The Walking Dead


2short2care

 

Posted

Quote:
Originally Posted by Mental_Giant View Post
Speaking of last night's episode: can we give up on Sophia yet?

Two days in the woods where we know random Walkers are stalking and she hasn't been found. I think she's gone. Which means her mother won't be around much longer either, by way of direct check-out or abandoning the group to search for her daughter.

I hate to say it, but I'm warming up to Shane... putting his life on the line for a chance to save Carl says a lot.
Agreed, I was in Father Xmas' camp by thinking the kid would definitely be safe at the farm, but nada.

Always liked Shane even though he was slipping Rick's wife the salami. Just adds that real feel to the characters, b/c this really happens all the time between men that know each other (women too). Seems weird how you can really respect someone on one hand and on the other, get involved with his wife...real life.

I dont know how realistic the medical stuff was, but here are the 2 things that I had to "suppress myself" on in this episode:

1) walking in the woods, the blonde is with the group one second and literally moments later is being chased by a walker but it takes the group like 5mins to get to her. Maybe it was a play on time, perhaps seemed to her like it took forever even though it was only seconds...idk.

2) T-Dogg's, "lets just leave man, you and me take the RV and run b/c Im black and everyone here is a redneck" chat. At 1st I was thinking, "man, wtf ?!?!"...

I used to enjoy watching MTV's Real World when it first came out years ago...again people and that social interaction dynamic. Every other episode, there was a black guy that signed up to be on the show and like clockwork, a few weeks down the line, he would alienate himself from the group, mope around claiming he wanted to be around his own people and that noone understood him. Whenever that piece dropped, I always wondered why they voluntarily apply to the show in the 1st place knowing that 97.4% of the housemates were always white. There was usually the gay guy (flamboyant or not), the solo black guy (angy, emo or both), the hot hispanic chick (who doesnt dig latin women) and 5-7 other cast members that were white and usually confused by behavior of the minority in one form or another.

So when all was said and done, I chalked T-Doggs craziness up to the constant stress of living in a zombpacolypse and being extremely sick/running fever etc.


"Forum PvP doesn't give drops. Just so all of you who participated in this thread are aware." -Mod08-
"when a stalker goes blue side, assassination strike should be renamed "bunny hugs", and a rainbow should fly out" -Harbinger-

 

Posted

Quote:
Originally Posted by CrazyJerseyan View Post
1) walking in the woods, the blonde is with the group one second and literally moments later is being chased by a walker but it takes the group like 5mins to get to her. Maybe it was a play on time, perhaps seemed to her like it took forever even though it was only seconds...idk.
At the very least, Andrea was walking out of sight of the rest of the group, which seems ridiculously stupid given that she doesn't have a firearm. I figured if you were doing a search, you'd want to remain in sight of the people on your left or right and spread out enough to cover some ground.

Also, that was a pretty Ninja zombie... no sound until he was right on top of her. I get the dramatic reason for putting her in danger again (so she can be pissed at Dale again and become even more unstable), but I think it was handled in a ham-fisted way.


Agua Man lvl 48 Water/Electric Blaster


"To die hating NCSoft for shutting down City of Heroes, that was Freedom."

 

Posted

Quote:
Originally Posted by CrazyJerseyan View Post
I have a friend that literally hates the show and stopped watching early in season 1, mostly because of episodes like this one where there was nonexistant zombie activity (until the last few minutes). Its easy for me to see that since hes more of a straight action genre type of guy, hes not going to enjoy the show as much as I do.
I look at it from the other way around: if they were constantly running from zombies and fighting for their lives every minute of every episode I'd quickly get burned out watching it. You can only have so much "life-n-death" action every minute of every day. I think this show manages to find a balance between having some meaningful action and the "down-times" where they can recoup and worry about the next attack.

Quote:
Originally Posted by Mental_Giant View Post
Speaking of last night's episode: can we give up on Sophia yet?

Two days in the woods where we know random Walkers are stalking and she hasn't been found. I think she's gone. Which means her mother won't be around much longer either, by way of direct check-out or abandoning the group to search for her daughter.
I remain convinced that someone has found Sophia and that she's safe somewhere. At the very least I think even if she's dead and/or zombified they are going to find her that way if only to resolve her fate for the audience's sake. I think it would be very weird if we don't at least learn what happened to her.

Quote:
Originally Posted by Mental_Giant View Post
I hate to say it, but I'm warming up to Shane... putting his life on the line for a chance to save Carl says a lot.
Well you've got to remember he's still dealing with the weird emotions of thinking that Rick was dead and he was getting very used to seeing himself as Carl's adoptive father. I think deep down he's a good man but he's conflicted over his feelings between Rick and Lori. In a very real sense these three characters are a zombie apocalypse equivalent of King Arthur, Lancelot, and Guinevere. Shane (Lancelot) loves Rick (Arthur) as a trusted friend and brother, but he also loves Lori (Guinevere) despite her marriage to Rick and he's going to have to come to terms with how he's going to live with all that.


Loth 50 Fire/Rad Controller [1392 Badges] [300 non-AE Souvenirs]
Ryver 50 Ele� Blaster [1392 Badges]
Silandra 50 Peacebringer [1138 Badges] [No Redside Badges]
--{=====> Virtue ♀

 

Posted

Quote:
Originally Posted by Mental_Giant View Post
At the very least, Andrea was walking out of sight of the rest of the group, which seems ridiculously stupid given that she doesn't have a firearm. I figured if you were doing a search, you'd want to remain in sight of the people on your left or right and spread out enough to cover some ground.

Also, that was a pretty Ninja zombie... no sound until he was right on top of her. I get the dramatic reason for putting her in danger again (so she can be pissed at Dale again and become even more unstable), but I think it was handled in a ham-fisted way.
Yes the scene with Andrea getting attacked was a little bit contrived. *shrugs*

The part of this episode that baffled me the most is when the doctor somehow determined that the bullet in Carl's gut had somehow broken into 6 pieces. How did he come up with that exact number without X-rays or being able to dig into the boy more than an inch or two? That seemed a little bit like "drama for drama's sake" to me.


Loth 50 Fire/Rad Controller [1392 Badges] [300 non-AE Souvenirs]
Ryver 50 Ele� Blaster [1392 Badges]
Silandra 50 Peacebringer [1138 Badges] [No Redside Badges]
--{=====> Virtue ♀

 

Posted

Wow you guys must be rough to watch anything with


 

Posted

Quote:
Originally Posted by Lothic View Post
Yes the scene with Andrea getting attacked was a little bit contrived. *shrugs*

The part of this episode that baffled me the most is when the doctor somehow determined that the bullet in Carl's gut had somehow broken into 6 pieces. How did he come up with that exact number without X-rays or being able to dig into the boy more than an inch or two? That seemed a little bit like "drama for drama's sake" to me.
Didn't he say something like "I feel at least six pieces?"

I am also in the camp that is starting to feel for Shane. I think that he is basically a good guy, who is in a bad situation and not sure how to process it all.

I also think Sophia is dead and that it is perfectly valid to never see her again and never find out her fate. May not be satisfying for the audience, but I think it's much more real. They should eventually move on, always wondering if they did the right thing. "What if we'd waited one more day?"


Est sularis oth Mithas

 

Posted

Quote:
Originally Posted by Lothic View Post
Well there's going to be two things that will hamper this show no matter how well intentioned they are and both of those things are based on the fact that it's on a basic cable network. One is that they can't do anything R-rated so that limits the overall level of violence, gore and/or extreme situations - the "balls" that you mentioned. The other is that they don't have a huge budget to make the show so they are likely going to have to make shortcuts to the story because of that.

Again I don't think this is the best show ever made. But accepting the limitations it's having to deal with being on AMC I'm willing to cut it some slack. It's already far more interesting than most TV on the air now and as Mental_Giant said it's almost an "original" concept for a TV show, or at least as original as any TV usually gets now-a-days.

At the very least it'll be interesting to see how it ends up differing from the comic book. It may not prove to be "better" than the original story but it might prove to be worthwhile as a completely new reformulation of the story.
I don't really buy the basic cable reasoning, though. Buffy the Vampire Slayer, The Shield, Supernatural, Sons of Anarchy: basic cable, still had balls. I enjoy Kirkman's gutsy storytelling style, and that's what made the comic for me, and I'm seeing none of it here. It's also hard for me to believe it'll get better in that department when it can't bring itself to kill off characters that should already be dead. It has me wondering what else they'll drag out for the sake of filler.


- CaptainFoamerang

Silverspar on Kelly Hu: A face that could melt paint off the wall *shivers*
Someone play my AE arc! "The Heart of Statesman" ID: 343405

 

Posted

Quote:
Originally Posted by Arnabas View Post
I also think Sophia is dead and that it is perfectly valid to never see her again and never find out her fate. May not be satisfying for the audience, but I think it's much more real. They should eventually move on, always wondering if they did the right thing. "What if we'd waited one more day?"
Pretty much how I feel about it as well. Finding her dead would be dramatic, but not near as dramatic as not finding her and then having the group decide how long is "long enough" to search for her and move on.


@Mental Maden @Maden Mental
"....you are now tackle free for life."-ShoNuff

 

Posted

Quote:
Originally Posted by MentalMaden View Post
Pretty much how I feel about it as well. Finding her dead would be dramatic, but not near as dramatic as not finding her and then having the group decide how long is "long enough" to search for her and move on.
I fully expected her to be at Hershel's farm.


- CaptainFoamerang

Silverspar on Kelly Hu: A face that could melt paint off the wall *shivers*
Someone play my AE arc! "The Heart of Statesman" ID: 343405

 

Posted

Quote:
Originally Posted by Arnabas View Post
I also think Sophia is dead and that it is perfectly valid to never see her again and never find out her fate. May not be satisfying for the audience, but I think it's much more real. They should eventually move on, always wondering if they did the right thing. "What if we'd waited one more day?"
Quote:
Originally Posted by MentalMaden View Post
Pretty much how I feel about it as well. Finding her dead would be dramatic, but not near as dramatic as not finding her and then having the group decide how long is "long enough" to search for her and move on.
I think it might be somewhat "realistic" if we never heard from Sophia again given the circumstances. I still just don't see that happening in her case. The show already played that card with Merle anyway. We don't really need another character "disappearing" like that.

I could see where they might play out the mystery of what happened to her a few more episodes. That would give them plenty of time to cover all the "What if we'd waited one more day?" drama then she could suddenly pop out of nowhere when they least expect it.


Loth 50 Fire/Rad Controller [1392 Badges] [300 non-AE Souvenirs]
Ryver 50 Ele� Blaster [1392 Badges]
Silandra 50 Peacebringer [1138 Badges] [No Redside Badges]
--{=====> Virtue ♀

 

Posted

Quote:
Originally Posted by CaptainFoamerang View Post
I don't really buy the basic cable reasoning, though. Buffy the Vampire Slayer, The Shield, Supernatural, Sons of Anarchy: basic cable, still had balls. I enjoy Kirkman's gutsy storytelling style, and that's what made the comic for me, and I'm seeing none of it here. It's also hard for me to believe it'll get better in that department when it can't bring itself to kill off characters that should already be dead. It has me wondering what else they'll drag out for the sake of filler.
I'm willing to accept the general idea of "balls" in the context of TV shows being purely subjective as well. I like most of the shows you listed for fairly different reasons. *shrugs*


Loth 50 Fire/Rad Controller [1392 Badges] [300 non-AE Souvenirs]
Ryver 50 Ele� Blaster [1392 Badges]
Silandra 50 Peacebringer [1138 Badges] [No Redside Badges]
--{=====> Virtue ♀

 

Posted

Quote:
Originally Posted by CaptainFoamerang View Post
I don't really buy the basic cable reasoning, though. Buffy the Vampire Slayer, The Shield, Supernatural, Sons of Anarchy: basic cable, still had balls. I enjoy Kirkman's gutsy storytelling style, and that's what made the comic for me, and I'm seeing none of it here. It's also hard for me to believe it'll get better in that department when it can't bring itself to kill off characters that should already be dead. It has me wondering what else they'll drag out for the sake of filler.
I haven't read the comic, so I'm just going based on the television show.

I know how Shane died in the comics, and I have to say that I hope he stays around in the television show.

He's probably my favorite character.

He's a flawed, but good man. (Can only speak to the TV Show-- he may have been a thorough rotter in the comic). And I find his journey more interesting because of that.


My COX Fanfiction:


Blue's Assembled Story Links

 

Posted

Quote:
Originally Posted by Arnabas View Post
Didn't he say something like "I feel at least six pieces?"
If he could "feel" them he could have pulled them all out at that point. No, I'm pretty sure he clearly said 6 pieces because when he pulled the one out he made the distinct point that "I got the shallowest of the SIX pieces - the other 5 are deeper and harder to get to.

Again I just found it goofy that writers decided to stress 6 exact pieces. They didn't have to make up an arbitrary number like that to make the tension any more dramatic there.


Loth 50 Fire/Rad Controller [1392 Badges] [300 non-AE Souvenirs]
Ryver 50 Ele� Blaster [1392 Badges]
Silandra 50 Peacebringer [1138 Badges] [No Redside Badges]
--{=====> Virtue ♀

 

Posted

Quote:
Originally Posted by BlueBattler View Post
I haven't read the comic, so I'm just going based on the television show.

I know how Shane died in the comics, and I have to say that I hope he stays around in the television show.

He's probably my favorite character.

He's a flawed, but good man. (Can only speak to the TV Show-- he may have been a thorough rotter in the comic). And I find his journey more interesting because of that.
Even the TV show has killed off a number of characters already. I don't think it's going to save the rest of them at this point just for the sake of "filler". Besides if you guys are right they just killed off an innocent girl last episode.


Loth 50 Fire/Rad Controller [1392 Badges] [300 non-AE Souvenirs]
Ryver 50 Ele� Blaster [1392 Badges]
Silandra 50 Peacebringer [1138 Badges] [No Redside Badges]
--{=====> Virtue ♀

 

Posted

Can't really bring myself to like Shane since he aimed the rifle at Rick's back. It's one thing to consider it, another thing to aim.

I suppose some may feel he wasn't really thinking about shooting him, just watching his back or some such but *shrug* To me it was pretty clear he was seriously contemplating offing the competition.


 

Posted

Otis "accidently" shooting Carl. The second thing (the first being absolutely sure of the load-status of your weapon) anyone who has hunted more than one season and has more than an iota of common sense would know is that you are ALWAYS sure of your backstop. Given the tree-y nature of that area, Otis couldn't have been that far away and manage to score a chest shot on the deer without seeing Carl.

Number of fragments could be deduced by the number of entry wounds on Carl. Possibly. If there's six holes, stands to reason there's six fragments. And it did kinda look like there were more than a couple pock-marks on Carl's skin.

And yes, Darryl is my favorite too. He's just so...matter of fact...about everything. He does what needs to be done and gets on with things. He's one of those guys that I could really see surviving a zombpocalypse.

This Shane is different from the comics one, kinda. The comics one was a real *******.



 

Posted

Quote:
Originally Posted by Dark One View Post
Otis "accidently" shooting Carl. The second thing (the first being absolutely sure of the load-status of your weapon) anyone who has hunted more than one season and has more than an iota of common sense would know is that you are ALWAYS sure of your backstop. Given the tree-y nature of that area, Otis couldn't have been that far away and manage to score a chest shot on the deer without seeing Carl.

Number of fragments could be deduced by the number of entry wounds on Carl. Possibly. If there's six holes, stands to reason there's six fragments. And it did kinda look like there were more than a couple pock-marks on Carl's skin.

And yes, Darryl is my favorite too. He's just so...matter of fact...about everything. He does what needs to be done and gets on with things. He's one of those guys that I could really see surviving a zombpocalypse.

This Shane is different from the comics one, kinda. The comics one was a real *******.
To be fair, post Zombie Apocalypse, who is going to expect anyone living to be out in the woods with him-- which also begs the question of why would ANYONE go hunting ALONE in a woods filled with zombies?


My COX Fanfiction:


Blue's Assembled Story Links

 

Posted

Quote:
Originally Posted by BlueBattler View Post
To be fair, post Zombie Apocalypse, who is going to expect anyone living to be out in the woods with him-- which also begs the question of why would ANYONE go hunting ALONE in a woods filled with zombies?
It should be an automatic reflex. Not something you need to think about doing. Otis looks like a person who has hunted a lot. It should be second nature to him.



 

Posted

Quote:
Originally Posted by Dark One View Post
Otis "accidently" shooting Carl. The second thing (the first being absolutely sure of the load-status of your weapon) anyone who has hunted more than one season and has more than an iota of common sense would know is that you are ALWAYS sure of your backstop. Given the tree-y nature of that area, Otis couldn't have been that far away and manage to score a chest shot on the deer without seeing Carl.
I don't happen to know the exact statistics on how many people are accidentally shot while hunting, but I'm willing to bet it still happens at least a few times a year even in 2011.

I'll grant that the exact situation presented in this show of Carl standing directly behind the deer and getting hit that way was a bit far fetched. But ironically I can apply some personal experience to this based on my Paintball outings. There have been times where I've aimed at one person a long distance away and "accidentally" hit people behind them that I didn't even know was there because of the distance and cover involved.

Again I'll grant this was a one-in-a-million chance, but I can envision how it could have happened even to an experienced hunter which we must assume Otis is.

Quote:
Originally Posted by Dark One View Post
Number of fragments could be deduced by the number of entry wounds on Carl. Possibly. If there's six holes, stands to reason there's six fragments. And it did kinda look like there were more than a couple pock-marks on Carl's skin.
I suppose if there were 6 wounds on his belly I'd agree with this. But once again the Doc himself shot (no pun intended) that "explanation" down because he specifically said that the bullet went in and only then broke up INSIDE Carl.

It's funny people keep trying to defend this point here in this thread but I'm telling you the things the Doc said about it specifically made the whole situation unbelievably contrived. The only reason I brought this point up in the first place was that there was really no way justify the whole "exact six pieces" diagnosis based on what we heard and saw.

Sure it's a nitpick, but it's one the writers seemed to go out of their way to dig a hole for themselves. *shrugs*

Quote:
Originally Posted by Dark One View Post
And yes, Darryl is my favorite too. He's just so...matter of fact...about everything. He does what needs to be done and gets on with things. He's one of those guys that I could really see surviving a zombpocalypse.
He's becoming one of my favorites too. It's interesting to think there are people like him who are regarded as "outlaw misfits" in civilized society but as soon as you take away the civilized society they suddenly become the cool people you want and need.


Loth 50 Fire/Rad Controller [1392 Badges] [300 non-AE Souvenirs]
Ryver 50 Ele� Blaster [1392 Badges]
Silandra 50 Peacebringer [1138 Badges] [No Redside Badges]
--{=====> Virtue ♀

 

Posted

Quote:
Originally Posted by Lothic View Post
I don't happen to know the exact statistics on how many people are accidentally shot while hunting, but I'm willing to bet it still happens at least a few times a year even in 2011.

I'll grant that the exact situation presented in this show of Carl standing directly behind the deer and getting hit that way was a bit far fetched. But ironically I can apply some personal experience to this based on my Paintball outings. There have been times where I've aimed at one person a long distance away and "accidentally" hit people behind them that I didn't even know was there because of the distance and cover involved.

Again I'll grant this was a one-in-a-million chance, but I can envision how it could have happened even to an experienced hunter which we must assume Otis is.
There is also the fact that they are in a zombie apocalypse so the chances of accidentally hitting a person during a hunt is astronomical. The hunter knew where all the people in his group were and thought it very unlikely that he would encounter another person that day.


The first step in being sane is to admit that you are insane.

 

Posted

Quote:
Originally Posted by Lothic View Post
I don't happen to know the exact statistics on how many people are accidentally shot while hunting, but I'm willing to bet it still happens at least a few times a year even in 2011.
Yes, it does happen. In situations such as someone's been drinkin', or someone turns to far on a pheasant hunt and pops his buddy, or some fool forgets to wear blaze orange during rifle season.

Quote:
I'll grant that the exact situation presented in this show of Carl standing directly behind the deer and getting hit that way was a bit far fetched. But ironically I can apply some personal experience to this based on my Paintball outings. There have been times where I've aimed at one person a long distance away and "accidentally" hit people behind them that I didn't even know was there because of the distance and cover involved.

Again I'll grant this was a one-in-a-million chance, but I can envision how it could have happened even to an experienced hunter which we must assume Otis is.
Were you using a scoped rifle? Which is what I seem to recall him having. He couldn't have been very far away given the amount of brush and cover he was shooting through.

Nevermind that Carl was far closer than a buck that size would allow. Especially considering the amount of dead person stench that is in that area. That deer should be fairly spooked at anything moving. I know that I've only been able to get that distance to a semi-wild deer when it couldn't see me. Getting closer than 20 feet-ish while it's looking at you?

Now, if there had been no deer and Otis thought Carl was a zombie? Could totally buy that explanation.

Quote:
I suppose if there were 6 wounds on his belly I'd agree with this. But once again the Doc himself shot (no pun intended) that "explanation" down because he specifically said that the bullet went in and only then broke up INSIDE Carl.
I do not recall him saying that it broke up inside him. Just that it broke up. Which again, there appeared to be several holes on Carl, though that could've just been blood spatter.



 

Posted

Quote:
Originally Posted by Lothic View Post
I suppose if there were 6 wounds on his belly I'd agree with this. But once again the Doc himself shot (no pun intended) that "explanation" down because he specifically said that the bullet went in and only then broke up INSIDE Carl.
I'm fairly certain that he said the bullet broke up inside the deer and the fragments were slowed coming out, which is why he didn't die.


 

Posted

How many people thought of the rule #1 from Zombieland, cardio, when it comes to Otis huffing and puffing?

The girl could have treed herself or go all Newt and simply hide really well.

Yes it was the fever talking with T-Bone but I was expecting him to use the "brother is the first to die" movie trope than the redneck line.

Deus ex Daryl strikes again. And he gets the one liner as well.

I agree with the talk show folks, Andrea is a zombie magnet.

I think the positive talk about the series comes more from mundanes than horror/zombie aficionados and comic fans.


Father Xmas - Level 50 Ice/Ice Tanker - Victory
$725 and $1350 parts lists --- My guide to computer components

Tempus unum hominem manet

 

Posted

I think Sophia has been bitten by a werewolf and is going to come back later this season as a zombie killing machine whose weakness is that she hates people who sparkle.


Don't count your weasels before they pop dink!

 

Posted

Quote:
Originally Posted by Dark One View Post
Were you using a scoped rifle? Which is what I seem to recall him having. He couldn't have been very far away given the amount of brush and cover he was shooting through.

Nevermind that Carl was far closer than a buck that size would allow. Especially considering the amount of dead person stench that is in that area. That deer should be fairly spooked at anything moving. I know that I've only been able to get that distance to a semi-wild deer when it couldn't see me. Getting closer than 20 feet-ish while it's looking at you?

Now, if there had been no deer and Otis thought Carl was a zombie? Could totally buy that explanation.
Well for starters I realize the idea of Carl being able to get that close to a deer in the wild is fairly impossible. But for the sake of the show I'll let that bit of "unrealism" go. Beyond that I know that the buck was a relatively large target, one that when looking at it from the right angle and distance could easily obscure a boy-sized object behind it.

One more time I totally get that the situation was fairly contrived for the sake of the story. But when just looking at the physics of the thing I could totally buy that a guy some distance away could focus on a deer and not see people shadowed by the trees behind it. Even my limited close-ranged Paintball experience helps me visualize that. *shrugs*

Quote:
Originally Posted by Dark One View Post
I do not recall him saying that it broke up inside him. Just that it broke up. Which again, there appeared to be several holes on Carl, though that could've just been blood spatter.
Quote:
Originally Posted by Shawn Sage View Post
I'm fairly certain that he said the bullet broke up inside the deer and the fragments were slowed coming out, which is why he didn't die.
You people are going to have to make me rewatch the ep on my TiVo aren't you.

I'm almost positive the Doc said it was a "clean entry wound" into Carl because he was implying that was the "good news" about the wound but the "bad news" was that it broke up into exactly six pieces inside Carl. How he knows that exact number of fragments continues to be the mystery for me. About the only thing he said in reference to the deer was that it "slowed the bullet down which probably saved Carl's life".


Loth 50 Fire/Rad Controller [1392 Badges] [300 non-AE Souvenirs]
Ryver 50 Ele� Blaster [1392 Badges]
Silandra 50 Peacebringer [1138 Badges] [No Redside Badges]
--{=====> Virtue ♀