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Posts
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I thought that's basically what Energy Aura was?
Also, post 3000, yay! -
I like it.
More skins available for already existing maps would be awesome.
I cite Lou's Garage as an example. It is much the same as a lot of the warehouse maps, but the different stuff in it makes it feel different. The map at the end of the Freaklympics arc is another one. It has all kinds of stuff laying around and looks like a different location, but it's still a warehouse map when you strip it all away.
More map skins would go a long way toward making the missions feel like they have more variety. Even if it's the exact same layout, if it feels different it's not quite so repetetive feeling. -
A few points:
You don't need Stamina that early at all, I push it back to 30 at the earliest on my Regens.
Numina's unique should go in a passive, if you go a while without clicking Reconstruction you lose the bonus. I would suggest that both the Miracle and Numina's Uniques be placed in Health, along with the Regenerative Tissue Unique.
Integration is your mez protection, take it at 16 when it becomes available. You can avoid mez a lot easier with a blaster, with a scrapper you will want that ASAP.
Using set bonuses will increase your regen rate even more, as will focusing on Max HP bonuses. The more HP you have, the better your regen will be.
If you're going to use purples, go all the way and use 5 in each power you have them in, the 10% recharge bonus is very nice, and will help a Regen quite a bit as it will bring the heals back faster. -
Quote:Probably because, when running an unbroken attack chain, the Chance for Build Up will usually trigger right before Eviscerate.
Why the Build Up Proc in Focus?
I have one on my claws scrapper too, actually I have 5 Decimations in Focus, with a generic Damage IO filling the 6th slot. That is because I wanted the recharge bonus and I'm too broke for purples. -
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Thanks guys, kind of what I figured, but it's always good to get confirmation before you start spending money.
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Met my wife in-game. Moved 700 miles away from home to be with her. A good friend from back home plays....he's the only person other than my parents I'm in regular contact with. And since I know almost no one here, CoH pretty much IS my social life now.
My wife's ex-husband and a couple o his friends used to play, and so did her computer tech, but they all quit. I actually owe her ex, if not for him playing, she never would have, and we never would have met.
Haven't met anyone else in the area, which is odd, you'd think Omaha would have more than just us playing. -
PCs having the same chance to drop the same stuff as NPCs, with the addition of PvP recipes, that I can go along with.
Introduce merits and it would be farmed so fast and so much your head would spin off your shoulders.
Currently you have to make a significant investment in time and/or money to trick out your character with all the best stuff. I don't begrudge the people who have done so their ridiculous power levels...they earned it by doing mind-numbing things for hours on end.
There is also no real way to game the current system for purples and PvP recipes, intentionally so. PvP merits would be easily gamable, and would throw the ratio the devs are shooting for WAY out of whack. Your average character isn't supposed to have more than a few purples in their build, introduce a gamable system like this and everyone will have entire builds full of them.
So, I don't think PvP merits are such a good idea, it wouldn't attract more people to PvP, it would just introduce a new way to farm. -
Between the two I'd go with the Sonic/Fire, just because it's less commonly seen.
Personally, I'd go Sonic/Mental blaster. Drain Psyche stacks with the RAs nicely, and it has slightly more ranged AoE ability so you don't have to get right up in their face unless you want to. 2 Howls and Psychic Scream will do a number on tightly packed mobs. -
Exactly what the title says, I have one quick Invuln question.
Is it easier to softcap positional or typed defense?
Since Tough Hide, Invincibility and Weave all offer defense to everything (mostly) I was thinking that typed might not be a bad way to go, since a lot of the IOs I would be using will be fairly cheap to acquire.
But, I'm not sure. I've been around quite a while, but this is my first serious attempt at playing an Invuln tank.
It's Invuln/Electric btw, in case it makes a difference. -
Quote:This.I do not understand some of the slotting decisions you made with the build but mostly I do not understand why you chose provoke over the real taunt.
Taunt does the exact same thing as Provoke, but it does it better and is autohit, where Provoke requires an accuracy check. You really don't even need to slot Taunt for it to be usable. -
So do police officers become villains when they kill someone in the line of duty?
Not last time I checked. Scrappers are pretty much given a license to kill when they become heros. It's not indiscriminate, and the threats they are facing put it in a "me or them" situation for them. Obviously the threats we are being sent out against are more than the police can handle, or they would be handling it.
Even the lowliest Hellion or Skull has supernatural abilities in the higher ranks within the gang. And somehow I don't see a whole lot of stink being raised when that Fallen Gunner (who just fired his submachine gun into a crowd) doesn't survive.
Sometimes lethal force is called for in order to deal with a threat before innocents can be harmed.
Would you rather kill one guy, or allow a thousand innocents to perish because you failed to act? Sometimes that's the choice you face. -
PvP was fun with old defiance. Hover up to the ceiling of the zone and drop like a rock. Until someone hits you you're hitting like a Mack truck. Only use I ever found for it honestly. The new version is much better, you get a boost for attacking, which is what you're supposed to do in the first place. The old version gave you a bonus for getting your butt kicked, which was useless if you had competent support on the team with you.
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Quote:What makes tohit better than accuracy? I'm not much of a numbers guy
Basically, as I understand it, it works like this:
To-Hit adds to your base to-hit chance.
If it is 75% like it normally is, the Kismet unique will increase it to 81%.
That means that your accuracy enhancement in a power and your global accuracy bonuses are working from an 81% base instead of the usual 75% -
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Here's my BS/DA build. The names of the attacks change, but for slotting and choosing purposes they are identical.
http://boards.cityofheroes.com/showthread.php?t=189427
I have 2 diffeent builds posted in the thread, the second one is the better of the two. I went as cheap as I could while still achieving softcap, so I was pretty happy with it. I based it off of Werner's build, but he has apparently changed his since then.
Kat/DA and BS/DA are close enough to identical for toon-building purposes that it doesn't really matter which one you have. -
Quote:lame! why are the veteran rewards so lame? like, who cares about extra salvage slots? someone has been playing and paying for 60 odd months and they get this...
And if Vet rewards were better than they are, you would probably post that it isn't fair that veteran players get all that cool stuff that new players don't get.
The veteran rewards are absolutely, 100% free bonus rewards, of course they're not going to be game-breakingly awesome.
And just to stop your argument before it even starts....no you do NOT pay for veteran rewards, you pay to play the game, veteran rewards are just a nice little bonus you get on top of that. Kinda like getting a coffee cup for keeping your bank account open for 5 years. -
Quote:Multiples won't stack from you. But, if more than one person on the team has the proc, it can stack from them.
The other thing about the -res proc is that it will not stack from separate powers; once neutrino's -res procs, you can't double-stack it from irradiate, just refresh it. I believe it *can* stack from different casters, such as other players who have it slotted, or from, say, a couple of trap's acid mortars that have the proc slotted. Not 100% sure on that, if anyone can confirm, please do.
Also, I believe the -res proc in the PBAoE PvP set WILL stack with Achille's Heel. There are only 3 powers I'm aware of that can even combine them (Irradiate, Whrling Sword, Lotus Drops) but they should stack with each other, since they are different sources. -
Quote:I've never done it, but I can explain it.I think that may have been the most boring things I've ever done. Is anyone out there masochistic enough to have done it more than once? If so, do you mind sharing why?
It's a build test for those who's character (usually a scrapper) is in little or no danger of being defeated by the pylon.
If you were ever wondering how the forum scrappers determined exactly what was the best chain for DPS, that's how they did it. They took an attack chain they wanted to test and timed themselves on beating a Pylon. Since Pylons don't regenerate, you can do some simple math based on how long it took you to kill it to determine what your DPS is using that chain.
The forum scrappers have stepped it up a notch, now they're killing pylons and RWZ Challenge spawns simultaneously. -
Quote:Because out of all of it's AoE ability only Howl and Dreadful Wail are useful on a large team.
(not sure why you list Sonic as a single attack powerset)
Sonic Shockwave's knockback is insane, Energy Torrent pales in comparison to it. Using this power all but guarantees the entire spawn is on the other side of the room. It's damage is also pathetic.
Siren's Song also has pathetic damage, because it is a control power. The only reason is even HAS damage is so you can't stack it with itself to sleep Bosses (the damage component breaks the sleep)
That leaves 2 AoEs that are useful on teams, 1 that can be used regularly. Very, very few sonic blasters even TAKE Shockwave, and Siren's Song is usually not used on large teams, because the damage/end ratio sucks, and you can bet the spawn won't stay sleeping long enough for it to be worth using.
On the other hand, Sonic has one of the best single target chains available to any blaster (Shriek-Scream-Shriek-Shout, seamless with moderate recharge)
On those criteria Sonic is a ST-focused set.
Having 4 AoEs doesn't make it an AoE set, not when 2 of them have absolute crap damage in exchange for dubiously useful effects, and 1 kills your end bar every time you use it. -
I don't have an empath myself, but I have teamed with good ones and bad ones over the years.
When I first started a friend of mine played an empath with only 3 powers from his secondary (Dark Blast, Tenebrous Tentacles, and Life Drain). Of those 3 powers only 1 was slotted for damage (Dark Blast), the other 2 were slotted for to-hit debuff and healing respectively.
He was playing an empath of the type I usually despise ("pure" empathy), but he was still one of the best defenders I have ever teamed with.
On the other hand, I have teamed with scads of horrible empaths. You know the type, the ones who are jammed up the tank's butt and ignore the other players on the team. The ones that spam Heal Other on the tank while the blaster's HP is in the red (and the tank is barely scratched). Or they spam Fortitude on the Stone tank in Granite Armor....WHY? Fortitude is next to useless to a tank in Granite, give it to the blaster or controller instead, where it will do some good.
The major downside to Empathy is: the people who complain about it have no idea how to tell a good one from a bad one. -
On the top of your power tray you'll see:
Powers Inspirations Enhancements etc.
Click on Powers, and when the window pops up click on Combat Attributes. That will opn a larger window with just about any stat you could want in it (it's seperated into 6 smaller sections.
When you find the stat you want, righ click on it and choose "Monitor (stat name)"
That will put your chosen stat in a small window you can drag to anywhere on the screen you want it. -
Quote:Umm, how did you NOT end up with several million influence by level 22?I started a new hero char and got it to lv 22 and I have no $ for enchancements because apparently lv~20 SO sell for 30K+??? THey need to pt in a way to transfer $ in the game I don't want to farm just to be non gimped.
If you sell the stuff that drops you should end up with at least a couple million by level 20. I haven't needed a loan for any of my new characters since the Invention system was introduced.
Vendor common IOs, check the market to see what salvage sells for (~30-50k for a Luck Charm for example), if you get lucky and get a Steadfast Res/Def you don't need as a drop, well, there's your several million right there.
And there IS a way to transfer $ in the game....make friends who will help you with it. I find it hard to believe that you've been playing since February and haven't met a single person you trust to not steal your influence. -
I'd say you're fine. There is comic book precedent for names not being reflctive of powers. I'm even thinking of one with the word "Winter" in it.
Winter Soldier. Never even seen him throw so much as a snowball. -
Growth would cause huge problems (pun intended) with the fact that 90% of the game takes place in indoor missions.
You have, I presume, seen Behemoth Overlords in a CoT cave, correct?
The clipping issues there are bad enough. Now imagine if your player character could reach 30 or 40 feet tall. You would be completely unable to enter certain rooms unless you turned all your growth toggles off, and that would get you killed quite a bit.