What is a game feature that you never knew existed?


4_Thirty_5

 

Posted

Quote:
Originally Posted by Rabid_M View Post
/getglobalname can tell you more than just the player's global name, it also tells you the character they're currently playing.

Let's say you met a character named "Fool's Golden Girl", and you wonder if that player's online. If you do "/getglobalname Fool's Golden Girl" you may get back:

"Arby Drab's player has the global name of @Statsman"

That tells you that "Fool's Golden Girl" is played by "@Statsman", and said player is currently playing a character named "Arby Drab".

This doesn't work if they're offline, or correctly hidden, naturally.
You can also use this to check whether a name is taken without logging out to the character select screen. Say I'm in the middle of a mission and it occurs to me that I would like the name "Stupendous Man:" I can type /getglobalname Stupendous Man, and receive one of three responses:

1) "Stupendous Man has the global handle: BillW" or "Spaceman Spiff has the global handle: BillW" - indicating that Stupendous Man is taken and the player, @BillW, is currently online.

2) "Chat handle '@BillW' is not online, hidden, or does not exist" - indicating that the name is taken by a player who is not presently online

3) "Chat handle '@Stupendous Man' is not online, hidden, or does not exist" - indicating that if this name is taken, it is the same as the player's global, or more likely that the name isn't taken at all. It's not 100% foolproof in theory, but I've never encountered a situation where the name was taken and the same as the global; it was always free.


,'&#
{}... .-
01234
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?;!hgfauirebcew

 

Posted

If you want to make extra double sure that the name is available, just /friend Stupendous Man. Of course, if the name is taken this method comes with the extra step of /estrange Stupendous Man, assuming you're disinclined to be friends with someone simply because they thought of a name that you wanted before you did.


 

Posted

Quote:
Originally Posted by FlashToo View Post
3) "Chat handle '@Stupendous Man' is not online, hidden, or does not exist" - indicating that if this name is taken, it is the same as the player's global, or more likely that the name isn't taken at all. It's not 100% foolproof in theory, but I've never encountered a situation where the name was taken and the same as the global; it was always free.
One way to check on this is to use caps in strange places. It's pretty unlikely that someone would use something like '@StuPENdOUs mAn' as their global. If the global comes back the same what you checked on, it's pretty unlikely that it's taken.


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Posted

Quote:
Originally Posted by Roderick View Post
/em derp

Of course guests can use the porters. Not sure why that slipped my mind.
The can also use either of the two inspiration vendor items (Tree of Wonders/Auto-Doc and Contemplation Charts/Combat Logs), provided the base has them.




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Posted

Quote:
Originally Posted by FlashToo View Post
3) "Chat handle '@Stupendous Man' is not online, hidden, or does not exist" - indicating that if this name is taken, it is the same as the player's global, or more likely that the name isn't taken at all. It's not 100% foolproof in theory, but I've never encountered a situation where the name was taken and the same as the global; it was always free.
I have the same local/global name on 2 servers... Just saying.

Edit:
And the reason I don't have it on other servers is that it was already taken.




Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters

 

Posted

Another one: The Detailed Info tab has a nifty feature that I only found out about in beta.

Bringing up the Info window for a power and then going into Detail Info which gives you all the stats on said power on your current AT. Clicking on the AT brings up a little pop-menu that allows you to change the AT and it will give you the info for that power on the AT that you want.

e.g. if you want to see if there's any difference between Flares on a fire/ blaster and Flares on a /fire defender simply bring up the info, click the AT and change it to defender and voila: defender stats for Flares.


Tyger (50), Mutation-Controller Mind/FF - oldest Mind/FF on Union
Quote:
Originally Posted by Dispari View Post
I don't know why Dink thinks she's not as sexy as Jay was. In 5 posts she's already upstaged his entire career.

 

Posted

Quote:
Originally Posted by Tyger View Post
Bringing up the Info window for a power and then going into Detail Info which gives you all the stats on said power on your current AT. Clicking on the AT brings up a little pop-menu that allows you to change the AT and it will give you the info for that power on the AT that you want.
I was not aware of that, but good to know.


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Posted

Quote:
Originally Posted by Snow Globe View Post
I have the same local/global name on 2 servers... Just saying.

Edit:
And the reason I don't have it on other servers is that it was already taken.
I in fact stated outright it wasn't a foolproof method, only that it probably means the name is free.


,'&#
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01234
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?;!hgfauirebcew

 

Posted

One thing I've always taken advantage of is that the "backspace" key will automatically reply to the last person who sent you a tell.

Yeah, yeah, not that big a thing, but every little bit helps.


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Posted

Is there a shortcut for Combining Fading Enhancements? I'm tired of having to do it with my mouse...it gets really annoying on toons who are 40+ but all of there SO's are Yellow.



 

Posted

Quote:
Originally Posted by Tater Todd View Post
Is there a shortcut for Combining Fading Enhancements? I'm tired of having to do it with my mouse...it gets really annoying on toons who are 40+ but all of there SO's are Yellow.
Not that I know of... but it has certainly been suggested that this process be streamlined a bit...

Hopefully someone will enlighten us.



 

Posted

I know it's already been said, but for me the epiphany came a couple of months ago when someone told me about /cleartray. Before that, I would begrudgingly remove each and every power from the tray after a respec. This make respecs so much easier!


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Posted

sounds like someone should make a mini-respec guide

/respec works for X respecs
otherwise you have to talk to Wolfe who is now in the city hall in Atlas
select a power or slot and hit enter instead of clicking the button with your mouse
when done use /cleartray to remove the icons from your tray

anything else?


 

Posted

Quote:
Originally Posted by Thirty-Seven View Post
Not that I know of... but it has certainly been suggested that this process be streamlined a bit...

Hopefully someone will enlighten us.
Thanks Thirty, Awesome! There's quite a few things that need to be looked at I think...when it comes to leveling...I will just save that for another thread or the next summit.



 

Posted

Quote:
Originally Posted by Science_Phreak View Post
One thing I've always taken advantage of is that the "backspace" key will automatically reply to the last person who sent you a tell.

Yeah, yeah, not that big a thing, but every little bit helps.
Also, pressing 'enter' will send you to chat.

It sounds really simple, but up until a year or two ago I always moved my mouse to the chatbox and physically clicked it when I wanted to talk.


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Posted

Quote:
Originally Posted by StarGeek View Post
/bind F1 "inspexec_name Gift_of_Energy$$inspexec_name Second Wind$$inspexec_name Take a Breather$$inspexec_name Catch a Breath"
Quote:
Originally Posted by Beltor View Post
2 For masterminds, but they're both similar.

1: If you drag an inspiration to a pet, it'll use it, except wakes.

2: Target a pet and type /inspexec_pet_target "the inspiration name" and that pet uses the named inspiration.

I knew about the first one for about a year but i just recently learned the second one. Good for macro's and/or binds


Thank you for these! Combining them, on my MM I now use

/macro Acc "$$inspexec_pet_target Keen Insight$$inspexec_pet_target Insight"
/macro Dam "$$inspexec_pet_target Focused Rage$$inspexec_pet_target Enrage"
/macro Def "$$inspexec_pet_target Good Luck$$inspexec_pet_target Luck"
/macro Res "$$inspexec_pet_target Rugged$$inspexec_pet_target Sturdy"
/macro End "$$inspexec_pet_target Take a Breather$$inspexec_pet_target Catch a Breath"
/macro Heal "$$inspexec_pet_target Dramatic Improvement$$inspexec_pet_target Respite"
/macro Esc "$$inspexec_pet_target Emerge$$inspexec_pet_target Break Free"

Someone probably already have posted these or something similar in an obvious place, but I hadn't know about them before.


 

Posted

Quote:
Originally Posted by PleaseRecycle View Post
If you want to make extra double sure that the name is available, just /friend Stupendous Man. Of course, if the name is taken this method comes with the extra step of /estrange Stupendous Man, assuming you're disinclined to be friends with someone simply because they thought of a name that you wanted before you did.
The new character creation screens allow you to check to see if a name is available before you even make any choices about the character.
Down at the bottom of the screen, type in the ame you might want, and click that magnifying glass. If the name is available, the game will reserve it for you so that you can take your time in character creation, and make the costume you want now.


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Posted

Here's a game feature I only recently learned about and almost never see anyone using:

A League can do multiple missions* at the same time. This means that each teams can do their own mission/TF/SF/flashback yet still remain in a league group. Useful when players want to still chat but do not share the same SG/coalition, global channel, or friend list.



*as long as it is not a LFG-started event such as BAF, Keyes, DiB, etc


 

Posted

Quote:
Originally Posted by Snow Globe View Post
Guests can use the IO crafting tables, the vault, and Teleporters.
Guests can also use the Pillar of Ice and Flame if they meet the normal level requirements for it.


 

Posted

Quote:
Originally Posted by Party_Kake View Post
The new character creation screens allow you to check to see if a name is available before you even make any choices about the character.
Down at the bottom of the screen, type in the ame you might want, and click that magnifying glass. If the name is available, the game will reserve it for you so that you can take your time in character creation, and make the costume you want now.
The reserve period is about five to ten minutes, I think - it might be indefinite as long as you are connected and in the character creation.

Note if you have multiple accounts, and use one to check for a name, make sure to check for another name before going back to the other account to use the name. Otherwise the reserve will still be in effect for about 5-10 minutes.


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Posted

Oh, another thing that I recently remembered - the /info command.

Target anything, friend, for or other and type /info in the chat window and it will bring up the info window much the same way as as finding the command in the list of Actions in the Target box.


Tyger (50), Mutation-Controller Mind/FF - oldest Mind/FF on Union
Quote:
Originally Posted by Dispari View Post
I don't know why Dink thinks she's not as sexy as Jay was. In 5 posts she's already upstaged his entire career.

 

Posted

Quote:
Originally Posted by Tormentoso View Post
I've been to the astral store a few times to buy costumes and whatnots for a while. Only recently did I see I could unlock Alpha slot with Atrals for another character. My stalker ran a BAF, purchased the coupon, my tank became incarnate by opening an email.
Just to expand a bit...

Yes you can go to Ouroborus and purchase an Alpha slot for another character with 5 astrals.

You can also use astrals or Rmpyreans to purchase threads and any other character can claim them via email. And you can puirchase IXP with threads.... I have incarnates that opened their Alpha slot with a token, opened their Judgement, Lore, Interface and Destiny with threads and then slotted all five powers to level 2 before ever doing a single trial.

COSTS:

Alpha slot ..... 5 Astrals

Judgement slot .... 30 threads and 30 million INF

Lore Slot ..... 45 threads and 45 million INF

Interface Slot .. 30 threads and 30 million INF

Destiny Slot ... 45 threads and 45 million INF

T1 enhancer in each slot ... 60 threads per power for a total of 300 threads (20 threads per common X 3)

T2 enhancer in each slot ... 100 threads for a total of 500 threads (20 threads per common x 2 and 60 threads per uncommon X 1)


Its a bit expensive compared to simply running trials and earning threads and components but if you have a lot of incarnate and astrals you no longer need ... why not?


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