeedFlying
- 108.4 HP (10.12%) HitPoints
- 5% JumpHeight
- 5% SpeedJumping
- Knockback (Mag -4)
- Knockup (Mag -4)
- MezResist(Confused) 2.5%
- MezResist(Held) 2.5%
- MezResist(Immobilized) 16.8%
- MezResist(Sleep) 4.7%
- MezResist(Stunned) 2.5%
- MezResist(Terrorized) 5.25%
- 6.5% (0.11 End/sec) Recovery
- 36% (1.93 HP/sec) Regeneration
- 3% Resistance(Smashing)
- 3% Resistance(Fire)
- 3% Resistance(Cold)
- 3% Resistance(Energy)
- 3% Resistance(Negative)
- 5.52% Resistance(Toxic)
- 11.52% Resistance(Psionic)
- 3% Resistance(Lethal)
- 27.5% SpeedRunning
Okay, I took into account what you guys said and tried to slot more strategically, going for a fair number of Procs and trying to hit closer to softcaps on my defensive powers. As you can see, I mostly gave up my SMG from the base set in favor of a Mace-Centric attack chain. I can't really say if this build is much better, but it certainly seems less schizoid. -
Yeah, I see what you guys are saying. I have a LOT to learn when it comes to building. I'll keep these in mind.
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Seems good, but what do you do about Ultimates? Lock them out of the combining?
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Sounds good to me. Call it "Metabolic Boost"?
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I rather like the Presence pool as is, but I would also like to see your presence pool as a Charisma pool.
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Short answer: No.
Long answer: Nooooooooooooooooooooooooooooooooooooooooooooooooo ooo. -
I'v been working on a build for a while, and now that I've finished it, I thought I'd post it here for the other forumites to look at and provide comments/constructive criticism. It's a Wolf Spider build, and I've tried to incorporate some procs int some of my attacks.
Villain Plan by Mids' Villain Designer 1.957
http://www.cohplanner.com/
Click this DataLink to open the build!
Arbiter Chamberlain: Level 50 Natural Arachnos Soldier
Primary Power Set: Arachnos Soldier
Secondary Power Set: Training and Gadgets
Power Pool: Speed
Power Pool: Fighting
Power Pool: Presence
Ancillary Pool: Mace Mastery
Villain Profile:
Level 1: Single Shot- (A) Devastation - Accuracy/Damage
- (31) Devastation - Damage/Endurance
- (31) Devastation - Damage/Recharge
- (34) Devastation - Accuracy/Damage/Recharge
- (34) Devastation - Accuracy/Damage/Endurance/Recharge
- (36) Devastation - Chance of Hold
- (A) Aegis - Resistance/Endurance
- (3) Aegis - Resistance/Recharge
- (3) Aegis - Endurance/Recharge
- (37) Aegis - Resistance/Endurance/Recharge
- (37) Aegis - Resistance
- (37) Aegis - Psionic/Status Resistance
- (A) Shield Wall - Defense/Endurance
- (5) Shield Wall - Defense/Recharge
- (5) Shield Wall - Endurance/Recharge
- (31) Shield Wall - Defense/Endurance/Recharge
- (33) Shield Wall - Defense
- (34) Shield Wall - +Res (Teleportation), +3% Res (All)
- (A) Accuracy IO
- (A) Superior Dominion of Arachnos - Accuracy/Damage
- (7) Superior Dominion of Arachnos - Damage/Recharge
- (7) Superior Dominion of Arachnos - Accuracy/Damage/Recharge
- (11) Superior Dominion of Arachnos - Damage/Endurance/Recharge
- (11) Superior Dominion of Arachnos - Accuracy/Damage/Endurance/Recharge
- (40) Superior Dominion of Arachnos - Recharge/Chance for -Dmg and Terrorize
- (A) Positron's Blast - Chance of Damage(Energy)
- (9) Touch of Lady Grey - Chance for Negative Damage
- (9) Analyze Weakness - Chance for +ToHit
- (A) Stupefy - Chance of Knockback
- (42) Kinetic Combat - Knockdown Bonus
- (43) Pounding Slugfest - Disorient Bonus
- (A) Hecatomb - Damage
- (13) Hecatomb - Damage/Recharge
- (13) Hecatomb - Accuracy/Damage/Recharge
- (19) Hecatomb - Accuracy/Recharge
- (27) Hecatomb - Damage/Endurance
- (27) Hecatomb - Chance of Damage(Negative)
- (A) Gladiator's Strike - Damage/Endurance/Recharge
- (15) Gladiator's Strike - Damage/Recharge
- (15) Gladiator's Strike - Chance for Smashing Damage
- (17) Gladiator's Strike - Accuracy/Damage
- (17) Gladiator's Strike - Accuracy/Endurance/Recharge
- (19) Gladiator's Strike - Accuracy/Damage/End/Rech
- (A) Endurance Reduction IO
- (A) Ragnarok - Chance for Knockdown
- (A) Force Feedback - Damage/Knockback
- (21) Force Feedback - Accuracy/Knockback
- (21) Force Feedback - Recharge/Knockback
- (25) Force Feedback - Recharge/Endurance
- (25) Force Feedback - Damage/Endurance/Knockback
- (48) Force Feedback - Chance for +Recharge
- (A) Gaussian's Synchronized Fire-Control - Chance for Build Up
- (23) Gaussian's Synchronized Fire-Control - To Hit Buff
- (23) Rectified Reticle - Increased Perception
- (A) Run Speed IO
- (A) Stupefy - Accuracy/Recharge
- (36) Stupefy - Endurance/Stun
- (36) Stupefy - Accuracy/Endurance
- (A) Gladiator's Armor - Resistance
- (29) Gladiator's Armor - Resistance/Rech/End
- (29) Gladiator's Armor - End/Resist
- (48) Gladiator's Armor - TP Protection +3% Def (All)
- (48) Gladiator's Armor - Recharge/Endurance
- (50) Gladiator's Armor - Recharge/Resist
- (A) Recharge Reduction IO
- (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
- (33) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
- (33) Blessing of the Zephyr - Knockback Reduction (4 points)
- (A) Perfect Zinger - Chance for Psi Damage
- (A) Soulbound Allegiance - Damage
- (39) Soulbound Allegiance - Damage/Recharge
- (39) Soulbound Allegiance - Accuracy/Damage/Recharge
- (39) Soulbound Allegiance - Accuracy/Recharge
- (40) Soulbound Allegiance - Damage/Endurance
- (40) Soulbound Allegiance - Chance for Build Up
- (A) Apocalypse - Damage
- (42) Apocalypse - Damage/Recharge
- (42) Apocalypse - Accuracy/Damage/Recharge
- (43) Apocalypse - Accuracy/Recharge
- (43) Apocalypse - Damage/Endurance
- (46) Apocalypse - Chance of Damage(Negative)
- (A) Mako's Bite - Accuracy/Damage
- (45) Mako's Bite - Damage/Endurance
- (45) Mako's Bite - Damage/Recharge
- (45) Mako's Bite - Accuracy/Endurance/Recharge
- (46) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (46) Mako's Bite - Chance of Damage(Lethal)
- (A) Call to Arms - Defense Bonus Aura for Pets
- (A) Luck of the Gambler - Defense
- (50) Luck of the Gambler - Recharge Speed
- (50) Luck of the Gambler - Defense/Endurance
- (A) Touch of Death - Chance of Damage(Negative)
- (A) Empty
- (A) Empty
- (A) Empty
- (A) Empty
- (A) Empty
Level 1: Sprint- (A) Jumping IO
- (A) Interrupt Reduction IO
Level 2: Swift- (A) Run Speed IO
- (A) Healing IO
- (A) Jumping IO
- (A) Endurance Modification IO
Level 0: Demonic Aura
Level 0: Force of Nature
Level 0: High Pain Threshold
Level 0: Invader
Level 0: Marshal
Level 0: Megalomaniac
Level 0: Elusive Mind
Level 50: Spiritual Radial Paragon
Level 50: Vorpal Core Final Judgement
Level 50: Cognitive Partial Radial Conversion
Level 50: Arachnos Radial Superior Ally
Level 50: Clarion Radial Epiphany
Level 50: Melee Radial Embodiment
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Set Bonus Totals:- 25.5% DamageBuff(Smashing)
- 25.5% DamageBuff(Lethal)
- 25.5% DamageBuff(Fire)
- 25.5% DamageBuff(Cold)
- 25.5% DamageBuff(Energy)
- 25.5% DamageBuff(Negative)
- 25.5% DamageBuff(Toxic)
- 25.5% DamageBuff(Psionic)
- 3% Defense(Melee)
- 5% Defense
- 3% Defense(Smashing)
- 3% Defense(Lethal)
- 10.19% Defense(Fire)
- 10.19% Defense(Cold)
- 6.75% Defense(Energy)
- 6.75% Defense(Negative)
- 16.75% Defense(Psionic)
- 10.5% Defense(Ranged)
- 12.69% Defense(AoE)
- 37% Enhancement(Accuracy)
- 37.5% Enhancement(RechargeTime)
- 10% SpeedFlying
- 228.9 HP (21.37%) HitPoints
- 10% JumpHeight
- 10% SpeedJumping
- Knockback (Mag -7)
- Knockup (Mag -7)
- MezResist(Held) 11%
- MezResist(Immobilized) 3.3%
- MezResist(Terrorized) 2.75%
- 20% PerceptionRadius
- 11.5% (0.2 End/sec) Recovery
- 74% (3.96 HP/sec) Regeneration
- 4.89% Resistance(Smashing)
- 5.52% Resistance(Fire)
- 5.52% Resistance(Cold)
- 4.89% Resistance(Energy)
- 4.89% Resistance(Negative)
- 16.8% Resistance(Toxic)
- 11.67% Resistance(Psionic)
- 4.89% Resistance(Lethal)
- 15% SpeedRunning
- 2.5% XPDebtProtection
Go ahead and tell me what you think, and where you think I could improve it. -
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Actually, I think Zwill said something to that effect.
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Correct. In fact, it's a part of the new Attuned IO Set that you can earn in the Summer Event.