Achille's Heel Proc for a Rad Blaster
The -res proc is interesting because it trades off damage NOW (standard damage proc) for more damage for 20 seconds (or is it 10?) on the affected target. In addition, it multiplies the entire team's damage on said target, making it perfect for quick AOE's and on harder targets, such as tough bosses, EBs, or AVs.
the -res proc is awesome for neutrino bolt or irradiate. Neutrino, like you said, because you use it all the time, and that increases it's chances of proccing.
Irradiate, because it's a 16-target, 20-foot radius, fast-activating pbaoe. It has a chance to activate on each affected target, and though the first tick of the dot won't get the benefit of the proc, the rest of the ticks will. Again, to the benefit for yourself and the team.
The other thing about the -res proc is that it will not stack from separate powers; once neutrino's -res procs, you can't double-stack it from irradiate, just refresh it. I believe it *can* stack from different casters, such as other players who have it slotted, or from, say, a couple of trap's acid mortars that have the proc slotted. Not 100% sure on that, if anyone can confirm, please do.
50s:
Grimmloch, Tactically Delicious, Ugly Frankie, Operative Tracker, CryoFurnace, Professional Help, Silver Sphinx, Aries Knight, Tachyon Aegis, Jade Sphinx
Currently building:
Any one of half a dozen alts!
I came up with an awesome build for this a rad blaster, with hasten you're at 201.3% global recharge. Atomic Blast recharges in 92 seconds.
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Blaster
Primary Power Set: Radiation Blast
Secondary Power Set: Energy Manipulation
Power Pool: Fitness
Power Pool: Speed
Power Pool: Concealment
Power Pool: Leaping
Ancillary Pool: Cold Mastery
Hero Profile:
Level 1: Neutrino Bolt -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(3), Decim-Dmg/Rchg(3), Decim-Acc/EndRdx/Rchg(5), Decim-Acc/Dmg/Rchg(5)
Level 1: Power Thrust -- KinCrsh-Dmg/KB(A), KinCrsh-Acc/KB(7), KinCrsh-Rchg/KB(7), KinCrsh-Rechg/EndRdx(9), KinCrsh-Dmg/EndRdx/KB(9), KinCrsh-Acc/Dmg/KB(11)
Level 2: Energy Punch -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(11), C'ngImp-Acc/Dmg/Rchg(13), C'ngImp-Acc/Dmg/EndRdx(13), C'ngImp-Dmg/EndRdx/Rchg(15)
Level 4: X-Ray Beam -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(15), Decim-Dmg/Rchg(17), Decim-Acc/EndRdx/Rchg(17), Decim-Acc/Dmg/Rchg(19)
Level 6: Swift -- Run-I(A)
Level 8: Electron Haze -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(19), Posi-Dmg/Rchg(21), Posi-Dmg/Rng(21), Posi-Acc/Dmg/EndRdx(23)
Level 10: Bone Smasher -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(23), Hectmb-Acc/Dmg/Rchg(25), Hectmb-Acc/Rchg(25), Hectmb-Dmg/EndRdx(27)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(27), RechRdx-I(29)
Level 14: Super Speed -- Clrty-Stlth(A)
Level 16: Health -- Numna-Regen/Rcvry+(A)
Level 18: Cosmic Burst -- Apoc-Dmg(A), Apoc-Dmg/Rchg(29), Apoc-Acc/Dmg/Rchg(31), Apoc-Acc/Rchg(31), Apoc-Dmg/EndRdx(31)
Level 20: Stamina -- EndMod-I(A), P'Shift-EndMod(33), P'Shift-End%(33)
Level 22: Irradiate -- Oblit-Dmg(A), Oblit-Acc/Rchg(33), Oblit-Dmg/Rchg(34), Oblit-Acc/Dmg/Rchg(34), Oblit-Acc/Dmg/EndRdx/Rchg(34)
Level 24: Build Up -- AdjTgt-ToHit/Rchg(A), AdjTgt-ToHit/EndRdx/Rchg(36), AdjTgt-EndRdx/Rchg(36), AdjTgt-ToHit/EndRdx(36), AdjTgt-Rchg(37)
Level 26: Aim -- AdjTgt-ToHit/Rchg(A), AdjTgt-ToHit/EndRdx/Rchg(37), AdjTgt-EndRdx/Rchg(37), AdjTgt-ToHit/EndRdx(39), AdjTgt-Rchg(39)
Level 28: Neutron Bomb -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(39), Ragnrk-Acc/Dmg/Rchg(40), Ragnrk-Acc/Rchg(40), Ragnrk-Dmg/EndRdx(40)
Level 30: Proton Volley -- Mantic-Acc/Dmg(A), Mantic-Dmg/EndRdx(42), Mantic-Acc/ActRdx/Rng(42), Mantic-Dmg/ActRdx/Rchg(42), Mantic-Dmg/EndRdx/Rchg(43)
Level 32: Atomic Blast -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(43), Armgdn-Acc/Dmg/Rchg(43), Armgdn-Acc/Rchg(45), Armgdn-Dmg/EndRdx(45)
Level 35: Boost Range -- RechRdx-I(A)
Level 38: Stealth -- LkGmblr-Rchg+(A)
Level 41: Flash Freeze -- FtnHyp-Sleep(A), FtnHyp-Sleep/Rchg(45), FtnHyp-Acc/Sleep/Rchg(46), FtnHyp-Acc/Rchg(46), FtnHyp-Sleep/EndRdx(46)
Level 44: Frozen Armor -- RedFtn-Def/EndRdx(A), RedFtn-EndRdx/Rchg(48), RedFtn-Def/EndRdx/Rchg(48), RedFtn-Def(48), RedFtn-EndRdx(50), LkGmblr-Rchg+(50)
Level 47: Hoarfrost -- Dct'dW-Heal/Rchg(A), Numna-Heal/Rchg(50)
Level 49: Combat Jumping -- LkGmblr-Rchg+(A)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Defiance
Virtue: @Santorican
Dark/Shield Build Thread
Thanks for the info Telperion!
And since I can't find any of those procs in that build
I guess Santorican thinks I should spend a billion inf instead of using what I have in my base... hehe - at least gives me an idea what i can aim for someday
I guess Santorican thinks I should spend a billion inf instead of using what I have in my base... hehe - at least gives me an idea what i can aim for someday
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Now if only those damn jerkhackers would let me purple my warshade...
The other thing about the -res proc is that it will not stack from separate powers; once neutrino's -res procs, you can't double-stack it from irradiate, just refresh it. I believe it *can* stack from different casters, such as other players who have it slotted, or from, say, a couple of trap's acid mortars that have the proc slotted. Not 100% sure on that, if anyone can confirm, please do.
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http://cov.redtomax.com/data/powers/power.php?id=Boosts.Crafted_Achilles_Heel_C.Crafte d_Achilles_Heel_C
http://cov.redtomax.com/data/powers/power.php?id=Set_Bonus.Set_Bonus.AchillesHeel
...Because the enemy is the one 'casting' it, it can only be refreshed.
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So, even no matter how many members on a team (or several teams, say on a GM) have the -res proc slotted, it can only be refreshed, not stacked, because the target is flagged as the caster.
This reduces the potential debuff impact i was thinking my trappers might have on hard targets, but still is a worthy proc to add.
50s:
Grimmloch, Tactically Delicious, Ugly Frankie, Operative Tracker, CryoFurnace, Professional Help, Silver Sphinx, Aries Knight, Tachyon Aegis, Jade Sphinx
Currently building:
Any one of half a dozen alts!
Ahh, there's the rub.
So, even no matter how many members on a team (or several teams, say on a GM) have the -res proc slotted, it can only be refreshed, not stacked, because the target is flagged as the caster. This reduces the potential debuff impact i was thinking my trappers might have on hard targets, but still is a worthy proc to add. |
Personally, if you can get away with the -Res Proc, I'd likely slot it in every attack I could get away with (however, seeing as how I love Thunderstrike on blasters...it probably wouldnt see to much use from me).
BrandX Future Staff Fighter
The BrandX Collection
The other thing about the -res proc is that it will not stack from separate powers; once neutrino's -res procs, you can't double-stack it from irradiate, just refresh it. I believe it *can* stack from different casters, such as other players who have it slotted, or from, say, a couple of trap's acid mortars that have the proc slotted. Not 100% sure on that, if anyone can confirm, please do. |
Also, I believe the -res proc in the PBAoE PvP set WILL stack with Achille's Heel. There are only 3 powers I'm aware of that can even combine them (Irradiate, Whrling Sword, Lotus Drops) but they should stack with each other, since they are different sources.
Originally Posted by Dechs Kaison See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately. |
Multiples won't stack from you. But, if more than one person on the team has the proc, it can stack from them.
Also, I believe the -res proc in the PBAoE PvP set WILL stack with Achille's Heel. There are only 3 powers I'm aware of that can even combine them (Irradiate, Whrling Sword, Lotus Drops) but they should stack with each other, since they are different sources. |
I have a couple of these -dam resist proc enhancements sitting in my base, and
am currently working on a Rad blaster...
What power would you slot them in, if any?
I am currently leaning towards at least one in NB since i fire it off so often...
but would like to hear a few opinions before i decide.
How would this proc work on say Irradiation, being a PBAOE and DoT attack?
I should know the answer to that one... my search fu is taking a nap. sorry.