Does it get any harder?
How far in is your buddy?
There are a fair number of answers to this. Every AT is going to play differently - if he's playing a scrapper, quite a bit is going to be easier than, say, as a blaster or defender. Also, you should (by now) have been introduced to the Hero Corp. representative (or Fateweaver, villainside.) You can change how much higher mobs are than you, as well as the default for how many players - you'll see people talking about running, say, +4/X8 (which is the maximum setting) - this is mobs spawning like you were +4 to your level, and for a team of 8 players even when solo. (I don't recommend it at level 9.)
Some mobs are going to be much rougher, too. Later in the game, the rogue Vanguard (and to some extent the Cimerorans) can chew up and spit out Melee. Malta is always "fun," and Carnies and others do a fair bit of Psy damage (which a lot of armors are weak to.)
Alternately - run in Praetoria. Yeah, it's 1-20, but the mobs there tend to have a few tricks that can make them more difficult.
There are some steep learning curves on some of the Trials (mainly the Incarnate trials, level 50+). Otherwise increase your difficulty settings.
See this paragonwiki article about it:
http://wiki.cohtitan.com/wiki/Notoriety
Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters
I just started playing the game a couple weeks ago. I got a buddy who started the game as well, but he already wants to quit because he says it's just too easy, which is making it boring for him and his girlfriend.
I love the game myself, but I don't really know what to tell him, seeing as my highest level toon is level 9, and I just started doing the Hollows. But he does have a point, it has been pretty darn easy so far...any advice for some noobs who want more of a challenge? |
I assume like all MMO's that it gets more difficult later...right? |
Well, "harder" is pretty subjective; it could mean many different things to different people.
In short, yes it does get harder. The enemies gain new powers and abilities, as well as doing more damage and being harder to kill. Keep in mind, though, you can adjust the difficulty at a field analyst, upping the number of enemies you face at once, or their level, or both.
Difficulty adjustments
Edit: Too slow...
...in CoH racing to 50 is like trying to race to the end of your vacation. -Arcanaville
Debt barely slows down levelling these days. It's just a little bar that measures how much Awesome you've generated recently. (If you're not getting debt, you're just not trying to generate Awesome hard enough.) -Kelenar
Tell your friend to run a Keyes trial without experienced players. That will be enough answer.
But like everyone else said, the Field Corp Analyst should solve the problem.
Global Name: Denver Nugget
Playing since i3 on 8 servers
A lot depends on what archetypes and powers you've chosen, and how well they 'gel' into a team. That's the beauty of the difficulty adjustment feature -- you can find the sweet spot for your particular team.
Mr. Enigma is also right that enemies do get harder as you level. Pre-10 or so, they really don't do much but just attack. Groups like Tsoo, Circle of Thorns, and especially Arachnos have many more tricks up their sleeves.
Awesome. I was kind of afraid to mess with the Field Analyst settings, LOL. I will definitely try it out now. Thanks!!
I just started playing the game a couple weeks ago. I got a buddy who started the game as well, but he already wants to quit because he says it's just too easy, which is making it boring for him and his girlfriend.
I love the game myself, but I don't really know what to tell him, seeing as my highest level toon is level 9, and I just started doing the Hollows. But he does have a point, it has been pretty darn easy so far...any advice for some noobs who want more of a challenge? I assume like all MMO's that it gets more difficult later...right? |
You also have the Hero Corps people in various zones who can adjust the difficulty for you; you can make it anywhere from easy mode (enemies -1 level to you, no bosses) to ridiculous (enemies +4 levels to you and spawns sized for an 8 man team). You can easily find a difficulty level that challenges you without being so brutal you can't take two steps in a mission without faceplanting. Max difficulty is something even long time vets playing fully mature and min/max optimized characters treat with extreme caution.
Right now, assuming you haven't changed your difficulty level, you're going to be facing mobs of your level to +1 of your level; bosses will spawn as LT class (if you're solo) and the spawn sizes will be appropriate to your team size. Also some mobs are harder than others... Skuls, Hellions and Outcasts are intentionally easy, beginning mobs while Circle of Thorns and Vahzilok are a good bit nastier.
I'd suggest ramping your difficulty level to +1 or +2 and see if that's about right for your buddy. If that's still too easy set the "I think I'm as good as x heroes" to x4 or x5. Take things a bit slow until you find the setting that offers you a challenge without getting to a frustrating debt fest. As you're still very low level I wouldn't suggest setting the mobs to more than +2 of your level and you may well want to tailor your settings for the mobs you're facing. Outcasts are a lot easier than CoT for example, and those Igneous mobs can be brutal. I can guarantee that if you were to set +4/x8 (max difficulty) at your current level you'll get your butts handed to you. Later on you may want to raise it a bit more as your characters mature.
Another thought is that you could roll new characters in Praetoria (requires the Going Rogue expansion); the mobs there are a noticeable step up in difficulty over the standard CoH/CoV low level mobs.
COH has just been murdered by NCSoft. http://www.change.org/petitions/ncso...city-of-heroes
Justice Blues, Tech/Tank, Inv/SS
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Fighting The Future Trilogy
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"You don't lose levels. You don't have equipment to wear out, repair, or lose, or that anyone can steal from you. About the only thing lighter than debt they could do is have an NPC walk by, point and laugh before you can go to the hospital or base." -Memphis_Bill
We will honor the past, and fight to the last, it will be a good way to die...
I just started playing the game a couple weeks ago. I got a buddy who started the game as well, but he already wants to quit because he says it's just too easy, which is making it boring for him and his girlfriend.
I love the game myself, but I don't really know what to tell him, seeing as my highest level toon is level 9, and I just started doing the Hollows. But he does have a point, it has been pretty darn easy so far...any advice for some noobs who want more of a challenge? I assume like all MMO's that it gets more difficult later...right? |
Never play another NcSoft game, If you feel pride for our game, then it as well, I Superratz am Proud of all of you Coh people, Love, Friendship will last for a lifetime.
Global:@Greenflame Ratz
Main Toons:Super Ratz, Burning B Radical, Green Flame Avenger, Tunnel Ratz, Alex Magnus
Awesome. I was kind of afraid to mess with the Field Analyst settings, LOL. I will definitely try it out now. Thanks!!
|
Likewise, if you've started a Task Force and forgot that you'd increased your difficulty, then just turn it down.
-Johnny
Very disappointed in the lack of That's What She Said jokes, c'mon people!
That aside, there are some parts of CoH that are somewhat challenging, but for the most part it's a pretty easy game.
Well, if you want challenging the Abandoned Sewer Trial says hello. That's not available until level 38 though.
While some people have comment on AT (which does affect things) I'm curious about location and content. If you're a hero, Skulls and Hellions are almost insultingly cannon fodder and that's a lot of what you'll encounter. Circle of Thorns, primarily in a large group, will require a bit more tactics to engage.
I lot of the game stays pretty easy. You are a superhero after all.
Some of it though can get challenging quickly. Circle of Thorns are famous for TPK once you get past the very basic adversaries. Watch out for Ruin Mages.
The difficulty of the game is dependent on your level, archetype, and build in comparison to the task you're facing, and your difficulty settings.
For example, A character capable of dealing lethal damage won't have much trouble with the Carnival of Shadows, but they'd have much more trouble with the spectral minions of the Circle of Thorns.
It's all relative, really. Certain content is harder than others, though, but a skilled character who knows how to play will rarely run into a situation where a team wipes multiple times trying to figure out how to beat one boss.
Also, ealier mobs are not supposed to be as challenging as other mobs later game.
Obviously your friend is not fighting Malta/Carnies/High level CoT/Knives of Artimis or Devouring Earth, which can all be annoying for certain AT's based on the power choses.
I don't think it's any different than other games out there where you fight things that don't even aggro until you make the first attack, nor do I think it's any different than the "Giant Rat, Kobold, Hob Goblin" kills in other games.
Low content is designed to allow you to learn the AT without the constant concern of always being defeated.
I just started playing the game a couple weeks ago. I got a buddy who started the game as well, but he already wants to quit because he says it's just too easy, which is making it boring for him and his girlfriend.
I love the game myself, but I don't really know what to tell him, seeing as my highest level toon is level 9, and I just started doing the Hollows. But he does have a point, it has been pretty darn easy so far...any advice for some noobs who want more of a challenge? I assume like all MMO's that it gets more difficult later...right? |
It should also be said that while in games like WoW, DDO or GW having more than a couple of even con enemies attacking you at once can be difficult especially at lower levels. In CoH especially later on in the game you will be facing more mobs that you can control, so facing mobs that would be a challenge in WoW et al, will not be a challenge here.
I faced the reverse of the issue when leaving CoH and finding that no you cannot herd up entire areas to nuke until you significantly out level that content. And something I had to explain to a friend who had only ever played WoW as to why I was levelling nearly three times as fast even though he played more often, he only faced even/+1 con mobs solo. I was facing +1/x4...
Alternative suggestion: get less LEET friends.
OR Keep those friends and make them play with one hand or blindfolded or with their monitors upside down.
@Mental Maden @Maden Mental
"....you are now tackle free for life."-ShoNuff
I lot of the game stays pretty easy. You are a superhero after all.
Some of it though can get challenging quickly. Circle of Thorns are famous for TPK once you get past the very basic adversaries. Watch out for Ruin Mages. |
Then they kind of get wimpy around level 40+ and eventually become the Circle of Fail with nothing but ice thorn casters, behemoth Lts (not even the boss ones anymore), and death mages. Yawn.
Not to mention phasing while held...... Dirty cheaters.
I just started playing the game a couple weeks ago. I got a buddy who started the game as well, but he already wants to quit because he says it's just too easy, which is making it boring for him and his girlfriend.
I love the game myself, but I don't really know what to tell him, seeing as my highest level toon is level 9, and I just started doing the Hollows. But he does have a point, it has been pretty darn easy so far...any advice for some noobs who want more of a challenge?
I assume like all MMO's that it gets more difficult later...right?