The Walking Dead
Clearly the whole idea about what caused the ZA in the first place factors into whether everyone is otherwise doomed to become a zombie or not. I understand the show is doing its best to not focus on the "hows and whys" but I have to think that eventually, sooner or later, Rick and company are going to stumble over some clues that will start to explain the "bigger picture" behind what caused the ZA and if there's any hope to overcome it.
I really don't expect Rick is going to be able to "save the world" single-handedly, but it'd be kind of odd if the show doesn't eventually start revealing some of the global secrets behind the ZA in some form or fashion.
Loth 50 Fire/Rad Controller [1392 Badges] [300 non-AE Souvenirs]
Ryver 50 Ele� Blaster [1392 Badges]
Silandra 50 Peacebringer [1138 Badges] [No Redside Badges]
--{=====> Virtue ♀
I really don't expect Rick is going to be able to "save the world" single-handedly...
|
((I don't consider that a spolier since I can't see them doing that in the show.))
(Sometimes, I wish there could be a Dev thumbs up button for quality posts, because you pretty much nailed it.) -- Ghost Falcon
Loth 50 Fire/Rad Controller [1392 Badges] [300 non-AE Souvenirs]
Ryver 50 Ele� Blaster [1392 Badges]
Silandra 50 Peacebringer [1138 Badges] [No Redside Badges]
--{=====> Virtue ♀
Ack, sorry about that. When you mentioned getting the collected edition of the first 48 issues (I think that was you), I assumed you'd read most or all of it. The incident at hand occurs in probably about the 27th or 28th issue, but I can't put my finger on exactly which since I too am reading collected editions.
(Sometimes, I wish there could be a Dev thumbs up button for quality posts, because you pretty much nailed it.) -- Ghost Falcon
Ack, sorry about that. When you mentioned getting the collected edition of the first 48 issues (I think that was you), I assumed you'd read most or all of it. The incident at hand occurs in probably about the 27th or 28th issue, but I can't put my finger on exactly which since I too am reading collected editions.
|
I figure I've already been spoiled enough just by reading this thread so it's no big deal. Besides even the cover artwork on the compendium gives away that Rick becomes mono-handed at some point.
Loth 50 Fire/Rad Controller [1392 Badges] [300 non-AE Souvenirs]
Ryver 50 Ele� Blaster [1392 Badges]
Silandra 50 Peacebringer [1138 Badges] [No Redside Badges]
--{=====> Virtue ♀
I agree that having a mostly undamaged undead Sophia was far more impactful. However, I'm an ex-cop and want to know how it happened now. As a TV viewer I can accept the hand waving I'm going to get, but I wouldn't complain a bit if they explained it better.
your = Belonging to you.
you're = Contraction meaning "You are."
Ur = The name of an ancient Mesopotamian city.
ur = This is not a word.
I agree that having a mostly undamaged undead Sophia was far more impactful. However, I'm an ex-cop and want to know how it happened now. As a TV viewer I can accept the hand waving I'm going to get, but I wouldn't complain a bit if they explained it better.
|
In my head, she got bit, escaped, ran away to avoid total dismemberment. Collapsed. Died. Came back. Wandered over to Otis. Barn. Chickens. Profit.
My COX Fanfiction:
Blue's Assembled Story Links
Actually her appearance and actions wind up giving the impression that Herschel was at least partly right. I know he isn't but it gives that impression.
The other zombies charge out but she hesitates and hides until the last moment. Then she doesn't charge growling like the rest. She sort of hesitantly shuffles forward with an occasional snarl as if she is fighting the urge.
In other words if she acted like this in any other show the other people would be telling her "Fight it Sophia. I know you are still in there." and then she would start crying or say "Help me" or "I can't" or some such.
Don't count your weasels before they pop dink!
Actually her appearance and actions wind up giving the impression that Herschel was at least partly right. I know he isn't but it gives that impression.
The other zombies charge out but she hesitates and hides until the last moment. Then she doesn't charge growling like the rest. She sort of hesitantly shuffles forward with an occasional snarl as if she is fighting the urge. In other words if she acted like this in any other show the other people would be telling her "Fight it Sophia. I know you are still in there." and then she would start crying or say "Help me" or "I can't" or some such. |
I agree that having a mostly undamaged undead Sophia was far more impactful. However, I'm an ex-cop and want to know how it happened now. As a TV viewer I can accept the hand waving I'm going to get, but I wouldn't complain a bit if they explained it better.
|
Loth 50 Fire/Rad Controller [1392 Badges] [300 non-AE Souvenirs]
Ryver 50 Ele� Blaster [1392 Badges]
Silandra 50 Peacebringer [1138 Badges] [No Redside Badges]
--{=====> Virtue ♀
Actually her appearance and actions wind up giving the impression that Herschel was at least partly right. I know he isn't but it gives that impression.
The other zombies charge out but she hesitates and hides until the last moment. Then she doesn't charge growling like the rest. She sort of hesitantly shuffles forward with an occasional snarl as if she is fighting the urge. In other words if she acted like this in any other show the other people would be telling her "Fight it Sophia. I know you are still in there." and then she would start crying or say "Help me" or "I can't" or some such. |
For example I think you could easily explain Sophia's late emergence from the barn with the simple idea that she might have been way in the back of the barn and it just took her the longest to shuffle out towards the door. Also as far her being a relatively "timid zombie" I think you have to consider what the zombie virus had to work with in her case. Let's put it this way: I think if you made a zombie out of a 6'4" pro-football linebacker you'd probably have something far more inherently scary and aggressive than making a zombie out of a frail little girl. I figure (based on what Dr. Jenner said) the zombie virus probably manages to activate the primitive "lizard brain" portion of the brain to get the bodies up and moving. I think that alone means you're going to have some zombies that are more capable of being overtly successful as zombies than others. Sophia's little child body simply was not designed to be a terribly effective/aggressive zombie.
Along with the idea that they didn't want Sophia to look very monster-ish they probably directed her to not act very monster-ish either. The less aggressive and non-growly she was the more "alive" she would appear, thus adding to the tragic effect that Rick was having to shoot an innocent girl instead of a dangerous zombie.
Loth 50 Fire/Rad Controller [1392 Badges] [300 non-AE Souvenirs]
Ryver 50 Ele� Blaster [1392 Badges]
Silandra 50 Peacebringer [1138 Badges] [No Redside Badges]
--{=====> Virtue ♀
BTW I'm rewatching the first season and . . . is Sophia deaf/mute???
- CaptainFoamerang
Silverspar on Kelly Hu: A face that could melt paint off the wall *shivers*
Someone play my AE arc! "The Heart of Statesman" ID: 343405
Loth 50 Fire/Rad Controller [1392 Badges] [300 non-AE Souvenirs]
Ryver 50 Ele� Blaster [1392 Badges]
Silandra 50 Peacebringer [1138 Badges] [No Redside Badges]
--{=====> Virtue ♀
I don't think she's supposed to be deaf or mute. I sort of got the impression that she was always just a bit timid and/or "shell shocked" in general. I could imagine all the horror and chaos of a ZA would make a lot of kids withdrawn and unresponsive like that.
|
Also, kind of weird that they didn't touch on that. Seems like if they were going to play on the dead/zombified kid angle they might as well have said she was mute if she doesn't have dialogue.
- CaptainFoamerang
Silverspar on Kelly Hu: A face that could melt paint off the wall *shivers*
Someone play my AE arc! "The Heart of Statesman" ID: 343405
Does she actually have any dialogue though? I don't remember her talking at all in the first season and I just watched it. What about season two?
Also, kind of weird that they didn't touch on that. Seems like if they were going to play on the dead/zombified kid angle they might as well have said she was mute if she doesn't have dialogue. |
I suppose the only reason -not- to just say she was mute was again to play up the idea that she was withdrawn and shell shocked. If her character was meant to be mute then she'd have an "excuse" not to talk - the idea that she technically could talk but chose not to drives home the idea that the ZA was messing with her head and making her too disturbed to openly interact with people.
Loth 50 Fire/Rad Controller [1392 Badges] [300 non-AE Souvenirs]
Ryver 50 Ele� Blaster [1392 Badges]
Silandra 50 Peacebringer [1138 Badges] [No Redside Badges]
--{=====> Virtue ♀
Just another missed opportunity, I guess.
- CaptainFoamerang
Silverspar on Kelly Hu: A face that could melt paint off the wall *shivers*
Someone play my AE arc! "The Heart of Statesman" ID: 343405
Sure if the character doesn't really say anything anyway you could go ahead and declare that she was mute. But having her character be specifically mute in this story doesn't really serve any purpose. In fact as I suggested that might have made her character less impact-fully tragic because if she were mute she'd have an excuse for not talking. It makes it more dramatic to think she's not talking because the ZA has scrambled her head than it would if she wasn't going to be talking regardless of the ZA.
Loth 50 Fire/Rad Controller [1392 Badges] [300 non-AE Souvenirs]
Ryver 50 Ele� Blaster [1392 Badges]
Silandra 50 Peacebringer [1138 Badges] [No Redside Badges]
--{=====> Virtue ♀
...And she was the child of an abuser. Kids in that situation tend to be more withdrawn/quiet than kids from more healthy homes
Furio--Lvl 50+3 Fire/Fire/Fire Blaster, Virtue
Megadeth--Lvl 50+3 Necro/DM/Soul MM, Virtue
Veriandros--Lvl 50+3 Crab Soldier, Virtue
"So come and get me! I'll be waiting for ye, with a whiff of the old brimstone. I'm a grim bloody fable, with an unhappy bloody end!" Demoman, TF2
I guess I don't really follow your idea on this. *shrugs*
Sure if the character doesn't really say anything anyway you could go ahead and declare that she was mute. But having her character be specifically mute in this story doesn't really serve any purpose. In fact as I suggested that might have made her character less impact-fully tragic because if she were mute she'd have an excuse for not talking. It makes it more dramatic to think she's not talking because the ZA has scrambled her head than it would if she wasn't going to be talking regardless of the ZA. |
We can make up all sorts of reasons why she didn't talk, but for them to not bring it up when her presence (or rather lack of presence) this season became so integral was a failure on the writers' part.
- CaptainFoamerang
Silverspar on Kelly Hu: A face that could melt paint off the wall *shivers*
Someone play my AE arc! "The Heart of Statesman" ID: 343405
Loth 50 Fire/Rad Controller [1392 Badges] [300 non-AE Souvenirs]
Ryver 50 Ele� Blaster [1392 Badges]
Silandra 50 Peacebringer [1138 Badges] [No Redside Badges]
--{=====> Virtue ♀
The fact that they don't seem to have even touched on why this girl never speaks was a missed opportunity, which I guess has gone down the toilet with all the other moments should could've had with Carl.
We can make up all sorts of reasons why she didn't talk, but for them to not bring it up when her presence (or rather lack of presence) this season became so integral was a failure on the writers' part. |
Loth 50 Fire/Rad Controller [1392 Badges] [300 non-AE Souvenirs]
Ryver 50 Ele� Blaster [1392 Badges]
Silandra 50 Peacebringer [1138 Badges] [No Redside Badges]
--{=====> Virtue ♀
I really don't see how not specifically telling us why she's quiet is any kind of a failure. I honestly cant see a situation where it would have been appropriate for anyone to bring the subject up to her or her mother before her father's P.O.S. nature is revealed, and afterward it would have been obvious to any of the characters that would have really cared.
Furio--Lvl 50+3 Fire/Fire/Fire Blaster, Virtue
Megadeth--Lvl 50+3 Necro/DM/Soul MM, Virtue
Veriandros--Lvl 50+3 Crab Soldier, Virtue
"So come and get me! I'll be waiting for ye, with a whiff of the old brimstone. I'm a grim bloody fable, with an unhappy bloody end!" Demoman, TF2
- CaptainFoamerang
Silverspar on Kelly Hu: A face that could melt paint off the wall *shivers*
Someone play my AE arc! "The Heart of Statesman" ID: 343405
I think the people on Talking Dead awhile back explained all of the non animated corpses (on the highway for instance) as having been possibly gassed or experienced head trauma etc before dying.
I forget what the comic's take on the deal is. Im thinking though, If you die and turn into a zombie or die and just die...Im not sure if it matters whether a person is immune or infected, dead is dead. It would be a 'dun dun DUUUUN' issue if the infection slowly zombified you while your alive moreso I think.
"Forum PvP doesn't give drops. Just so all of you who participated in this thread are aware." -Mod08-
"when a stalker goes blue side, assassination strike should be renamed "bunny hugs", and a rainbow should fly out" -Harbinger-