SSA 5 Discussion (And countdown till its live!)


2short2care

 

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On another note, speaking of redemption, why is Lord Recluse evil? What made him turn evil? What was the falling out him and Statesman had? I always thought the guy wanted to conquer the world but now I am not sure if he can be "redeemed."
He was evil to start with. He was friends with Cole when the two were international art thieves. Cole was only in it to find a cure for his mustard gas poisoning; when he found it (the Well) he went straight. Richter didn't. The idea that he can be redeemed is a complete joke.


Current Blog Post: "Why I am an Atheist..."
"And I say now these kittens, they do not get trained/As we did in the days when Victoria reigned!" -- T. S. Eliot, "Gus, the Theatre Cat"

 

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While we're talking about in character reactions...my mastermind spread out his soldiers around Statesman in a defensive pattern, then focus fired Darrin. When he EVENTUALLY took enough knock-out serum to force him to retreat, my mastermind shook his head at the fallen Statesman, took off his coat to cover the body, then ordered his men to carry the fallen hero out of the ruins. It was a sad day, but it isn't like he hasn't seen people, even close, powerful friends die before. But...Wade will pay for what he has done.


"I have something to say! It's better to burn out then to fade away!"

 

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Originally Posted by Venture View Post
He was evil to start with. He was friends with Cole when the two were international art thieves. Cole was only in it to find a cure for his mustard gas poisoning; when he found it (the Well) he went straight. Richter didn't. The idea that he can be redeemed is a complete joke.
Anyone can be changed for the better.


@Golden Girl

City of Heroes comics and artwork

 

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Agreed; but changing Recluse for the better involves the words "bullet" and "brain".


Current Blog Post: "Why I am an Atheist..."
"And I say now these kittens, they do not get trained/As we did in the days when Victoria reigned!" -- T. S. Eliot, "Gus, the Theatre Cat"

 

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Once he is redeemed, Recluse's massive brain will design the perfect bullet train.


 

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When "death of a hero" events have been staged by comic book publishers, the news was featured in USAToday, and the mainstream publicity helped boost sales.

In contrast, Statesman's death got a mention in Massively.


 

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Originally Posted by Gayla View Post
I really liked the cutscene and the rain effects. I did want to see Statesman go down fighting, though. For someone who was supposed to be this great superhero, the arc made him look kind of weak.
States was ok with his death and it was a dignified death.

Can you imagine what it would look like if States came in smashing and tearing everything asunder and then trying for all dear life to fight back?

Instead his inner monologue reassured him that he can now rest, it made sense for him to just understand that he is no longer the strongest hero and that it isnt his sole responsibility to solve everyone's problems.

In the end there was no one there to see his death, there wasnt a phalanx crying, there wasnt a mob of targets just standing there but it was just him and Wade.


There needs to be a memorial service and there needs to be monument somewhere


http://s305.photobucket.com/albums/n...stumes%202011/

 

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Originally Posted by AzureSkyCiel View Post
okay, now seriously, I enjoyed this but it was really disappointing how Statesman died without much of a fight. Unlike some players, I liked Statesman, so I felt he deserved better, I felt that way even more when I saw the cutscene.

So after eighty plus years of saving the world, he goes down like a chump to a chump who just became a super powered chump.

Would have been nice to see Statesman actually walk up to Darrin Wade even as the ritual was killing him to deliver one last punch that would cripple Wade for later.
I was doubtful at first, but I liked it. The part where Statesman appears ready to fight back and Monica just holds him back...

"Monica, I have to stop him, the world's in real danger!"

"Marcus, the world's fate doesn't rest on one man's shoulder's alone. Rest now, and see for yourself."

"I... I... alright."

Let's just hope the PC heroes are up to the task.


 

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Originally Posted by Vox Populi View Post
Pretty embarrassing to get killed by a guy named Darrin.
At least he wasn't named Todd, Blake, Blair, Blaine, Brent, Taylor, Tyler, Jordan, Flynn, Cody, Dillon, Cameron, Tucker, or Kyle.


 

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Originally Posted by Golden Girl View Post
We might need an Incarnate Trial to defeat Wade
No thanks.

Eco


MArcs:

The Echo, Arc ID 1688 (5mish, easy, drama)
The Audition, Arc ID 221240 (6 mish, complex mech, comedy)
Storming Citadel, Arc ID 379488 (lowbie, 1mish, 10-min timed)

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Originally Posted by Samuel_Tow View Post
[The Incarnate System is] Jack Emmert all over again, only this time it's not "1 hero = 3 white minions" it's "1 hero = 3 white rocks."

 

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Originally Posted by Mr. DJ View Post
At least he wasn't named Bob.
Fixed


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Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

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Originally Posted by Golden Girl View Post
We might need an Incarnate Trial to defeat Wade
This idea can go find a really big hole, right now, and go jump in it.

In other words;

NO!!


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Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

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Originally Posted by Techbot Alpha View Post
Fixed


 

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Played the blueside arc on my 47 SD/WM tank. I thought the cutscene was very nice. The arc itself was quite good fun but the barroom brawl should have been me saving the otjer heroes on my own. Too many allies in arcs nowadays.

The final fight was totally underwhelming. It was a boring slugfest. Marshall Blitz-style min-trials is what I want.

Eco


MArcs:

The Echo, Arc ID 1688 (5mish, easy, drama)
The Audition, Arc ID 221240 (6 mish, complex mech, comedy)
Storming Citadel, Arc ID 379488 (lowbie, 1mish, 10-min timed)

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Originally Posted by Samuel_Tow View Post
[The Incarnate System is] Jack Emmert all over again, only this time it's not "1 hero = 3 white minions" it's "1 hero = 3 white rocks."

 

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Originally Posted by MrCaptainMan View Post
Played the blueside arc on my 47 SD/WM tank. I thought the cutscene was very nice. The arc itself was quite good fun but the barroom brawl should have been me saving the otjer heroes on my own. Too many allies in arcs nowadays.

The final fight was totally underwhelming. It was a boring slugfest. Marshall Blitz-style min-trials is what I want.

Eco
Ugh, that last fight... That ONE 'Total Focus' style attack of his is bloody ridiculous. That was knocking half my health off, on a level 50 fully SO slotted and Dull Pained TANKER. That is NOT a small amount of damage for someone with that much health!

That said, I loved the bar room brawl. It felt like the point where you were no longer 'some PC' that had to let the NPCs help you.

SPOILERS (As if the arc wasn't already...)



As soon as the fight kicked off I was single handedly punching Mako's face into the floor. The Vindicators were busy smacking up the patron sidekicks...while me and fish-face duked it out. That didn't say 'Oh look, you need NPC help!' to me, that said 'You are now in the Big leagues, punching the big bads in the face. You are at the top.'
That, to me, felt good. Not to mention they all came out with about half health and I hadn't even taken a scratch


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Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

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That fight made me laugh. BaBs died almost instantly and Mynx took out three of the baddies.


There are no words for what this community, and the friends I have made here mean to me. Please know that I care for all of you, yes, even you. If you Twitter, I'm MrThan. If you're Unleashed, I'm dumps. I'll try and get registered on the Titan Forums as well. Peace, and thanks for the best nine years anyone could ever ask for.

 

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Okay, I stayed up and played SSA#5. This is not really any sort of spoiler, since the Devs spoiled it long ago, but it does touch upon the way Statesman shuffles off this mortal coil, so if you would rather wait, stop now. But this is my take, before I read any comments in this thread:






My three word review:

So. Very. Lame.

I am not talking about the technical aspects, such as the cutscene animation, which features some fine upgrades from what we have seen before. Nor do I have a problem with the design of the missions, which were fine, or fighting Wisps and Eyeballs and Natterlings, oh my. I will even give the Devs a pass on the fact that I had to be a spectator, since the result was a given and they wanted the player to see everything without distraction, ergo, a cutscene.

It was the writing.

They can't even manage the death of the iconic hero in a way that wells up any sort of emotion. It was not courageous or self-sacrificing. It felt... stupid. Statesman walks... WALKS! ...into the "obviously a trap" platform and gets bug-zapped to death. Zappity Zapp, he flops like a fish a few times and it's over.

Then his life suddenly flashes before his eyes, sappy attempts at maudlin sentiment follow and that is that. Are we supposed to say, "Awwwwwwww" when we see pony-tailed Ms. Liberty as a little tyke, since the Devs have gone out of their way to make her an odious character? The Ms. Liberty Hate on the Forums is almost as bad as the anti-Statesman sentiment. It is as though they don't realize that in order for us to empathize with Ms. Liberty being angry and out of control over events, we have to have established some positive bona fides with her previously. In the game itself, she is a trainer, and has the same dialogue as all of them. She picked up a smidge more in the Twinshot arc, but not much. In the comics, she was already an angry don't-want-to-follow orders type who told Statesman, "Bite me." So all of that felt extremely shallow, like a cherry on top of a sundae in which the maker never put any ice cream.

So Statesman just gives up and dies, prompted by his dead wife.

And as the lifeless Statesman falls over onto the ground, dead... he still raises his hands to break his fall. WHAT??

The scripting is even worse. It goes for "Casablanca" profundity and winds up being Mystery Science Theatre 3000 fodder. Most glaring example:

Statesman: I don't kill.

Wade: ... I do.

ZAAAAAAP!

Heroes and villains have dialogued forever; I don't have a problem with that. But it is easy to have it be very, very cheesy, and this was a Velveeta Fondue.

I expected far, far better.

The absolute crushing irony is that on the Beta server, all lvl 50s automatically are considered Alpha Slot Incarnates, so I played a few arcs in the Dark Astoria offerings. The writing is actually VERY GOOD. The plots seem feasible so far. Some nice graphical surprises. The action rolls along smartly and the gameplay is pretty dang good. The zone is gorgeous. This is the CoH I enjoy. Of course, I may have jinxed it right there, and if the "solo path" arc requires a Trial to finish... the peasants may be revolting shortly. Still, there is some pretty dang good stuff there so far.

"Who Will Die?", however, has been just one stinker after another. It will be "City of Heroes" that dies if this is what we have to look forward to. What a huge waste of resources. What a WASTE of an iconic hero. What a fallen souffle of a mess of a story.

Other than that, I loved it.

*heavy sigh*


"How do you know you are on the side of good?" a Paragon citizen asked him. "How can we even know what is 'good'?"

"The Most High has spoken, even with His own blood," Melancton replied. "Surely we know."

 

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Originally Posted by Captain-Electric View Post
From my perspective, Statesman was "hurling himself at the mothership again." The biggest trap was Statesman's own arrogance.
Captain, that could be a feasible angle. There are two versions of Statesman out there, and this certainly could have been the actions of Dill-Weed Strawman Statesman, who is an arrogant jerk. But even if that were the case, he did not seem arrogant as much as STUPID. As many folks have noted, Positron nearly had his powers stolen and Wade did everything but put a big red X and a sign up saying "TRAP! Statesman, please stand HERE!"

The writing was no help to your theory. It did not lay down the predicate that Statesman arrogantly felt his powers could resist any attack. He just looked like a idiot walking right into it.


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Originally Posted by Dark_Respite View Post
Admittedly, I wanted to slap States for WALKING into Wade's trap, but between the loss of his wife, the loss of his friends, and now the loss of his daughter, maybe he just stopped giving a damn anymore.
DR, I would also hold out to you that this could have been a possibility, but the requisite predicates were not laid there, either, writing-wise.
Wade killed his daughter. He is going to make Wade "rot in prison until he dies." ZAAAAP, it's a trap! "Oh well, I may as well die." I don't think it works at all.

Ms. Liberty is out of control, the rest of the Freedom Phalanx has been assaulted, this guy is sucking Statesman's power right out of him and he just gives up? I know they tacked on the dead wife telling him to go ahead and die, but how many times have illusions cast by bad guys tried to get our heroes to do the wrong thing? For crying out loud, even the Wicked Witch showed up as Auntie Em to Dorothy in the hourglass--- this is STANDARD BAD GUY TRICKERY! But States takes it at face value and promptly dies without much of a struggle.

It just rings false, even for arrogant Dill-Weed Strawman Statesman, and it did not work for me at all.

I cannot help but think that as you played it, you were thinking of a dozen different ways you would have written the episode and scripted it differently had you been writing it yourself. This could have been Epic, but instead it was an Epic Fail. They wanted him dead, so he died, not in a courageous act of sacrifice or protection, but "like a chump" as it was said herein. What a waste.


"How do you know you are on the side of good?" a Paragon citizen asked him. "How can we even know what is 'good'?"

"The Most High has spoken, even with His own blood," Melancton replied. "Surely we know."

 

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Statesman went down like a chump.

I had a dislike for States that was probably from contact-hate for the dev Statesman and for being related to (and condoning by not squashing) Longbow with a dash of superman-is-a-dick hate. I felt sorry States. Not because of the flashbacks. He may have been a dick but that was a really crappy way to go, even for a dick. (And redside still has no losses, those better be coming in 6 and 7, with interest.)


 

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Originally Posted by Techbot Alpha View Post
As soon as the fight kicked off I was single handedly punching Mako's face into the floor. The Vindicators were busy smacking up the patron sidekicks...while me and fish-face duked it out. That didn't say 'Oh look, you need NPC help!' to me, that said 'You are now in the Big leagues, punching the big bads in the face. You are at the top.'
That, to me, felt good. Not to mention they all came out with about half health and I hadn't even taken a scratch
I enjoyed that fight, although I had to go back afterwards and reread all the dialogue (because it gets so chaotic and too much pops up onscreen to read at once).

Mynx took out Barracuda while I dropped Mako and Wretch. Silver Mantis took out Mynx, Brawler, Miss Liberty, and Valkyrie, and I think it was Ice Mistral that took out Infernal. I mopped up Mistral and Mantis and was the only one left. I'm sure I had help in there from the rest with a couple of those guys, but it was kind of funny that the entire group of sidekicks (and BAB) face planted while my guy was last man standing.


 

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Originally Posted by Ogi View Post
(And redside still has no losses, those better be coming in 6 and 7, with interest.)
Since the only known contact for part 7 is in RWZ, chances are good that 7 may be co-op.


 

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Originally Posted by Codewalker View Post
Since the only known contact for part 7 is in RWZ, chances are good that 7 may be co-op.
Great, so an arc villains will hate because they are "forced" to help those inept heroes, yet again, cutting into their precious purse snatching time, and heroes will once again have to save an ungrateful redside while carrying the idiotball so both their "allies" and wish-they-were-B-list villains can play them for fools, yet again.