A peak of Titan Weapons in action...


Aether_Crash

 

Posted

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Originally Posted by Snowzone View Post
Electric Control: Sure, it was good, but look at Kinetic Melee, Dual Pistols, Demon Summoning and everything after. Electric Control doesn't have any sort of unique gimmick, special mechanic or even elaborate power effects.

I just hope they don't resort to Dark Illusion.
Electric Control has ranged chaining effects. Yes it was taken from Electric Melee but it's the first time it was applied to ranged control effects. Personally I'd call them elaborate power effects.

Kinetic Melee has a pretty unique build up mechanic, Dual Pistols introduced the "Ammo type" concept which they are applying to Staff Melee (hopefully in a better way).

Demons is unique among Mastermind sets in both the attacks using all new Whip animations and in terms of the variety of minions with different powers & effects you get and the "make a demon poop tiny fire imps" power.

Personally I didn't enjoy Kinetic Melee as the first few powers are very samey to me and Demons are screeching nightmares but they did both try and introduce new things to the sets compared to older sets in the AT.


 

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Originally Posted by Xanatos View Post
I don't understand why people are saying PS shouldn't have made the set. Final Fantasy is a massively popular game. This will sell like hot cakes!

I won't buy it. But I know loads of people who will!

SHUT UP AND YADA YADA YADA!

To be clear: DO WANT!


 

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Originally Posted by cryonic_EU View Post
I'd like to apologise unreservedly to anyone who was incensed by my less than positive assessment of the above mentioned epic new powerset. When I first heard talk of titan weapons I imagined all sorts of options that could fall under this heading, bloody big swords just wasn’t one of them.

To be fair I guess I should have expanded the "I don't understand why the devs would bother to waste time on these." part. It's a melee weapons set, maybe I'm missing a trick here but I'm assuming it's going to act very like BS except with a bigger sword. While waste and time perhaps was too strong it doesn't feel different enough to what already exists. Why do they need a completely new set for that? Why not just offer bigger weapons as a selection within BS?

If the damage is relating to weapon size BS does a fair bit, these would need to be one shotting EBs if size matters.
You do realise that is only ONE possible weapon, right?

The concept art included a sword much like that one, a railway crossing barrier torn out of the ground and a giant sword-shaped thing with blades rammed through it.

If it was JUST swords it'd be called 'Titan Swords' or 'Titan Blades'.


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Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

Posted

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Originally Posted by cryonic_EU View Post
I've seen a lot of people going on and on about titan weapons, I wondered what the reference was from and why people got so excited. Now I've seen the initial pics and understand what they mean I have to say... WTF! I'm confused now why anyone would find them awesome in any way shape or form.

I don't understand why the devs would bother to waste time on these. Part of me thinks maybe it's just a cheap and easy way of adding a silly new powerset to appease the players but I suspect there had to be some serious clipping issues to overcome given their size so maybe not so easy.

As they're so titan they should have a titan price on the market, 1600 points.
He hatin' he trollin'. I'm still buyin'. Chew on dat! BOOOOOSH!

(But seriously, two-handed and / or huge melee weapons have been highly requested for years. If you didn't know that, you've been spending too much time in the base editor )


 

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Originally Posted by Xanatos View Post
I don't understand why people are saying PS shouldn't have made the set.
Well, nobody actually said that, someone inferred that and took offence...but then we see a lot of that on the forum.

I said those honking big swords look bloody stupid - in all the various places I've seen them, and I stand by that assertion.

I did not say, however:
1) they shouldn't have made them
2) I don't like them
3) I won't buy them


 

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Originally Posted by Obsidius View Post
If you didn't know that, you've been spending too much time in the base editor )
Oh, he does, he does.


 

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Oh damn, that's gonna be fun.


In the room the women come and go
Talking of Michelangelo.

 

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Originally Posted by Carnifax_NA View Post
I wish they'd get out of this Melee set rut though. I want a funky Control, Assault or Pet set with some new mechanics in it.
Oh, you mean like Time Manipulation? Or Beam Rifle?

True, those did come out a whole month ago...


 

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Originally Posted by Lothic View Post
To be honest the whole anime/manga "buster sword" thing never really excited me in general. The whole "no way that could work in real life" thing usually ruined it for me.

But because this is a super-powers game I might break down and roll up a cliche "tiny-teenaged-anime-super-girl with hyper-huge sword" character just for fun anyway.
You will become one with us. ^_^


BrandX Future Staff Fighter
The BrandX Collection

 

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Originally Posted by Johnny_Butane View Post
No. Brutes complained that they still don't outnumber Tankers by a large enough margin and the devs agree that stealing Fury from Tankers was cool back in the day, so Brutes will be getting Bruising in i22.

In exchange, Tankers will gain an auto taunt power that randomly removes Inf and valuable recipes the Tanker is carrying and automatically distributes them to any nearby Scrappers and Brutes.


.
*starts having Scrapper team with a lot of tankers*

BrandX: What? You want to bring your tanker? Sure thing! Nothing better than running with 7 tankers!


BrandX Future Staff Fighter
The BrandX Collection

 

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Originally Posted by AzureSkyCiel View Post
Yeah, that kind of bugs me about people who think Stalker powers should be limited.
They disagreed with /Shield stalkers because it apparently doesn't make sense.

Well it doesn't make sense that being invulnerable can make you invisible either!
Wow. I can't be the only one who thought "Hide = My Regen stalker is just sneaky."


BrandX Future Staff Fighter
The BrandX Collection

 

Posted

Quote:
Originally Posted by cryonic_EU View Post
I've seen a lot of people going on and on about titan weapons, I wondered what the reference was from and why people got so excited. Now I've seen the initial pics and understand what they mean I have to say... WTF! I'm confused now why anyone would find them awesome in any way shape or form.

I don't understand why the devs would bother to waste time on these. Part of me thinks maybe it's just a cheap and easy way of adding a silly new powerset to appease the players but I suspect there had to be some serious clipping issues to overcome given their size so maybe not so easy.

As they're so titan they should have a titan price on the market, 1600 points.
By that reasoning, can we go back to the "Why make a Shield Powerset, when a total of three supreheroes use one."

You mean something like that?


BrandX Future Staff Fighter
The BrandX Collection

 

Posted

Quote:
Originally Posted by AzureSkyCiel View Post
Yeah, that kind of bugs me about people who think Stalker powers should be limited.
They disagreed with /Shield stalkers because it apparently doesn't make sense.

Well it doesn't make sense that being invulnerable can make you invisible either!
They didnt' port shields to stalkers because of all the AoE buffs (AAO, Phalanx, Grant Cover) shields has. They felt that it wasn't worth all that work to port it to the ******* AT of the game. Retooling those three powers and all....


When something good happens to me, I can never enjoy it....
I am always too busy looking for the inevitable punchline...


BEHOLD THE POWER OF CHEESE!

 

Posted

Quote:
Originally Posted by Snowzone View Post
Electric Control: Sure, it was good, but look at Kinetic Melee, Dual Pistols, Demon Summoning and everything after. Electric Control doesn't have any sort of unique gimmick, special mechanic or even elaborate power effects.
Err, how about that sleep patch? The one that pulses sleep so you can sit there punching a guy and he keeps falling asleep? The chaining confuse, the chaining kd? I'd say it's got a few fairly unique tricks up its sleeve - not to mention that yummy aura that de-blues everything on the sleep patch while I'm punching them.


 

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I think the moral of this story is be careful what you wish for!

I recently commented to a friend that I never post much because I tended not to be on either extreme of any 'discussion' where two opposing factions were tearing each others throats out in a bid to convince the other side they were correct, and so my posts tended to get passed by unnoticed...

Anyway, I still think the example shown looks silly. Maybe other variations might float my boat a bit more, who knows. The mechanic behind it sounds interesting, only time will tell if I like it (the previous mechanics tied into sets have been a bit hit and miss, I think). In my defense I might point out I never said they shouldn't. I was, and until I see it in action probably still am, unconvinced as to whether it was different enough to what is already in game to warrant a whole new powerset being built around it, though my wording could have been better to get that point across.


 

Posted

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Originally Posted by BrandX View Post
By that reasoning, can we go back to the "Why make a Shield Powerset, when a total of three supreheroes use one."

You mean something like that?
Can I say I'm not a fan of shields without getting beaten to death?


 

Posted

Quote:
Originally Posted by cryonic_EU View Post
Can I say I'm not a fan of shields without getting beaten to death?
If you had a shield, it'd be harder to GET beaten to death...


Where to find me after the end:
The Secret World - Arcadia - Shinzo
Rift - Faeblight - Bloodspeaker
LotRO - Gladden - Aranelion
STO - Holodeck - @Captain_Thiraas

Obviously, I don't care about NCSoft's forum rules, now.

 

Posted

Quote:
Originally Posted by AzureSkyCiel View Post
Yeah, that kind of bugs me about people who think Stalker powers should be limited.
They disagreed with /Shield stalkers because it apparently doesn't make sense.

Well it doesn't make sense that being invulnerable can make you invisible either!
Never mind the stalker just might be naturally sneaky.

Quote:
Originally Posted by Sugar_Rush View Post
I think they look bloody stupid.

They look bloody stupid in Anime, they look bloody stupid in Final Fantasy and they look bloody stupid here.

I'll probably still make one.
In Berserk, the huge sword made sense (character had his sword grow as he did) and they even made fun of it (when fighting whats-his-name, WHN was standing on Guts' sword at times)


Orc&Pie No.53230 There is an orc, and somehow, he got a pie. And you are hungry.
www.repeat-offenders.net

Negaduck: I see you found the crumb. I knew you'd never notice the huge flag.

 

Posted

Quote:
Originally Posted by cryonic_EU View Post
Can I say I'm not a fan of shields without getting beaten to death?
Meh, I like seeing it in game, but I don't like playing it. I think that is part of what is being missed, every new power set like this adds to the aesthetics of the game. That is never a bad thing.


Types of Swords
My Portfolio

 

Posted

Quote:
Originally Posted by cryonic_EU View Post
Can I say I'm not a fan of shields without getting beaten to death?
Actually, I don't really like shields either, for a few stupid reasons.

First, I don't really like how Shield Charge won't just activate on my target, and that I have to instead show the game where I want to land. It's an extra nano-second of work, but it bugs me every single time I use the power

More IMPORTANTLY though, I don't like how I'm stuck in the 'combat ready' stance for all eternity unless I turn off my toggles.


 

Posted

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Originally Posted by cryonic_EU View Post
Anyway, I still think the example shown looks silly.
That's the whole point. If we get a Titanic Weapon set and it DOESN'T have weapons so big it's silly, I'll consider it a complete and utter FAIL on Paragon Studios' part. We already have a wide selection of weapon types scattered around the various sets. If Titanic Weapons is just going to be bigger but still believable versions of the smaller but still believable sets, then this doesn't need to be a whole separate set. In order for Titanic Weapons to exist, they need to be not just big, they need to be TOO big. That's what it takes to justify making a brand new set.

For me, the ridiculously big weapons are the draw. I'm talking about things like the Cahoseater/Armageddon Blade from Darksiders, the Buster Sword from Final Fantasy, the sword form Berserk and more of this nature. If it's not silly, then they haven't made it big enough.


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Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

Posted

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Originally Posted by BrandX View Post
*starts having Scrapper team with a lot of tankers*

BrandX: What? You want to bring your tanker? Sure thing! Nothing better than running with 7 tankers!
So you see the beauty of that power. For Brutes and Scrappers.

Let's drop the charade that Tankers are being used as anything other than farm tools by people who can't yet build a good enough Brute. That's why Tankers should renamed 'Tractors'; there's no better name for an AT that hits like a little girl but can move at a steady pace back and forth across a farm. They're a real workhorse. Like Boxer in Animal farm.



.


 

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Originally Posted by Johnny_Butane View Post
So you see the beauty of that power. For Brutes and Scrappers.

Let's drop the charade that Tankers are being used as anything other than farm tools by people who can't yet build a good enough Brute. That's why Tankers should renamed 'Tractors'; there's no better name for an AT that hits like a little girl but can move at a steady pace back and forth across a farm. They're a real workhorse. Like Boxer in Animal farm.
I think you meant to post this here. I'm sure you have a fresh argument to make to that audience that has never before been heard nor beaten like a deceased equine



.


 

Posted

I'm rally looking forward to Titan Weapons. I'll probably even buy Paragon Points for the first time.

For me, it's not about the size. I just want more weapons I can use with two hands. I don't like the one-handed animations for axe/mace/broadsword.



 

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Originally Posted by FreckledAvenger View Post
Oh, you mean like Time Manipulation? Or Beam Rifle?

True, those did come out a whole month ago...
I did say said Control, Assault and Pet.