Time to beat the dead horse... again


Acemace

 

Posted

Ok, I see that the Sister Psyche TF is not just getting a new contact, but a total revamp as well. Hey, I'm down with that. Long overdue.

But, devs, when are you going to level the playing field opportunities for redside? There is still no lvl 10-15 or 30-35 Strike Force.

Since CoV launch, 17 issues have been released (tyvm) and you've put in several co-op TFs (awesome), revamped a couple hero TFs (gj), but you have yet to create new redside ONLY SFs that fill a gap that has existed for 6+ yrs ().

And yes, I realize that Kal, DFB, and DIB have been added for villains, but I'm talking redside ONLY. This is selfish, but it's the truth. You've done a great job incorporating all the new tech and features that came with CoV and Praetoria into the old blueside world and there is still more that needs to be done, but why can't you throw redside a bone, too? There's a reason the redside population is lower. There's not as much content and reward available!

I hope you have some secret I23 SF cooking behind the curtain, but if not please for the love of Lord Recluse add one for I24!


Please buff Ice Control.

 

Posted

Quote:
Originally Posted by DarkCurrent View Post
There's a reason the redside population is lower.
People don't find villains as attractive as heroes - especially in a comicbook game.


@Golden Girl

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Posted

Quote:
Originally Posted by DarkCurrent View Post
There's a reason the redside population is lower. There's not as much content and reward available!
Never mind that people prefere to play the hero, dont care for redside looking all dark and dingy, and other factors.

It's not the lack of content (it doesn't really lack) and it isn't the lack of reward available (to make this even noticable one would have to be on a power grind fest).

Mind you, I'm all for the suggestion (Though isnt this what the suggestion forum is for, not beta), I've leveled 6 villains to 50 strictly on redside, I'd have loved to have SF's at those levels. But I never once found a lack of content to be the problem, now did I find my rewards restricted.


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The BrandX Collection

 

Posted

It would still be nice to have SFs for those sides. Ice mistral gets old for the WST.

However, while it would be cool if they could do a hero revamp and add a villain SF in an issue, I'll admit a revamp takes less time than creating a new one from scratch.


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Posted

I'll just say that:

1. New SF content would be welcome redside, especially in the level ranges the OP indicated.
2. That said, I disagree with lack of content being the problem with redside population.


Global name: @k26dp

 

Posted

I'm not necessarily against the idea of getting more "redside only" SF content. But given that the focus of this game has been towards either Incarnate or "co-op" content for years I highly doubt we'll ever get a new redside only SF the same way I highly doubt we'd ever get a new blueside only TF. At best the ones we have will get updated as time goes on.


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Posted

Quote:
Originally Posted by Golden Girl View Post
Apart from the Penny Yin TF?
Did you actually read the part were I said we could get UPDATED TF/SFs?

The Penny Yin TF is basically an UPDATED Sister Psyche at the same level ranges. It is not a strictly NEW TF. Why don't you give these kinds of things a bit of thought before you reflexively respond and look silly when you're wrong?


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Posted

Quote:
Originally Posted by Golden Girl View Post
It's pretty much all new
It's just as -new- as the redone Positron TF. These TFs were UPDATED but did not change the total number of blueside TFs or level ranges they serve.

The OP wanted BRAND NEW SFs. I still highly doubt that'll ever happen.


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Posted

Redside is fundamentally broken. I know that there are people that enjoy that side more, but it's time to realize that the many, many flaws in the implementation of that side means that the population will always be lower. Time spent making new strike forces in the lowbie game could be spent making co-op or hero content that will get used a lot more.


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Posted

Mortimer Kal goes from 20-40 :/ but yes I'd agree they do need some new tfs red side, maybe put more in Nerva than the three respec tfs so that zone gets more loving along with a tf in port Oakes for that zone... Maybe something that has to do with the fort in port Oakes. Then maybe like 1 or 2 more lvl 50 tfs in like either st. Martial or grandville


And........ Please please please please

make shadow shard accessible to villains!!!!!!!!!!!!!! It will probably liven up the area more!!!!!

Even if they did an update in like i24/25 with just merging crap that by awesome... Like making(said many times by many people) making ouro co-op, making boomtown more level ranges/co-op, hollows just co op. extending the sewer network to rogue isles

Revamp abandoned sewer trial!!!! and make a villain side one? Or make as above a co-op abandoned sewers maybe?



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Posted

Haven't the devs said they only plan to make more Co=op tf's and not add redside exclusive tf's?


 

Posted

Quote:
Originally Posted by Lothic View Post
It's just as -new- as the redone Positron TF. These TFs were UPDATED but did not change the total number of blueside TFs or level ranges they serve.

The OP wanted BRAND NEW SFs. I still highly doubt that'll ever happen.
Er, actually they did change the total number of TFs. Any time a TF is revamped the old version gets added to Ouro. They offer the same badges, yes, but you can still access them and the new ones. So technically they are new and they do add to the number available blueside. In fact, the old ones are even solo-able because they're added through Ouro.

Quote:
Originally Posted by Exxcaliber View Post
Haven't the devs said they only plan to make more Co=op tf's and not add redside exclusive tf's?
Close, but no cigar. Any new content will be co-op or -equal-. That is, if they add something it's either going to be playable by both sides (Co-op) or they add something to each side (Ex. Sutter & Mortimer Kal). So it is entirely possible that they'll add new SFs. Just expect when they do that Blueside will get something too.


 

Posted

Quote:
Originally Posted by Agent White View Post
Er, actually they did change the total number of TFs. Any time a TF is revamped the old version gets added to Ouro. They offer the same badges, yes, but you can still access them and the new ones. So technically they are new and they do add to the number available blueside. In fact, the old ones are even solo-able because they're added through Ouro.
When/if they ever update any redside SF they'll likely do the same thing to the original versions of the SF. Zero sum game.


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Posted

Could not agree with the OP more. It would be nice to have a lvl playing field when it comes to the TF vs. SF ratio. Not only that, but it would be nice if everything that was coming out wasn't co-op. I just can't imagine all there heroes and villains working together all the time like they are now.

I understand they want to keep it even when they add new content, but they break they have been willing to break the rules when it comes to blueside but not the other way around. They revamped posi (it was new content with new badges with the old available in oro), then they revamped the praetorian arcs, and now they have given Penelope Yin a new TF to replace Sister Psyche.

You can say all you want that these arent "new" TF/arcs ,because they replaced something that existed, but that's simply isnt true. Because the old versions are available in oro the total amount of content blueside is increased along with adding new badges. Beyond the "it's just replacement content not new" argument, in the big picture it's the Devs putting time and resources into blueside without putting the same effort into the corresponding side, and that is not parity by any means.

Redside seems to be almost an afterthought as it stands now for new content. The co-op content that comes out almost always takes a "heroic" stance, and don't allow villains to be villains and the DFB trial makes no sense for villains to do and just seems "thrown" at them.
I really hope that some of the new focus they are putting on Recluse means some real villain content coming up instead of more "let's work together just this once.....again >.>"


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Posted

Quote:
Originally Posted by Lothic View Post
When/if they ever update any redside SF they'll likely do the same thing to the original versions of the SF. Zero sum game.
Right, which is just adding new TFs/SFs. Not a zero sum at all. +1 game in fact.


 

Posted

Quote:
Originally Posted by Golden Girl View Post
People don't find villains as attractive as heroes - especially in a comicbook game.
If the Rogue Isles weren't so heavily dominated by Recluse and Arachnos, allowed villains to be their own bosses, and you could really cause havoc just patrolling a la GTA? I'm sure that would change.


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Posted

Ice Mistral is the weekly strike target twice this month. Again.

Yes, Villains need more Strike Forces.


@Quasadu

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Posted

Quote:
Originally Posted by Agent White View Post
Right, which is just adding new TFs/SFs. Not a zero sum at all. +1 game in fact.
No matter how you try to "spin" this you aren't going to get any NEW SFs out of this. Sorry.

We could get updated blueside TFs, we could get updated redside SFs, but no matter how many of these happen and no matter how many of the old ones get shuffled into Ouro we are not going to get any new ADDITIONAL red SFs in any new level ranges to "balance" out the two sides.

Your sad attempts to quibble at the numbers and confuse the issue like this are desperate and silly.


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Posted

Quote:
Originally Posted by EvilGeko View Post
Redside is fundamentally broken. I know that there are people that enjoy that side more, but it's time to realize that the many, many flaws in the implementation of that side means that the population will always be lower. Time spent making new strike forces in the lowbie game could be spent making co-op or hero content that will get used a lot more.
The only thing broken about redside is a relative lack of content. Rather than abandoning it, why not fix it?


@Quasadu

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Posted

Quote:
Originally Posted by Quasadu View Post
The only thing broken about redside is a relative lack of content. Rather than abandoning it, why not fix it?
Redside was made smaller than blueside on purpose because much of the initial negative feedback on CoH led the Devs to believe that players didn't like all the travel and all the "empty, useless" zones. Now I fully understand that doesn't complete justify the mis-matched numbers of TFs and SFs, but it was a contributing factor.

Basically we have ourselves at least partly to blame for redside's relative "smallness". *shrugs*


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Posted

Quote:
Originally Posted by Lothic View Post
Redside was made smaller than blueside on purpose because much of the initial negative feedback on CoH led the Devs to believe that players didn't like all the travel and all the "empty, useless" zones. Now I fully understand that doesn't complete justify the mis-matched numbers of TFs and SFs, but it was a contributing factor.

Basically we have ourselves at least partly to blame for redside's relative "smallness". *shrugs*
I don't believe anyone ever said "we don't want a level 30-35 Strike Force."

Asking for less meaningless fluff does not mean asking for less content and even if it had, that was 6 years ago. They've had ample time to make up for it, and have chosen not to.


@Quasadu

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Posted

In another thread discussing the absurdity of 2X Ice Mistral again I had posted some thoughts on a potential revamp of Kings Row and included a few thoughts on an accompanying SF.


Basically the premise was that if/when Blueside gets a zone revamp that's inappropriate for Co-op Red Side gets a SF dealing/taking place in the revamped zone.

Now is that such a bad thing? Is that really a terrible idea?
I mean both sides would be getting something, and while I'm forced to accept that Redside won't be getting a 50/50 split on dev resources I'd say a SF/Zone Revamp split shouldn't be too far out of line or farfetched.