The Walking Dead


2short2care

 

Posted

Quote:
Originally Posted by Dark One View Post
I think it would've been hilarious had Shane shot Otis, got back to the pickup, and realized that Otis had the keys on him.
I thought about this before, with the truck being taken in season 1. My guess is, that they decide beforehand to leave the keys in the car/truck, so that the loss of one person does not doom them all.

Of course, it'd be funny to see Shane jump in the car at the last minute, just ahead of zombies, only to get that incredulous look on his face.


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Posted

Regarding zombies preferring fresh meat: didn't we already see the suicide in the tree got eaten after death?


- CaptainFoamerang

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Posted

Quote:
Originally Posted by CaptainFoamerang View Post
Regarding zombies preferring fresh meat: didn't we already see the suicide in the tree got eaten after death?
That could have been bears for all we know.

Or he might have been eaten while in the process of dying. We don't know.

Evidence is inconclusive on that one.

Kirkman has said the zombies need to eat live flesh, which is why they don't eat their own.

So, either Shane is smart enough to know this and hobbled Otis to get away, thinking if he'd shot Otis in the head the zombies would still follow him.

OR...

Shane is a big jerk.


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Posted

Quote:
Originally Posted by Defenestrator View Post
That could have been bears for all we know.

Or he might have been eaten while in the process of dying. We don't know.

Evidence is inconclusive on that one.

Kirkman has said the zombies need to eat live flesh, which is why they don't eat their own.

So, either Shane is smart enough to know this and hobbled Otis to get away, thinking if he'd shot Otis in the head the zombies would still follow him.

OR...

Shane is a big jerk.
Well they've already deviated from the snails-space zombies in the comics to the speed walkers, so who knows how much of what Kirkman says is valid in this series? Not to mention that all of the tissue isn't going to die off in the 15 seconds it takes for the zombies to get to Otis . . .


- CaptainFoamerang

Silverspar on Kelly Hu: A face that could melt paint off the wall *shivers*
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Posted

Quote:
Originally Posted by CaptainFoamerang View Post
Well they've already deviated from the snails-space zombies in the comics to the speed walkers, so who knows how much of what Kirkman says is valid in this series? Not to mention that all of the tissue isn't going to die off in the 15 seconds it takes for the zombies to get to Otis . . .
Kirkman is an exec producer of the show.


@Mental Maden @Maden Mental
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Posted

Quote:
Originally Posted by MentalMaden View Post
Kirkman is an exec producer of the show.
For all that means. >.>


- CaptainFoamerang

Silverspar on Kelly Hu: A face that could melt paint off the wall *shivers*
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Posted

Quote:
Originally Posted by CaptainFoamerang View Post
Well they've already deviated from the snails-space zombies in the comics to the speed walkers, so who knows how much of what Kirkman says is valid in this series? Not to mention that all of the tissue isn't going to die off in the 15 seconds it takes for the zombies to get to Otis . . .
Kirkman has already said that the comics will be no indicator on what happens on the TV series. Just for example, Otis lived longer in the comics, as he was around for the next leg of the survivor's journey. In addition, Shane had already died before the survivors left the Atlanta area.

I, for one, am glad that the TV series is going to veer away from the comics. It gives the series a nice sense of mystery; I can still be surprised. Shane's action, while not terribly surprising, was enough to give me a jolt; I'm hoping that the surprises keep coming.

One last point: We still don't know why the zombies selectively will only eat still living flesh. I'm sure that Otis died during the buffet, as it were, but they kept feeding. Is it warmth? A reminder of what they were like once? Hard to say, as the zombies aren't talking.


I find your lack of signature disturbing.

 

Posted

Oh I don't mind if they deviate from the source material, just so long as it's, y'know, good (about 70-80% of this show has been meh IMO). I also don't mind if they're a little wishy-washy on their zombie rules and such so long as they aren't inviting a bunch of scrutiny by having a show to discuss the show immediately after it airs and having show notes scroll across the bottom during repeats.


- CaptainFoamerang

Silverspar on Kelly Hu: A face that could melt paint off the wall *shivers*
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Posted

Quote:
Originally Posted by Defenestrator View Post
So, either Shane is smart enough to know this and hobbled Otis to get away, thinking if he'd shot Otis in the head the zombies would still follow him.

OR...

Shane is a big jerk.
Maybe Shane is a little bit of both in this case.


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Posted

Quote:
Originally Posted by CaptainFoamerang View Post
For all that means. >.>
It's worth the fact that he's the writer of the source and an executive producer of the show. He makes the rules. He's said, zombies prefer live flesh. We can argue all we want on what is true or not, but I'll take it from the guy himself.


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Posted

Okay, so this might be a little off-topic here, but I figure that it's a good place to get info from people who are into this sort of thing.

So, the zombie apocalypse has occurred, and you're in it for the long haul. On you're journey you come across a purveyor of all sorts of weaponry (from stone-age to modern firearms). You can take only two weapons total, but your choices are limited to what you could actually carry (so no choosing a tank). What two weapons do you take to fight the zombie horde for the long run?


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Posted

Quote:
Originally Posted by Aett_Thorn View Post
Okay, so this might be a little off-topic here, but I figure that it's a good place to get info from people who are into this sort of thing.

So, the zombie apocalypse has occurred, and you're in it for the long haul. On you're journey you come across a purveyor of all sorts of weaponry (from stone-age to modern firearms). You can take only two weapons total, but your choices are limited to what you could actually carry (so no choosing a tank). What two weapons do you take to fight the zombie horde for the long run?
Katana and silenced sniper rifle, duh.


- CaptainFoamerang

Silverspar on Kelly Hu: A face that could melt paint off the wall *shivers*
Someone play my AE arc! "The Heart of Statesman" ID: 343405

 

Posted

Quote:
Originally Posted by Aett_Thorn View Post
Okay, so this might be a little off-topic here, but I figure that it's a good place to get info from people who are into this sort of thing.

So, the zombie apocalypse has occurred, and you're in it for the long haul. On you're journey you come across a purveyor of all sorts of weaponry (from stone-age to modern firearms). You can take only two weapons total, but your choices are limited to what you could actually carry (so no choosing a tank). What two weapons do you take to fight the zombie horde for the long run?
Guess it really depends on what kind of zombies we are talking. For example, in the Walking Dead, they are attracted by sound, so silent methods of killing would be best. In this case, I'd choose:

1. A ranged weapon, probably a crossbow. I've little experience with handling a regular bow, and a crossbow is more forgiving with aim. Also, crossbows/bows have little chance of jamming.

2. A melee weapon of some sort. I'd go with a lightweight sword of some kind; you may need to wield it for a long stretch, so you wouldn't want anything that would tire you out. However, you also want something with some length, to keep them from getting too close.


I find your lack of signature disturbing.

 

Posted

Quote:
Originally Posted by Aett_Thorn View Post
Okay, so this might be a little off-topic here, but I figure that it's a good place to get info from people who are into this sort of thing.

So, the zombie apocalypse has occurred, and you're in it for the long haul. On you're journey you come across a purveyor of all sorts of weaponry (from stone-age to modern firearms). You can take only two weapons total, but your choices are limited to what you could actually carry (so no choosing a tank). What two weapons do you take to fight the zombie horde for the long run?
.22LR rifle and a crowbar.

The .22 is quiet, lightweight and the ammo can practically be found in cereal boxes.

The crowbar is a useful tool that doubles as a head smasher.



 

Posted

Has anyone else considered going with a high-powered pellet rifle for zombie killing? I've got a low to medium power pellet rifle that goes through thick metal paint cans easy enough, and it seems like it'd be easier to manage the ammo, not to mention quieter. It wouldn't be for up-close, unplanned encounters, though, obviously.


- CaptainFoamerang

Silverspar on Kelly Hu: A face that could melt paint off the wall *shivers*
Someone play my AE arc! "The Heart of Statesman" ID: 343405

 

Posted

I'd probably go with a crossbow if I knew for sure they could reliably put down zombies the same way they seem be able to on this show. If that's not enough kill power for "real" zombies then I'd probably go for some kind of revolver with a silencer. A revolver would be simple to load and maintain in a rugged, outdoor environment and it'd be good protection against zombies as well as other naughty humans.

For my second weapon I'd probably go with some kind of machete. You could use it to hack up zombies and it'd be a useful tool for all sorts of other applications.


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Posted

My family has a two crossbows, a full-sized and a handheld. They're kind of tricky in my experience, but I haven't shot them much. There's a lot of anticipation for the shot because the projectile is so visible and the shot is so often off-target; it ends up above where you're aiming a lot. Seems like something you'd go for for silence instead of precision and accuracy.


- CaptainFoamerang

Silverspar on Kelly Hu: A face that could melt paint off the wall *shivers*
Someone play my AE arc! "The Heart of Statesman" ID: 343405

 

Posted

Quote:
Originally Posted by Aett_Thorn View Post
Okay, so this might be a little off-topic here, but I figure that it's a good place to get info from people who are into this sort of thing.

So, the zombie apocalypse has occurred, and you're in it for the long haul. On you're journey you come across a purveyor of all sorts of weaponry (from stone-age to modern firearms). You can take only two weapons total, but your choices are limited to what you could actually carry (so no choosing a tank). What two weapons do you take to fight the zombie horde for the long run?
Had a similar discussion just yesterday about what I'd carry. I'm not sure why it has to be two weapons total, seeing as a bag can be helpful, but I'd say any high-powered semi-automatic gun with a large clip would be one, and 1 GRENADE would be the other.

The grenade would be for me if I ever come to a point I know I'm not making it out.


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Kill 'em all. Let XP sort 'em out.

 

Posted

Quote:
Originally Posted by CaptainFoamerang View Post
My family has a two crossbows, a full-sized and a handheld. They're kind of tricky in my experience, but I haven't shot them much. There's a lot of anticipation for the shot because the projectile is so visible and the shot is so often off-target; it ends up above where you're aiming a lot. Seems like something you'd go for for silence instead of precision and accuracy.
Yeah that's why I was almost 50/50 between a crossbow and a revolver. Yes the crossbow would be pretty quiet and might even be good for hunting. But I figure a revolver might be more universally useful if you're being chased by several zombies or are confronted by non-zombie people and would probably be generally easier to aim one handed.

The only reason I'd opt for a revolver before a semi-auto is that on average they are more reliable, accurate and less likely to jam. Besides if you're in a situation where you find you need to shoot more than a few rounds at some zombies then you're probably screwed anyway.


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Posted

Wrist Rocket (virtually unlimited ammo ftw!) and an edged weapon of some sort preferably a Chinese broadsword because I've always liked the bright colored stringy part but I'd even settle for a QVC replica of a Bat'leth despite how poorly those things are designed.

I'd like to see a miniaturized version of that microwave cannon they had on future weapons. If I had one of those, I'd hole up on the Eiffel Tower and have a field day.


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Posted

Assuming Walking Dead style zombies I'd go with a silenced .22 semi-automatic pistol and a lightweight sword (probably a Katana).

If sound isn't an issue I'd get a shotgun with as big of a magazine as possible. And the sword.


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Posted

I'd also go with a crowbar for my melee weapon. Great for skull bashing, and a wonderful tool. It's more realistic to obtain than a real Katana (the ones in the mall are garbage). I'd double that with a .22 of some sort as well, rifles are great for cover fire but not so great in close quarters where'd I'd rely on melee more as a last resort. Pistols are great for close quarters, but not so well for the precision of cover fire for a friend on the move.

All in all I'd probably go with the pistol as its easier to carry, since the crowbar has weight to it, ease of use and all.


 

Posted

You could probably find a crowbar somewhere, though. It'd feel like to a waste to me if someone offered me a choice of any two weapons and I picked something I could find easily enough.


- CaptainFoamerang

Silverspar on Kelly Hu: A face that could melt paint off the wall *shivers*
Someone play my AE arc! "The Heart of Statesman" ID: 343405

 

Posted

Quote:
Originally Posted by CaptainFoamerang View Post
You could probably find a crowbar somewhere, though. It'd feel like to a waste to me if someone offered me a choice of any two weapons and I picked something I could find easily enough.
This is my thinking as well. I would go with something heavy and smashy like a hammer when walking out my front door. If I found a stockpile of weapons I would try to find something I was able to use with little to no training. A rifle fits the bill, and as much ammo as I could carry.

Someone here mentioned the hand grenade, and I think that is a bloody brilliant idea. When the **** hits the fan, I do NOT want to be eaten to death.


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Posted

Quote:
Originally Posted by CaptainFoamerang View Post
You could probably find a crowbar somewhere, though. It'd feel like to a waste to me if someone offered me a choice of any two weapons and I picked something I could find easily enough.
Well I think it's pretty clear the "two weapons only" limit was just to get us to think about this academically. Realistically speaking I'd probably try to carry at least a couple of pistols, some kind of rifle AND a machete/crowbar. I'd probably get the best two weapons from the weapons guy and then just take something like a crowbar from any random car left around.


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