Devs called I24 "Fix Everything" in Coffee Talk... Lets hope that doesn't include nerfs


2short2care

 

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There are already massive nerfs. all pre i24 ppm get a massive nerf in the form of proc chace cap and having slotted recharge count against proc chance, all io procs slotted for maximum proccing will also be hit


 

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Originally Posted by Cheetatron View Post
There are already massive nerfs. all pre i24 ppm get a massive nerf in the form of proc chace cap and having slotted recharge count against proc chance, all io procs slotted for maximum proccing will also be hit
I don't consider this a 'massive nerf', sorry.

A 'massive nerf' would be subtracting values from the damage modifier of an entire AT.


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Originally Posted by 2short2care View Post
Ya know everytime I see ED I think of a certain dysfuction that men get
*Reads user name.*

*Reads post.*

*Reads user name again.*

Nah....

*Walks away*


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Originally Posted by dugfromthearth View Post
if they do not fix scrappers in i24 I foresee massive numbers of people quitting in crit
Since I still enjoy playing Scrappers, hopefully I can has their stuffs.

Also, DOOOOOOOOOOOOOOM!!!1!


 

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Originally Posted by dugfromthearth View Post
I am surprised no one has posted about how big of a nerf to Scrappers i24 is.

first they made brutes do more damage than scrappers
then stalkers did more damage than scrappers
now blasters will do more damage than scrappers

if they do not fix scrappers in i24 I foresee massive numbers of people quitting in crit
You heard it here first folks! It's not Defenders, it's not Tankers, it's not Corruptors, it's not Masterminds, it's SCRAPPERS who need fixing. Yep, that's the nail on the head! The most-played AT with the highest melee damage modifier in the game, the AT that keeps crying for more powersets despite having a diverse assortment, the AT that does THE most melee burst damage is the one AT that really needs a fix.

By the way:
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Originally Posted by dugfromthearth View Post
the scrapper AT is basically useless now. And it is the AT that pretty much defines comics - wolverine, spiderman, superman, iron fist, bat man, flash, wonder woman, etc.
Wolverine: Brute
Superman: Tanker
Batman: Stalker


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Originally Posted by dugfromthearth View Post
the scrapper AT is basically useless now. And it is the AT that pretty much defines comics -

wolverine
Correct.

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spiderman
SR/MA Tanker.

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superman
King of Inv/SS Tankers.

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iron fist
Correct

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bat man
StJ/Nin Stalker

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flash
SR/Speed Melee Tanker

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wonder woman
Correct.



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Originally Posted by Nalrok_AthZim View Post
the AT that does THE most melee burst damage is the one AT that really needs a fix.
Stalkers need a fix? I thought stalkers do the most melee burst damage now.


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Complaints are getting nerfed in i24. Be prepared to start smiling more often.


 

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Originally Posted by Nalrok_AthZim View Post
Uh, no. Read more Spiderman.

Flash is most definitely not a Tanker.
This is dependent on how we define the mechanics Super Reflexes in COH. Flash at least in the JL/JLU dose little damage but avoids a lot of it. He is constantly distracting the bad guys (Taunt). Flash seems like a tanker to me.

IDK about Spiderman. Always felt that he was more of a stalker myself.


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Originally Posted by dugfromthearth View Post
I am surprised no one has posted about how big of a nerf to Scrappers i24 is.

first they made brutes do more damage than scrappers
then stalkers did more damage than scrappers
now blasters will do more damage than scrappers

the scrapper AT is basically useless now. And it is the AT that pretty much defines comics - wolverine, spiderman, superman, iron fist, bat man, flash, wonder woman, etc.

if they do not fix scrappers in i24 I foresee massive numbers of people quitting in crit
Scrappers aren't getting nerfed. "Not changing" is not a nerf.

Perhaps try rephrasing: other AT's are now catching up to scrapper goodness, and can thus be fun to play again. Yay, I don't HAVE to play just scrappers to get good performance!

I see massive numbers of players having more fun playing more things, and maybe 2 guys temporarily off sulking because they lost exclusive bragging rights on Das Uber.


 

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Originally Posted by Nalrok_AthZim View Post
Uh, no. Read more Spiderman.
He is a dodge tank. His primary M.O. is to jump around taunting his foes. He's not known for being exceptionally good offensively.



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Flash is most definitely not a Tanker.
Flash too is not known for being an exceptionally powerful fighter. He is nearly impossible for a non-speedster to lay a hand on, meaning his Super Reflexes are of the utmost caliber. Both the Wally West and Bart Allen incarnations, and to a lesser extent Barry Allen, made extensive use of taunting in battle, therefore he is a Tanker.



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I disagree with the thread title - if they're going to "Fix Everything", then they should absolutely fix nerfs while they're at it. Nerfs have long been in need of repair.


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Originally Posted by Arcanaville View Post
Those were the only three things you were ever for?


Also: who was for Hover speed getting nerfed?

Believe it or not there were people who argued it shouldn't get buffed.


 

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Originally Posted by Cheetatron View Post
There are already massive nerfs. all pre i24 ppm get a massive nerf in the form of proc chace cap and having slotted recharge count against proc chance, all io procs slotted for maximum proccing will also be hit
The PPM procs will see diminished performance, yes, but standard IOs will be moving over to the PPM formula which will be a massive boost.

As I've been led to understand anyhow.


 

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Originally Posted by Ultimus View Post
Just hearing that today got me thinking, what if I24 is another big balancing act like ED or GDN? Some powers could get gutted like Rage or Drain Psyche.

Thoughts?
I freaking hope so. Rage is crazy good and we all know it. Yes, Rage should be great and iconic, but it certianly shouldnt be broken.

And Drain Psyche isn't so bad considering who gets it.

Burn also needs to be gutted.


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Originally Posted by Johnny_Butane View Post
He is a dodge tank. His primary M.O. is to jump around taunting his foes. He's not known for being exceptionally good offensively.
Okay, so what you're saying now is that Tank damage is supposed to be low?


 

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Originally Posted by ThePill View Post
Okay, so what you're saying now is that Tank damage is supposed to be low?
I'm comparing those heroes to the ATs the way they currently are, not the way the ATs should be.



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Originally Posted by Johnny_Butane View Post
He is a dodge tank. His primary M.O. is to jump around taunting his foes. He's not known for being exceptionally good offensively.
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When spiderman was created he was the 4th strongest hero in the marvel universe. Like all scrappers, he did not get buffed whereas everyone else did. Leaving his damage pathetic. A perfect example of how scrappers need to be buffed.


 

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Originally Posted by Johnny_Butane View Post
He is a dodge tank. His primary M.O. is to jump around taunting his foes. He's not known for being exceptionally good offensively.

Flash too is not known for being an exceptionally powerful fighter. He is nearly impossible for a non-speedster to lay a hand on, meaning his Super Reflexes are of the utmost caliber. Both the Wally West and Bart Allen incarnations, and to a lesser extent Barry Allen, made extensive use of taunting in battle, therefore he is a Tanker.
Flash is definitely not a tanker - he is not known to try and get enemy fire thrown his way on behalf of others on his team. He might be more like a stalker, if anything.


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Posted

Quote:
Originally Posted by Johnny_Butane View Post
I'm comparing those heroes to the ATs the way they currently are, not the way the ATs should be.



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Why should tankers have high damage?


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Originally Posted by Another_Fan View Post
Believe it or not there were people who argued it shouldn't get buffed.
I think Hover should have it's speed increased to what Fly is, and Fly be removed from the game. Then Fly's current spot should be taken by Afterburner and a new flying attack created to be the new 5th power in the Flight pool.


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Originally Posted by JayboH View Post
Why should tankers have high damage?
Because Johnny Butane makes false arguments.


 

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This conversation is dumb...

Flash would be a Scrapper with Super Reflexes.

Also, Tankers should have low damage... they are tankers.. not broots or scrappers. They should have excellent defenses with moderate support. and mediocre damage


Whining about everything since 2006.

Ammo switching for Dual Pistols was my idea:
http://boards.cityofheroes.com/showthread.php?t=135484

 

Posted

Quote:
Originally Posted by Johnny_Butane View Post
I think Hover should have it's speed increased to what Fly is and have Fly removed from the game. Then Fly's current spot should be taken by Afterburner and a new flying attack created to be the new 5th power in the Flight pool.


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And now I am one of the people that feels it no longer needs a buff.