Time to beat the dead horse... again
Humans generally prefer helping and protecting instead of hurting and destroying
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Anyway, I myself like to play in balance. One day is for heroes. The other is for villains.
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Yes, but they are rare Zyphoid....you are rare. People are not good by nature. It's not pessimistic...it's the truth.
This is coming from a person who was raised in the south. |
I take that as a complement, as I am also a southerner. I have seen my fair share of bad in humanity, but something always seems to happen to renew my faith.
I think the time for the game to just merge is fast approaching. Go gray and you have access to the whole of the game. For whatever reason, the majority of the players just don't find red side to be fun. I am not sure that a huge influx of content would fix it either.
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I take that as a complement, as I am also a southerner. I have seen my fair share of bad in humanity, but something always seems to happen to renew my faith.
I think the time for the game to just merge is fast approaching. Go gray and you have access to the whole of the game. For whatever reason, the majority of the players just don't find red side to be fun. I am not sure that a huge influx of content would fix it either. |
Humans, What Are They Good For?
The work of sociologists have a hefty body of evidence that when given absolute and unchecked authority, most people will abuse it. And similarly, when given the opportunity to cheat or get vengeance with sure knowledge they won't be discovered or suffer any consequences, most people will cheat or seek vengeance.
Now, there's a sizable minority that won't, but, still a minority.
Also, most human beings divide the world into us versus them. The 'us' can be fluid: at times it means just 'my family' and at other times 'my professional sports team' or 'my country'. But once that division is done, people feel obligated to help people who are 'us' and be dismissive or even hostile to those who are 'them.' Self-permission is granted to objectify and hate and hurt 'them.'
For me, the worthiness of a moral code, whether religious or secular, is if it says there are no 'them', but only 'us.'
That's what makes a hero a Hero. They see all people as 'us' and even the villains as wayward 'us' who need not only to have their evil acts stopped, but redemption. That's why if a villain is about to be killed by their own evil machinations, the hero will even save that villain.
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Well It's call City of Heroes Freedom and not City of Villain Freedom, beside you guys getting all your new zones co-op now and you got more Sorry Arcs.
Cov Always be over look more, because of the lack of Actively and the lack of interest, Cov Don't you forget it, It was once a Expansion to City of Heroes.
You guys do get Access to every new Zone and TF now, Be gratful, you getting something new, then nothing.
Never play another NcSoft game, If you feel pride for our game, then it as well, I Superratz am Proud of all of you Coh people, Love, Friendship will last for a lifetime.
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City of Villains was always the biggest mistake of City of Heroes, anyway. It really needs to be phased out.
What? It was.
I would seriously love to have a couple new SFs to cover those gaps. If nothing else than to ease my OCD with the weekly strike targets.
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Swear to God, you Villains Complain more then The PVPERs do at Times.
Never play another NcSoft game, If you feel pride for our game, then it as well, I Superratz am Proud of all of you Coh people, Love, Friendship will last for a lifetime.
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Main Toons:Super Ratz, Burning B Radical, Green Flame Avenger, Tunnel Ratz, Alex Magnus
This is not the case and everyone knows it. Humans are naturally evil and we all know it.
People only stay on blue side because of the lack of blue skies/clean environment/green grass and the higher chance to Team. |
We are not Light or Darkness but both, we do bad things at times to get ahead in life but we can Support other and help other who are in need of help.
If we where all Evil this world would be Hell and everyone would be dead or Dieing and The world would be a Ruing Waste land Done in by countless war.
I feel sorry for you, if you truly believe that we all are naturally evil.
Never play another NcSoft game, If you feel pride for our game, then it as well, I Superratz am Proud of all of you Coh people, Love, Friendship will last for a lifetime.
Global:@Greenflame Ratz
Main Toons:Super Ratz, Burning B Radical, Green Flame Avenger, Tunnel Ratz, Alex Magnus
The reasons people cite for hating redside are all wrong, though. Take a run through St. Martial or Aeon/Mercy City and tell me it's all trashy and bleak. Paragon City has entire zones dedicated to garbage and destruction. The Rogue Isles only have half of Mercy and the slums of Grandville.
The zones have so much more character to them and have so much more going on as opposed to Blueside and it's "Almost every zone is a generic city" landscape. And only about two or three contacts actually treat you like total dirt. The rest either just give you mercenary jobs or genuinely appreciate your help. Plus you really don't even fight that many Longbow soldiers. |
While I would love to see some new SFs to fill those gaps, I have to agree with those posters who've stated that we're unlikely to get them. I just count myself lucky that we have gotten so much good content in recent months. Playing through the 20s on redside is some of the best fun the game has to offer me, and it starts even earlier now with the inclusion of the two cool new arcs from i22. Frankly, I count myself lucky they don't just phase it out or shut it down.
There is an inherent difficulty in writing for the Villains side, though. As a hero, it's easy to justify your character "taking orders" from so-and-so superhero league or science team and so on. But people are rogues or villains for a wide variety of reasons, and it's hard to satisfy every niche when it comes to mission dialogue and how your character is supposed to react.
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If we where all Evil this world would be Hell and everyone would be dead or Dieing and The world would be a Ruing Waste land Done in by countless war.
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Sure, we have our Albert Schwitzers and our Mother Teresas, but they are far outnumbered by our Adolph Hitlers, Josef Stalins, Antiochus Epiphanes, and Caligulas.
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It would be nice to make redside a bit more relevant.
The experiences that made me quit playing redside;
My favorite builds, built the best I could, all enh'd to the hilt, were constantly picked apart by enemies that chewed right through my defenses and resistances. In short, constant faceplanting soured the experience.
AE then Going Rogue changed that.
I could take my favorite builds and run blueside content with little problem. Not an easy mode, not a godbuild, not a cheatyface, something I could actually keep up with and enjoy.
My favorite builds are villain, however; blueside won out because redside couldn't accommodate the builds that I favored with survivable content.
For me, it's not about good or evil, or whatever the rest of the world is. It's about my playstyle and what I like to build.
I often wondered if it was just oversight or lack of development research into the builds I was playing, because at the time you could only make firebrutes on redside.
I was told by many a vet that it was the most challenging and painful builds to play because mainly of the enemy archetypes.
I saw that to hold true.
Hello blueside.
Ignoring anyone is a mistake. You might miss something viral to your cause.
In your defense, not that you need any, I'll say this:
Given the proper environments, with all needs met, all hunger fed, and shelter from threats,
yes people are generally good natured.
However, the world isn't really about any of that.
The world is about mother nature, and you know what she is?
The same mother nature that spawns tornadoes, hurricanes, Puts animals in situations that make them kill and eat their young. In alot of places starve to death, It's a gruesome place if you think about it. Hell, you don't have to think about it, you can youtube it and see it for yourself. You can also tune into cnn and see just how other countries treat other countries and even their own peoples in this "world" you reference.
That whole "survival of the fittest" thing has both animal and man doing some very "evil" things to come out ahead and in alot of cases just to survive.
On a more philosophical note evil is a concept of man, not nature. This "world" is all about nature.
Ignoring anyone is a mistake. You might miss something viral to your cause.
[QUOTE=SmegHead;4198532]They really should add more co-op stuff with existing zones. Dark Astoria was a great idea. They took a great looking but empty hazard zone and made it playable for everyone, and did a pretty damn good job at that.
If you are VIP. Doesn't really count as "All"...
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The content was more in favor of Blue-side when CoV launched, CoV was new. It was basically a fad as far as the general population is concerned, and that's what the Devs watch. Since Red-side has a lower population the Devs are NOT going to suddenly be inclined to develop new content for it, especially with going rogue in its current state. Quite the opposite, the lower population means it is *probably* more "profitable" to focus new content onto the side with more people... Blue-side. I'm not gonna hold my breath for any new treats Red-side.
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I'm not necessarily against the idea of getting more "redside only" SF content. But given that the focus of this game has been towards either Incarnate or "co-op" content for years I highly doubt we'll ever get a new redside only SF the same way I highly doubt we'd ever get a new blueside only TF. At best the ones we have will get updated as time goes on.
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To put it bluntly, how many issues with zero redside only content must it take to reveal the obvious. It's a part of the game that's used a tad more then the Arenas on most servers so why would resources be diverted to it.
Red rhymes with a word [that starts w/ a D] in OPs title, though a small % still enjoy it, clearly.
The content was more in favor of Blue-side when CoV launched, CoV was new. It was basically a fad as far as the general population is concerned, and that's what the Devs watch. Since Red-side has a lower population the Devs are NOT going to suddenly be inclined to develop new content for it, especially with going rogue in its current state. Quite the opposite, the lower population means it is *probably* more "profitable" to focus new content onto the side with more people... Blue-side. I'm not gonna hold my breath for any new treats Red-side.
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Um well I shoulda just quoted them.
Make all outside world objects (parking meters, mailboxes, cars, etc) destructible, a la mayhem missions.
Seriously though, I don't think the lack of population is so much due to the preference for heroic 'style' (though I do agree Arachnos is rather overplayed). It's just that it feeds back into itself.. people see the redside having slightly lower population and think, "Well, I want to play where more people are!" and so they roll on blue.. and it just keeps reinforcing the population discrepancy.
There is an inherent difficulty in writing for the Villains side, though. As a hero, it's easy to justify your character "taking orders" from so-and-so superhero league or science team and so on. But people are rogues or villains for a wide variety of reasons, and it's hard to satisfy every niche when it comes to mission dialogue and how your character is supposed to react.