Compensation for Downtime
What "necessitates" their behavior is "a difference in philosophy" further evidenced by the players council and the other ways they interface with the community.
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Baffling.
There's nothing wrong with pointing to the EULA. There's nothing wrong with (correctly) noting that we are not entitled to any compensation for downtime beyond what the PS folks may decide to give or not give us, regardless what any other game (you know better...) might do. Saying these things doesn't make someone a mouth piece, a brown-noser, a sycophant, or disconnected from consumer reality. (Don't bother pointing out that you never said any of the last 3. You don't have to.) Name-calling people who don't see a problem with the PS policies is no better than name-calling people who do. It's still uncivil and unnecessary.
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You say this as someone who has all-but-demanded, and then gotten, direct responses from representatives of THIS game, in the last week? You're really criticizing the way the folks who make this game manage community interaction?
Baffling. There's nothing wrong with pointing to the EULA. There's nothing wrong with (correctly) noting that we are not entitled to any compensation for downtime beyond what the PS folks may decide to give or not give us, regardless what any other game (you know better...) might do. Saying these things doesn't make someone a mouth piece, a brown-noser, a sycophant, or disconnected from consumer reality. (Don't bother pointing out that you never said any of the last 3. You don't have to.) Name-calling people who don't see a problem with the PS policies is no better than name-calling people who do. It's still uncivil and unnecessary. |
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In the 7 years I have played - I think MAYBE total down time for when I could/wanted to play might be 18-24 hours. So uhhh yes... I would like my 50 cents please
To the OP - I disagree with you 100%. Some things cannot be controlled - we live in an imperfect world...and those who can adapt do much better than those who just stand around and complain about it's imperfections.
You say this as someone who has all-but-demanded, and then gotten, direct responses from representatives of THIS game, in the last week? You're really criticizing the way the folks who make this game manage community interaction?
Baffling. Name-calling people who don't see a problem with the PS policies is no better than name-calling people who do. It's still uncivil and unnecessary. |
You are definitely baffled or looking for trouble if you took anything I said in the post here today as any kind of criticism. Saying there is a difference and pointing out something handled differently is not a criticism, just a statement of fact.
The mouth piece deal must have seemed personal I am sorry not intended.
The development team and this community deserved better than this from NC Soft. Best wishes on your search.
I'm sure that if downtime went waaaaay out of their hand they'd compensate for it.
i know of a few times where the servers went down unexpectedly and Zwill fired up Ustream to at least talk and give updates on what is going on.
If the launch of a new issue goes well beyond their 8 hour mark, and with well beyond i mean a day or more, i'm sure they'll find something to make things right. However, from all the 'expected downtime is 8 hours' 9 out of 10 times it was about 4 hours.
The reason we don't really know if we get a compensation for long downtimes, it because it never really happened, and the few times the server went down for a short time, like i said.. Zwill fired up Ustream.
We all know downtime is part of the game, and what do u rather have? They work as fast as they can to either get the server back up and fix things, with Zwill entertaining us on Ustream oncve in a while.
Or they work slow not really caring about anything and you get a day extra on your time?
I'll take the 1st.
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Almost every time there is unexpected downtime in CoH an argument quickly ensues on the forums between the folks who think we should get game time back for the time we were unable to play and those who say this is an unrealistic expectation. I have stayed out of the discussion because I think both sides of the argument have merit. But another MMO that is still rather new just gave subscribers a free day to make up for an unexpected downtime following a major release. I wonder if other MMOs may start to follow their lead...
I don't want to start another flame war, but I'd like to know what people think about this* in a civil, constructive discussion. Have other MMOs done such things before now, or does this set a precedent? |
Now, this other MMO is not the first to do such a thing, and I'm sure won't be the last. But, these should be viewed as outliers, exceptions to the rule. These should not be viewed as the norm? Why? The amount we pay as a monthly subscription does not allow for these sorts of measures to happen. You want guaranteed 100% up-time or compensation for it? Ok, you got it... but you're monthly fee will need to go up as well. Why? Well to ensure 100% up-time, those servers we need to play on need to be mirrored, such that if something were to occur, (for example) Freedom can fall back to Freedom-backup seamlessly. Also, all that character data needs to be backed up by the second to these mirror servers. Those new servers need maintenance, parts, etc. That money adds up over time. And who is going to be paying for that server? Yup, you, the subscriber. Be careful what you are asking for.
I've been here since launch, and I've been impacted once, maybe twice, by "lengthy" unexpected down time. Sure, we have unexpected down times that may only last 20 minutes. I don't count those. In 20 minutes, I've barely shifted in my seat and I'm back in the game. So, I'm willing to say CoH has maintained a 99% uptime over those years. In my life for such a thing, 99% uptime and 100% uptime are indistinguishable.
I do think this lends a bit of weight to the idea that we are entitled to something back for outage time, since at least one MMO has apparently agreed with that concept, but I don't plan to ragequit if it doesn't happen. |
I'd willing to guess that the average VIP player is a monthly subscriber, so they're paying $14.99/month. Let's average out a year to 30.417 days per month, getting us down to paying just under 50 cents per day for access to the game. Key words there: access to the game, whatever that entails. Per hour? We're talking 2 cents. 2 ... whole ... cents, per hour. Now, again, I've been playing since launch, and if CoH has gone offline for more than an 8 hour publish stint, I don't recall it. And those were expected downtimes for game upgrades. You're talking about being reimbursed for unexpected downtimes, and we're only paying 16 whole cents for known ones when they do infrequently occur.
Now, let's say it does happen. CoH decides to reimburse us a whole day for whatever reason. That's 50 cents, which can't even buy you a can of soda these days. I'll take a wild stab that there's 75,000 paying VIP subscriptions out there, so CoH is going to reimburse $37,500 USD. To do that, they'll need to get marketing involved, their accounting people, support to ensure the money goes through, further support if it doesn't get done properly for all 75,000 people, charge backs to credit cards, or vouchers if people paid using time cards... you know what, keep my 50 cents. It would be much easier, and that $37,500 can be used for more hardware to keep from whatever happened to cause the downtime from happening again. I'll sleep pretty good knowing my 50 cents helped to outfit their data center with new tech so that the 8,000 people playing while I'm sleeping had a good experience.
And we didn't even talk about reimbursing free or premium players. How do you reimburse them? They don't pay a subscription, so there is no paid time lost. Maybe the ones that had invention licenses or something running you could extend out for a day, but that surely won't get everyone. Give them a 50 cent Paragon Market voucher? Er, wait, that would be a 40 Paragon Point voucher. Can you buy even one costume part for 40PP? That's actually a real question, as I haven't really looked for individual pieces in the market and have not much knowledge on their costs.
Finally, to put it in one last ridiculous vantage point, the next time you are at your local gas station/7-11/etc., and you've paid for your bag of chips and you get your 14 cents in change back... when you look at that donation container for your spare change, remember that CoH was down for 7 hours this month. Sorry "Random Society for Finding a Cure For Something", you got bills to pay.
A lot of this post seemed to be directed as the person writing the original post. While sarcastic, it was definitely not directed at said person. It was directed at this argument, which comes up more often than it should, and I find it increasingly ridiculous each time it comes up.
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No one out there even guarantees 100% uptime anyways... Amazon, for instances, only offers 99.95% uptime for EC2. Because there will be downtime, even when you're paying through your teeth for service.
Originally Posted by ShadowNate
;_; ?!?! What the heck is wrong with you, my god, I have never been so confused in my life!
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The game was down!! I demand my $0.37 back!!
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The discussion itself isn't productive.
Well, it produces pissing matches. But nothing else... |
If you think you are losing big money over this, think about what Paragon/NCSoft are losing. Instead of keeping staff working on other things, they're forced to pull them off that (sometimes at odd, overtime-bearing hours) and make them work on "Get it back up NAO!" |
You're right, NCSoft are the ones losing the most, so why on Earth wouldn't they try and use the opportunity to recover some of that loss by inspiring customer loyalty?
Why should Paragon take the hit? |
Sorry, but "becuz they want our phat loot" isn't a convincing argument. |
What dimension are you living in again, and are you drinking the Cole-Aid there?
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Yes, that has a whole load of problems, and absolutely wouldn't be worth it.
Which is why the suggestion was nothing to do with that, and was instead a suggestion that accounts be given a extra day of game time, to inspire loyalty.
As I've already said, no NCSoft don't owe us anything, that doesn't mean it isn't good business sense to give it anyway.
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As I've already said, no NCSoft don't owe us anything, that doesn't mean it isn't good business sense to give it anyway.
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"Loyalty", on the other hand... can't really be measured in any way. And in an entertainment item like an MMO, is "loyalty" what keeps people playing, or is it interest? I could remain "loyal" to CoH, but stop playing due to losing interest (and by "could", I mean "did").
Paragon already often does various things to keep people interested if there's excessive downtime (such as ustreams, double xp weekends once it comes up, contests for random prizes, etc).
Originally Posted by ShadowNate
;_; ?!?! What the heck is wrong with you, my god, I have never been so confused in my life!
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Why are you (and others) talking about monetary compensation?
Yes, that has a whole load of problems, and absolutely wouldn't be worth it. Which is why the suggestion was nothing to do with that, and was instead a suggestion that accounts be given a extra day of game time, to inspire loyalty. As I've already said, no NCSoft don't owe us anything, that doesn't mean it isn't good business sense to give it anyway. |
And again, how do you extend that to free/premium players? You can't, since they don't pay a cent in the first place.
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BULLSCHNITZEL!
Then entirety of the "compensation" argument stems from supposition that one has lost or been deprived of something.
So please don't try to wrangle your way out on a "not my exact verbiage" technicality.
You're right, NCSoft are the ones losing the most, so why on Earth wouldn't they try and use the opportunity to recover some of that loss by inspiring customer loyalty? |
You're kidding right?
Ah yes, the "hit" of grateful customers, the poor poor people at Paragon. |
The desire for money isn't a convincing argument for a company? |
What dimension are you living in again, and are you drinking the Cole-Aid there? |
What do you call an extra day of game time? Money compensation. If my monthly billing cycle ends on April 18th, but you make it end on April 19th, you've paid for me to have an extra day. Dollars and cents, that is identical to paying back (in my example) $37,500 to all subscribing customers the "day" they lost.
And again, how do you extend that to free/premium players? You can't, since they don't pay a cent in the first place. |
QR:
Generally speaking, server outages don't tend to last very long to begin with if they do happen. I've never once felt (with City of Heroes) that I "deserved" compensation for lost time. Heck, the longest outage that my memory can bring up was the transition to Freedom, and that was more of an event that an outage, honestly.
So, do they owe you anything? Legally, no. Morally, maybe. It depends on time lost, really. Anywhere under 24 hours, no, in no circumstance. 24-48 hours is sort of iffy, and depends if it was announced or not. Anywhere past 2 days and it'd be good form of them to provide some sort of compensation. These days it most likely won't be VIP time, but free Paragon Points or something like that. Obviously though, once you get into the neighborhood of a week, it's a different discussion.
And for the record, I do think it's nice to bring this up in a civil manner. It's not a topic that's really talked about any time that isn't immediately after an extended outage, so it rarely sees any degree of civility. Normally you have 2 camps, one yelling about how they're entitled and deserve free stuff, and the other doing everything in their power to tell them they aren't and act like rabid white knights of whoever's in question. Both are equal parts annoying. Oh, and the third camp that actually points out the monetary value lost and contributes nothing to the discussion. So, 3 camps. All annoying.
No.
they dont owe us nothing
Just cos one game does something doesnt mean others will
otherwise i want kung fu fighting panda's
Now lets end this thread
Here's my take on it.
I expect the game to be down sometimes. I expect that once every week or two, they might be pushing something out, so I probably won't be able to access it for a little while. I expect that once in a blue moon, something may go horribly wrong and it's down for a few hours, perhaps even during peak hours, perhaps even while I really want to get something done. I know that every once in a great, great while, downtime might cause me a lot of personal inconvenience, such as servers crashing a mission or two before the end of a task force.
It's just the nature of the beast. Do I like it? Of course not. But do I understand it? Yes, I absolutely do. That's why they put the clause in the Terms of Service that account for it, so that everyone is on the same page up front that your $15 per month (or whatever you spend, whether it's more or its less) does not guarantee you 100% uptime, or even 100% uptime with some scheduled maintenance now and then. When you fork over money or accept the ToS and log in, you're acknowledging (whether you know it or not) that you understand this, too.
Having said that, I would find it hard to believe that if there were a really extended downtime, like on the order of magnitude of days (which happened to Sony last year, remember), they wouldn't try to find some way to compensate players through time or other giveaways. They're not obligated to, but that's just good customer service. Fortunately, they haven't run across such an outage situation and hopefully they won't.
I find complaint threads after an unscheduled downtime mostly disingenuous. They almost always come off as, "Give us something for nothing because of an event you had little to no control over and, realistically speaking, I should expect sometimes!" I really do feel like people try to milk everything they can out of the devs and the company. To some degree, I don't blame them, I want stuff, too. But when they start to get rude and nasty about it, that really pisses me off because they are the ones being unreasonable, not the devs or the company.
We've been saving Paragon City for eight and a half years. It's time to do it one more time.
(If you love this game as much as I do, please read that post.)
Please stop the animal abuse, even if it's a dead animal.
So confused.
I thought downtime for updates and maintenance were WHAT I WAS PAYING FOR all these years. How do I deserve compensation for getting what I paid for? If I wasn't paying for people to take the servers down and do updates and maintenance, what was I paying for?
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WHO KILLED MY HORSE
I don't even have a horse...
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When I was in 7th grade, my science teacher was doing her normal teaching thing when she stepped backwards, tripped over a cord and planted herself legs up in the garbage can! The entire class became ultra silent, we feared she was injured from the contortion. After helping her out she dusted herself off and the bell rang.
The next day we got to class and to our shock we had a pizza and movie party! She said it was thanks for not laughing at her, as we could have made it a legend at the school but we showed class. Our class got pizza parties the rest of that year at the end of the every month.
I've always looked at anything they do for us after an unexpected problem as a pizza party. It isn't something they have to do, it's something they want to do. Being classy during the 'crisis' can only serve to increase the odds of a DxP perk or the like.
That said, we should never expect or demand a pizza party, even more so given the general reliability around here.
Great... Now I'm hungry.
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I like the cheese and pepperoni slightly charred please tyvm.
The development team and this community deserved better than this from NC Soft. Best wishes on your search.
If any compensation is to be given, I prefer it to be in Paragon Points.
Game on, my friends.
Every second they're down you're missing out on a chance that you're paying a massive $0.0000056 to $0.0000057 for! An astronomical TWO CENTS AN HOUR!
Question. How much money have you lost because you were sleeping instead of playing? Or working? Or doing something for entertainment OTHER than the game?
Honestly. If the value of the unplanned downtime in the last four years I've been playing (including maintenances/upgrades that have "run long") equal a solid buck ($1.00), I'd be shocked.
Shutting down the discussion before that's even properly considered is completely counter productive.
Well, it produces pissing matches. But nothing else...
If you think you are losing big money over this, think about what Paragon/NCSoft are losing. Instead of keeping staff working on other things, they're forced to pull them off that (sometimes at odd, overtime-bearing hours) and make them work on "Get it back up NAO!"
Why should Paragon take the hit?
Sorry, but "becuz they want our phat loot" isn't a convincing argument.
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