Granite Agent

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  1. Quote:
    Originally Posted by ricohdah View Post
    Nobody probably cares anymore but DB/Nin Stalker, 1:58 for 453DPS using T4 Musculature Core, T4 Reactive Radial and the Empower Combo.
    Which chain?

    There must be something that reactive is doing better with DB than Core Degen, because both your faster times have had Reactive powering them (with Empower) ... where for me all Empower did was slow things down or break even.

    Shrug. I don't have the heart to grind our reactive T4 now to test it. Or even to test that other chain with NS.

    May give guild wars 2 a try even though NCSoft publishes it, looks like it might be interesting for a while.
  2. Quote:
    Originally Posted by John_Printemps View Post
    We wait for them to dump a market-load of stuff on us for free so we can kit-out all our toons for one last round of who-rahs. Then we pack up our bags and start walking down the lonely road with one thumb out ala end-theme of incredible hulk.
    I guess I'm just bummed because there's really no other MMO I seem to have any interest in playing. Unless someone can make some suggestions. All the other stuff like Star Wars, TKOR, DDO, LOTR never really grabbed me and seems very laborious in comparison with COX. I still have a lifetime sub (bought in a moment of stupidity) for Champions Online but I never play it, and it seems lame. Gah.
  3. Um so yeah, and then the whole dev team got canned and the game is getting shut down. What now?
  4. Quote:
    Originally Posted by MikeRobe View Post
    Used to be, but is no longer the case... take a look at the scrapper thread, you'll see most of them are with incarnate powers now.
    Um, I post reguarly in the Scrapper and Stalker threads. LORE pets typically are not included, except as a "hey look at this crazy time I got using LORE" as an afterthought.

    Incarnate yes -- Interface, Alpha, etc. These are not outside buffs. But LORE pets not.
  5. Quote:
    Originally Posted by Steel_Vengence View Post
    The scrappers have a thread on it why shouldn't we

    Just tried soloing one for the first time today with my mind/psi/psi, with incarnate pets it took 2:07.2 minutes to drop one. Curious to see how fast other people can drop one as mine is somewhat of a concept build.
    Typically the Pylon run times do not include LORE pets. Or outside buffs etc.
  6. Quote:
    Originally Posted by ricohdah View Post
    While switching from Agility to Musculature, you altered your build a fair amount, losing 16% global damage bonus. While T4 Musc Core provides about 33% damage buff after ED, you are only gaining about 17% damage buff over Agility. The 17% becomes a little less because of the slightly longer gaps in the chain.



    That's a good point. Running that chain would eliminate the gap, making the chain more efficient. Less recharge is required in Ablating. AS would still need to recharge in about 3.828s for it to be gapless. Sounds like a winner to me.

    SS slotted with Armageddon set, Ablating equipped with Hecatombs, AS with the ATO 1 set and NS slotted with the ATO 2 set at i24. Change the chain to SS-NS-Ab-AS so that you have a chance to hit insta-charged BU before queuing up AS.
    I will try to check this out on test. Last night when I tried to crunch the numbers, it looked like the existing chain even with pauses was doing more DPS in 2 cycles that the new chain with NS ... but it was close. The higher crits on SS might switch things around, and the ATO2 as you suggest. Be a while before I have time to do it.

    Heck I may just strip the guy and rebuild my 50 (stripped) NW to try to match Person34's times since I can't seem to get there with a Stalker. I've also heard crazy things about TW/Bio Scraps, but they may be out of whack because of the funkiness on test. So many choices ....... so few purple sets to strip out lol.

    Thanks guys.
  7. Quote:
    Originally Posted by Shadowsylph View Post
    I unfortunately can't bring up the builds right now, but that chain doesn't start to beat StJ until 313%+ in Ablating. At under 313%, the next best chain is Ab > SS > NS > AS iirc, which is about on par with StJ.

    DB truly becomes a pwerhouse at 400% recharge in Ablating when it can eliminate the gap.

    Theoretically, MA is the highest damager before procs, but I think StJ is the best right now when the procs are considered.
    I'm not sure where you get your numbers. My Agility build has 316% in Ablating (195% global + 121% in Ablating) but it underperformed the Musculature build that has ~ 285% in Ablating. The Musc build has a slight less than 0.1 sec gap between SS-Ablating whereas the Agility build has no gap. With Ageless running, the Musc build does slightly better for at least 30+ secs.

    I haven't seen anyone talk about AB-SS-NS-AS before. Why would that be better? NS animates in the same time as AB (per MIDS) but has significantly less dps from what I can tell ... and it wouldn't eliminate the gap. The biggest gap is between AS and AB, not AB-SS-AB.

    I'd like to see a build pushing 400% recharge on its own that hasn't sacrificed other areas ... is it even possible?

    I do agree that part of the problem here may be StJ being able to slot more damage procs per attack. But I thought DB made up for that with double -RES procs and a faster chain of only 4 attacks. Any other thoughts? I posted a lot of detail above trying to sniff this out.
  8. So I did a ton of itrial grinding and built up to T4 Degen Core. I also built T4 Assault Hybrid Core. I didn't get a VR so I can't build up to T4 Reactive Radial yet.

    TL;DR version: I got a best time with Hybrid toggled of 1.48 on par with my StJ/IA stalk. However I really thought DB at extreme recharge (Ab-SS-Ab-AS) would be outperforming StJ ... surprised, in fact. What do you guys think?

    I switched to T4 Degen Core (from T4 Degen Radial) and ran tests first on the Agility build, and then I respec'd back to the Musculature build.

    AGILITY = 36.5% damage buff (46.5% with Assault Hybrid slotted)
    2.47 -> 357dps (Assault Hybrid not slotted)
    2.25 -> 392dps - Assault Hybrid slotted not used
    2.34 -> 377dps - Hybrid slotted not used
    2.42 -> 365dps - Hybrid slotted not used, with Empower combos
    2.47 -> 357dps - Hybrid slotted not used, with Empower combos

    MUSC - base 20% damage bonus (30% with Assault Hybrid slotted)
    2.36 > 374dps - Hybrid slotted not used
    2.22 -> 398dps - Hybrid slotted not used
    2.17 -> 408dps - Hybrid slotted not used
    1.55 -> 461dps - Hybrid toggled
    1.48 -> 483dps - Hybrid toggled
    1.49 -> 480dps - Hybrid toggled, with Empower combos
    2.00 -> 447dps - Hybrid toggled, with Empower
    2.17 -> 408dps - Hybrid toggled, with Empower


    So, overall MUSC is outperforming the AGILITY build a little. I managed to get my best time w/o Hybrid toggled of 2.17 .... and my best with Hybrid toggled of 1.48 (which is on par with my StJ/IA times).

    What I can't tell is whether Reactive would beef these times up or slow them down.

    Other key points:
    - at best Empower combos are time-neutral and at worst significantly slowing me down ... I cannot explain why Ricodah saw such a benefit (unless it has to do with Reactive vs. Degen)
    - Water Spout seems to slow things down, I did one run at like 2.00 with Hybrid toggled, and then my phone/stopwatch died ...
    - The -RES procs affect the Degen tick damage ... however Hybrid Assault does not seem to.
    - Degen does not tick very much at all on the T4 Core side. This is one thing making me wonder if Reactive Radial would be better than the -HP of Core.
    Any suggestions? I thought DB would pull ahead, but at best I am matching my StJ times. Surprised that the 3 attack chain of Ab-SS-Ab-AS does not do better ... Maybe StJ really is the top performer for Stalkers at the moment??

    AGILITY DETAILS
    Quote:
    Your Assassin's Blades impales Rikti Pylon for 358.99 points of lethal damage!
    You land a critical hit on Rikti Pylon with your Assassin's Blades for an extra 646.2 points of lethal damage!
    Your Degenerative Interface poisons Rikti Pylon for 8.56 points of toxic damage!
    You Ablating Strike Rikti Pylon for 94.73 points of lethal damage and reduce their Defense!
    You land a critical hit on Rikti Pylon with your Ablating Strike for an extra 189.46 points of lethal damage!
    Your Sweep combo causes an extra 81.81 points of Lethal damage.
    You Ablating Strike Rikti Pylon for 94.73 points of lethal damage and reduce their Defense!
    You Sweeping Strike Rikti Pylon for 244.57 points of lethal damage!
    You blast Rikti Pylon for 102.8 points of bonus negative energy damage!
    You Ablating Strike Rikti Pylon for 113.67 points of lethal damage and reduce their Defense!
    You land a critical hit on Rikti Pylon with your Ablating Strike for an extra 227.36 points of lethal damage!
    You Ablating Strike Rikti Pylon for 113.67 points of lethal damage and reduce their Defense!
    Your Assassin's Blades impales Rikti Pylon for 475.6 points of lethal damage!
    You critically hit Rikti Pylon with your Assassin's Blades for 475.6 points of Lethal damage!
    You hit Rikti Pylon for 68.87 points of bonus Lethal damage!
    You Ablating Strike Rikti Pylon for 113.67 points of lethal damage and reduce their Defense!
    You Ablating Strike Rikti Pylon for 113.67 points of lethal damage and reduce their Defense!
    You Sweeping Strike Rikti Pylon for 220.88 points of lethal damage!
    You blast Rikti Pylon for 102.8 points of bonus negative energy damage!
    You Ablating Strike Rikti Pylon for 85.49 points of lethal damage and reduce their Defense!
    You Ablating Strike Rikti Pylon for 99.74 points of lethal damage and reduce their Defense!
    Your Assassin's Blades impales Rikti Pylon for 417.34 points of lethal damage!
    You Ablating Strike Rikti Pylon for 99.74 points of lethal damage and reduce their Defense!
    You Ablating Strike Rikti Pylon for 99.74 points of lethal damage and reduce their Defense!
    You Sweeping Strike Rikti Pylon for 257.7 points of lethal damage!
    You land a critical hit on Rikti Pylon with your Sweeping Strike for an extra 257.7 points of lethal damage!
    You blast Rikti Pylon for 119.93 points of bonus fire damage!
    Ablating Strike missed!
    Your Assassin's Blades impales Rikti Pylon for 357.72 points of lethal damage!
    You critically hit Rikti Pylon with your Assassin's Blades for 357.72 points of Lethal damage!
    You Ablating Strike Rikti Pylon for 85.49 points of lethal damage and reduce their Defense!
    You land a critical hit on Rikti Pylon with your Ablating Strike for an extra 170.98 points of lethal damage!
    You Ablating Strike Rikti Pylon for 85.49 points of lethal damage and reduce their Defense!
    You Sweeping Strike Rikti Pylon for 184.07 points of lethal damage!
    You blast Rikti Pylon for 102.8 points of bonus negative energy damage!
    You Ablating Strike Rikti Pylon for 85.49 points of lethal damage and reduce their Defense!
    You Ablating Strike Rikti Pylon for 85.49 points of lethal damage and reduce their Defense!
    Your Assassin's Blades impales Rikti Pylon for 357.72 points of lethal damage!
    You critically hit Rikti Pylon with your Assassin's Blades for 357.72 points of Lethal damage!
    You Ablating Strike Rikti Pylon for 113.67 points of lethal damage and reduce their Defense!
    You Ablating Strike Rikti Pylon for 113.67 points of lethal damage and reduce their Defense!
    Your Assassin's Blades impales Rikti Pylon for 475.6 points of lethal damage!
    MUSCULATURE DETAILS
    Quote:
    Your Assassin's Blades impales Rikti Pylon for 376.51 points of lethal damage!
    You land a critical hit on Rikti Pylon with your Assassin's Blades for an extra 677.73 points of lethal damage!
    You blast Rikti Pylon for 85.66 points of bonus negative energy damage!
    You Ablating Strike Rikti Pylon for 99.35 points of lethal damage and reduce their Defense!
    You land a critical hit on Rikti Pylon with your Ablating Strike for an extra 198.71 points of lethal damage!
    Your Sweep combo causes an extra 85.8 points of Lethal damage.
    You Ablating Strike Rikti Pylon for 99.35 points of lethal damage and reduce their Defense!
    You Sweeping Strike Rikti Pylon for 256.48 points of lethal damage!
    You blast Rikti Pylon for 85.66 points of bonus fire damage!
    You Ablating Strike Rikti Pylon for 99.35 points of lethal damage and reduce their Defense!
    You Ablating Strike Rikti Pylon for 119.22 points of lethal damage and reduce their Defense!
    Your Assassin's Blades impales Rikti Pylon for 498.8 points of lethal damage!
    You critically hit Rikti Pylon with your Assassin's Blades for 498.8 points of Lethal damage!
    Ablating Strike missed!
    You Sweeping Strike Rikti Pylon for 235.18 points of lethal damage!
    You land a critical hit on Rikti Pylon with your Sweeping Strike for an extra 235.18 points of lethal damage!
    You Ablating Strike Rikti Pylon for 106.21 points of lethal damage and reduce their Defense!
    You Ablating Strike Rikti Pylon for 106.21 points of lethal damage and reduce their Defense!
    Your Assassin's Blades impales Rikti Pylon for 444.42 points of lethal damage!
    You critically hit Rikti Pylon with your Assassin's Blades for 444.42 points of Lethal damage!
    You blast Rikti Pylon for 102.8 points of bonus negative energy damage!
    You Ablating Strike Rikti Pylon for 91.04 points of lethal damage and reduce their Defense!
    You land a critical hit on Rikti Pylon with your Ablating Strike for an extra 182.08 points of lethal damage!
    You Ablating Strike Rikti Pylon for 91.04 points of lethal damage and reduce their Defense!
    You Sweeping Strike Rikti Pylon for 235.18 points of lethal damage!
    You Ablating Strike Rikti Pylon for 91.04 points of lethal damage and reduce their Defense!
    You Ablating Strike Rikti Pylon for 91.04 points of lethal damage and reduce their Defense!
    Your Assassin's Blades impales Rikti Pylon for 380.93 points of lethal damage!
    You critically hit Rikti Pylon with your Assassin's Blades for 380.93 points of Lethal damage!
    You hit Rikti Pylon for 68.87 points of bonus Lethal damage!
    Ablating Strike missed!
    You Sweeping Strike Rikti Pylon for 195.98 points of lethal damage!
    Your Assassin's Blades impales Rikti Pylon for 498.8 points of lethal damage!
    You blast Rikti Pylon for 102.8 points of bonus negative energy damage!
    You Ablating Strike Rikti Pylon for 119.22 points of lethal damage and reduce their Defense!
    You land a critical hit on Rikti Pylon with your Ablating Strike for an extra 238.46 points of lethal damage!
    Your Sweep combo causes an extra 102.96 points of Lethal damage.
    You Ablating Strike Rikti Pylon for 119.22 points of lethal damage and reduce their Defense!
    You Sweeping Strike Rikti Pylon for 307.78 points of lethal damage!
    You blast Rikti Pylon for 102.8 points of bonus fire damage!
    Ablating Strike missed!
    Your Assassin's Blades impales Rikti Pylon for 498.8 points of lethal damage!
    You Ablating Strike Rikti Pylon for 119.22 points of lethal damage and reduce their Defense!
    You Ablating Strike Rikti Pylon for 119.22 points of lethal damage and reduce their Defense!
    You Sweeping Strike Rikti Pylon for 256.48 points of lethal damage!
    You land a critical hit on Rikti Pylon with your Sweeping Strike for an extra 256.48 points of lethal damage!
    You Ablating Strike Rikti Pylon for 75.86 points of lethal damage and reduce their Defense!
    You Ablating Strike Rikti Pylon for 75.86 points of lethal damage and reduce their Defense!
    Your Assassin's Blades impales Rikti Pylon for 317.44 points of lethal damage!
    You hit Rikti Pylon for 57.39 points of bonus Lethal damage!
    MUSCULATURE WITH HYBRID DETAILS
    Quote:

    Your Assassin's Blades impales Rikti Pylon for 376.51 points of lethal damage!
    You land a critical hit on Rikti Pylon with your Assassin's Blades for an extra 677.73 points of lethal damage!
    Your Degenerative Interface poisons Rikti Pylon for 8.56 points of toxic damage!
    You Ablating Strike Rikti Pylon for 103.76 points of lethal damage and reduce their Defense!
    You land a critical hit on Rikti Pylon with your Ablating Strike for an extra 207.52 points of lethal damage!
    Your Sweep combo causes an extra 89.61 points of Lethal damage.
    You Ablating Strike Rikti Pylon for 103.76 points of lethal damage and reduce their Defense!
    You Sweeping Strike Rikti Pylon for 267.83 points of lethal damage!
    Ablating Strike missed!
    Your Assassin's Blades impales Rikti Pylon for 434.09 points of lethal damage!
    You critically hit Rikti Pylon with your Assassin's Blades for 434.09 points of Lethal damage!
    Your Degenerative Interface poisons Rikti Pylon for 8.56 points of toxic damage!
    You Ablating Strike Rikti Pylon for 108.16 points of lethal damage and reduce their Defense!
    You Ablating Strike Rikti Pylon for 108.16 points of lethal damage and reduce their Defense!
    You Sweeping Strike Rikti Pylon for 218.67 points of lethal damage!
    Your Degenerative Interface poisons Rikti Pylon for 8.56 points of toxic damage!
    Your Degenerative Interface poisons Rikti Pylon for 8.56 points of toxic damage!
    You Ablating Strike Rikti Pylon for 89.07 points of lethal damage and reduce their Defense!
    Your Degenerative Interface poisons Rikti Pylon for 8.56 points of toxic damage!
    You Ablating Strike Rikti Pylon for 89.07 points of lethal damage and reduce their Defense!
    Your Assassin's Blades impales Rikti Pylon for 372.69 points of lethal damage!
    You critically hit Rikti Pylon with your Assassin's Blades for 372.69 points of Lethal damage!
    You Ablating Strike Rikti Pylon for 89.07 points of lethal damage and reduce their Defense!
    You Ablating Strike Rikti Pylon for 106.89 points of lethal damage and reduce their Defense!
    You Sweeping Strike Rikti Pylon for 289.63 points of lethal damage!
    You land a critical hit on Rikti Pylon with your Sweeping Strike for an extra 289.63 points of lethal damage!
    You blast Rikti Pylon for 102.8 points of bonus negative energy damage!
    You Ablating Strike Rikti Pylon for 117.46 points of lethal damage and reduce their Defense!
    You Ablating Strike Rikti Pylon for 117.46 points of lethal damage and reduce their Defense!
    Your Assassin's Blades impales Rikti Pylon for 491.44 points of lethal damage!
    You critically hit Rikti Pylon with your Assassin's Blades for 491.44 points of Lethal damage!
    You hit Rikti Pylon for 68.87 points of bonus Lethal damage!
    You Ablating Strike Rikti Pylon for 117.46 points of lethal damage and reduce their Defense!
    You land a critical hit on Rikti Pylon with your Ablating Strike for an extra 234.93 points of lethal damage!
    You Ablating Strike Rikti Pylon for 117.46 points of lethal damage and reduce their Defense!
    You Sweeping Strike Rikti Pylon for 303.25 points of lethal damage!
    You blast Rikti Pylon for 102.8 points of bonus negative energy damage!
    You Ablating Strike Rikti Pylon for 117.46 points of lethal damage and reduce their Defense!
    You Ablating Strike Rikti Pylon for 117.46 points of lethal damage and reduce their Defense!
    Your Assassin's Blades impales Rikti Pylon for 609.31 points of lethal damage!
    You critically hit Rikti Pylon with your Assassin's Blades for 609.31 points of Lethal damage!
    You Ablating Strike Rikti Pylon for 121.37 points of lethal damage and reduce their Defense!
    Your Sweep combo causes an extra 104.82 points of Lethal damage.
    You Ablating Strike Rikti Pylon for 121.37 points of lethal damage and reduce their Defense!
    You Sweeping Strike Rikti Pylon for 313.21 points of lethal damage!
    You blast Rikti Pylon for 85.66 points of bonus fire damage!
    You blast Rikti Pylon for 85.66 points of bonus negative energy damage!
    You Ablating Strike Rikti Pylon for 121.37 points of lethal damage and reduce their Defense!
    You Ablating Strike Rikti Pylon for 121.37 points of lethal damage and reduce their Defense!
    Your Assassin's Blades impales Rikti Pylon for 507.76 points of lethal damage!
    You critically hit Rikti Pylon with your Assassin's Blades for 507.76 points of Lethal damage!


    WITH MUSCULATURE:
    Code:
    | Copy & Paste this data into Mids' Hero Designer to view the build |
    |-------------------------------------------------------------------|
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    |27C6D26706D1BC696B4C5C8A36BF4C1171FE40BB8BEF81DFC082AE88BFA0964D12F|
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    WITH AGILITY:
    Code:
    | Copy & Paste this data into Mids' Hero Designer to view the build |
    |-------------------------------------------------------------------|
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  9. Quote:
    Originally Posted by Xzero45 View Post
    The Magisterium - Cole launches a nuke over Nova Praetoria to completely destroy it while tapping into the Well's Power entirely. .
    I don't get this at all. Somehow his connection to the Well lets him power up from dead people? So he nukes the whole city to have a bunch of dead people to drain so he can fight you? When did that become a power?
  10. Cimmies are getting nerfed hard in i24 -- about a 20% damage reduction. As they were always only good single target, and you are a stalker, I suggest something like Rularuu or Storm Elementals that does more AOE.
  11. Mate I'm not going to lie to you. Your build needs work. I see 2 posts attached to your name. Did you read / search the forum for builds?

    Below is a version of my Staff/ELA stalker. You can see it has MUCH higher resist values especially for S/L, and it also is soft-capped (45%+) to S/L defense (when you turn hide on - hide has a 2.3%+ def value when supressed). Plus it has Shadow Meld from Epic Pool to push def to incarnate trial levels (58%+) every 15 seconds.

    What are your build goals? Why did you make the choices you made? You have Energize and power sink in your build, so why did you go for an Epic Pool with more endurance?

    On the DB side, what attack chain do you plan to run? You don't have enough recharge to run the crazy top chain of Ab-SS-Ab-AS ... someone who plays DB with lower recharge chains will need to jump in.

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  12. StJ/Ice is great. My build is in the Pylon thread in this forum
  13. This is based on someone else's build (forget name) but I adapted a few things.

    Should be softcapped with ton of recharge and permasnipe come i24.

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  14. Quote:
    Originally Posted by ricohdah View Post
    .01, .02, .03 seconds difference in a cycle of an attack chain does not amount to a hill of beans. I might get one Ablating Strike attack more than you after running 20 cycles of the chain. Compare that to 30ish% damage buff to all your attacks, that's something that will stand out immensely.

    All Hybrid powers gives the user a passive bonus regardless if the Hybrid power is toggled on or off. Hybrid Assault gives a 10% damage buff. Yes, 10% from Hybrid Assault is part of my 36.5% damage bonus; no, the Hybrid Assault passive bonus would not account for the 15-20seconds difference.

    I think Degenerative Core is always the better option over Radial. Dropping a target's hitpoints (And consistantly keeping it down) also reduces their regeneration rate which seemingly increases DPS.

    If the game is running smoothly, being in Rio De Janeiro likely does not matter.

    I recommend going T4 Degen Core, T4 Musculature Core and keep using the Empower combo. Position your power tray better as you are getting quite a few misclicks. Toggle off Power Shield, Weave and Maneuvers. Forget the heals. You're playing an /EA, you can survive 2 hits in a row from a pylon.
    I don't have a lot of play time during the week. I picked up 2 rares last night but it will be some trial grinding before I can build T4 Degen Core and maybe T4 Reactive Radial for comparison purposes (and my poor Judgement slot is getting ZERO love due to all of this. I have build to T3 Assault Core but I need to bump that up to T4 and slot it for the 10% passive bonus at some point as well (for a more accurate comparison). Stay tuned.
  15. Quote:
    Originally Posted by ricohdah View Post
    My attacks are slotted the exact same way yours are except I have the Armageddon damage purp instead of the dam/rech. SS can still recharge fast enough to run the chain with the change and it adds a measly 3% damage buff to the attack.

    Your times are not that far off from mine. I do have T4 Assault Core Hybrid providing a constant 10% damage buff and I am running T4 Reactive Radial Interface over T4 Degenerative Radial. I could have sworn T4 Degenerative CORE is supposed to be the better option of the degen tree.

    Ageless and the heal are hurting your pylon times as well. It's harder to build for endurance gain on a /EA character but then again, an EA character should not need it as it has powers to mitigate that problem: Energize, Energy Drain and Overload. Unfortunately using those will worsen your pylon time.

    I can't believe you went Agility, you should be destroying my pylon times with Musculature even with a slightly longer gap.
    Well I wanted to see if somehow the gap was messing things up, so I rebuilt guessing at your build. I saved all the IOs and it's an easy enough respec to go back.

    Judging by John's comment below, maybe the difference really is Reactive 75% DOT vs. Degen 75% DOT. I'm surprised, because previously the Degen T4 75% DOT was shaving a lot of people's times compared to Reactive.

    I guess what I'll do is rebuild up to Reactive T4 (ugh, grinding) and test it first with the Agilty build, and then if that shows improvement, switch back to the Musc build. I'm just surprised that Reactive could be making that much of a difference.

    One thing -- above you say "I do have T4 Assault Core Hybrid providing a constant 10% damage buff" -- but I thought your 2.27 time was without Assault Core Hybrid slotted?

    EDIT: crapola I watched your video again and I see (I think) Assault Core Hybrid in your tray. Is that 10% part of your 36.5% base damage buff that displays in your combat monitor? Or is it in addition to that? (I built my Agility build to 36.5% base damage buff w/o Hybrid slotted). Is it possible that just having Hybrid slotted is putting you a good 15-20 secs ahead of my times?

    EDIT2: Hey one other thing. I'm down here in Rio De Janeiro. Is it possible latency to the game servers is somehow affecting my times? I don't see lag on the runs but I wanted to ask.
  16. There's video below!!

    OK I give up. In all these runs, i have to recast Hasten and Ageless at around 2 mins, which is a drag. I also have to use Energize if the pylon gets lucky. Had a bunch of failed runs where I didn't use it.

    I crafted T4 Ageless and took him out for a spin again, as said above.

    2.48 - no heals
    2.44 - no heals

    2.41 - with empower, no heals
    2.54 - with empower, 1 heal

    Those were pretty much in line with the times (2.45) I was getting last night, without empower. So Empower doesn't seem to be doing much if anything. That's T4 Musc, T4 Degen (75% dot), T4 Ageless.

    So I swapped out to the new build (both builds are below) with has T3 Agility in place of Musculature, runs a more gapless chain as a result (by like 0.1 secs), and has 16.5% more self-damage buff (36.5% vs. 20%). Still with T4 Ageless and T4 Degen.

    First runs without Empower:
    2.48 - mis clicks, 3 heals
    2.52 - 2 heals
    2.47 - no heals, AS from hide at hasten recast (would have been 2-3 secs faster)
    VIDEO HERE: http://youtu.be/Z9Fit5SZ2sw

    Then with Empower:
    3.17 - with empower, 1 heal
    3.20 - with empower, 2 heals, misclicks
    3.03 - with empower, 1 heal
    VIDEO HERE: http://youtu.be/ol4Vz1jj2e4

    So yeah, (1) the runs without Empower are close to the T4 Musc runs. And the Empower runs are notably slower.

    I have no idea what's going on. Ricodah said Empower meaningfully improved his time, and he got 2.27. I'm killing myself trying to get past 2.45, and Empower seems to slow me down. (I tried to match the self-damage buff he has in his Video of 36.5%, and I went Agility like his build).

    John / Nilhi / Ric -- someone help a brother understand what the hiccups are here please. I have been itrialing my eyes out this weekend and I'm ready to bash head in monitor lol. My only thoughts are that (a) somehow Reactive (75% dot) is stronger than Degen 75% on DB running this chain (which would be a suprise, as Degen always seemed stronger before) or (b) there are damage procs somewhere that I didn't slot (maybe reslot Ablating - try to fit 2 dmg procs, make up the recharge somewhere else?).

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    WITH AGILITY:
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  17. Quote:
    Originally Posted by Granite Agent View Post
    Yep, watched yer vid. You have a base 36.5% damage buff it looks like. Mine is only 20% base. We're both running Leadership: Assault. You have a slightly more gapless chain but i have T4 Musc, which I thought would make a bigger difference.

    Maybe you have more procs? All I have is Mako (in-game) in AS, Heca in Ablating, and Armageddon in SS ... with the two - RES procs as well. If not, I can't really explain it. Unless in your case your benefit more from the Empower buff because you don't have Musc. But since I'm not at damage cap, one would think 20pct is 20pct.

    Your slightly higher (16.5%) natural damage buff may be is offsetting the impact of my T4 Musc? And maybe being slightly more gapless makes up the difference?

    I'll see what happens when I get T4 Ageless.
    Well, I mucked around in MIDS and came up with an Agility based build that also reaches 36.5% damage buff and manages to keep the icap for S/L/E. Involves basically slotting some purples as set mules but what's new? Had to lose Overload but I wasn't really using it anyway (would have been nice to keep for pylons).

    Not sure if this is a similar approach to what you did. I still don't know if you procced your attacks more. I'ma try a few more runs working towards T4 Ageless before I go through this somewhat radical rebuild.

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  18. Granite Agent

    Earth/Dark/Ice

    Here's the final build. Switched a bunch of things around, largely for more recharge. St attack chain of Smite-MG-Smite-Gloom

    Find it less survivable and doing less damage than my plant/fire. Kind of disapointed.

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  19. Quote:
    Originally Posted by ricohdah View Post
    That's sad, the Empower Combo should be improving your DPS. I haven't done any calculations but I did do several runs without using it and the difference was significant enough I decided to integrate it in the chain. I don't remember the average times but was probably a 10-15 second improvement (Anything less than 10s, I likely would not have bothered).

    DB/Nin: T4 Agility Radial and T4 Reactive Radial, 2:27 for 389 DPS.

    http://www.youtube.com/watch?v=meyR5mT0LNQ
    Yep, watched yer vid. You have a base 36.5% damage buff it looks like. Mine is only 20% base. We're both running Leadership: Assault. You have a slightly more gapless chain but i have T4 Musc, which I thought would make a bigger difference.

    Maybe you have more procs? All I have is Mako (in-game) in AS, Heca in Ablating, and Armageddon in SS ... with the two - RES procs as well. If not, I can't really explain it. Unless in your case your benefit more from the Empower buff because you don't have Musc. But since I'm not at damage cap, one would think 20pct is 20pct.

    Your slightly higher (16.5%) natural damage buff may be is offsetting the impact of my T4 Musc? And maybe being slightly more gapless makes up the difference?

    I'll see what happens when I get T4 Ageless.
  20. OK built up to T4 Musc (left side) and T4 Degen (right side). Didn't get to T4 Ageless - so I'm still stuck with 90 sec Agless and I have to click Ageless and Hasten in the middle of the run. I also keep generally having to heal at least once.

    [( 38346.4375 / time) + 127.8215 = DPS]

    2.45 -> 360dps
    2.45 -> 360dps - had to heal twice
    2.40 -> 367dps - 3 casts of waterspout (around BU), patron pet for 20 sec at start
    3.04 -> 336dps - had to heal, some misclicks
    2.54 -> 348dps - 1 heal

    DB/EA. Ab-SS-Ab-AS

    Will try with empower again.

    EDIT
    with empower (Placate after BU-AS)

    3.02 -> 338dps - 1 heal
    3.27 -> 313dps - 1 heal, some pause inducing misclicks and misses
    2.54 -> 348dps - 1 heal, misclick (overload - wtf!)

    i would have had 2 more runs, but pylon got 2 lucky hits in one and overload (from above) shut off in the middle of the other (doh!)

    There was one final run i was probably on the way to a 2.50 time but got killed again in 2 lucky shots. Man that's with Tough running. EA's kinda paper thin I guess. I'm supposed to have 32.4% S/L res with Tough etc.

    Anyway, yeh, on these data points it looks slightly worse than not using Empower.
  21. Quote:
    Originally Posted by Nihilii View Post
    StJ/Ice, same setup and attack chain as before, now with endurance accolades. Icy Bastion seems to be enough to sustain my endurance needs now, as long as I don't get unlucky with end procs.

    Musc T3, Degen T3 (75% DoT)

    04:21 -> 274
    03:28 -> 312
    03:09 -> 330
    03:36 -> 305
    03:27 -> 313
    3.25
    2.56 - no heal, ageless in middle
    3.28 with empower combo (when avail), 1 heal, no ageless
    3.13 - 1 heal, ageless in middle
    3.25 - ageless at start, ageless in middle

    That's T3 Degen, T3 Musc (left side) on DB/EA. Pretty much in line with Nilhil's times, it looks like. I am running regular Leadership: Assault too.

    Interesting things: using waterspout or even the empower combo (BU-AS-Placate) seems at worst to lower dps and at best not to improve it. My guess is even the slight delay in actually dps caused by casting WS or using Placate (even with 20% boost thereafter to dmg) is enough to eat up dps at this high level. Kind of a bummer as I thought WS would really help. Maybe in both cases redraw in DB also plays a factor.

    For all but the last run I was using recovery serum, as my endo is pretty poor unless I use ageless or click Energize (which eats dps).


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  22. Quote:
    Originally Posted by John_Printemps View Post
    No Temp Powers, No Inspirations, No Lore.
    As John notes, Hybrid is fine but people usually declare which one they are using to help explain things -- also ppl try to post with / without Hybrid times for comparisons.

    No outside buffs/help (except some people use taunters to keep the pylon off them, if they want to measure dps).

    I've used Recovery Serum in the past just to measure DPS - but I state it.
  23. So I was BAF-fing last night with only my T3 Musculature, and this build appears to be putting out pretty significant DPS already. Clearly was helped by speed boost on the league for a gapless chain, but I was drawing aggro on the AVs for sure. Plus Waterspout and the patron pet really help in the escapee phase, particularly next to a door. So far so good.

    Only thing I'm wondering is whether I should replace the hide proc in AS ... it's probably only firing every 3rd run through of the chain and perhaps the added crit damage is worth less than another damage proc? Or maybe replace it with the new build-up ATO proc when its out?
  24. Below is my first i22 build. I have subsequently switched to a build using Ageless with 172% base global recharge (before Ageless) that runs a ST chain of Clobber, Shatter, Jawbreaker (repeat). It's based on a build from TommyTD so I'm not sure he wants me sharing it. But it's pretty cool. Lots of purples, lots of Oblits, lots of PVP IOs and slotting stun sets for recharge. The build below is less extreme and may give you some good ideas.

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