A Thorny Sneakpeak?
With what?
Pope hats, jewel belt and cape? If they play that card we are pretty screwed with the future of CoH. |
Pope hats and skirts. I'm sold.
There are no words for what this community, and the friends I have made here mean to me. Please know that I care for all of you, yes, even you. If you Twitter, I'm MrThan. If you're Unleashed, I'm dumps. I'll try and get registered on the Titan Forums as well. Peace, and thanks for the best nine years anyone could ever ask for.
Aren't we a cynical bunch today.
Personally I like the player pieces. Not really sure what I'd do with the silly looking pope hat, so maybe its just me.
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Just make them usable. Nobody playing this game is going to wrinkle his nose at how x clips with x or whatnot... they're going to love you for providing a few more options for them.
As for turning off new players, well... character customization is one of, if not the biggest draw that this game has to offer. Offering them an even bigger flood of appearance options is only going to draw players in who are looking for that in a game.
As for the clipping, as many others have said in many other threads, we'll work around it. There are already a plethora of clipping issues with existing parts, but we don't think less of the art team for it. Put the tools in our hands and see what we can do with it, instead of holding them back in an attempt to save face, when in reality, it's just pissing off a lot of the player base.
However, if it's a big animation clipping issue(which I'm positive it is with the long robes), then that's just ugly and there's not much you can do about it.
And I hate to say I knew it:
http://boards.cityofheroes.com/showp...95&postcount=9
Im not dying for pope hats, but the jewel belt is similar to Ascension belt in shape, CoT high collar can be made like they did the magic high collar and the cape is the cape.
Sorry Im not buying the "clipping issue" stuff anymore.
We are in ironic mood because we lately seeing weird things with the development of some fields, specially regarding Paragon market.
And I still need to see the price of the CoT costume set...
Surely the whole it clips with 20% of stuff and looks bad, is a subjective view. I mean clipping together some of the current helmet options can make for some awesome looking helmets and costumes. Why not realse them and let the player base decide if they are ugly or not?
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God I hope not. If they release any parts later, they had better be included in the first pack retroactively.
There are no words for what this community, and the friends I have made here mean to me. Please know that I care for all of you, yes, even you. If you Twitter, I'm MrThan. If you're Unleashed, I'm dumps. I'll try and get registered on the Titan Forums as well. Peace, and thanks for the best nine years anyone could ever ask for.
So you spent all this time redesigning the CoT group so you could release Player cossie pieces for it, attracted a vast thread criticizing many of the changes (as well as some hilarious new memes), redesigned it again and then when it comes to release many of the things people were looking forward to aren't included because of "clipping issues".
Time well spent. Kudos to the art team. |
With my tinfoil hat in place, can't help but think that Posi's statement is just an excuse for CoT pack 2.
"Since you wanted these parts so much, we'll be nice and give them to you (for another 400PP)" |
"Tinfoil Hat is now available on the Paragon Market for 600 points"
The thing that irks me is... we'll hear nothing back on this issue and they'll just do it again. New carnie pack with out corset, strongman helm or CoS mask.
Brawling Cactus from a distant planet.
I'd be willing to bet we are not getting the "pope hats" due to animation conflicts as opposed to costume geometry conflicts. Any overhead animation would probably conflict with a tall hat. A few that come to mind would be Power Slice from Dual Blades, Neutron Bomb, and Repulsion Bomb. Add to that the fact that the hat would probably stick out of bubble shields, ice shields, and the like, and you likely have your reasoning for why we don't get them.
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*Since I2, my long hair has been poking through my cape. The female Glam hair is completely and utterly unusable with any and all back items period, yet it still exists, and is not alone in this.
*Since I16, custom colour Forcefields have been misaligned and failed follow the character through animations. You always stand outside your own bubble and every animation you make sends you out of your bubble. I've bugged that multiple times.
*No body aura currently covers my winds or my weapons, so while my medieval armour may glow a brilliant white, my shield, sword and wings do not and cannot.
All of that's just fine, but pope hats that may slightly clip with a few animations is just crossing the line?
My question remains: What did the pope hat clip with so much that made it unusable when the High Collar cape clips with EVERY SINGLE SHOULDER PIECE and with a good half of the available hairs in the game?
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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Hey everyone,
I know there is some disappointment in a few of the COT pieces that didn't make it into the package, and I want to dispel some of the rumors that we do this to keep unique pieces in the NPC's hands. What is more likely the case is that the pieces in question clash with over 20% of the other pieces in that area (cutting through geometry, in general looks really bad). In these cases we reserve the right to withhold these pieces in order to maintain the good looking characters you guys are capable of. Not an answer that will make everyone happy, but we do our best to ensure that a vast majority of our costumes, current, past, and future, work with everything else. Not everything will fit the bill, and just work with one or two other pieces, but that is a situation we work hard to avoid in the first place. Sometimes a look just has to win out though, and the piece gets made anyway. It's just that we work under slightly different guidelines when concepting and making parts for an NPC group than we do for PC costumes. |
The answer however is one that is already used. Make the items that clip exclusive from the rest of the creator. It is not like this isn't already done.
Not going to lie, I am disappointed because the one item I wanted (The long skirt) is not in.
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The thing that irks me is... we'll hear nothing back on this issue and they'll just do it again. New carnie pack with out corset, strongman helm or CoS mask.
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See that? "The one item I actually wanted isn't in the set." is something I've been hearing a lot lately. And I can't disagree.
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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The strongman helmet is an integrated chest, shoulders and head piece. I doubt we'd get that under any circumstances unless they expand the costume editor to handle that, which doesn't seem to be a priority.
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Chop it up into three pieces, that way it becomes, a lot more usueable for none CoS costumes as well.
Brawling Cactus from a distant planet.
The thing that irks me is... we'll hear nothing back on this issue and they'll just do it again. New carnie pack with out corset, strongman helm or CoS mask.
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I don't have a single barbarian-type character, but I bought that on the first day. I'm a costume *****. I absolutely love all the options. But since you didn't give us those with the Circle pack, I'm out. I'm sad, and I'm out.
There are no words for what this community, and the friends I have made here mean to me. Please know that I care for all of you, yes, even you. If you Twitter, I'm MrThan. If you're Unleashed, I'm dumps. I'll try and get registered on the Titan Forums as well. Peace, and thanks for the best nine years anyone could ever ask for.
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I'd be willing to bet we are not getting the "pope hats" due to animation conflicts as opposed to costume geometry conflicts. Any overhead animation would probably conflict with a tall hat. A few that come to mind would be Power Slice from Dual Blades, Neutron Bomb, and Repulsion Bomb. Add to that the fact that the hat would probably stick out of bubble shields, ice shields, and the like, and you likely have your reasoning for why we don't get them.
Sure, most of use would prefer to dictate whether or not we care if a piece clips with stuff, but the Dev stance toward animation clipping issues is pretty staunch (see: long skirts vs. Martial Arts).
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