Originally Posted by Dr_MechanoEU
Something tells me that we were suppose to fight Praetorian Hamidon (the Underground trial suggests we would atleast take him on) prior to fighting Tyrant but since, as mentioned, the devs felt that people were fed up with a storyline that has been dragging on for three years now (IIRC), that they axed Praetorian Hami and are skipping straight to the end.
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Issue 23 June 5th
Sure, i bet a lot ppl brought points to get that early and now some will spend a lot money to get it in time. And if u can buy it later with PP, also a "perk" when u only use the gained ones, it will be cheaper because they wont and cant charge 3600 PPs for that.
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Orc&Pie No.53230 There is an orc, and somehow, he got a pie. And you are hungry.
www.repeat-offenders.net
Negaduck: I see you found the crumb. I knew you'd never notice the huge flag.
Issue 23 will build to the game, but it isn't all that thrilling. But my gut feeling tells me that I24 and I25 will be epic.
Eh, it seems clear that the world's gonna have one epic incarnate-level world-shattering clash after another. That's fine. Seems that it's what most people like.
I'm just hoping AE gets some attention in one of the future issues. From the looks of it, that'll be the only way to experience new mid-level "city" threats that I enjoy- mobsters, smugglers, gangs, intrigue, and enemy supergroups whose goals are less "world domination/destruction" and more "making a good score off the next heist."
Personal preference.
After playing through the last issue and getting 1 character up to tier 3's on all the incarnate slots just so I can keep up with the advancement of the world's story, I can't see myself doing that much longer. I'd much rather enjoy my style of story on my alts and just read up on things via paragonwiki.
From the looks of it, that'll be the only way to experience new mid-level "city" threats that I enjoy- mobsters, smugglers, gangs, intrigue, and enemy supergroups whose goals are less "world domination/destruction" and more "making a good score off the next heist."
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@Golden Girl
City of Heroes comics and artwork
I'm just hoping AE gets some attention in one of the future issues. From the looks of it, that'll be the only way to experience new mid-level "city" threats that I enjoy- mobsters, smugglers, gangs, intrigue, and enemy supergroups whose goals are less "world domination/destruction" and more "making a good score off the next heist."
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Eh, it seems clear that the world's gonna have one epic incarnate-level world-shattering clash after another. That's fine. Seems that it's what most people like.
I'm just hoping AE gets some attention in one of the future issues. From the looks of it, that'll be the only way to experience new mid-level "city" threats that I enjoy- mobsters, smugglers, gangs, intrigue, and enemy supergroups whose goals are less "world domination/destruction" and more "making a good score off the next heist." Personal preference. |
They added a ton of new 1-20 ways to level.
You still got Praetoria, is not that old and you have that kind of stuff you asking for up to level 20 and then you got FW and NW.
Got 2 new trials for lowbies. DFB and DIB. The first is awesome to level alts.
Got new and not that old arcs added for the lvl 20-30.
New training arcs and missions from new Atlas Park.
I think right now the game is crying for some new morality tips missions, and more level 30-40 stuff. Even 40-50.
I cant wait to see new zone revamp. Shadow shard, maybe?
You got to be kidding.
They added a ton of new 1-20 ways to level. You still got Praetoria, is not that old and you have that kind of stuff you asking for up to level 20 and then you got FW and NW. Got 2 new trials for lowbies. DFB and DIB. The first is awesome to level alts. Got new and not that old arcs added for the lvl 20-30. New training arcs and missions from new Atlas Park. I think right now the game is crying for some new morality tips missions, and more level 30-40 stuff. Even 40-50. I cant wait to see new zone revamp. Shadow shard, maybe? |
Apologies for the lack of clarity in my post.
This is not about wanting "low-level content." We've got plenty of that new stuff and the devs have been pretty good at mixing the new stuff around. This is an observation (not a complaint) on the flavor of said content.
This may seem odd when referring to a game that had, from its start, just survived an invasion from an interdimensional threat, but I'm not a fan of most things of the dimension-hopping, space-invading, globally-threatening, time-traveling sort. The fact that CoH managed to capture my attention despite its broad use of all that is a testament to how well they did many things in this game.
I've always appreciated the story arcs that didn't put the aforementioned elements in the front-and-center. Fighting bad guys of various sorts without resorting to globally-threatening aliens, alternate dimensions, reality-altering & the like. Stories that, if they do include these elements, do so tangentially. The original CoH gave you a bit of a blend. I never fully escaped the elements I didn't like, but it was well-paced with other material that I found appealing. Although City of Villains did have the overarching 'destined one' arc that managed to mix time travel and dimension-hopping together into an integral part of the overarching story, you could easily ignore it, as it rarely came to the forefront of the many varied tales of villains you encounter while leveling there.
Praetoria?
Although I appreciated the storytelling there, it was well beyond my preferences. Practically every arc was used to illustrate the situation: a world almost-destroyed, humanity saved only by a messianic cosmically-powered hero holding the threat at bay. Heck, once you finish the arcs there, your character practically has to become a dimension-hopping man-out-of-world (had to become, given recent additions). All those parts that I could once ignore are now much more central to the character.
It may be telling that not a single one of my Praetorian creations ever made it past level 30. As much as I tried, none of the creations I made to fit that world kept my interest enough to keep playing them. They were too far from my zone of interest.
The tutorial revamp? A prelude to the coming storm, a cosmic threat from the first minute you start. Not big deal-- the old tutorial was a recovery from the last cosmic threat, after all. The Atlas Park revamp is less problematic-- the perils of the people relocated after the disaster can be applied to virtually any disaster, but the lower-level trials again bring "cosmic-level threats" brought front-and-center.
Again, to stress, this isn't a "woe is me" complaint or 'the content sucks." I appreciate the devs creatively and usually try their new content at least once as a result, but it has been so central to so much new content lately that I've barely touched the parts that I consider most enjoyable in the game. I've just decided I gotta tune all that out and get back to what I enjoy.
What IS my preference?
Well, for recently-added examples, we have Laura Lockhart & Graham Easton. (I'm assuming villainside's 2 additional arcs are similar... haven't had a villain level through that range since they came out.) both are notable heroic tales that manage to happen within the city without overwhelming the city. I'd love to see more of that, but as my first post implied, if the devs don't make more of that, though, that's fine. If they just patch some of AE's shortcomings, I can make my own experiences there.
I particularly enjoyed the characterization of these two contacts. Laura smiles in a wry fashion, Graham is jumpy egotist... very, very nice touches in stories that are self-contained and add some additional flavor to some under-utilized villain groups.
I was also appreciative that there were options that did not require a darkety-dark resolution when choices were offered. Not having played every possible branching option, I presume there are d-d options built in, but it was refreshing to have choices that were more Silver Age than Tim Burton.
"How do you know you are on the side of good?" a Paragon citizen asked him. "How can we even know what is 'good'?"
"The Most High has spoken, even with His own blood," Melancton replied. "Surely we know."
No apologies needed, man.
It was clear in your post that you want more "superhero city emergency stop villain and bank robbery" and less "godlike, alien or uber powerfull magic entities".
I was just thinking there was too many of that before, so maybe we just getting different flavours.
But I got the feeling we going to have more classic superhero stuff soon.
I'm just annoyed that they still haven't told us how the Celestial set will be coming back, because I can't afford the 7 tokens I'd need to get it in the next week.
I am very much looking forward to the LFG channel, Quick Travel Portals, Super Groups being available for Free/Premium players, and the Chain Mail and Leather Armor costume sets (more customization options are what I enjoy most). The new Penny Yin TF interests me as well. I just wish I wasn't starting to feel "over" Incarnate stuff.
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But the costume bits I'd quite like, and glad I don't have to purchase them. Yin has me intrigued. LFG Chan, SG access to all are pure win. Not sure about the portals, but don't see that there can be anything bad about them, even if not compelling great.
I also expect to check out and enjoy the new zone, but not expecting it to be a long term great time. I mean, even Cimerora is mostly dead all the time except for the ITF.
I think it'll be a decent issue. Not among the best, but with some luck, not a crushing failure.
On the topic of new zones. I think every new zone should come with at least one full story arc, 1 TF, and perhaps a repeatable mish contact. The story arc to intro folks, and the TF to, hopefully, keep folks coming back and keep the zone somewhat relevant.
A level 45-50 arc would be no sharper a turn for the Loyalists than the level 15-20 arc we have now. In fact, the turn would arguably be more gradual. If there was an option to go all the way to 50 as a Praetorian alignment, it could (and probably should) be written in such a way that that final arc would be "the straw that broke the camel's back," since there would be an extra 25 levels of content that could gradually reveal Cole as a tyrant.
Night Ward is 30-35, not 40. And the events in First Ward and Night Ward, while referencing Praetoria proper, have very little to do with that story line. All I am saying is that there were two incentives to starting a character as a Praetorian: one was, well, being a Praetorian, the other was being able to start any regular archetype as any alignment. The latter incentive disappeared just over a 1 year after its arrival with the addition of i21. The former incentive technically still exists, but again, it only applies up to level 20, before you become just as much a hero or villain as any other character. With no real incentives existing any more to roll a character as Praetorian, save for RP/personal story reasons, what is to become of Nova Praetoria, Imperial City, and Neutropolis? With Cole being defeated, and the Devs shifting their attention to the arrival of Battalion, it seems to me like they will just remain there, as empty as Boomtown. Which, given how much higher their visual and writing quality is over Boomtown, is an utter shame. But I guess that's my opinion. |
I think the only time I get out there now, sadly, is in a Numi or Synapse. And that's for 1 hunt and maybe 2 missions in a TF. And I really don't enjoy the Synapse TF, so.....
I wish you'd stop making assertions as if you have some sort of infallible ultimate knowledge about things.
Either give examples, make it clear you are speculating, or just dont't bother posting. |
Seconded. If you are going to refute something with that degree of confidence, you need to share your thought process/logic, or cite references. Otherwise, it's a worthless bit of contrariness.
For those who dont read the announcements, issue 23 [including celestial set going offline] is being released tomorrow.
On the official post there is a method to get the celestial set for those who were getting/purchasing tokens up until tuesday?
@Damz Find me on the global channel Union Chat. One of the best "chat channels" ingame!
On the official post there is a method to get the celestial set for those who were getting/purchasing tokens up until tuesday?
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One very important note: Last week, many VIP players received an email advising them that the Celestial Armor Tier 9 VIP Paragon Reward would be retired from the Paragon Rewards Program on 6/5/2012. Because the launch of Issue 23 has been advanced, this date has also changed. This means that we will be introducing the new Tier 9 VIP Reward, The Mecha Armor costume set, on 5/31/2012 and phasing out the Celestial Armor costume set as a Tier 9 VIP Reward at the same time. As such, the Celestial Armor costume set will be unable to be claimed via the Paragon Rewards interface on this date.
For those Tier 9 VIP players planning on earning and redeeming Paragon Reward Tokens towards the Celestial Armor set before 6/5/2012 (whether through your monthly VIP subscription or through the purchase of Paragon Points); fear not, we have a solution for you! Tier 9 VIP players who earn Paragon Reward Tokens between this Thursday, 5/31/2012 and next Tuesday, 6/5/2012 who wish to redeem their tokens towards the Celestial Armor set should simply follow these steps:
We do apologize for any inconvenience that this change in dates may cause anyone! For a full overview of all of the Issue 23 content, please be sure to check the overview page here! |
Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters
*goes to read announcements*
.... DING, HELLO!
My guides:Dark Melee/Dark Armor/Soul Mastery, Illusion Control/Kinetics/Primal Forces Mastery, Electric Armor
"Dark Armor is a complete waste as a tanking set."
What IS my preference?
Well, for recently-added examples, we have Laura Lockhart & Graham Easton. (I'm assuming villainside's 2 additional arcs are similar... haven't had a villain level through that range since they came out.) both are notable heroic tales that manage to happen within the city without overwhelming the city. I'd love to see more of that, but as my first post implied, if the devs don't make more of that, though, that's fine. If they just patch some of AE's shortcomings, I can make my own experiences there. |
driving 100 miles then off a cliff is still a promt end to the ride
"Cobbled-together blah blah blah" is, of course, in no way one of those "opinion" things that you hold in such sneering contempt.
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1 alcohol, nicotine , caffine and even reffined sugar can all be considerd drugs for the effect's it has
2 kinda sick of the "loyalists are EVIL" ramblings they were on the winning side , the same side that writes most history sure they may have taken part in assassinations ...like the CIA and FBI amass huge warmachines and strike targets deemed a high threat ...like america
etc etc etc
not like the 'heroic' rebles that ...take part in bombings ...like terrorists , assassinations ... like booth and ozwald use ghouls known to have been human to fight and die for them without choice ...just exactly like the loyalists they fight?
all seems a bit cliche and it often does through history too (at least imo)
the 2 biggest things i am looking forward to with this issue is the LFG chat so hopefully /hc can go back to being used for people who have real questions (especially since there are a lot of new players and a few have been reluctant to turn to /hc because of the chatter, of never get questions answerd because it is lost in the sea of spam)
edit , and the vip #@ arc
and the tier 9 vip rewards (mostly the wings , although like another thread i'd rather have that booster bettween the wings on it's own)
if we had the options to do TF's or Trials solo (which since we can set ourselves at x8 i don't see why we can't) then i would look forward to them as well but untill that time it is VERY unlikly i will ever do them
Orc&Pie No.53230 There is an orc, and somehow, he got a pie. And you are hungry.
www.repeat-offenders.net
Negaduck: I see you found the crumb. I knew you'd never notice the huge flag.