Power Pools customize - Issue 24 Launch!


Acroyear2

 

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Quote:
Originally Posted by Arcanaville View Post
If you think enabling color customization of all the power pools before epic archetype powers is facepalm-worthy, it is in fact time for a break.
I'm just getting sick of the info being released bit by bit, and getting my hopes up and not living up to them. At this point I'm ready to bury my head in the sand till Double XP weekend and i24's release. Color Customization for pools has been an issue for me since I turned on full particle effects last year, whereas I've wanted to recolor my Warshade since I rolled him (Sunless Mire is the coloring I want, on a global level).


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Quote:
Originally Posted by Shubbie View Post
Im very good at taking a problem and making it worse.

 

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Originally Posted by DarkSideLeague View Post
At this point I'm ready to bury my head in the sand till Double XP weekend and i24's release.
Bio Armor will be out before I24, if that interests you.


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Originally Posted by Starsman View Post
So, for benefit of those of us who have video sites blocked... what was the question and answer?

I asked something like: When are you going to look at MM for balancing?

They said something like... (paraphrased)

Synapse: We've been focused on getting ranged blast sets up to par first they have had issues since issue 0.

Synapse: MM's are.. in the grand scope of things relatively "new" (yes he used finger quotes) I know that sounds like a cop out but um... So we defadently want to look at it just a matter of again having time to do it.

Synapse: There is a lot of reasearch we have to do to make shure we can do that well.

Zwill: Brings up pet AI and pathing and says that they know it sucks but it's a real pain to change it.

Synapse: Some of the issues go beyond just simple AI brains. So sometimes a lot of issues are what are called stance issues. And that's where you see a critter get stuck in just doing melee or just doing ranged attacks and forgetting their other powers. That's something we defadently just need to fix. And that would be something that when we do the MM revamp or balance that we would do.


Then Zwill brings up improvements Arb Hawk made to Jack Frost and Gun drone power use.


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Posted

Quote:
Originally Posted by DarkSideLeague View Post
I'm just getting sick of the info being released bit by bit, and getting my hopes up and not living up to them. At this point I'm ready to bury my head in the sand till Double XP weekend and i24's release. Color Customization for pools has been an issue for me since I turned on full particle effects last year, whereas I've wanted to recolor my Warshade since I rolled him (Sunless Mire is the coloring I want, on a global level).
Would be cooler if Kheledians were able to use Pool powers while shifted.

I would hold on, though. If they are doing Pools and Epic pools, it's only natural epic ATs are next.


 

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Quote:
Originally Posted by Starsman View Post
I would hold on, though. If they are doing Pools and Epic pools, it's only natural epic ATs are next.
Yeah, in Issue 32.


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woot! finally, yay for customization options!

now i can make my epic pools match!


 

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Quote:
Originally Posted by Mazey View Post
Yeah, in Issue 32.
This is pure speculation, but I think power customization stalled after the launch of the original feature, for anything but new powers that is.

Originally there were concerns about GUI work needed to accomodate powers, but I figured the day I realized Incarnate abilities are customizable that this was no longer a roadblock.

Work seems to have been going strong on this and I am guessing for a while now. EATs may just not be ready for the i24 deadline, but I hope this is indeed ongoing and we may finally get these looked at by I24.5 or 25.


 

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As a side note, I saw in the video that there will be 3 tabs for power customization, primary/secondary, pools, and incarnate. I just have to say I'm sooooo glad they didn't just try to shoehorn all the pools onto the same screen as everything else.



 

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This is very good news. Glad to hear it.

Perhaps this means that in the near future we'll see altnate animations for Power / Epic Pools, and hopefully more of Epic Power Pools added to the game (the selection is sorely lacking these days in comparison to all the new Power Sets released over the past few years).

Looking forward to doing more color customizing on my toons. Thank you, Devs!


Acroyear
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http://JusticeForce.guildportal.com

 

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Some of the t5 powers in those pools looked rather nice. Like the t5 healing thnat gives plusses on damage, endurance mod and health! Or the t1 presence power that basically is a "find another enemy" button for those cases that a big nasty bad guy has escaped the attention from the tanker.


 

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Hell, it's about time.


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Quote:
Originally Posted by Bronze Knight View Post
Zwill: Brings up pet AI and pathing and says that they know it sucks but it's a real pain to change it.
Is there any way to cure pet/ally climacophobia?


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Originally Posted by Aisynia View Post
Hopefully there's an alternate animation for Aid Self.
Am I the only one who had a less than wholesome mental image about this?


 

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Originally Posted by Kirsten View Post
I never heard anything about a Rainbow Blast set...Although I would want to see it...
You can only shoot it from your chest, though, so...


 

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Originally Posted by Zombieluvr View Post
Am I the only one who had a less than wholesome mental image about this?
Well, now you're not.

Quote:
Originally Posted by Vyver View Post


Happy day indeed.
Also this.


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Quote:
Originally Posted by Schismatrix View Post
Well, now you're not.
Sharing is caring!


 

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The concern of EATs could possibly have some hope since they said that Patron Powers will be customizable. That's, at least, a leaning towards not being held by lore to define/lock the colors.

I'm not personally for or against Kheldians getting customization. I'm okay with them limiting it, but any time I have had conversation about it from those that would like the options, I can't argue against it. Options are usually better, in my opinion. May as well make the players happy on that one, since light and their powers can really be any color with great ease of explanation (if necessary).


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I am pleased by this turn of events.


 

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Cannot express how happy this makes me. Making glowie hands and patron insignia disappear finally...JOY!


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Now if they only add a martial arts seconday for blasters in I24 would be a dream issue.
Everything looks amazing so far.
We just need to tell them to just erase the tri-corder and let us characters just heal without getting any gadget out. Its just plain ugly right now.
Cant believe we are going to be able to tint patron powers and ancillary Mu mastery, here I go. I HATE the red lighting.
Im super excited for I24. I need the I24 overview.


 

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Dear devs: you have made me very happy.



VERY happy indeed.


 

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Quote:
Originally Posted by Angelxman81 View Post
Now if they only add a martial arts seconday for I24 would be a dream issue.
Why would I want to roll an MA/MA scrapper?


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