Fulmens

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  1. What Adeon said.

    There's a couple of really ugly brute-force way to raise money at around 1 M per hour: buy level 35-50 unloved set IO's for 100 to 500 and sell them to a vendor for (100 per level), shuttling back and forth.

    You can probably raise more faster by doing an AE mission, turning 400 tickets into 50 common salvage (probably midlevel tech but you can do that research for yourself) and selling that on the market at 1 inf each. Do that a couple times and you should be pretty well set up.

    I don't recommend these methods for more than "making a couple million in a hurry". (5 million -> list at 100 million; you'd need 12.5 million to list at the top end.)

    I could loan you a few million.
  2. Quote:
    Originally Posted by Yomo_Kimyata View Post
    I hear you Fulmens. In your honor, I think there should be a vendor in Pocket D whose only purpose is to dispose of inf for badges

    10,000,000 -- Spendthrift -- Keep that inf coming
    100,000,000 -- Profligate -- You put the "disposable" into "disposable income"
    1,000,000,000 -- Big Spender -- Spend a little time with me
    10,000,000,000 -- Fat Cat -- You're rolling in it and you don't care who knows it
    100,000,000,000 -- Ebil -- Your ability to amass and dispose of inf is unparalleled. You are truly Ebil(tm)
    I tested the waters in the badge forums once on this. I lost the whole arm... let's just say nobody badgerside wants there to be an "Inf cap" badge you buy for 2 billion inf.
  3. Quote:
    Originally Posted by Yomo_Kimyata View Post
    I like the idea as a QoL issue, and I could see the devs implementing it just for that reason alone.

    As an influence sink, I think that 1mm/lvl is way too low. I'd suggest 5-10mm per level. This way, the influence sink would hit the wealthiest who want to tweak all their miracles to 20, rather than the "casual" player who wants to tweak their lvl 48 Mako;s A/D to 50. I think you would remove more aggregate inf that way. If the arb across levels isn't there, people won't use it and worst case is we are exactly where we are today.

    The best solution for sinking influence is convince all us ebil marketeers to delete it. Maybe have a category for "deleted inf" at those stat counters all over town which I haven't looked at in about 4 years.
    I think, at 1 million per level per recipe, people will lower ten or fifteen recipes to level 33 (or whatever); at 10 million per level per recipe, people are only going to lower the one really big recipe. I mean for 200 million you could just BUY a level 20 Miracle.

    As far as the "deleting inf" solution- I've done my best...
  4. Fulmens

    Merit Purchases

    ... you're different people?
  5. Quote:
    Originally Posted by DrMike2000 View Post
    Open up your Combat Attributes and monitor "Last Hit Chance".
    When you're fighting drones this will show you which attacks their defence works against.

    Even 360 degrees melee attacks like Spin, Whilrling Hands and Whilrling Mace count as Melee rather than AoE, so melee characters can get pretty stuffed fighting these guys on their own. Use insp combining to create yellows, I guess.

    Damage auras count as AoE, as does Burn, which the drones dont run away from
    I was quite sure that Whirling Sword could hit Drones that Hack missed. Upon going out in the RWZ and testing this, it turns out to be either selection bias or having a lot more targets for Invincibility (thus more +To Hit)... you're right.

    Another thing I always knew that turns out to be wrong.
  6. Fulmens

    Merit Purchases

    Agg, I can't tell if you're trying to support Ironblade's point or not. If you are, umm, it didn't work.
  7. Ice Storm: As Minotaur said, leave the bids up .

    (see my sig.)
  8. Fire Breath. The difference between "I have some AOE" and "I'll take the minions, you take the management."
  9. Fulmens

    Slotting IO's

    24 hours of advance planning (for salvage) is really all it takes. Sometimes 10 minutes of advance planning is enough... most of your ugly spikes pass through the system really fast.
  10. Quote:
    Originally Posted by Dispari View Post
    Really wish we could just invite people anyway. I mean, if I'm in RWZ on a Brute and I invite a Blaster in Atlas, that doesn't mean I can go to Atlas. It's a hassle having to make people come to RWZ before I can invite them.
    You'd be amazed at how many different ways people came up with to get items to the other faction. The Devs had to be pretty draconian to stop 'em. I don't want to get into the "markets should be merged" argument, but I can see it coming like a herd of lemmings.
  11. Fulmens

    Mission lvl help

    But it's a juicy, tender rumor! Delicious!
  12. hmm. Lowering 20 IO's from 50 to 33 = 17*20 = 340 million inf. Which is the equivalent, for inf-burning purposes, of buying 3.4 billion inf of stuff. And for the equivalent of GETTING the money, it's just 340 million inf.

    Seems like a good amount to me.

    (also it turns a level 40 miracle into a level 20 miracle for 20 million, which seems practically cheap by today's standards.)
  13. There was an exploit where people's pets weren't exemping down when they were in the AE. Much wealth was gained by people, apparently, as a result.
  14. Even if it had hideous drawbacks: I want it.
  15. I've been holding the 1:1 ratio (not counting my service charge) for a long time, but given the large amount of mastermind infamy that's entered the system I may need to tweak it .

    ... of course, the mastermind infamy might explain why I (and Dumpleberry) are holding so much infamy and so little influence.
  16. I've been known to force the mission when the leader shows every sign of going AFK. It's kind of a jerk move and I don't use it often, but I'm glad I have the option.
  17. I have ideas about flipping back and forth between Vigilante and Rogue with a full load of stuff. I'm probably too lazy to do it, in practice.
  18. I've totally done that recently. Because of the 10 million profit I can Get Nao.
  19. Quote:
    Hilariously, Castle has commented that there was something enormously broken with items going beyond the inf cap but still the Devs plan to do nothing about it.
    I haven't seen anything about the Devs plans... cite please?
  20. I sort of feel that "sell a purple, buy everything else you want" is the way to go for the people this guide is aimed at. But I'm not the people this guide is aimed at, so I could be wrong with the greatest of ease.
  21. Shouldn't have instagibbed the whole group. Are you sure you were using Ambrosia and not Essence of the Earth?
  22. Hyperstrike: I have no prob with that. (Although I'm not a Fire/rad so I have even less of a vote than I otherwise would.)
  23. Having examined their other posts, I think they're really that confused.
  24. Hard Kisses said
    Quote:
    This message is hidden because Hard Kisses is on your ignore list.
    Uberguy said
    Quote:
    In fact, they already did this once, by applying weighting to the drop tables used by merits and AE tickets.
    ... isn't that twice?