SSA 5 Discussion (And countdown till its live!)


2short2care

 

Posted

Quote:
Originally Posted by Fluorescent View Post
With his final breaths he asks you to continue the fight for him.
That would have made me roll my eyes.


Goodbye may seem forever
Farewell is like the end
But in my heart's the memory
And there you'll always be
-- The Fox and the Hound

 

Posted

What is up with the crazy to-hit of Rularuu Eyeballs? My TW/SR incarnate running at +3/+8 required 1.3 hours and multiple deaths to get through this arc, not fun at all. Each spawn had 3-4 eyeballs it seemed, all of which had a 95% chance to hit me. With me having ~49% def to M/R/A.


 

Posted

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Originally Posted by Granite Agent View Post
What is up with the crazy to-hit of Rularuu Eyeballs? My TW/SR incarnate running at +3/+8 required 1.3 hours and multiple deaths to get through this arc, not fun at all. Each spawn had 3-4 eyeballs it seemed, all of which had a 95% chance to hit me. With me having ~49% def to M/R/A.

LOL sorry but what your talking is literally newb talk every time one first hits the shadow shard. I lead alot of TFs there and so see it very often.

Rularuu beholders as old time D&D players like myself tend to call them, being giant eyes tend to have a very high base accuracy, but what you probably dont appreciate is that coupled with that they possess a very potent natural defense debuff that is specifically designed with the intent of shredding even the strongest layering of def.

The Shadow Shard and its denziens are the original lvl 50 content. They infact where made so well that most weak tea QQ players simply avoid it.

My oldest PC is a Kat/SR who was there and fight and died countless times in the initial Rul Invasion so long ago. It taught me many lessons about the true nature of SR.

If your really that incarnated on an SR you should have the RIGHT incarnate powers to compliment SR. ( Hint its called Rebirth. Spot Heal and huge regen bonus is EXACTLY what SR needs).

Also really learn to turn down the challenge. Here is how you tell your at your actually right dif. If you only die now and then typically to multiple bosses or better. If your running content that kills you frequently your in way over your head. No shame but dont go acting like its not on you that you cant hold your own against the cranked up dif.


 

Posted

Quote:
Originally Posted by Granite Agent View Post
What is up with the crazy to-hit of Rularuu Eyeballs? My TW/SR incarnate running at +3/+8 required 1.3 hours and multiple deaths to get through this arc, not fun at all. Each spawn had 3-4 eyeballs it seemed, all of which had a 95% chance to hit me. With me having ~49% def to M/R/A.
Welcome to the Shadow Shard.

I do find it rather amusing that you seem to be saying "I'm god-like and I'm losing! Something's wrong with the game!"

If you are face-planting repeatedly then it's a sign that you need to turn difficulty slider down, not complain, "I steamroll the rest of the game so I should steamroll these guys too."


 

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Originally Posted by Chyll View Post
um... so I just flat don't understand this comment at all... there is a need to explain/discuss why Twilight is fantasy?




Bah. it doesn't hang together any better or worse than any traditional comic story line... it feels and plays like most any comic book story I've read. It is as much a factor of the mashed up, convoluted genre as anything



I personally think the 'fudged' and other complaints are overblown... but, yeah, is it a stretch that a minor character Darren Wade sweeps in and downs the big guy. Sure... but is the little fellow playing with things over his head? Is someone manipulating him?

On the whole, I think I am in "Silver Gale's camp". (If there is one... or I'm in my camp, calling it Silver Gale's Camp.... Maybe Sivler Gela's Camp to avoid copyright infringement....)
I threw in Twilight in relation to the comments regarding romantic comedies and their improbable plot devices to bring couples together. Twilight in that scenario is about as improbable as it gets.


I respectfully disagree that it's of the same level as most comic book plots. If this was say dealing with cosmic beings, I'd handwave it because they automatically sit above even the most powerful supergroups in fiction. But because this is the story of one guy having knowledge that he seems to have no other way of having bar that the story wants him to makes me stop and pay attention to it. Not because it's original or interesting, but because at least for me, it no longer suspends my disbelief.


Well, we know that Wade's been the one engineering the hits on the Phalanx, and when we can only go on what we've seen in-game, we're inexorably drawn to the conclusion this is all off his own bat because of his devotion to Rularuu. Throwing in the big reveal now that 'someone else' is behind it would not only throw all heat put onto the Wade character for his murderous actions, but also be improbably convenient for the story. There's a lot of hand-waving going on in the story (Wade time-travelling, Wade having magical knowledge you know the Thorns or the Mu would kill him for, Wade manipulating events as he has) that aren't even attempted to be explained in the story as of yet. And yes, there's two chapters to go, but you need answers to these questions (even if they're lies from the NPC's concerned) to hang the framework of the story on.

Otherwise the conclusion (and I think rightly so) is the one myself and others who think the same as I do come to. And that hurts my enjoyment of the story because if you can't even get a basic answer (lie or not) to the standard writing mantra: Who, What, When, Where, and Why, then you're going to call BS on what you see. And it's not just this chapter; it's been the other chapters as well where there's been a steadily mounting mass of events that require you to suspend your disbelief without explanation. For me, this was the critical mass where I didn't buy into the story anymore. I just couldn't put aside my disbelief because it'd become too unbelievable.



S.


Part of Sister Flame's Clickey-Clack Posse

 

Posted

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Originally Posted by SuperOz View Post
I respectfully disagree that it's of the same level as most comic book plots.
I've read some pretty convoluted and preposterous comic book plots....

Quote:
Originally Posted by SuperOz View Post
If this was say dealing with cosmic beings, I'd handwave it because they automatically sit above even the most powerful supergroups in fiction.
some snip, and:

Quote:
Originally Posted by SuperOz View Post
Well, we know that Wade's been the one engineering the hits on the Phalanx, and when we can only go on what we've seen in-game, we're inexorably drawn to the conclusion this is all off his own bat because of his devotion to Rularuu.
Who are actively helping him, given who I had to fight in the arc we appear to have beings as 'cosmic' as this game has presented so far... so looking back at the earlier statement.........


City of Heroes was my first MMO, & my favorite computer game.

R.I.P.
Chyll - Bydand - Violynce - Enyrgos - Rylle - Nephryte - Solyd - Fettyr - Hyposhock - Styrling - Beryllos - Rosyc
Horryd - Myriam - Dysquiet - Ghyr
Vanysh - Eldrytch
Inflyct - Mysron - Orphyn - Dysmay - Reapyr - - Wyldeman - Hydeous

 

Posted

Quote:
What is up with the crazy to-hit of Rularuu Eyeballs? My TW/SR incarnate running at +3/+8 required 1.3 hours and multiple deaths to get through this arc, not fun at all. Each spawn had 3-4 eyeballs it seemed, all of which had a 95% chance to hit me. With me having ~49% def to M/R/A.
Power Analyzer recipes are cheap and readily available.

All of the Watcher models have +100% ToHit for a total of 150%, then toss in Accuracy for rank and level shifts. At a 49% Defense you can turn on Elude for (likely) another 60% or so, meaning you'll die slowly enough that you might be able to clear out a spawn of them first. The -def is not really a factor for SR, which has insane resistance to such.

The Rularuu models were created well before GDR/ED and were never retuned. The result is they make pretty much everyone cry (whatever your schtick one of them either debuffs or ignores it), thus my labeling of them as the most miserable, unfun faction in the game to fight.


Current Blog Post: "Why I am an Atheist..."
"And I say now these kittens, they do not get trained/As we did in the days when Victoria reigned!" -- T. S. Eliot, "Gus, the Theatre Cat"

 

Posted

Quote:
Originally Posted by Chyll View Post
I've read some pretty convoluted and preposterous comic book plots....



some snip, and:



Who are actively helping him, given who I had to fight in the arc we appear to have beings as 'cosmic' as this game has presented so far... so looking back at the earlier statement.........
Ah, that's a supposition on your part without any factual evidence (unless you'd care to quote and/or provide some other stuff), so it remains just Darrin Wade so far.

So I can look back on my previous statements and stand by them.




S.


Part of Sister Flame's Clickey-Clack Posse

 

Posted

Quote:
Originally Posted by SuperOz View Post
Ah, that's a supposition on your part without any factual evidence (unless you'd care to quote and/or provide some other stuff), so it remains just Darrin Wade so far.
Granted, I cannot deny it.

However,... I can't imagine just anyone gets to pull Rularru into this world/dimension willy-nilly... or that it just coincidentally happened either.


City of Heroes was my first MMO, & my favorite computer game.

R.I.P.
Chyll - Bydand - Violynce - Enyrgos - Rylle - Nephryte - Solyd - Fettyr - Hyposhock - Styrling - Beryllos - Rosyc
Horryd - Myriam - Dysquiet - Ghyr
Vanysh - Eldrytch
Inflyct - Mysron - Orphyn - Dysmay - Reapyr - - Wyldeman - Hydeous

 

Posted

Quote:
Originally Posted by Chyll View Post
Granted, I cannot deny it.

However,... I can't imagine just anyone gets to pull Rularru into this world/dimension willy-nilly... or that it just coincidentally happened either.
I can. Look at the rest of the story thus far. There's lots of 'never-before-seen' riffs going on in the story for extremely fast resolutions to a lot of standing plotlines for the Phalanx particularly. To have Darrin Wade 'planning this for ten years' is undoubtedly news to many, and whilst indications point to none other than Nemesis himself through the use of time travel and Wade's ability to access Ouroboros, it's simply plot convenience to an end, which in this case is 'kill off NPC's.'


S.


Part of Sister Flame's Clickey-Clack Posse

 

Posted

Argh. I've soloed the first four parts on my lvl 50 Rad/Rad Defender, and I can't solo this part.

I have no problem with any of it up to the last mission. I start attacking Wade, hit him with my debuffs, and then, poof, he's gone, and Ruladak the "IMMA SMACK YOU INNA FACE" shows up, and I'm dead.

Am I missing something obvious in the fight here, or am I supposed to bring help?


 

Posted

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Originally Posted by Kierthos View Post
Argh. I've soloed the first four parts on my lvl 50 Rad/Rad Defender, and I can't solo this part.

I have no problem with any of it up to the last mission. I start attacking Wade, hit him with my debuffs, and then, poof, he's gone, and Ruladak the "IMMA SMACK YOU INNA FACE" shows up, and I'm dead.

Am I missing something obvious in the fight here, or am I supposed to bring help?
Pop purples, keep him debuffed and keep pounding. Spawn pets if you have them. If all else fails bring a durable teammate.


 

Posted

Quote:
Originally Posted by Kierthos View Post
Argh. I've soloed the first four parts on my lvl 50 Rad/Rad Defender, and I can't solo this part.

I have no problem with any of it up to the last mission. I start attacking Wade, hit him with my debuffs, and then, poof, he's gone, and Ruladak the "IMMA SMACK YOU INNA FACE" shows up, and I'm dead.

Am I missing something obvious in the fight here, or am I supposed to bring help?
They're just plain old EBs (unless you got difficulty up). The problem is that they're two EB fights in a row which cuts into inspirations and getting the second one properly debuffed in time to survive.

Just make sure you have half Defense and half Damage in your insp tray (and two break frees just in case). Or, bring a Vanguard HVAS or a Shivan with you.


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Posted

Thanks. And yeah, I had my difficulty at +2, which explains a lot.