Botched ritual.


AmazingMOO

 

Posted

Quote:
Originally Posted by Coyote_Seven View Post
Eh, up yer eigenvector. You couldn't find your way out of a race condition with a Karnough map!
Bah, I designed high-speed analog signal processing electronics! This digital stuff is a fad, I tell ya!

(Just kidding, naturally. Even the stuff I built fed into a computer, and I wrote the software that read the data in, which has a lot to do with why I'm in IT today and not EE, but when you've got a 100 MHz laser signal bouncing off a material sample and polarizing optics collecting its four polarization states, you need something between the laser optics and the computer to turn the light into analog voltage levels for the ADC cards in the computer to work with. That was the kind of stuff I used to work on.)


Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA

 

Posted

I got the ritual right on the first try.

Reminds me of the Honoree mission with Ramiel. Solution, autocomplete it. In this case, figure out the correct order, write it down, then never have a botch again.


H: Blaster 50, Defender 50, Tank 50, Scrapper 50, Controller 50, PB 50, WS 50
V: Brute 50, Corruptor 50, MM 50, Dominator 50, Stalker 50, AW 50, AS 50
Top 4: Controller, Brute, Scrapper, Corruptor
Bottom 4: (Peacebringer) way below everything else, Mastermind, Dominator, Blaster
CoH in WQHD

 

Posted

Quote:
Originally Posted by UberGuy View Post
Bah, I designed high-speed analog signal processing electronics! This digital stuff is a fad, I tell ya!

(Just kidding, naturally. Even the stuff I built fed into a computer, and I wrote the software that read the data in, which has a lot to do with why I'm in IT today and not EE, but when you've got a 100 MHz laser signal bouncing off a material sample and polarizing optics collecting its four polarization states, you need something between the laser optics and the computer to turn the light into analog voltage levels for the ADC cards in the computer to work with. That was the kind of stuff I used to work on.)
Now you got me curious as to what that material was that you were shining a laser on!

And you got me way way beat. My only claims to fame were building an 8-bit audio ADC with transistors and op-amps for my Amiga, and learning FORTH just to make silly things in MUCK code. All my EE learnin' led me absolutely nowhere! (I just got bored with it is all, heh.)


 

Posted

Quote:
Originally Posted by Coyote_Seven View Post
Now you got me curious as to what that material was that you were shining a laser on!
Materials for the (non-classified, as far as I know) armor testing folks at Los Alamos National Labs. They were doing material properties testing on various targets that they were shooting with high-velocity gas cannons and trying to measure the changes the target material went through at the instant of impact. It turns out you can figure out useful physical properties of surface material by figuring out how it polarizes reflected light. The light needed to be oscillating so we could ignore the light from the projectile impact, sunlight, etc., and oscillating fast enough to keep from introducing aliasing in the signal for the high-speed physical changes introduced by the impact.

We did fun stuff at that company. We had lasers that could melt bricks. You should see what they do to plastic army men. Warning: do not inhale the resulting fumes...

(Sorry for the threadjack.)


Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA

 

Posted

Quote:
Originally Posted by UberGuy View Post
Materials for the (non-classified, as far as I know) armor testing folks at Los Alamos National Labs. They were doing material properties testing on various targets that they were shooting with high-velocity gas cannons and trying to measure the changes the target material went through at the instant of impact. It turns out you can figure out useful physical properties of surface material by figuring out how it polarizes reflected light. The light needed to be oscillating so we could ignore the light from the projectile impact, sunlight, etc., and oscillating fast enough to keep from introducing aliasing in the signal for the high-speed physical changes introduced by the impact.
Oh that's awesome. I'm not sure, but don't astronomers do something similar sometimes to figure out the physical properties of certain celestial objects? Or I might be confusing it with something else.

Quote:
We did fun stuff at that company. We had lasers that could melt bricks. You should see what they do to plastic army men. Warning: do not inhale the resulting fumes...

(Sorry for the threadjack.)
I tended to inhale solder smoke a bit too often, back when solder still had lead in its composition. I'm pretty sure I'm fine. But... you know... talking about botched rituals and all. There, that's putting it back on track, isn't it???


 

Posted

Quote:
Originally Posted by TonyV View Post
I hope this permanently puts to peace the proposition that TonyV is the polarizing poster in these prolific powwows.
* shines the lasers through TonyV to see how he polarizes the light


Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA

 

Posted

Well, I would find it hard to defend the debuff or the ritual itself as "good design" and I can understand why some players might be upset by it. That said, I would hardly call it "crippling." Far and away the biggest issue for my characters was the -end, and even at that, my Fire/Rad corruptor still finished the arc with her only significant difficulty being the EB [1].

I then botched it again on my Fire/Ice tank "on purpose" in the sense that I was RPing with somebody and my guy just wouldn't have made the "right" choice first. He had more trouble with the -end than my corr had, but he got through well enough that my enjoyment was in no way dampened.

I might botch it a 3rd time just to figure out if there's anything to the "must have been another way" line. (Please don't tell me if there is. I've specifically only skimmed the thread to avoid that knowledge. ). Believe me, there's a lot of stuff in the game I complain about, but I really think this particular issue is not all that. I thought it was a silly, fun little arc, despite the debuff. Of course, YMMV.

[1] Full Disclosure: Okay, I actually was frothing at the mouth during the EB fight, because even with three of my /rad toggles on her, and multiple break frees and lucks, she was still able to mez me. But my reaction had less to do with the debuff than with my loathing mez with the burning passion of a thousand dying suns. And yet half or more of my characters are squishies. Go figure.


 

Posted

The thing is, some people are talking about it (and avoiding the mission and arc entirely) as if the Botched Ritual debuff were inevitable. It's not.

The effect isn't called "Made A Slight Mistake On The Ritual", after all. The game guides you to get it right, and failing it doesn't automatically mean botching it. You have to REALLY screw it up to botch it.


 

Posted

Quote:
Originally Posted by Thunder Knight View Post
The effect isn't called "Made A Slight Mistake On The Ritual", after all. The game guides you to get it right, and failing it doesn't automatically mean botching it. You have to REALLY screw it up to botch it.
You think androids have blood?


 

Posted

I agree that the duration of this debuff is silly. I am just getting back into leveling my dominator and I have tonight off but have to go back to work tomorrow. I thought it might be fun to check out the new holiday content but I ended up botching the ritual. I don't know who the people are whose endurance management is so awesome that -20% end and -20% recovery doesn't hurt them but I am not one of them.

This debuff sort of spoiled my COH fun for the weekend as by the time it wears off I will be at work. I read all the text for the mission and was careful not to release the last breath until the end but I still ended up botching it. It's just kind of lame.

/End whining.


 

Posted

Quote:
Originally Posted by Tefkuf View Post
i was lucky, after botching the ritual i got the lvl 40 mobs bug so my lvl 31 Mm could not progress and i alted to do other stuff... such a fun arc.
Same here I dont even mind the debuff that much but +10 ouch!


 

Posted

I am truly and completely amazed that ANYONE had issue figuring this out.

My first time through I gleaned all I needed to know from the clues. the step your meant to improvise is clearly mentioned. The option for that step is blatantly obvious if you accept lore as valid, and dont be making ASSumptions that your little character concept tidbits are supposed to be recognized by the game. Despite what YOU want to call yourself, in the end the game only recognizes us as all humans, with the exception of the kheldians and thier contacts.

So the step to improvise and the logical conclusion to use your blood should be blatantly obvious to ALL! Why? because its well documented in game lore that all magic in the current generation comes from the blood, specifically Mu Bloodlines of the survivors spared by the ancient Circle of Thorns who showed mercy at the end of the war to those who had attacked them for not worshipping thier goddess Tielekku.

Sorry if that offends anyone that the story writers created a perfectly reasonable origin concept no worse then Stan Lee's mutants.

Even if your character isnt magical, its perfectly logical to assume its blood( an extremely commonly depicted ingrediant in occult ritual in fiction and real life occult practices) and NO MATTER WHAT YOU WANT TO CALL YOURSELF in the end in the eyes of the game your just another human, you know this, its not news, they are not any time soon going to add a special extra layer of origin to let you pick race, because it shouldnt matter to even the hard core RPer if the occasional bit of content in an MMO is designed to be rather generic and geared towards the general mainstream standard they clearly set with the icon characters.

And dont give me that crap about the icons being droids and ghosts among other things. For all we know Cit or Lum do have a form of blood that would be recognized as a valid offering by infernal sources. Numina could be able to bleed ecto for all we know.

Instead of saying my bot cant bleed, maybe you should be trying to accept he can and figure out what it is he does bleed.


 

Posted

Quote:
Originally Posted by Demetrios Vasilikos View Post
I am truly and completely amazed that ANYONE had issue figuring this out.

My first time through I gleaned all I needed to know from the clues. the step your meant to improvise is clearly mentioned. The option for that step is blatantly obvious if you accept lore as valid, and dont be making ASSumptions that your little character concept tidbits are supposed to be recognized by the game. Despite what YOU want to call yourself, in the end the game only recognizes us as all humans, with the exception of the kheldians and thier contacts.

So the step to improvise and the logical conclusion to use your blood should be blatantly obvious to ALL! Why? because its well documented in game lore that all magic in the current generation comes from the blood, specifically Mu Bloodlines of the survivors spared by the ancient Circle of Thorns who showed mercy at the end of the war to those who had attacked them for not worshipping thier goddess Tielekku.

Sorry if that offends anyone that the story writers created a perfectly reasonable origin concept no worse then Stan Lee's mutants.

Even if your character isnt magical, its perfectly logical to assume its blood( an extremely commonly depicted ingrediant in occult ritual in fiction and real life occult practices) and NO MATTER WHAT YOU WANT TO CALL YOURSELF in the end in the eyes of the game your just another human, you know this, its not news, they are not any time soon going to add a special extra layer of origin to let you pick race, because it shouldnt matter to even the hard core RPer if the occasional bit of content in an MMO is designed to be rather generic and geared towards the general mainstream standard they clearly set with the icon characters.
yeah , does not work for me.


 

Posted

Me: *botch the ritual for the sake of my character wouldn't cut unless nothing else was working*

Me: *Beat up Carnies and Julianne*

Me: 'Wow, these Arachnos are kinda kicking my *** today. I'm having to use a lot more purples. I must be playing at +0 too much.'

Forums: 'WHARLGARGLBLE 20 HOUR DEBUF OMGQUITTINGSOHARDPOSIWONTEATDONUTSANYMORE.'

Me: 'Oh... I did get a bit of a debuff there. Neat!'


 

Posted

Quote:
Originally Posted by Demetrios Vasilikos View Post
I am truly and completely amazed that ANYONE had issue figuring this out.

My first time through I gleaned all I needed to know from the clues. the step your meant to improvise is clearly mentioned. The option for that step is blatantly obvious if you accept lore as valid, and dont be making ASSumptions that your little character concept tidbits are supposed to be recognized by the game. Despite what YOU want to call yourself, in the end the game only recognizes us as all humans, with the exception of the kheldians and thier contacts.

So the step to improvise and the logical conclusion to use your blood should be blatantly obvious to ALL! Why? because its well documented in game lore that all magic in the current generation comes from the blood, specifically Mu Bloodlines of the survivors spared by the ancient Circle of Thorns who showed mercy at the end of the war to those who had attacked them for not worshipping thier goddess Tielekku.

Sorry if that offends anyone that the story writers created a perfectly reasonable origin concept no worse then Stan Lee's mutants.

Even if your character isnt magical, its perfectly logical to assume its blood( an extremely commonly depicted ingrediant in occult ritual in fiction and real life occult practices) and NO MATTER WHAT YOU WANT TO CALL YOURSELF in the end in the eyes of the game your just another human, you know this, its not news, they are not any time soon going to add a special extra layer of origin to let you pick race, because it shouldnt matter to even the hard core RPer if the occasional bit of content in an MMO is designed to be rather generic and geared towards the general mainstream standard they clearly set with the icon characters.

And dont give me that crap about the icons being droids and ghosts among other things. For all we know Cit or Lum do have a form of blood that would be recognized as a valid offering by infernal sources. Numina could be able to bleed ecto for all we know.

Instead of saying my bot cant bleed, maybe you should be trying to accept he can and figure out what it is he does bleed.
I'm thoroughly confused by you. In every forum but Virtue I see you bashing RPers and RP ideas. Then you come to Virtue and bash other people's RP ideas and offer your own 'advice.'

Which is it? Do you hate RP, do you endorse it?

.... Or wait, are you one of those people that condemns all RP but your own?


My guides:Dark Melee/Dark Armor/Soul Mastery, Illusion Control/Kinetics/Primal Forces Mastery, Electric Armor
"Dark Armor is a complete waste as a tanking set."

 

Posted

Quote:
Originally Posted by Tefkuf View Post
i was lucky, after botching the ritual i got the lvl 40 mobs bug so my lvl 31 Mm could not progress and i alted to do other stuff... such a fun arc.
I've just been informed by a GM that that's WAI - apparently, it won't happen if you're teamed with someone from the opposite side.


@Golden Girl

City of Heroes comics and artwork

 

Posted

Quote:
Originally Posted by Golden Girl View Post
I've just been informed by a GM that that's WAI - apparently, it won't happen if you're teamed with someone from the opposite side.
Proving once again the GM's don't know squat about the game. If it was WAI why is it on the GMOTD's known issues list?


My guides:Dark Melee/Dark Armor/Soul Mastery, Illusion Control/Kinetics/Primal Forces Mastery, Electric Armor
"Dark Armor is a complete waste as a tanking set."

 

Posted

Quote:
Originally Posted by Nalrok_AthZim View Post
Proving once again the GM's don't know squat about the game. If it was WAI why is it on the GMOTD's known issues list?
I know

The fact that it's random is a pretty strong hint that it's actually a bug.


@Golden Girl

City of Heroes comics and artwork

 

Posted

OK.. this just killed the entire event for me. Apparently there's a bug.. if you log off.. the damn debuff stacks. I logged off 3 times on my 1 character.. my endurance is now NEGATIVE 20!!!!!!!!!! Who was stupid enough to design this? Seriously.. Major fail.. and yet no patch to fix it.. typical.

Yeah.. I'm angry and raging but this is another example of them pushing verything live before it's tested.




"Well, there's going to be some light music and a short note of apology saying, 'The universe ended last week, we're really sorry, we don't know what you're doing here, didn't you get the message?'"- Steve Moffat

 

Posted

Quote:
Originally Posted by Benchpresser View Post
OK.. this just killed the entire event for me. Apparently there's a bug.. if you log off.. the damn debuff stacks. I logged off 3 times on my 1 character.. my endurance is now NEGATIVE 20!!!!!!!!!! Who was stupid enough to design this? Seriously.. Major fail.. and yet no patch to fix it.. typical.

Yeah.. I'm angry and raging but this is another example of them pushing verything live before it's tested.

This is the kind of thing I meant when I said it was a horrible decision to have this type of gimmick. According to some here nobody should ever fail the ritual blah blah blah...

Yes, this is indeed seriously major fail.


The development team and this community deserved better than this from NC Soft. Best wishes on your search.

 

Posted

Quote:
Originally Posted by Thunder Knight View Post
The thing is, some people are talking about it (and avoiding the mission and arc entirely) as if the Botched Ritual debuff were inevitable. It's not.
It sure isn't! I intend on it NOT being inevitable by.... avoiding this content, so that it will not be an issue in the 1st place.

You can say what you like about the Halloween stuff, but its the only holiday stuff I participate in, in CoX for a reason. Well, until we get crap like this included - and then I'll be passing up on that content as well.

Stacking debuff until one ends up with -20 endurance if one dares to log, lawl. As Pvt. Hudson once so famously said, "You can count ME out!!"


 

Posted

Quote:
Originally Posted by Bad_Influence View Post
It sure isn't! I intend on it NOT being inevitable by.... avoiding this content, so that it will not be an issue in the 1st place.

You can say what you like about the Halloween stuff, but its the only holiday stuff I participate in, in CoX for a reason. Well, until we get crap like this included - and then I'll be passing up on that content as well.

Stacking debuff until one ends up with -20 endurance if one dares to log, lawl. As Pvt. Hudson once so famously said, "You can count ME out!!"
... that misses the point of what I said entirely.

I've done it twice, on two different characters, the first time with no idea the Botched Ritual debuff even existed, and I got the debuff neither time.

This whole "If I do the ritual in the exact wrong order, I'll get a debuff, so I won't bother to do the entire arc at all" strikes me like spending the rest of your life hiding in the basement because a plane might fall out of the sky and land on you.

In fact, once you know what to do, the chance of a plane falling on you when you step outside is higher than the chance of getting the debuff, because once you know what to do (and "knowing what to do" just involves reading the clues provided), the odds of getting the debuff are literally zero.

I mean, sure, skip the arc if you want, but don't pretend that skipping it is the only way to avoid the debuff.


 

Posted

Quote:
Originally Posted by Thunder Knight View Post
... that misses the point of what I said entirely.

I've done it twice, on two different characters, the first time with no idea the Botched Ritual debuff even existed, and I got the debuff neither time.

This whole "If I do the ritual in the exact wrong order, I'll get a debuff, so I won't bother to do the entire arc at all" strikes me like spending the rest of your life hiding in the basement because a plane might fall out of the sky and land on you.

In fact, once you know what to do, the chance of a plane falling on you when you step outside is higher than the chance of getting the debuff, because once you know what to do (and "knowing what to do" just involves reading the clues provided), the odds of getting the debuff are literally zero.
No I think you're missing the point. The point is.. this bug should NEVER have been turned live. The debuff by itself is harsh but not crippling- the bug is. So every player has the chance to get the debuff on exactly one character each- that is STILL one character TOO many. This isn't like that I21.5 Tray bug (IE annoying but easily reset)- this is a bug that will make a character UNPLAYABLE for the duration of the debuff. Even if just one character becomes unplayable, that is unacceptable. We've seen the servers taken down over weekend time for emergency fixes before, but nothing now.. why? The cynic in me says because the bug doesn't touch their precious Paragon Market revenue stream.

Since the Freedom launch, every launch has gone live with a major bug that makes the game unplayable for some in some way. This never would have occurred before the change to F2P. It reinforces the feeling a LOT of us are getting that the main .. direction of the games development has shifted from making a great issue to making sure that the stuff we pay for ala catrte works and screw everything else, "we'll get to it."




"Well, there's going to be some light music and a short note of apology saying, 'The universe ended last week, we're really sorry, we don't know what you're doing here, didn't you get the message?'"- Steve Moffat

 

Posted

Quote:
Originally Posted by Benchpresser View Post
OK.. this just killed the entire event for me. Apparently there's a bug.. if you log off.. the damn debuff stacks. I logged off 3 times on my 1 character.. my endurance is now NEGATIVE 20!!!!!!!!!! Who was stupid enough to design this? Seriously.. Major fail.. and yet no patch to fix it.. typical.
I'm sure when it was presented, "And if they log out, it stacks until they get *NEGATIVE ENDURANCE!!!*" was unanimously approved by all the Developers.

There is no such thing as bugs, just Developers being purposely and intentionally meanies.


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