Why do you tease us?!
Was that the same dingleberry that complained that he couldn't afford to buy stuff because he only made 70k a year, and that anyone on disability was a drug addict?
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Dr. Todt's theme.
i make stuff...
While a *big* influx of revenue is often times nice, remember that we have to approach the Paragon Market, and our business, as a marathon rather than a sprint. Everything we do works in concert to keep our business operating in a consistent, sustainable manner. By doing so we ensure the long term success of Paragon and the continued longevity of CoH.
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If my theory's correct, it means you guys won't start openly beta-testing for I24 until *after* Guild Wars 2 officially launches at the end of August. Which puts I24's "go live" date in early November (following October's Halloween event). Oh I'm sure you'll let loose some new powersets and costumes just in time for the start of 4th Quarter (unless 3rd quarter metrics aren't up to snuff in which case, one highly anticipated Market asset will be released prematurely to help bump the numbers). In the meanwhile, you'll tease us with juicy tidbits of information here and there regarding upcoming releases - sorta like dangling the carrot in front of the horse. But beyond that, it's gonna be relatively status quo for CoH (which means we're in for one helluva long marathon run until Black Pebble gets the green light to promote something "new"). I like your new hat btw - much nicer than the same old spin we got in years past.
Oh, and should you try to whip out your krinkly little Obi-Wan Kenobi on me...
ETA Nature Affinity: 14/08/12
ETA Bio Armour: 18/09/12
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I would prefer to wait for Bio Armor until after they have power FX that don't look like I fell in a cart full of cow manure.
...and yes, I know you can do "minimal FX" but still.
Carl and Sons @Aurora Girl (Pinnacle)
Goodbye. Not to the game, but the players. Goodbye. Everyone, remember to have fun. That's all I can say.
True... but there's also NCsoft's other brand to think about, ie. Guild Wars 2. It's become clear from brand launches in years past that NCsoft likes to slow down development on "old" games so they don't become a competitive distraction for the shiny new game coming to market. I remember CoH having a particular dry spell around the time Aion launched so I'm not at all surprised its happening again.
If my theory's correct, it means you guys won't start openly beta-testing for I24 until *after* Guild Wars 2 officially launches at the end of August. Which puts I24's "go live" date in early November (following October's Halloween event). Oh I'm sure you'll let loose some new powersets and costumes just in time for the start of 4th Quarter (unless 3rd quarter metrics aren't up to snuff in which case, one highly anticipated Market asset will be released prematurely to help bump the numbers). In the meanwhile, you'll tease us with juicy tidbits of information here and there regarding upcoming releases - sorta like dangling the carrot in front of the horse. But beyond that, it's gonna be relatively status quo for CoH (which means we're in for one helluva long marathon run until Black Pebble gets the green light to promote something "new"). I like your new hat btw - much nicer than the same old spin we got in years past. Oh, and should you try to whip out your krinkly little Obi-Wan Kenobi on me... |
Your theory, while certainly interesting, is pretty inaccurate.
Andy Belford
Community Manager
Paragon Studios
Also, the "but still" is for this:
Yes, I can turn off the effects of the "drunkenly fell into a pile of poo." That's all well and good, because the other powers in the set still show up and are color tintable.
I can also leave the poo coat on, and change its colors. Which I did, in the costume creator on Beta, for the better part of an hour. Still looks like poo. Poo from gorging on Fruit Loops for three days.
If people are awesomely fine with the Guyver/Prototype thing, that's cool and I hope you'll enjoy it. I just don't like the FX on those two particular powers, just like the original Granite Armor looked like poo. Poo is bad. I'll just go minimal FX on it, I just wish I DIDN'T HAVE TO.
Carl and Sons @Aurora Girl (Pinnacle)
Didn't read the thread, but it is very unfortunate that Nature/Bio will come out after DoubleXP Weekend.
My new Youtube Channel with CoH info
You might know me as FlintEastwood now on Freedom
Also, the "but still" is for this:
Yes, I can turn off the effects of the "drunkenly fell into a pile of poo." That's all well and good, because the other powers in the set still show up and are color tintable. I can also leave the poo coat on, and change its colors. Which I did, in the costume creator on Beta, for the better part of an hour. Still looks like poo. Poo from gorging on Fruit Loops for three days. If people are awesomely fine with the Guyver/Prototype thing, that's cool and I hope you'll enjoy it. I just don't like the FX on those two particular powers, just like the original Granite Armor looked like poo. Poo is bad. I'll just go minimal FX on it, I just wish I DIDN'T HAVE TO. |
Sorry to slightly derail this thread, but actually we are being teased more by I24 and the lack of an overview page and the knowledge that a LOT of awesome stuff will come with the Issue.
to TO THE END!
Villains are those who dedicate their lives to causing mayhem. Villians are people from the planet Villia!
Sorry to slightly derail this thread, but actually we are being teased more by I24 and the lack of an overview page and the knowledge that a LOT of awesome stuff will come with the Issue.
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This is the best issue since issue 1.
With the possible exception of whatever issue City of Villains came out in.
There's the Organic Armor Sword from the old Mutant pack, and a couple beam rifle weapons are sorta Biological-looking. but yeah, some other sets don't really have much for that.
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So that leaves Axe, Mace, most of the gun sets, and Staff.
Personally I'm gonna be pairing it with SS or StJ.
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to TO THE END!
Villains are those who dedicate their lives to causing mayhem. Villians are people from the planet Villia!
If it finally contains the actual Praetorian PPD gloves (rather than the cheap imitation version we got with Going Rogue), I'd be all over that.