A Thorny Sneakpeak?
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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By ignoring your character data and using the NPC pre-baked model instead.
Father Xmas - Level 50 Ice/Ice Tanker - Victory
$725 and $1350 parts lists --- My guide to computer components
Tempus unum hominem manet
I like the kilt; it's going to see a lot of use on my male characters since they have so much more limited options for that than the girls have with dresses. Scottish kilts don't fit a lot of character concepts, and I can only re-use the Valkyrie "kilt" so many times before it gets repetitive.
Arc #40529 : The Furies of the Earth
If I buy anything from the set, it'll be the boots; the non-spiked version makes for a cool-looking non-magical pair of boots. I'm on the fence about the belt, as it's closer to a big Kheldian-style sash than anything else we've had, but still isn't thematically what I'm looking for in such a piece. I'm unfortunately not really interested in anything else.
Positron: "There are no bugs [in City of Heroes], just varying degrees of features."
There are no words for what this community, and the friends I have made here mean to me. Please know that I care for all of you, yes, even you. If you Twitter, I'm MrThan. If you're Unleashed, I'm dumps. I'll try and get registered on the Titan Forums as well. Peace, and thanks for the best nine years anyone could ever ask for.
Types of Swords
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Hey everyone,
I know there is some disappointment in a few of the COT pieces that didn't make it into the package, and I want to dispel some of the rumors that we do this to keep unique pieces in the NPC's hands.
What is more likely the case is that the pieces in question clash with over 20% of the other pieces in that area (cutting through geometry, in general looks really bad). In these cases we reserve the right to withhold these pieces in order to maintain the good looking characters you guys are capable of.
Not an answer that will make everyone happy, but we do our best to ensure that a vast majority of our costumes, current, past, and future, work with everything else. Not everything will fit the bill, and just work with one or two other pieces, but that is a situation we work hard to avoid in the first place. Sometimes a look just has to win out though, and the piece gets made anyway. It's just that we work under slightly different guidelines when concepting and making parts for an NPC group than we do for PC costumes.
Positron
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Is the belt supposed to just kind of...stop like that, or are this set's pieces actually clipping with other pieces from the same set? I don't see anything there particularly worth the money...the set works decently for a bunch of badguys in uniform, but not so much for player pieces. When they inevitably roll out "Thorn Pack 2" for another five bucks, we'll see if there are any decent pieces there, but I rather doubt it.
I know there is some disappointment in a few of the COT pieces that didn't make it into the package, and I want to dispel some of the rumors that we do this to keep unique pieces in the NPC's hands.
What is more likely the case is that the pieces in question clash with over 20% of the other pieces in that area (cutting through geometry, in general looks really bad). In these cases we reserve the right to withhold these pieces in order to maintain the good looking characters you guys are capable of. |
The bad: The pope hat is pretty much a hat that goes straight up. What could it possibly clip with?
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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Surely the whole it clips with 20% of stuff and looks bad, is a subjective view. I mean clipping together some of the current helmet options can make for some awesome looking helmets and costumes. Why not realse them and let the player base decide if they are ugly or not?
Brawling Cactus from a distant planet.
Hey everyone,
I know there is some disappointment in a few of the COT pieces that didn't make it into the package, and I want to dispel some of the rumors that we do this to keep unique pieces in the NPC's hands. What is more likely the case is that the pieces in question clash with over 20% of the other pieces in that area (cutting through geometry, in general looks really bad). In these cases we reserve the right to withhold these pieces in order to maintain the good looking characters you guys are capable of. Not an answer that will make everyone happy, but we do our best to ensure that a vast majority of our costumes, current, past, and future, work with everything else. Not everything will fit the bill, and just work with one or two other pieces, but that is a situation we work hard to avoid in the first place. Sometimes a look just has to win out though, and the piece gets made anyway. It's just that we work under slightly different guidelines when concepting and making parts for an NPC group than we do for PC costumes. |
So you spent all this time redesigning the CoT group so you could release Player cossie pieces for it, attracted a vast thread criticizing many of the changes (as well as some hilarious new memes), redesigned it again and then when it comes to release many of the things people were looking forward to aren't included because of "clipping issues".
Time well spent. Kudos to the art team.
What is more likely the case is that the pieces in question clash with over 20% of the other pieces in that area (cutting through geometry, in general looks really bad). In these cases we reserve the right to withhold these pieces in order to maintain the good looking characters you guys are capable of.
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If we're so capable of making good looking characters, why is it so hard to think that we're similarly capable of noticing these same issues and adapting our designs to them?
What is more likely the case is that the pieces in question clash with over 20% of the other pieces in that area (cutting through geometry, in general looks really bad). In these cases we reserve the right to withhold these pieces in order to maintain the good looking characters you guys are capable of.
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Goodbye may seem forever
Farewell is like the end
But in my heart's the memory
And there you'll always be
-- The Fox and the Hound
So you spent all this time redesigning the CoT group so you could release Player cossie pieces for it, attracted a vast thread criticizing many of the changes (as well as some hilarious new memes), redesigned it again and then when it comes to release many of the things people were looking forward to aren't included because of "clipping issues".
Time well spent. Kudos to the art team. |
Really, what was the point of spending so much time making their costumes player-usable if you didn't make them player-usable?
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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Hey everyone,
I know there is some disappointment in a few of the COT pieces that didn't make it into the package, and I want to dispel some of the rumors that we do this to keep unique pieces in the NPC's hands. What is more likely the case is that the pieces in question clash with over 20% of the other pieces in that area (cutting through geometry, in general looks really bad). In these cases we reserve the right to withhold these pieces in order to maintain the good looking characters you guys are capable of. Not an answer that will make everyone happy, but we do our best to ensure that a vast majority of our costumes, current, past, and future, work with everything else. Not everything will fit the bill, and just work with one or two other pieces, but that is a situation we work hard to avoid in the first place. Sometimes a look just has to win out though, and the piece gets made anyway. It's just that we work under slightly different guidelines when concepting and making parts for an NPC group than we do for PC costumes. |
EDIT:
So you spent all this time redesigning the CoT group so you could release Player cossie pieces for it, attracted a vast thread criticizing many of the changes (as well as some hilarious new memes), redesigned it again and then when it comes to release many of the things people were looking forward to aren't included because of "clipping issues".
Time well spent. Kudos to the art team. |
I just checked the CoT costume set in the Beta server and I must say while having some cool pieces like shoulders, belt sash, skirt and hood, the overall look of the costume set is pretty meh. Just add the tight and done.
Lacking hats, the jewel belt, the cool short cape, strapped big gloves...
We got a generic costume set with 12 pieces at most, no cool demanded pieces, no swords...
I hope the price of this is cheaper than 400pp, or even better, they give the set for free to vips due to longer maintenainces this crappy month.
I cant understand how this costume set could have same price as other much complete like Magic, Steampunk and Barbarian, which are all awesome.
Just leaving my feedback
Hey everyone,
I know there is some disappointment in a few of the COT pieces that didn't make it into the package, and I want to dispel some of the rumors that we do this to keep unique pieces in the NPC's hands. What is more likely the case is that the pieces in question clash with over 20% of the other pieces in that area (cutting through geometry, in general looks really bad). In these cases we reserve the right to withhold these pieces in order to maintain the good looking characters you guys are capable of. Not an answer that will make everyone happy, but we do our best to ensure that a vast majority of our costumes, current, past, and future, work with everything else. Not everything will fit the bill, and just work with one or two other pieces, but that is a situation we work hard to avoid in the first place. Sometimes a look just has to win out though, and the piece gets made anyway. It's just that we work under slightly different guidelines when concepting and making parts for an NPC group than we do for PC costumes. |
So there's still the policy of enforcing costume designs for everyone's "safety?" I have "long" hair on my main character, and it has clipped since launch day. I would much rather prefer to decide on my own what constitutes clipping and what does not. And a skirt that goes down, and a hat that goes up would seem to have minimal clipping, as opposed to the thousands of other costumes pieces that are already in place and clip plenty as-is.
There are no words for what this community, and the friends I have made here mean to me. Please know that I care for all of you, yes, even you. If you Twitter, I'm MrThan. If you're Unleashed, I'm dumps. I'll try and get registered on the Titan Forums as well. Peace, and thanks for the best nine years anyone could ever ask for.
Ouch... That's sharp, even for my sensitivity, but damned if I don't agree. Half the people in both CoT threads were saying "Everything else aside, I want to pope hats," they spent all that time redesigning the CoT ostensibly so that their costumes would be applicable to players, and we still get a massively cut-down version of them.
Really, what was the point of spending so much time making their costumes player-usable if you didn't make them player-usable? |
With my tinfoil hat in place, can't help but think that Posi's statement is just an excuse for CoT pack 2.
"Since you wanted these parts so much, we'll be nice and give them to you (for another 400PP)"
Brawling Cactus from a distant planet.
With my tinfoil hat in place, can't help but think that Posi's statement is just an excuse for CoT pack 2.
"Since you wanted these parts so much, we'll be nice and give them to you (for another 400PP)" |
Pope hats, jewel belt and cape?
If they play that card we are pretty screwed with the future of CoH.
The 'but they have to be unique' BS died a death many, many years ago with the introduction of VEATs, Cimeroran armour (you can make a PERFECT copy of a Roman Boss) and VG armour.