Coffee Talk Aug 22


2short2care

 

Posted

I'd be more interested in getting Ninjitsu for Tankers, personally.


Goodbye may seem forever
Farewell is like the end
But in my heart's the memory
And there you'll always be
-- The Fox and the Hound

 

Posted

I haven't read the whole thread, but there was also mention of a change to the -Speed portion of [Rooted] in Stone Armor... Synapse commented that (paraphrased) "-Movement just isn't fun and doesn't really work with how the game has evolved."

He got cut off by some random HR person and then Zwill chiming in about his stupid lunch. So, perhaps the most interesting part of the entire Coffee Talk got ruined by some mention of a sandwhich I have never even heard of before.

Synapse never got back on track after that tangent.



 

Posted

Quote:
Originally Posted by Thirty-Seven View Post
I haven't read the whole thread, but there was also mention of a change to the -Speed portion of [Rooted] in Stone Armor... Synapse commented that (paraphrased) "-Movement just isn't fun and doesn't really work with how the game has evolved."

He got cut off by some random HR person and then Zwill chiming in about his stupid lunch. So, perhaps the most interesting part of the entire Coffee Talk got ruined by some mention of a sandwhich I have never even heard of before.

Synapse never got back on track after that tangent.
Darn that Lumpy Space Zwillinger, it's always ruining things with its lumpiness and sandwich obsessions.


Goodbye may seem forever
Farewell is like the end
But in my heart's the memory
And there you'll always be
-- The Fox and the Hound

 

Posted

Quote:
Originally Posted by Tenzhi View Post
Darn that Lumpy Space Zwillinger, it's always ruining things with its lumpiness and sandwich obsessions.
Inorite? That guy's a jerk.


Andy Belford
Community Manager
Paragon Studios

 

Posted

Quote:
Originally Posted by Zwillinger View Post
Inorite? That guy's a jerk.
You know I love you Zwill... but I was literally at the edge of my seat when Synapse was talking about Stone Armor changes... and then BAM cut off. And I don't even play Stone Armor (and the -Spd is why).



 

Posted

Quote:
Originally Posted by Thirty-Seven View Post
You know I love you Zwill... but I was literally at the edge of my seat when Synapse was talking about Stone Armor changes... and then BAM cut off...
I promise it wasn't intentional!

...

OR WAS IT?


Andy Belford
Community Manager
Paragon Studios

 

Posted

ZWIILLLLL U LIKZ meh CLEAR CHAT bubbles! with Da Om nom noms and poking with sporks????? (the toons name was Comarits btw)



VIG0S: 1356 badges in counting
Something for ppl to use

 

Posted

Quote:
Originally Posted by Thirty-Seven View Post
You know I love you Zwill... but I was literally at the edge of my seat when Synapse was talking about Stone Armor changes... and then BAM cut off. And I don't even play Stone Armor (and the -Spd is why).
Well the knowledge that he's aware of problems and it's on his 'to do' list should be enough, you know it's not coming in i24 so even if he said the rest (which sounded just like he was going to say he was dropping the -spd) you'd still be stuck waiting.


 

Posted

Quote:
Originally Posted by Starsman View Post
The only drastic change a Ninjitsu for scrappers would need, IMO, is Caltrops due to Epic redundancy.

The Placate and -Perception debuffs can work for scrappers, and Hide can use a similar mechanic to what is seen in AE: a damage buff that suppresses on attack, doing only the first attack from hide do bonus damage.

I think that one caltrops power can safely be swapped with a passive regen power.
Or they just turn Hide into a Stealth power like Cloak of Darkness.

So Scrappers wouldn't even be as stealthy as Stalkers (without an IO or Superspeed).

Also, Scrappers can be stealthy. Scrappers doesn't mean "Oh hey, I don't know how to sneak up on people" especially when it was Scrappers who had Dark Armor first.

And min/max? I want Ninjitsu for Scrappers, as that may be (sadly) the closest I can ever get to a Positional Defense/Regen(SelfHeal) defense set.

Yeah, I'd like some tweaking in other areas of the set (lose Lethal Resist, maybe raise Smashing Resist, turn the clickie mez shield into a toggle for my own sanity) but what I am pretty sure of is NIN on Scrappers wouldn't be the min/max of choice.

It's DDR for one thing is not that great.

Also, Scrappers just have access to attacks I want! For instance...I'd love to reroll as StJ/NIN and have Rib Cracker!

Also, Im for porting sets over to Stalkers! Especially Titan Weapons!


BrandX Future Staff Fighter
The BrandX Collection

 

Posted

Quote:
Originally Posted by BrandX View Post
.



Also, I'm for porting sets over to Stalkers! Especially Titan Weapons!
^this +1000

I would love to play a TW/Ice stalker


 

Posted

Quote:
Originally Posted by Agent White View Post
The chat largely isn't worth paying attention to to begin with even when it's just normal chat.

As it is, I was only around for the first chunk of the coffeetalk. The rest I just watched the recorded vid where the chat component isn't even visible.
In fairness, they weren't very good trolls.


Positron: "There are no bugs [in City of Heroes], just varying degrees of features."

 

Posted

Quote:
Originally Posted by Tenzhi View Post
Darn that Lumpy Space Zwillinger, it's always ruining things with its lumpiness and sandwich obsessions.


Positron: "There are no bugs [in City of Heroes], just varying degrees of features."

 

Posted

Quote:
Originally Posted by Adeon Hawkwood View Post
[*]Finally Caltrops. This would actually be fine except that the devs have a rule against duplicating powers
It's okay if the power has a different name! Doms can get Caltrops and Thorntrops, which are basically the same; then there are all the "TT" powers that SoA get.

Rename the power "Footspikes"!


I really should do something about this signature.

 

Posted

Quote:
Originally Posted by Goliath Bird Eater View Post
I non-romantically love you!


Goodbye may seem forever
Farewell is like the end
But in my heart's the memory
And there you'll always be
-- The Fox and the Hound

 

Posted

Ice for brutes? does this mean that synapse has figured out a way to make the slows compatible with fury?


On Justice
Global @Desi Nova Twitter: @desi_nova Steam: Desi_nova. I don't do Xbox or PS3

 

Posted

I feel like the only person not excited about the possibility of Kinetics on Masterminds. I mean, I'm all for proliferation. It's not going to hurt anyone to give Kinetics to Masterminds. I'm just not seeing what about it is going to be so incredible from a performance perspective. >_>

Fulcrum Shift at it's most potent on a Mastermind will only be +180% Damage (if they set it up correctly, anyway; they might end up just copying the Corruptor/Controller version), and on Henchmen that doesn't sound all that awesome to me. I mean, even the tier 3 pets only have Defender-level damage mods. On top of that, the pets don't benefit from Speed Boost's +Recharge (at least they shouldn't, I think a couple of their powers are a bit bugged) and you won't be able to heal them unless you can get them to go in to melee (and some refuse).

Just those couple of things could really dampen Kinetics blitzkrieg method of support.

It'll be okay, I just don't see what will make it more awesome than some sets Masterminds already have.

Now... when Masterminds get Cold Domination, that will just be ridiculously good. Like why-play-any-other-secondary good.

And if we're talking about proliferation we want to see, I'm oddly kind of wanting to play a Poison Defender. I think the set will actually work fairly well with their mods.


Trickshooter's Characters | @Trickshooter @Brightside

 

Posted

So I missed the coffee talk yesterday and it's still not up today not on twitch or youtube.


Cancel the kitchen scraps for widows and lepers, no more merciful beheadings and call off christmas!

 

Posted

Quote:
Originally Posted by 2short2care View Post
So I missed the coffee talk yesterday and it's still not up today not on twitch or youtube.
It's in the video section of their Twitch page.


@Golden Girl

City of Heroes comics and artwork

 

Posted

Quote:
Originally Posted by Trickshooter View Post
I feel like the only person not excited about the possibility of Kinetics on Masterminds. I mean, I'm all for proliferation. It's not going to hurt anyone to give Kinetics to Masterminds. I'm just not seeing what about it is going to be so incredible from a performance perspective. >_>

Fulcrum Shift at it's most potent on a Mastermind will only be +180% Damage (if they set it up correctly, anyway; they might end up just copying the Corruptor/Controller version), and on Henchmen that doesn't sound all that awesome to me. I mean, even the tier 3 pets only have Defender-level damage mods. On top of that, the pets don't benefit from Speed Boost's +Recharge (at least they shouldn't, I think a couple of their powers are a bit bugged) and you won't be able to heal them unless you can get them to go in to melee (and some refuse).

Just those couple of things could really dampen Kinetics blitzkrieg method of support.

It'll be okay, I just don't see what will make it more awesome than some sets Masterminds already have.

Now... when Masterminds get Cold Domination, that will just be ridiculously good. Like why-play-any-other-secondary good.

And if we're talking about proliferation we want to see, I'm oddly kind of wanting to play a Poison Defender. I think the set will actually work fairly well with their mods.

I would have loved to make a Ninja/Kinetics MM when CoV first came out. It's like being a kinetics defender in a scrapper only team!



Alas, even if/when Kinetics gets released to MMs I probably won't use it....ah well.


Leader of The LEGION/Fallen LEGION on the Liberty server!
SSBB FC: 2062-8881-3944
MKW FC: 4167-4891-5991

 

Posted

Maybe they might look at removing rooting when using some/all powers? I think that'd count as "mind-blowing", even if it might need a bit of animation work.


@Golden Girl

City of Heroes comics and artwork

 

Posted

Quote:
Originally Posted by BrandX View Post
Or they just turn Hide into a Stealth power like Cloak of Darkness.
Ninjitsu (out of IO) is not extremely sturdy (mainly due to how many powrs are utility and not mitigation.)

You can just give it the Energy Aura treatment for Hide, but look for how many issues EA sucked.

Adding a damage buff is thematic with the "offense and utility over survivability" design sets like Fire and Shields have.




Quote:
Also, Scrappers can be stealthy. Scrappers doesn't mean "Oh hey, I don't know how to sneak up on people" especially when it was Scrappers who had Dark Armor first.
And they got Energy Aura before tanks!

Quote:
And min/max? I want Ninjitsu for Scrappers, as that may be (sadly) the closest I can ever get to a Positional Defense/Regen(SelfHeal) defense set.
Take it you would LOVE caltrops being swapped for Fast Healing then


Quote:
Also, Scrappers just have access to attacks I want! For instance...I'd love to reroll as StJ/NIN and have Rib Cracker!
A rib cracking ninja sounts fun

Quote:
Also, Im for porting sets over to Stalkers! Especially Titan Weapons!
I am curious why that set didnt go for stalkers... there is no DOT... there is the momentum/combo like mechanic but that did not stop Street Justice... /shrug


 

Posted

Quote:
Originally Posted by Tenzhi View Post
I non-romantically love you!
Me too... so much so that I made it into Avatar size... in two flavors:

Mad, and "vaguely" happy. Zwill would just have to split out the one he likes best in like Paint or something.



 

Posted

Quote:
Originally Posted by Desi_Nova View Post
Ice for brutes? does this mean that synapse has figured out a way to make the slows compatible with fury?
The slows were never the main problem for Ice. It was A problem, but not THE problem. Otherwise, Dark Armor's stun would have been just as problematic.


Let me never fall into the vulgar mistake of dreaming that I am persecuted whenever I am contradicted.
~Ralph Waldo Emerson

"I was just the one with the most unsolicited sombrero." - Traegus

 

Posted

Quote:
Originally Posted by PRAF68_EU View Post
It's okay if the power has a different name! Doms can get Caltrops and Thorntrops, which are basically the same; then there are all the "TT" powers that SoA get.

Rename the power "Footspikes"!
No. Doms have access to Thorntrops in one Secondary and Caltrops in another. They do not have access to both at the same time.


BrandX Future Staff Fighter
The BrandX Collection