Botched ritual.


AmazingMOO

 

Posted

Quote:
Originally Posted by Diggis View Post
I have no problem with character performance penalties
I do. Anything which makes the game HARDER after a failed objective, thus making me more likely to fail subsequently is a recipe to chase me out of the game all quick-like. I get debt. It slows down my progress, but it doesn't do anything to make me SUCK more. It just takes longer to get to the next level, but I can be just as awesome getting there an hour late.

This was the straw that broke the camel's back for me in Champions Online. I got killed by a stupid boss about three times because he's surrounded by easily-aggroing enemies, then I lost most of my "stars" and lost stats with them. Yeah, people tell me the "Star" buff isn't all that much, but you know what? I don't care. I HATE losing stuff on defeat. Far as I'm concerned, the actual defeat is bad enough, I don't need to be punished for it.

It's too easy to fail a mission and move onto the next one? Fine by me. The less time I have to spend not enjoying myself, the better. I don't need to be "conditioned" on how to enjoy a game like I'm five years old. I'm more than capable of measuring my own performance and finding pride in doing well.

Quote:
Originally Posted by Zombie Man View Post
And really... are the ones complaining about a gimped character for 20 hours completely alt-less? They can't play another toon for the rest of the night?
I can't (read: won't) play another character AT ALL until I'm done with the one I'm playing. That may be a week, or it may be a month. If I'm forced to stop playing the character I want to play, I don't swap to another one. I swap to another game. Depending on how pissed off I was for being unable to play my character, that might constitute a significant break, and depending on how pissed off I am about it, that might constitute me being very tight with my money, too. I rarely buy stuff because I can't live without it. A lot of the stuff I buy from this game is out of good will, because I figure any money I spend on the studio goes for a good cause.

So, no. I can't play another character, because if I try, then I end up resenting the game for forcing me to do it.


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

Posted

Quote:
Originally Posted by KnightofKhonsu View Post
I am sorry, but this is a straw man argument. The truth of the matter is you do not want to suffer any ill effects that will cause your character to be less efficient and you lose any control. Everything you stated is window dressing, your last sentence reveals the truth.

In the same vein, based on what you stated, you would not play the mission arch involving the Vahzilok Wasting Disease, which your character become afflicted by it and it causes -Regeneration, -Recovery, -Hit Points, -Endurance. This lasts until the cure is produced, which is for a number of missions.

Alternatively, you would not want to play Janet Kellum mission where you are afflicted by the Crey narcotic that causes -Recovery, -Speed, - recharge at the beginning of the mission and suffer through it until it wears off or you go to the contact.

You want to play where you have complete control, then say so. Do not try blowing smoke to hide the real reason you will never play missions that will cause you to lose control.
You don't know Sam at all and I can tell you that you couldn't possibly be more wrong of your assessment about him.

Sam hasn't invested into inventions yet because he has not felt the need to be max efficient (like I do).

Your comparisons are ridiculously oversimplistic. The Vahz wasting disease and the Crey example last until you complete the mission and call the contact as you wrote. They do not last 20 hours.


total kick to the gut

This is like having Ra's Al Ghul show up at your birthday party.

 

Posted

Quote:
Originally Posted by Mad_Scientist_JC View Post
The Blood Letting really just seems like the stand out choice, but that's just me.
I was playing a freaking android at the time. He doesn't have any blood, hello???

Excuse me for actually taking my character's concept seriously.

Oh yeah, and I actually got this debuff on the very first failed attempt, the very first time I tried this last night. After I got some help on the Virtue United channel and learned the debuff lasted for 20 hours*, that pretty much killed my mood to continue playing for the rest of the evening and so I just quit the game for the night.

I'm just going to ignore this arc entirely, the next time I log in to play.

*(That, and the fact that the Carnies in the very next mission were level 40, where my already debuffed emp/rad defender was level 31...)


 

Posted

Quote:
Originally Posted by KnightofKhonsu View Post
I am sorry, but this is a straw man argument. The truth of the matter is you do not want to suffer any ill effects that will cause your character to be less efficient and you lose any control. Everything you stated is window dressing, your last sentence reveals the truth.
Obviously.

Quote:
Originally Posted by KnightofKhonsu View Post
In the same vein, based on what you stated, you would not play the mission arch involving the Vahzilok Wasting Disease, which your character become afflicted by it and it causes -Regeneration, -Recovery, -Hit Points, -Endurance. This lasts until the cure is produced, which is for a number of missions.
The Vahzilojk Wasting Disease lasts all of one mission, and even then not a very hard one. Yes, it's a debuff, but it's a debuff I have the ability to end within 15 minutes of getting it. That's not remotely the same thing. What it's like is that old bug where you'd finish the arc but nor lose the Wasting Disease debuff, and then CS had to fumble around for days because you already turned in the mission and they lost control of the triggers. Yeah, that was fun.

Quote:
Originally Posted by KnightofKhonsu View Post
Alternatively, you would not want to play Janet Kellum mission where you are afflicted by the Crey narcotic that causes -Recovery, -Speed, - recharge at the beginning of the mission and suffer through it until it wears off or you go to the contact.
That lasts half a mission or 10 minutes if I sit on my hands. There's a slight difference between 10 minutes an 20 hours.

Also, you forgot to mention the Curse of Weariness, one of the dumbest ideas I've ever seen come out of the powers team.

Quote:
Originally Posted by KnightofKhonsu View Post
You want to play where you have complete control, then say so. Do not try blowing smoke to hide the real reason you will never play missions that will cause you to lose control.
I'm not blowing smoke. You're simply smelling the smoke from that straw man you set fire to.

I never said anything BUT that I will not play this mission. Go back look at my first post: "There goes the last of my interest for this." or something to that effect. It's a bad idea for a mission that offers no special reward and offers a very special penalty. What possible reason could I have to ever consider playing that one when I can play a mission with a better story which rewards me more AND doesn't debuff my character for 20 hours?

Let me ask you this, though - if you enjoy being punished for failing by losing power, why not just remove a random power from your tabs every time you die and keep it there for the rest of your play session? Dead once? No more status protection. Dead twice? No more heal. Dead thrise? You lose a decent attack. Just thinking out loud.


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

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Originally Posted by GuyPerfect View Post
Phew, thank the stars there was something to make an excuse out of! The death-in-the-family excuse only works for so many grandfathers before people stop believing it.
While I appreciate the sarcasm... No, really, I totally do... I actually did have a modicum of interest in working with Ms. Duncan off-duty. Sure, I'd heard all bad stuff about the arc, but I keep saying that I want the signature characters to have more exposure, and this would have been an... Imperfect but good way to get that across.

So while I wasn't burning with anticipation, I was at least somewhat enthusiastic to see what it's all about. Not any more.


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

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Quote:
Originally Posted by SwellGuy View Post
Sam hasn't invested into inventions yet because he has not felt the need to be max efficient (like I do).
On the plus side, I am actually learning to do that, though in baby steps. I was actually going to that thread, but came to finish posting my embarrassing reply that got bounced when the boards went down for maintenance.


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

Posted

Quote:
Knight: The truth of the matter is you do not want to suffer any ill effects that will cause your character to be less efficient and you lose any control.
Can't speak for Sam, but in my case this is exactly the truth.

During my one experience with Vazhilok Wasting Disease, I took the character in question and parked them where I was unlikely to be seen, then pulled up the Internet and surfed until the effect wore off, which seemed like an eternity. The knowledge that there is the slightest chance that something similar might happen to one of my people for TWENTY HOURS means I would not touch this crap with a ten-foot pole. I know that's not the cool-kid mindset to have, but there you go.

Pass.


 

Posted

I thought it was fun, in that I could mess up a ambiguous ritual and had to do some 'improvisation' to figure it out.

Yes, being debuffed hurts, but it only lasts for 20 hours of 'real time' and I didn't personally find it completely 'crippled' my ability to play with that character.


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Posted

One note here:

From another topic floating around on the forums, the effect apparently doesn't stack, so botching it twice is no worse than botching it once (i.e., it shouldn't make the character any more "unplayable" than it was after the first botch)


 

Posted

A thread regarding this was made yesterday:
http://boards.cityofheroes.com/showthread.php?t=283875

Quote:
Originally Posted by Dark Energon View Post
Missing twice, and now got gimped to hell.

-20 Max End
-3% Tohit
-1.5% Defense
-3% Resist
Duration: 20Hrs

Stupidest <bleep>ing temp nerf anyone came up with!

Like really? Who was the moron that came up with the duration part?
Fire him!
An hour, fine, two hours, i can deal with too.. but a whole <bleep>ing day?
Are you out of your <bleep>ing mind?
Quote:
Originally Posted by Agent White View Post
Yeah that seems excessive, especially for a part where you're implored to improvise ;p
Quote:
Originally Posted by Dark Energon View Post
Yup We have to improvise, doesn't really give a clue as to what to do.
My 1st thing was light incense, wait, i have to pick something else? Uhm.. pick singing <BLAM> nerfed part 1.
2nd time i picked mumble magic spells <BLAM> Nerf 2.
3rd time was the emo cutter option and when that was the right option, i did a "/e Head Desk".

Followed by, uhm..why my stats lower? Oh [Botched Ritual!], *Check Info*
O.O O.o o.o -.- */e Head Desk**/e Head Desk**/e Head Desk**/e Head Desk**/e Head Desk**/e Head Desk**/e Head Desk**/e Head Desk*



Dark Energon, Founder of the Freedom Legion SG on Guardian server.
(SG founded on 12-08-'09, Top100: 08-17-'10, Top50: 12-23-'10, Top25: 12-11-'11)
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Weekly events on Guardian: W.A.V.E. & FNFN

 

Posted

20 hours real time or in-game time?

real time, no problem.

in-game time, problem


 

Posted

At first, I got the Botched Ritual debuff and thought, "Haha that makes sense. Must go away in about 5 minutes or something."

1 hour later, I find out in Help channel that it's a 20 hour debuff. I think, "I'll go play and alt, hit the sack and come back in a day or so."

Two days later and I still have the debuff.

SERIOUSLY? IN-GAME HOURS?


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"Dark Armor is a complete waste as a tanking set."

 

Posted

Quote:
Originally Posted by Nalrok_AthZim View Post

Two days later and I still have the debuff.

SERIOUSLY? IN-GAME HOURS?
Quote:
Originally Posted by TonyV View Post
*sigh...
sigh...


 

Posted

Either way in game time or real time its a horrible decision to make this kind of power. Its horrible and there is no way to spin it any other way.


The development team and this community deserved better than this from NC Soft. Best wishes on your search.

 

Posted

Quote:
Originally Posted by Darth_Khasei View Post
Either way in game time or real time its a horrible decision to make this kind of power. Its horrible and there is no way to spin it any other way.
Can i vote for you to be our new CoX President?



Dark Energon, Founder of the Freedom Legion SG on Guardian server.
(SG founded on 12-08-'09, Top100: 08-17-'10, Top50: 12-23-'10, Top25: 12-11-'11)
Crab Spider Nephila on Titan Tracker
Weekly events on Guardian: W.A.V.E. & FNFN

 

Posted

Mine was gone today when I logged back on approx 21 hours later after getting it.


Quote:
Originally Posted by Paladiamors View Post
I love you, I Burnt the Toast!

 

Posted

Quote:
Originally Posted by Zombie Man View Post
Actually, I do have a way to spin it.... "in your opinion."
ZM in my opinion what? I was not a horrible decision? Ok, I'll bite, you think it was a good decision I take? You guys will take crap and make a crap sandwich and say yes this is good in my opinion. Wonderfully brilliant mate, just bloody wonderful.


The development team and this community deserved better than this from NC Soft. Best wishes on your search.

 

Posted

I got this twice and I,m playing my dark tank solo I still smash all in front of me,the only thing I notice are little bubbles floating round my head.If this is supposed to be a de buff its a fail as far as I,m concerned.Any way it,s time they put some challenges back in the game.


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