Over 20 Billion Inf to Commission some Arcs


Acoustics

 

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Introduction and tl:dr in the quote box

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I want some arcs that are somewhat similar to the Imperious Task Force. I want to use these arcs with a team of random people on random toons of random levels. Then I'm going to take one of my several Ill/Rad Controllers and Fallout the snot outa my vict--teammates when they inevitably fall to the cunning missions you have created.

I must have this Fallout crack. I cannot be without this Fallout crack. I will surely pay 10 billion Inf and possibly some amount over 20 billion Inf to ensure that I always have my Fallout fix available. You will provide me with missions to maximize my Fallout enjoyment and I will provide you with large piles of Inf. Details below.
Over the double experience weekend I played my Ill/Rad with a random team through some of the Vanguard arcs. I had great fun. I have run many similar teams through the Imperious Task Force. They are great fun when I can turn up the difficulty to ensure teammates die regularly.

My problem is that I want to always have some missions to utilize Fallout how I want to use it. Task Forces have been known to have issues with difficulty. I will run out of Vanguard missions. I don't want to use Ouroboros. I don't want to use infinite RWZ missions. Mission Architect is the answer. I'm not creative and I don't want to spend time making cool looking foes and carefully crafted missions, objectives and ambushers. However, I do have an outrageous amount of Inf for someone who will do such things for me.

There are some things I specifically want and do not want in my arc. I'll frequently compare to the Imperious Task Force because it is very close to the ideal. The most important thing is making the arc a helluva lotta fun to Fallout teammates on. I advertise for anyone, any level, any archetype as long as you come to play aggressively. I don't like "I'm a healer so I don't attack" nor "I'm a Tank so I just taunt", nor anything else where you don't have attacks and/or don't use them. Come and at least try to kick some booty. I'm an Ill/Rad with perma PA, hasten, vengeance, Fallout and piles of debuffs so it's kinda cheating. As long as we all listen to the immortal words of Sister Flame and "just mash 1-2-3-4 until they are defeated" we should be just fine.

1) The missions must allow the starholder to be level 50 and play as a level 50. The enemies really need to go up to level 52 and hopefully 54. Minimum levels are irrelevant**Edited**
2) Assume an 8-man team is playing the mission.
2) The enemies must be capable of defeating my teammates with some regularity. Some examples: Rikti and Romans were about perfect. Nemesis a little too frequent at killing teammates. Arachnos and Longbow are probably about right as well.
3) Mezzing must not be a featured aspect of the enemies. A few enemies with Mez are ok. See Romans
4) Linear missions. We go in the front. We go towards the back. Then it's over. No open maps where a team may split up or be unsure where to go. No going to the back, getting a hostage, then going back to the front. See the Imperious TF. The cave missions and the occasional non-perfectly straight is just fine.
5) Bad to the bone encounters. Occasionally have ambushes, surprises, AVs or other interesting and non-standard fights. See the ITF for the right ratio of standard verse special encounters.
6) Nothing failable. I'll do my own failing, no need for the mission to have its own ways I can fail. However, an ever increasing ambush or defend something after the mission has already succeeded can be great fun. "We've got to hold out and give Moderator 8 as much time as possible to finish his sandwhich. Every minute we can give him helps." That's good. "You died and Moderator 8 lost his sandwhich. You fail." That's bad.
7) No missions that cause un-fun amounts of lag nor slow down the server.

**EDIT*These rules aren't really a code as much as they are a guideline. If you feel that you can make a mission that fails that is fun or break some of my other rules and make it fun give it a try. I'll test the mission and tell you if your plan succeeded or if it failed horribly. For a general idea of how I play this video will semi-give the concept. Here's a video of myself and a bunch of friends taking Moderator 8 on a +2 difficulty (Relentless/Invincible) Enemies Buffed, Players Debuffed Imperious Task Force. The video is the entirety of mission 3. Skip to about 5:30 when we start going crazy. That video is about 4 of my friends on Rads. I'd normally be the only guy with Fallout but that video gives a semi-general idea. I'll try to get a recording of myself on my Ill/Rad soon. Link to video. We skip the hill because of lag. We'd love to march right up it and obliterate all those Romans.**EDIT**

I'm not really a creative person and don't have much to add creatively. However, hopefully some of my own and some of my brothers' thoughts can give you inspiration.

We're entering the mission for a fight. We want to kick something's butt. We want to fight some enemies with a "warrior spirit". We want to punch them in the face and want them to punch us right back. Fireball is a PBAoE power in my eyes. I've never thrown Blaze from more further away than arm's length. Some quotes we like that fit the theme: "He fights you not because you wronged him but because you are there." "If God had wanted you to live he would not have created me."
If you go with your own theme and story that's cool too.

Prizes will be:
5 Billion for the MA Arc that most allows me to kick butt, have fun, and blow up my teammates.
3 Billion For second.
2 Billion for third.

I'll be concluding the contest July 31st. I'm the sole judge. I can judge on whatever criteria I want and give the money to whoever I feel like giving it to. I can change the rules whenever and however I want. I'm making this **** up as I go. To be eligible for the big prize at the end I must have a copy of the AE arc file. I don't plan on posting it myself. I don't plan on changing it. But if something happens, if your arc goes away, if your arc gets bugged, and I lose my Fallout Fix I'd cry. I must have a way to fix it. I'll write how you did all the work in the description of the arc if I have to change/fix/update it. I don't care about the credit. I just need to have my fix.

I'm willing to give feedback on your arcs as the contest goes along. Post your arc here and tell me to give them a try and I'll do my best to try them. I'll tell you what I liked and what I didn't like. I can't promise I'll get to them all. At the end of every month I'm going to give 1 Billion Inf to whichever arc I've tested that currently best embodies what I'm looking for. I don't need the file for the 1 Billion thing.

I'll also give 10 billion on top of any other prizes to an arc that is in the top 3, or wins a monthly bonus, if that arc is "Dev Choiced." One 10 billion only. I might extend it further than the top 3 and if somehow more than 1 gets picked I'll try to get more money to throw at ya. Personally, I don't care about the tickets, the drops, nor the merits in Task Forces. However, telling people they can find purples while they team with me and that standard drops are on is probably nicer than just tickets.

I've got enough Inf right now to cover all the prizes. Most of it is on Freedom/Villainside at the moment. I'm sure we can find people to change it to blueside and change it's server. So you **should** be able to get your full amount of prize on any server on any side. Every arc that wins any prize whatsoever will get 5 stars from me. I plan on running the winning arcs many times with many different people. Everyone I team with will be instructed to 5 star the arc as well. I hope these shiny gold stars further motivate you to do your very best.

**EDIT*I don't care if you PM me in game, send me a PM on the boards, write it up in this thread or whatever. In order to be eligible for the monthly prize you have to either post it here publicly or let me know explicitly that I can tell people your arc # and provide public feedback. You can be sneaky if you like. If you want to hold out on your arc # until the last minute you can do so. If you want me to give private feedback you can do so. But if I don't make the feedback and arc # public it's not eligible for the end of month 1 billion. I'm willing to provide private, sneaky feedback but I'll be testing it with random people who may or may not be competitors.

Feel free to work together. Feel free to steal ideas. Feel free to cheat. I don't care. I just want an arc that is awesome.

Updating the scoreboard. Scores likely to change somewhat as I get a better idea of how to compare Arcs:
There are lots of arcs that are submitted and available for the March 1 Billion. Let me update the list of arcs entered:

95 Cyborg Misunderstandings Lead to Bombs #389407
90 7662: The Nemesis Task Force #364346
80 Psychophage #283197
75 7662 - The Labors of Rustam: The Cold and the Dark #54293[
70 A Warrior's Journey - The Flower Knight Task Force #260284
60 The Ghastly Secret of Dreams #38686

Eligible for March 1 billion but not tested:
7662 - The Labors of Rustam II: Rustam and Sohrab #59243
7662 - The Labors of Rustam III: The Longest Day #78130
Robots (Test for Smurphy’s Challenge) #390036
7662 - Cathan's Revolt #122478
The Lost Time Task Force #392221
The Stroke of Midnight #391853
#215669
Vernon's Big Break #390611
The Peregrine Falcon #352527

Eligible for April 1 billion but not tested:
The Television Strike Force: Part One #392091
The Television Strike Force: Part Two #392092
The End of Saturday Morning #391934
Spread My Legions! #398397
Shift #400487
#394086
Lockdown #250142

Eligible for May 1 billion but not tested:
Sweet Dark Embrace #93711

Needs Revision:
Breathless Nights #38769
Clubbing Nightmare #4234
Mantisman Task Force #15819
Imperial Task Force 2 aka Romulus Rematch #385400
Test Mission for Pacing of Smurphy’s Challenge #388594
Rescue Numina from the Circle of Hands #388422
Pentarchy of Punishment #388164
The Many Faces of Hydro's Villains TF
Episode I: The Next Big Thing #219429
Episode II: Minister Of Pain #224793
Episode III: Made in Paragon #228570
The Many Faces of Hydro's Heroes TF
Episode I: A Dire Threat #41066
Episode II: Tumultuous Times #72829
Episode III: Alpha and Omega #210970

http://tinyurl.com/ycqh6mn (link to thread)


 

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0.o

Holy cr*p Smurphy. And I thought giving away billion plus on a costume contest was something to brag about. 20B. Wow, that'll even motivate me to become an AE architect.


 

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For 20B, even I might become a Fallout Sellout!


Any and all spelling, grammar and logic errors are intentional so this post will blend seamlessly into the Internet
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Unbelievable. You, [subject name here], must be the pride of [subject hometown here]!

 

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Smurph, you are still one of the best things to happen to this game.

Good luck to you, and to all your potential contractors!


There are no words for what this community, and the friends I have made here mean to me. Please know that I care for all of you, yes, even you. If you Twitter, I'm MrThan. If you're Unleashed, I'm dumps. I'll try and get registered on the Titan Forums as well. Peace, and thanks for the best nine years anyone could ever ask for.

 

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Now THAT is an AE Challenge.

Devs take note.


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Recently, I have been staring at my Inf piles thinking I had nothing I wanted to spend it on.
Recently, I had been thinking that there was nothing I wanted more than outrageous amounts of Fallout on cool and fun missions.

I'm not a smart guy. Took me a few weeks to put 2 and 2 together. I was not exaggerating when I told some people that I'd delete all my toons and burn all my Inf to be able to run some TFs at +2 and higher. I'd consider it a good trade, do it with a smile, and have no regrets. Instead, I'll just give yous guys the money and keep the toons.

Also, some have mentioned to me that there are two Mission Architect sections on these boards. This thread may be in the wrong one. I asked if it should be moved. Please make sure the people who may care somehow know.

If you feel that your AE skills are more specialized post about that here and team up with other's of different specialties. If you are a story writer let people know, if you make cool costumes, if you make excellent ambushes etc post about it and join up with others. There should be inf enough in the prizes for you guys to split it. If not I'll add more. I can move some of that Dev Choice money (which I don't control if anyone wins) into the main prize pot.

My brother mentioned that my prize is unrealistic and that more players would take me seriously if I lowered the prize. What do you guys think?


 

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I feel this is the correct section. The other section is more for promoting a created arc or discussing them. I'm contemplating taking you up on your offer. The biggest issue is that two things I like counter with things you don't--mezzers and a chance to fail. Gonna put my thinking cap on but I might be able to pull something off. Testing will be a headache though. Just reconfirming, you said you don't mind not getting inf on some enemies, correct?


 

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Personally, I don't care if I have to **pay** to run the missions. Rewards mean nothing to me. I've got more junk than I need... as you can see.

However, I think it will be a more effective mission if there are as many rewards as possible. I will be more easily able to recruit teammates if enemies give full rewards. I will be able to recruit even more teammates if enemies are able to drop standard rewards. So enemies who don't give rewards loses some points but I'm not going to outright ignore the arc.


 

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Quote:
Originally Posted by Smurphy View Post
My brother mentioned that my prize is unrealistic and that more players would take me seriously if I lowered the prize. What do you guys think?
I agree that if someone didn't know you they'd think you were just blowing smoke. A lot of players would be surprised that someone could accumulate that level of in-game wealth. But a bit of searching of your post history in the Market forum should allay fears there, I'd think.

My only suggestion to you is to make sure your deadline extends beyond i17 going live. They've announced improvements to Mission Architect, although we have no details yet. It'd be good for the arc(s) you're commissioning to be able to take advantage of the latest/greatest.


Freedom: Blazing Larb, Fiery Fulcrum, Sardan Reborn, Arctic-Frenzy, Wasabi Sam, Mr Smashtastic.

 

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Now THIS is what I like to hear: "Fireball is a PBAoE power in my eyes. I've never thrown Blaze from more further away than arm's length."
I love being in the battle aswell on my Fire/fire blaster.

A challange to create something aka ITF (Which is my Fav task force).
The only thing that is the sad part is... I'm on the EU servers and you are on Freedom.
But I am really considering and sorely tempted to just try creating an arc that could help your fallout fix. (Dangit, I would love playing ITF with ya with my fire/fire blaster )


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I can get you the full prize amount on the European Servers. It requires transferring money via the market. I happen to be an expert is such things The transfer involves the market taking 10% of the money transfered. I'll send enough so that you get the full prize despite 10% going poof.

Is the European AE hooked up to the North American one? If not just send me the AE file and I'll post the darn thing. Or you pick someone in North America and have them post it. If somebody thinks they can make an awesome mission for me I'll find a way to make it happen and make it eligible for billions of Inf.

Also, I updated the main post to explain the rules are more of a guideline than a code. Also added a video that gives a semi-general idea. In the video you see us skip things. We skip things because of lag. I would love to march my team directly up the path and obliterate every Roman on the mountain. Sadly, we get even more "Lost Connection to Map server" than you see in the video when we do such things.


 

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The AE is the same in EU as it is on the US (Same AE server for both communities just as the global marked is the same for US and EU).
Right-o, Time to put my thinking cap on. Lets see If I can create an AE arc that would be like both our fav tf.

Aha, so that was one of the reasons for the quick teleport and battle vs Romelus. Well I think I did get the feel of what you wanted.
So.. time to think and yes, there are some changes to the AE in the coming patches so they might even make things better (20 new maps... and inclusion of some nice lost enemies *coughDEcoughmonsters*)


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I haven't given much more then a passing glance at the AE build system... but I wouldn't mind knowing how I can sign up to play on the teams running these arcs.


I gotta make pain. I gotta make things right. I gotta stop what's comin'. 'Least I gotta try.

 

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Players commissioning AE arcs is a cool idea. If I had ever played an ITF, I might have given this a shot.

But I haven't.


 

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Hows your recharge in Veng/Fallout?

>:-)


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Smurphy, I bow to your absolute ebilness and awesomeness.


11 months of all-nighters, messy feeding sessions, bath fighting and realizing just how good my son's lungs work, and I am still convinced he is the crowning accomplishment in my life. What in the blue HFIL is wrong with me?

 

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Quote:
Originally Posted by Clave_Dark_5 View Post
If I had ever played an ITF, I might have given this a shot.

But I haven't.
Try it anyways. I think he's given enough details for most competant arc writes to give it a shot. ITF actually isn't my favorite TF but I think I have a good idea of what he might like.


 

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Quote:
Originally Posted by Zamuel View Post
Try it anyways. I think he's given enough details for most competant arc writes to give it a shot. ITF actually isn't my favorite TF but I think I have a good idea of what he might like.
I have to admit I gave it some thought after I posted that. I don't have a really strong enough grasp on the AE system for designing 'tough challenges', I usually stick to the kiddy-pool end of that pool because when I tel a story I want people to see it, rather than grousing about how the boss beat them senseless.

However, one goofball story idea I have knocking about waiting for the chance to get made might fit this, so I'm going to have to see if perhaps I can make that fit these parameters... fewer plays but a billion inf? Sounds good!

So... Smurphy, are you looking for a mish with standard dev-made foes or are customs ok (do customs play out at levels 51+ anyways?)? I also take it you're looking more for melee foes rather than ranged, right?


 

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Quote:
Originally Posted by Clave_Dark_5 View Post
So... Smurphy, are you looking for a mish with standard dev-made foes or are customs ok (do customs play out at levels 51+ anyways?)? I also take it you're looking more for melee foes rather than ranged, right?
I don't particular care whether the enemies are custom or dev-made nor whether the enemies are mostly ranged nor mostly melee.

The right balance of difficulty and a general "warrior spirit" of the enemies is what I'm looking for. The right balance of difficulty is hard enough to put up a fight and kill one or two teammates of mine with some regularity yet easy enough that we can all run at them, push our attacks, and defeat them. Of course I'll be on an Ill/Rad with infinite unkillable phantoms, massive debuffs, nuclear weapons and the most powerful team-buff in the game --> Vengeance. As I stated in the original post Rikti and the Romans are just about perfect. Family are too easy. Nemesis are too hard. Exploding Warhulks kill a few too many teammates with too much regularity.

"Warrior Spirit" is an intangible quality I can't properly put into words. Three-foot tall pink bunnies don't got it. Enemies that run away don't got it. Enemies that don't attack don't got it. Enemies with annoying powers like self-intangible, teleport, aoe mez etc. don't got it. A Rikti Soldier boss who pulls out an 8-foot alien axe and wacks a teammate for 1200 -- he got it.


 

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Quote:
Originally Posted by Smurphy View Post
"Warrior Spirit" is an intangible quality I can't properly put into words. Three-foot tall pink bunnies don't got it. Enemies that run away don't got it. Enemies that don't attack don't got it. Enemies with annoying powers like self-intangible, teleport, aoe mez etc. don't got it. A Rikti Soldier boss who pulls out an 8-foot alien axe and wacks a teammate for 1200 -- he got it.
lol this is EPIC and RESPECT to you This needs to be somebody's signature, first Dev to apply should get it.


So many cats - So few recipes!

Age is of no importance,
unless you are a cheese!

 

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Quote:
Originally Posted by Smurphy View Post
"Warrior Spirit" is an intangible quality I can't properly put into words. Three-foot tall pink bunnies don't got it... A Rikti Soldier boss who pulls out an 8-foot alien axe and wacks a teammate for 1200 -- he got it.
Well, my most played arc does have bunnies in it. :P Bunnygirls, but somehow I don't think that makes too much of a diff here.

"Warrior spirit" isn't a language I speak fluently, sad to say, partly because I can't resist making light of most situations as I write. The closest I came was probably in my WickerWork Khan arc but even that has it's light moments and setting. Heck, thinking about it, that one might still fly under that flag. You could take a look at it maybe, but it's only 3 missions long; I gather you want a real five mish epic. But anyways, my one idea I mentioned up above is seriously goofball (no bunnies though) in nature, so that's probably a no-go.

Still, I'll look through my list of ideas on the backburner and see what I might dredge up. I have to admit I'm starting to see this as something of a challenge...


 

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Quote:
Originally Posted by Clave_Dark_5 View Post
"Warrior spirit" isn't a language I speak fluently, sad to say, partly because I can't resist making light of most situations as I write. The closest I came was probably in my WickerWork Khan arc but even that has it's light moments and setting. Heck, thinking about it, that one might still fly under that flag. You could take a look at it maybe, but it's only 3 missions long; I gather you want a real five mish epic. But anyways, my one idea I mentioned up above is seriously goofball (no bunnies though) in nature, so that's probably a no-go.
That's sort of my thinking here as well. I'm more of a satirist and a fanserver; but I do have one challenge oriented mission that does feature warriors of a sort. I may have a look at reworking that one to fit the competition. It's a single mission story; if that isn't what's wanted let me know.



<《 New Colchis / Guides / Mission Architect 》>
"At what point do we say, 'You're mucking with our myths'?" - Harlan Ellison

 

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I don't plan on reading whatever story you write. I'm not going to pay attention to whatever fancy costumes dress your carefully crafted foes.

I'm entering the mission to shoot stuff and get some people shot. Whatever you need to do to please Dr. Aeon or whoever else to try and get your mission Dev Choiced you go ahead and do it. Please him AND please me and you get that fancy 10 Billion bonus.

All I'll be focusing on is if the mission is fun for me. Fun is mostly me blowing **** up. **** is both enemies and teammates. That's how you get the 5, 3, 2 or 1 Billion amounts.


 

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Quote:
Originally Posted by Smurphy View Post
I don't plan on reading whatever story you write. I'm not going to pay attention to whatever fancy costumes dress your carefully crafted foes.

I'm entering the mission to shoot stuff and get some people shot.


Now that sounds interesting. I have a mish that is just sitting .
I made it to challenge my IO'ed out fire/fire blaster and any team that is with him but it sits at 98.99% and don't have room to finish the text and clues.
Thankfully I read there upping the arc limit to 200k and I will be able to finish it then. I ran out of memory on the 3rd mish.
What are your thoughts on allies? ,I might need to remove some.
I do know solo on two of the mishes there a must have.

I need to revisit it and enter it into this contest.


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I have no strong thoughts for nor against allies. If you can make them fun and interesting and further my goal of blowing **** up and getting teammates blown up then go for it. If they get in the way or I have to pay attention to them I won't like it.