Botched ritual.


AmazingMOO

 

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Originally Posted by Benchpresser View Post
Since the Freedom launch, every launch has gone live with a major bug that makes the game unplayable for some in some way. This never would have occurred before the change to F2P.
It would and it did


@Golden Girl

City of Heroes comics and artwork

 

Posted

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This whole "If I do the ritual in the exact wrong order, I'll get a debuff, so I won't bother to do the entire arc at all" strikes me like spending the rest of your life hiding in the basement because a plane might fall out of the sky and land on you.
I think its a bit extreme to make this sort of extrapolation based on avoidance of a known issue in an MMORPG: in fact, avoidance of known issues is intelligent behavior. Walking knowingly into trouble is what strikes me as dumb.

CoX is a game. Its entertainment. Evidently unlike you, I don't view a potentially crippling stacking debuff as "entertainment." If you want to say that the avoidance of trouble means I spend my life "hiding in a basement," have at it. I'll feel free to laugh at that, just like I do at other foolishnesses that I find amusing. Carry on.


 

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Originally Posted by Bad_Influence View Post
Walking knowingly into trouble is what strikes me as dumb.
Not when you know the correct way to complete the ritual


@Golden Girl

City of Heroes comics and artwork

 

Posted

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Originally Posted by Bad_Influence View Post
I think its a bit extreme to make this sort of extrapolation based on avoidance of a known issue in an MMORPG: in fact, avoidance of known issues is intelligent behavior. Walking knowingly into trouble is what strikes me as dumb.

CoX is a game. Its entertainment. Evidently unlike you, I don't view a potentially crippling stacking debuff as "entertainment." If you want to say that the avoidance of trouble means I spend my life "hiding in a basement," have at it. I'll feel free to laugh at that, just like I do at other foolishnesses that I find amusing. Carry on.
And YET AGAIN, someone is missing my point. It's not that I "view a potentially crippling stacking debuff as entertainment", I'm saying that you can easily avoid the debuff. You're not "walking knowingly into trouble" if you know how to avoid the debuff. Since you're reading this topic, that means you know about it, and can avoid it easily.

Of course the bug that makes it worse shouldn't be there (and really should have been fixed), but that's a different issue.

Again, the debuff is called "Botched Ritual", not "made a slight mistake on the ritual", or even "failed the ritual". It's definitely not called "Did the ritual at all", which is how a lot of posters - including you, apparently - seem to think is how you get it.

(In fact, here: DON'T choose to "mutter some magic incantations" or "Dance around the circle, chanting", and you won't get it. Now you can avoid the debuff 100% of the time, without having to avoid the entire arc that it's a tiny part of)

At this point, I'm just annoyed that my attempts to explain that you can do the arc without getting the debuff are being taken to mean that I'm some sort of masochistic crazy person who loves nothing more than getting slammed with debuffs.


 

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Originally Posted by Thunder Knight View Post
And YET AGAIN, someone is missing my point. It's not that I "view a potentially crippling stacking debuff as entertainment", I'm saying that you can easily avoid the debuff. You're not "walking knowingly into trouble" if you know how to avoid the debuff. Since you're reading this topic, that means you know about it, and can avoid it easily.[snip]

Again, the debuff is called "Botched Ritual", not "made a slight mistake on the ritual", or even "failed the ritual". It's definitely not called "Did the ritual at all", which is how a lot of posters - including you, apparently - seem to think is how you get it. [snip]

At this point, I'm just annoyed that my attempts to explain that you can do the arc without getting the debuff are being taken to mean that I'm some sort of masochistic crazy person who loves nothing more than getting slammed with debuffs.
I'm annoyed that you seem to think my avoidance of bugged material means that I'm hiding in basements in real life, so we'll have to agree to keep on being annoyed then.

I view the rewards attached -if any - as insufficient to tolerate being potentially debuffed for 20+ hours. You don't, and that's your gameplay choice.


 

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Originally Posted by Bad_Influence View Post
I'm annoyed that you seem to think my avoidance of bugged material means that I'm hiding in basements in real life, so we'll have to agree to keep on being annoyed then.

I view the rewards attached -if any - as insufficient to tolerate being potentially debuffed for 20+ hours. You don't, and that's your gameplay choice.
I just explained how to avoid the debuff. There is no longer any potential for debuff for you and anyone else reading this topic. The chance of getting that debuff is now 0%. And since nothing is bugged about the arc except that one debuff in that one mission, the chance of getting bugged in that arc as a whole is now also 0%. That's what I keep trying to say.

While "hiding in the basement" may have been a strong term, if you want to avoid XP, Influence, Reward Merits, and a badge because of a 0% chance of something bad happening, then by all means, go right ahead, but I'm still going to think that's taking caution a bit too far.


 

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I agree with the posters saying this is the most stupid debuff the game has seen so far.

It's bad enough that the foes you face in the combat missions after getting the debuff are end drainers anyway (Carnies' death aoe and Crey's voltaic tanks), but to have the debuff persist AFTER THE ARC IS FINISHED AT ALL is just silliness.

Arc over, debuff over, it should be a no brainer.

Alas, this debuff speaks to me of sloppy thinking, hints of which I also see in the general feel of the whole arc itself. Nothing specific, but I sense crowbars and plots and timelines underlying the arc, so I can't say I'm terribly surprised really that the arc also carries oversights - and bugs for that matter...

When I reached the final mission and used the bow, Red Widow attacked me. I could not harm her, but she could harm me (which itself doesn't make sense in story terms of blood pacts, but I digress...). So I flew out of range until she reset and tried again. This time the mission completed correctly. From what I saw of the dialogue, I expect there should've been some sort of cut off point or trigger in the combat, but as I had no indication of such I opted for the evade solution instead.

*shrug*

Disappointment really, that's the feeling I'm left with after playing this arc. Thankfully I only have one serious badge toon and he has the badge now (and the 20hr debuff), so I will not be playing this arc again.


 

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Originally Posted by Thunder Knight View Post
I just explained how to avoid the debuff. There is no longer any potential for debuff for you and anyone else reading this topic. The chance of getting that debuff is now 0%. And since nothing is bugged about the arc except that one debuff in that one mission, the chance of getting bugged in that arc as a whole is now also 0%. That's what I keep trying to say.

While "hiding in the basement" may have been a strong term, if you want to avoid XP, Influence, Reward Merits, and a badge because of a 0% chance of something bad happening, then by all means, go right ahead, but I'm still going to think that's taking caution a bit too far.
If you are never supposed to get it.

Why is it even in the game.

Do you even listen to what your saying?


Boycott Ncsoft if they close down Coh.

 

Posted

oh I got this on my lv 50! Then y I finisehd the arc with the debuff! Amazing no?

Then I went to bed.

Then I came back the next day and it was gone!

Problem solved.


"And for us this is the end of all stories, and we can mostly say they lived happily ever after. But for them it was the beginning of the real story. All there life in this world and all there adventures in Narnia had only be the cover and the title page: now at last they were beginning Chapter One of The Great Story which no one on earth has ever read: which goes on forever: in which every chapter is better than the one before" - C.S Lewis, The Last Battle.

 

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Originally Posted by Shubbie View Post
If you are never supposed to get it.

Why is it even in the game.

Do you even listen to what your saying?
Ok...you are suppose to get the debuff if you do the ritual wrong. The bug only affects people who get the debuff from doing the ritual wrong. No one else.

Just a couple posts up from yours, Thunder Knight spelled out, specifically, what things to NOT do during the ritual to avoid botching it, and thus getting the bugged debuff. Do NOT "mutter some magical incantations" or "dance around the circle, chanting". Simple. Do not do either of those things and you won't botch the ritual and get the debuff which has the potential to afflict your character with a bug.

Now, if, for some reason, you DO do one of the two things you have now been specifically warned (twice) not to do and you get debuffed AND you also get the debuff bug that everyone is complaining about, make sure you /bug it. That's what that tool is there for. This is a BUG. It is not intentional. It is not because the devs hate you and have singled you out.


your = Belonging to you.
you're = Contraction meaning "You are."
Ur = The name of an ancient Mesopotamian city.
ur = This is not a word.

 

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Originally Posted by Nalrok_AthZim View Post
I'm thoroughly confused by you. In every forum but Virtue I see you bashing RPers and RP ideas. Then you come to Virtue and bash other people's RP ideas and offer your own 'advice.'

Which is it? Do you hate RP, do you endorse it?

.... Or wait, are you one of those people that condemns all RP but your own?
Since you asked in a civil tone , happy to answer likewise.

I endorse Lore RP, I tolerate most generic super hero genre RP as long as it doesnt go against lore, I ignore any RPer who implies they can control or impact another player character. For example my character bentley berkeley isnt a leader among the midnighters, he is more like akin to an avengers reservist. He cant threaten any other player choosing to be even the lowliest student in the midnighters with being black listed from the magic community for example as I see some so called sorcerer surpreme types RP all to often.

I as mentioned elsewhere do outright loathe WOD vamp rp and put them on ignore with little incentive beyond thier bio needed to do so. When engaging in random lore based RP I always live by the first to use it gets to for the encounter. I mean hell if **** is talking with someone and they want to go with the they where the ones with statesman when he fell story i am happy to sit and listen and roll with it.

Hope that clears up things for you to some degree. Hey you can always come to virtue and look for ol **** in the D and just try to interact with him and see how it goes, hate him after you know him at least.


 

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Originally Posted by KAKTOS View Post
yeah , does not work for me.
Id love to hear what doesnt for waht reason.

It doesnt work because no matter what you want, in the eyes of the game your a living breathing human being with a 5% chance your blood line carries ancient MU traces? That even if its not inherently magical its well documented its one of the things infernals value in the making of pacts?

That they clearly outline the steps, and which one to improvise on? That there is really only one logical choice in that step? That now that your on this thread you no longer can ever get the debuff again?


 

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Originally Posted by Shubbie View Post
If you are never supposed to get it.

Why is it even in the game.

Do you even listen to what your saying?
....

When, exactly, did I say that you are never "supposed" to get it? You are supposed to get it. But you are only supposed to get it if you mess up the ritual. Just like you're supposed to get debt if you die, or you're supposed to get a Game Over if you drop Mario into a hole too many times, or any other negative consequence of failing at video games. Nobody wants to get those things, but they're what happen if you fail. The key word in all of those, however, is "if".

They don't just happen randomly. You don't get the Botched Ritual debuff from just doing the mission (or by just accepting the mission), just as debt doesn't just magically appear on your bar for no reason, or just as Mario doesn't die if he doesn't touch an enemy, run out of time, or fall down a hole.

Now, if you read back a few posts, I explained exactly how NOT to mess up the ritual, and then Frosty Femme referenced my post and explained AGAIN how not to mess up the ritual. So while you are supposed to get the debuff if you mess up the ritual, that's only if you mess up the ritual.

And, here, I'll say it again: if you know what to do, and you should because you just read how to do it, you have a 0% chance of messing it up, and you don't have to avoid the entire arc because you now have a 0% chance of getting that effect. Just like, if you know what to do, Mario won't fall into a hole, Dante will kill Mundus, the Leather Goddesses of Phobos won't take over the Earth, Little Mac will make King Hippo's pants fall down, the Allies will win the war, the Kid will become the new Guy, and nobody will get a Game Over screen.

I'm not sure how to explain it any more clearly.


 

Posted

So, we're getting upset for being (Temporarily) penalized for not reading the helpful clues? Heaven forbid there should be consequences that are non-positive. Your incarnate level-shifted uber-selves won't notice.

I got the ritual wrong the first time (did the mumbling), got the debuff, got it right the second time, and didn't even notice the debuff (if it was still there) in the next mission.

It's not as big a deal as some folks make it sound, which is the way it is with just about everything in this game that folks take offense to.

If this penalizes folks for not reading, I say "Good job, Devs." Let's have some more.


Loose --> not tight.
Lose --> Did not win, misplace, cannot find, subtract.
One extra 'o' makes a big difference.

 

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Originally Posted by White Hot Flash View Post
So, we're getting upset for being (Temporarily) penalized for not reading the helpful clues? Heaven forbid there should be consequences that are non-positive. Your incarnate level-shifted uber-selves won't notice.

I got the ritual wrong the first time (did the mumbling), got the debuff, got it right the second time, and didn't even notice the debuff (if it was still there) in the next mission.

It's not as big a deal as some folks make it sound, which is the way it is with just about everything in this game that folks take offense to.

If this penalizes folks for not reading, I say "Good job, Devs." Let's have some more.
What if it penalizes folks for not reading the mind of the arc's writer?




Character index

 

Posted

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Originally Posted by White Hot Flash View Post
So, we're getting upset for being (Temporarily) penalized for not reading the helpful clues? Heaven forbid there should be consequences that are non-positive. Your incarnate level-shifted uber-selves won't notice.

I got the ritual wrong the first time (did the mumbling), got the debuff, got it right the second time, and didn't even notice the debuff (if it was still there) in the next mission.

It's not as big a deal as some folks make it sound, which is the way it is with just about everything in this game that folks take offense to.

If this penalizes folks for not reading, I say "Good job, Devs." Let's have some more.
So much for 20 hours of real time as once purported. I logged in Friday afternoon around 5PM, to find no more debuff. I initially received it Thursday night around 10:30 PM or so, at which point I continued to play on for another hour and half with it. Some 18.5 hours later, gone, cya, buh-bye, debuff was gone and no longer affecting my character. As I said before, this is nothing but a nuisance, nothing more. People want to blow it completely out of proportion, just as you said.

I guess what it comes down to is that people want to play without having any negatives or penalties if they mess something up. For me, I overcame the problem, adapted my play, and motored on without any further problems. If others are not capable of doing such a thing, then they should not play the mission arc. All they miss is the mission badge, no big deal. For those who do, the badge is the reward for completing it successfully with or without the dreaded debuff of doom.


Current active characters: Dragon Maiden (50+3 Brute SS/WP/PM), Black Widow Maiden (50+1 Night Widow), Catayclasmic Ariel (50 lvl Defender - Kin/DP), Quantumshock (50 lvl Elect/Energy/Energy), American's Defender (38 lvl Tanker - SD/Mace), Spider-Maiden (15 lvl Corruptor - RB/PD) & Siren Shrike (15 lvl Defender - Sonic/Sonic). My entire stable.

 

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Originally Posted by KnightofKhonsu View Post
So much for 20 hours of real time as once purported. I logged in Friday afternoon around 5PM, to find no more debuff. I initially received it Thursday night around 10:30 PM or so, at which point I continued to play on for another hour and half with it. Some 18.5 hours later, gone, cya, buh-bye, debuff was gone and no longer affecting my character. As I said before, this is nothing but a nuisance, nothing more. People want to blow it completely out of proportion, just as you said.

I guess what it comes down to is that people want to play without having any negatives or penalties if they mess something up. For me, I overcame the problem, adapted my play, and motored on without any further problems. If others are not capable of doing such a thing, then they should not play the mission arc. All they miss is the mission badge, no big deal. For those who do, the badge is the reward for completing it successfully with or without the dreaded debuff of doom.
Or simply avoid playing that arc if you think 20 hours is pure idiocy. BTW i think the bug was that it was meant to be 20 minutes not 20 hours. Not like there's ever been a decimal point missed before. . . oh wait.

/shrug.

Everyone has choices. Isn't that a wonderful thing.


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Originally Posted by Aura_Familia View Post
Or simply avoid playing that arc if you think 20 hours is pure idiocy. BTW i think the bug was that it was meant to be 20 minutes not 20 hours. Not like there's ever been a decimal point missed before. . . oh wait.
And as I mentioned up thread, which you responded to, so, I know you read it: You are wrong.

The Dev was very specific that they knew and intended it to be 20 hours.

There may be other things bugged about it, but, the 20 hour duration was intentional.


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Originally Posted by Aura_Familia View Post
it was meant to be 20 minutes not 20 hours. Not like there's ever been a decimal point missed before.
I can see how a decimal point can turn 2 hours into 20 hours, or 2 minutes into 20 minutes.

However, 20 hours is 1200 minutes. If the duration was supposed to be 20 minutes, then to to get a 20 hour duration, they need to not only make a mistake with the decimal point, but also add 1000 minutes to the duration.

This is, of course, unless duration is noted in minutes instead of hours or seconds.

Edited to account for missing word.


 

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Originally Posted by MajorDecoy View Post
I can see how a decimal point can turn 2 hours into 20 hours, or 2 minutes into 20 minutes.

However, 20 hours is 1200 minutes. If the duration was supposed to be 20 minutes, then to to get a 20 hour duration, they need to not only make a mistake with the decimal point, but also add 1000 minutes to the duration.

This is, of course, duration is noted in minutes instead of hours or seconds.
Duration is always listed in seconds in the core mechanics.


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Originally Posted by Zombie Man View Post
Duration is always listed in seconds in the core mechanics.
Cool, thanks.

20 minutes: 1200 seconds
20 hours: 72000 seconds

So, one decimal error to go from 1200 to 12000. Then the power designer has to accidentally add 60000 seconds.


 

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Originally Posted by Silver Gale View Post
What if it penalizes folks for not reading the mind of the arc's writer?
This. I read everything, still botched, and got the debuff.

If you're on Liberty you might not want to rely on my defender to heal you until the damn thing wears off. I'll take her running tips or work on crafting for awhile I guess.


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Posted

As an aside, we are all aware that the mission writers can write custom mission text depending on origin right?

Surely uttering an incantation when told to improvise might be considered a more resonable course of action when you are well versed in the mystical arts?

Enacting an ancient mystical ritual might just be a good time to have slightly different text for different origins?