Everything about I21 & Freedom was AWESOME till I saw this...
Want better looking NPCs Contacts? Check out this NPC Contact/Trainer/Etc Revision Thread and Index
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Remember: Guns don't kill people; Meerkats kill people.
Gregor Richardson doesn't respect magic, he bends it to his will. I figured playfully juggling magic while observed by his trusty familiar (the little red guy in the bottom right) would best represent that. I liked his purple shirt (I carried the purple over to a runes hand aura and to faint magical tattoos on the forearms), but still went with more professional threads, which I think makes him look sort of like a stage magician practicing between acts.
The Code
{ I just noticed that part of the label for the beard was replaced with a breakfast food by the forum swear filter. So to use this code you'll have to replace "Van_PANCAKEPANCAKEPANCAKEPANCAKE" with something more appropriate }
{ CostumeFilePrefix male Scale 6.374 BoneScale -0.7868 ShoulderScale -0.8934 ChestScale -0.8668 WaistScale -0.6224 HipScale -0.8934 LegScale -0.07868 HeadScales 0.0381, 1, -1 BrowScales -1, 0.5143, -1 CheekScales -1, 0.6286, 0.4495 ChinScales -0.5714, 0.2095, -0.4952 CraniumScales -1, -1, -0.6095 JawScales -0.3429, 0.5524, 0.9905 NoseScales -0.07619, 0.5524, -1 SkinColor 255, 210, 155 NumParts 28 CostumePart "" { Geometry V_MALE_PANTS.GEO/GEO_Hips_Pants_Biz_Slacks_01 Texture1 !Hips_V_Suit_Slacks_01 Texture2 !Hips_V_Suit_Slacks_01_Mask DisplayName P887196332 RegionName "Lower Body" BodySetName pants Color1 49, 65, 97 Color2 31, 10, 0 Color3 76, 137, 255 Color4 31, 10, 0 } CostumePart "" { Geometry Jackets_Sleeves Texture1 skin_bare Texture2 None DisplayName P566009771 RegionName "Upper Body" BodySetName Jackets Color1 76, 137, 255 Color2 31, 10, 0 Color3 76, 137, 255 Color4 31, 10, 0 } CostumePart "" { Geometry V_MALE_HEAD.GEO/GEO_Head_V_Asym_Standard Texture1 skin_v_head_40 Texture2 None DisplayName P687117166 RegionName Head BodySetName standard Color1 76, 137, 255 Color2 31, 10, 0 Color3 76, 137, 255 Color4 31, 10, 0 } CostumePart "" { Geometry Smooth Texture1 skin_bare Texture2 !glove_Magic DisplayName P3937616722 RegionName "Upper Body" BodySetName Jackets Color1 240, 153, 243 Color2 31, 10, 0 Color3 76, 137, 255 Color4 31, 10, 0 } CostumePart "" { Geometry Smooth Texture1 leather_03 Texture2 None DisplayName P2104750136 RegionName "Lower Body" BodySetName pants Color1 0, 0, 0 Color2 0, 0, 0 Color3 76, 137, 255 Color4 31, 10, 0 } CostumePart "" { Geometry None Texture1 None Texture2 None DisplayName P177456852 RegionName "Upper Body" BodySetName Jackets Color1 0, 0, 0 Color2 31, 10, 0 Color3 76, 137, 255 Color4 31, 10, 0 } CostumePart "" { Geometry Ponytail Texture1 Long_01a Texture2 Long_01b DisplayName P2681220175 RegionName Head BodySetName standard Color1 102, 102, 0 Color2 88, 68, 57 Color3 76, 137, 255 Color4 31, 10, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 76, 137, 255 Color2 31, 10, 0 Color3 76, 137, 255 Color4 31, 10, 0 } CostumePart "" { Geometry None Texture1 None Texture2 None DisplayName P2793026233 RegionName Head BodySetName standard Color1 76, 137, 255 Color2 31, 10, 0 Color3 76, 137, 255 Color4 31, 10, 0 } CostumePart "" { Geometry V_MALE_EMBLEM.GEO/GEO_Emblem_Dress_Tie_05 Texture1 !Emblem_V_Tie_02 Texture2 !Emblem_V_Tie_02_mask DisplayName P2281134661 RegionName "Upper Body" BodySetName Jackets Color1 0, 0, 0 Color2 0, 0, 0 Color3 76, 137, 255 Color4 31, 10, 0 } CostumePart "" { Geometry None Texture1 None Texture2 None DisplayName P772741860 RegionName "Upper Body" BodySetName Jackets Color1 76, 137, 255 Color2 31, 10, 0 Color3 76, 137, 255 Color4 31, 10, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 76, 137, 255 Color2 31, 10, 0 Color3 76, 137, 255 Color4 31, 10, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 76, 137, 255 Color2 31, 10, 0 Color3 76, 137, 255 Color4 31, 10, 0 } CostumePart "" { Geometry Beard_Van_PANCAKEPANCAKEPANCAKEPANCAKE Texture1 Beard_01a Texture2 Beard_01b DisplayName P2371314042 RegionName Head BodySetName standard Color1 102, 102, 0 Color2 88, 68, 57 Color3 76, 137, 255 Color4 31, 10, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 76, 137, 255 Color2 31, 10, 0 Color3 76, 137, 255 Color4 31, 10, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 76, 137, 255 Color2 31, 10, 0 Color3 76, 137, 255 Color4 31, 10, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 76, 137, 255 Color2 31, 10, 0 Color3 76, 137, 255 Color4 31, 10, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 76, 137, 255 Color2 31, 10, 0 Color3 76, 137, 255 Color4 31, 10, 0 } CostumePart "" { Fx Auras/Male/Runes/Runes_Fists.fx Geometry None Texture1 None Texture2 None DisplayName P3636920680 RegionName Special BodySetName Runes Color1 188, 126, 241 Color2 31, 10, 0 Color3 76, 137, 255 Color4 31, 10, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 76, 137, 255 Color2 31, 10, 0 Color3 76, 137, 255 Color4 31, 10, 0 } CostumePart "" { Geometry V_MALE_TOP.GEO/GEO_Top_Vest_02 Texture1 !Top_V_Vest_Shirt_02B Texture2 !Top_V_Vest_Shirt_01_Mask DisplayName P828551227 RegionName "Upper Body" BodySetName Jackets Color1 227, 227, 227 Color2 81, 49, 97 Color3 76, 137, 255 Color4 31, 10, 0 } CostumePart "" { Geometry N_Male_Steampunk_01.geo/GEO_N_Sleeves_Shirt_Clsc_Steampunk_01 Texture1 !X_N_Male_Sleeve_Skin_Clsc_Steampunk_01 Texture2 None DisplayName P90216369 RegionName "Upper Body" BodySetName Jackets Color1 227, 227, 227 Color2 31, 10, 0 Color3 76, 137, 255 Color4 31, 10, 0 } CostumePart "" { Geometry None Texture1 None Texture2 None DisplayName P1848153390 RegionName Head BodySetName standard Color1 76, 137, 255 Color2 31, 10, 0 Color3 76, 137, 255 Color4 31, 10, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 76, 137, 255 Color2 31, 10, 0 Color3 76, 137, 255 Color4 31, 10, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 76, 137, 255 Color2 31, 10, 0 Color3 76, 137, 255 Color4 31, 10, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 76, 137, 255 Color2 31, 10, 0 Color3 76, 137, 255 Color4 31, 10, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 76, 137, 255 Color2 31, 10, 0 Color3 76, 137, 255 Color4 31, 10, 0 } CostumePart "" { Geometry None Texture1 None Texture2 None DisplayName P546439883 RegionName "Lower Body" BodySetName pants Color1 76, 137, 255 Color2 31, 10, 0 Color3 76, 137, 255 Color4 31, 10, 0 } CostumePart "" { Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } }
Want better looking NPCs Contacts? Check out this NPC Contact/Trainer/Etc Revision Thread and Index
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Remember: Guns don't kill people; Meerkats kill people.
I wouldnt make any huge changes to Serafina's costume, just needs to be more hi-res. Perhaps something like this:
{ CostumeFilePrefix fem Scale 10.18 HeadScales 0, 0, 0 BrowScales 0, 0, 0 CheekScales 0, 0, 0 ChinScales 0, 0, 0 CraniumScales 0, 0, 0 JawScales 0, 0, 0 NoseScales 0, 0, 0 SkinColor 180, 111, 93 NumParts 28 BodyType 1 CostumePart "" { Geometry shorts Texture1 skin_tights Texture2 Bikini DisplayName P1525729866 RegionName "Lower Body" BodySetName Tights/Skin Color1 76, 197, 255 Color2 255, 255, 255 Color3 188, 126, 241 Color4 255, 255, 255 } CostumePart "" { Geometry Tight Texture1 skin_tights Texture2 Top_10 DisplayName P566009771 RegionName "Upper Body" BodySetName Tights/Skin Color1 76, 197, 255 Color2 255, 255, 255 Color3 188, 126, 241 Color4 255, 255, 255 } CostumePart "" { Geometry V_fem_Head.GEO/GEO_Head_V_Asym_Standard Texture1 !X_Fem_Face_Skin_Steampunk_01 Texture2 None DisplayName P687117166 RegionName Head BodySetName standard Color1 188, 126, 241 Color2 255, 255, 255 Color3 188, 126, 241 Color4 255, 255, 255 } CostumePart "" { Geometry Small_01 Texture1 skin_Small_01a Texture2 skin_Small_01b DisplayName P3937616722 RegionName "Upper Body" BodySetName Tights/Skin Color1 192, 99, 192 Color2 255, 255, 255 Color3 188, 126, 241 Color4 255, 255, 255 } CostumePart "" { Geometry Hi_Heels Texture1 Tights Texture2 None DisplayName P2104750136 RegionName "Lower Body" BodySetName Tights/Skin Color1 192, 99, 192 Color2 192, 99, 192 Color3 188, 126, 241 Color4 255, 255, 255 } CostumePart "" { Geometry standard Texture1 Circle_01a Texture2 Circle_01b DisplayName P177456852 RegionName "Upper Body" BodySetName Tights/Skin Color1 255, 169, 0 Color2 126, 165, 241 Color3 188, 126, 241 Color4 255, 255, 255 } CostumePart "" { Geometry Long_04 Texture1 Long_01a Texture2 Long_01b DisplayName P2681220175 RegionName Head BodySetName standard Color1 170, 0, 0 Color2 85, 0, 0 Color3 188, 126, 241 Color4 255, 255, 255 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 188, 126, 241 Color2 255, 255, 255 Color3 188, 126, 241 Color4 255, 255, 255 } CostumePart "" { Geometry Tiara_04 Texture1 Tiara_01a Texture2 Tiara_01b DisplayName P2793026233 RegionName Head BodySetName standard Color1 255, 169, 0 Color2 0, 1, 204 Color3 188, 126, 241 Color4 255, 255, 255 } CostumePart "" { Geometry None Texture1 None Texture2 None DisplayName P2281134661 RegionName "Upper Body" BodySetName Tights/Skin Color1 188, 126, 241 Color2 255, 255, 255 Color3 188, 126, 241 Color4 255, 255, 255 } CostumePart "" { Geometry None Texture1 None Texture2 None DisplayName P772741860 RegionName "Upper Body" BodySetName Tights/Skin Color1 188, 126, 241 Color2 255, 255, 255 Color3 188, 126, 241 Color4 255, 255, 255 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 188, 126, 241 Color2 255, 255, 255 Color3 188, 126, 241 Color4 255, 255, 255 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 188, 126, 241 Color2 255, 255, 255 Color3 188, 126, 241 Color4 255, 255, 255 } CostumePart "" { Geometry Veil_01 Texture1 Veil_01a Texture2 Veil_01b DisplayName P2371314042 RegionName Head BodySetName standard Color1 145, 99, 192 Color2 255, 255, 255 Color3 188, 126, 241 Color4 255, 255, 255 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 188, 126, 241 Color2 255, 255, 255 Color3 188, 126, 241 Color4 255, 255, 255 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 188, 126, 241 Color2 255, 255, 255 Color3 188, 126, 241 Color4 255, 255, 255 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 188, 126, 241 Color2 255, 255, 255 Color3 188, 126, 241 Color4 255, 255, 255 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 188, 126, 241 Color2 255, 255, 255 Color3 188, 126, 241 Color4 255, 255, 255 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 188, 126, 241 Color2 255, 255, 255 Color3 188, 126, 241 Color4 255, 255, 255 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 188, 126, 241 Color2 255, 255, 255 Color3 188, 126, 241 Color4 255, 255, 255 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 188, 126, 241 Color2 255, 255, 255 Color3 188, 126, 241 Color4 255, 255, 255 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 188, 126, 241 Color2 255, 255, 255 Color3 188, 126, 241 Color4 255, 255, 255 } CostumePart "" { Geometry None Texture1 None Texture2 None DisplayName P1848153390 RegionName Head BodySetName standard Color1 188, 126, 241 Color2 255, 255, 255 Color3 188, 126, 241 Color4 255, 255, 255 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 188, 126, 241 Color2 255, 255, 255 Color3 188, 126, 241 Color4 255, 255, 255 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 188, 126, 241 Color2 255, 255, 255 Color3 188, 126, 241 Color4 255, 255, 255 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 188, 126, 241 Color2 255, 255, 255 Color3 188, 126, 241 Color4 255, 255, 255 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 188, 126, 241 Color2 255, 255, 255 Color3 188, 126, 241 Color4 255, 255, 255 } CostumePart "" { Geometry None Texture1 None Texture2 None DisplayName P546439883 RegionName "Lower Body" BodySetName Tights/Skin Color1 188, 126, 241 Color2 255, 255, 255 Color3 188, 126, 241 Color4 255, 255, 255 } CostumePart "" { Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } }
131430 Starfare: First Contact
178774 Tales of Croatoa: A Rose By Any Other Name ( 2009 MA Best In-Canon Arc ) ( 2009 Player Awards - Best Serious Arc )
The baggy-pants versions of Serafina look much more Genie-like to me. I approve. That Gregor Richardson upgrade is stupendous, too.
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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The baggy-pants versions of Serafina look much more Genie-like to me. I approve.
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Oh and I tweaked the colors again and chose a different set of gloves this time, which rotated the glove point 90 degrees around the arm (to match the original). These screenshots were also taken around sundown, local PCT (Paragon City Time), which cast the shadows of the AE building over everything where Serafina stands in Brickstown.
{ Scale -5.708 BoneScale -0.6468 ShoulderScale -0.152 ChestScale -0.3041 WaistScale -0.5076 HipScale -0.8234 LegScale 0.02 HeadScales -0.34, -0.11, 0.06 BrowScales 0.19, -0.42, 0 CheekScales -0.26, -1, 1 ChinScales -1, -0.25, -0.29 CraniumScales -0.09, -0.7, -0.37 JawScales 0, 0, 0 NoseScales -0.52, -0.52, 0.61 SkinColor 239, 173, 132 NumParts 28 BodyType 1 CostumePart "" { Geometry Pants_Korea Texture1 Pants_Poofy_01 Texture2 !HIPS_Blend DisplayName P887196332 RegionName "Lower Body" BodySetName Pants Color1 76, 137, 255 Color2 255, 101, 205 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry Jackets Texture1 skin_tights Texture2 Top_3 DisplayName P566009771 RegionName "Upper Body" BodySetName "Sleeveless Jackets" Color1 76, 137, 255 Color2 126, 165, 241 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry V_fem_Head.GEO/GEO_Head_V_Asym_Standard Texture1 !Face_Skin_V_Fem_Head_78 Texture2 None DisplayName P687117166 RegionName Head BodySetName standard Color1 255, 0, 0 Color2 126, 165, 241 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry Small_01 Texture1 skin_Small_01a Texture2 skin_Small_01b DisplayName P3937616722 RegionName "Upper Body" BodySetName "Sleeveless Jackets" Color1 255, 101, 205 Color2 126, 165, 241 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry slipon Texture1 skin_slipon_01a Texture2 skin_slipon_01b DisplayName P2104750136 RegionName "Lower Body" BodySetName Pants Color1 255, 190, 63 Color2 126, 165, 241 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry N_Fem_Steampunk_01.geo/GEO_N_Belt_Vic_Steampunk_01 Texture1 !X_N_Fem_Belt_Vic_Steampunk_01 Texture2 None DisplayName P177456852 RegionName "Upper Body" BodySetName "Sleeveless Jackets" Color1 76, 137, 255 Color2 255, 190, 63 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry Long_05 Texture1 Long_01a Texture2 Long_01b DisplayName P2681220175 RegionName Head BodySetName standard Color1 212, 0, 0 Color2 85, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry Tiara_04 Texture1 Tiara_01a Texture2 Tiara_01b DisplayName P2793026233 RegionName Head BodySetName standard Color1 255, 190, 63 Color2 1, 255, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry None Texture1 None Texture2 None DisplayName P2281134661 RegionName "Upper Body" BodySetName "Sleeveless Jackets" Color1 99, 192, 99 Color2 76, 137, 255 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry None Texture1 None Texture2 None DisplayName P772741860 RegionName "Upper Body" BodySetName "Sleeveless Jackets" Color1 255, 253, 0 Color2 255, 253, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry Veil_01 Texture1 Veil_01a Texture2 Veil_01b DisplayName P2371314042 RegionName Head BodySetName standard Color1 255, 101, 205 Color2 76, 137, 255 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry Korean_Vest_01 Texture1 Korea_01a Texture2 korea_01b DisplayName P828551227 RegionName "Upper Body" BodySetName "Sleeveless Jackets" Color1 76, 137, 255 Color2 255, 190, 63 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry V_FEM_CRANIUM.GEO/GEO_Cranium_V_Pointy_Ears_01 Texture1 !FACE_Skin_V_Head_06 Texture2 None DisplayName P1848153390 RegionName Head BodySetName standard Color1 170, 0, 0 Color2 126, 165, 241 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry None Texture1 None Texture2 None DisplayName P546439883 RegionName "Lower Body" BodySetName Pants Color1 170, 0, 0 Color2 126, 165, 241 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } }
You know what would be nice?
Random incidental NPCs in City Hall to go with each of the origins.
I've started a separate thread with a list of all the costume revisions in this one, since it is getting a bit unwieldy in here. Azuria is definitely in the attempted revisions lead.
Want better looking NPCs Contacts? Check out this NPC Contact/Trainer/Etc Revision Thread and Index
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Remember: Guns don't kill people; Meerkats kill people.
While I think this thread is still good for hashng out ideas, that's an excellent idea to create a separate index. Makes things a whole lot easier to find.
City Representative
{ CostumeFilePrefix fem Scale -3.504 BoneScale -0.4505 ShoulderScale -0.4532 ChestScale -1 WaistScale -0.8077 HipScale -0.7253 HeadScales 0, 0, 0 BrowScales 0, 0, 0 CheekScales 0, 0, 0 ChinScales 0, 0, 0 CraniumScales 0, 0, 0 JawScales 0, 0, 0 NoseScales 0, 0, 0 SkinColor 246, 187, 170 NumParts 28 BodyType 1 CostumePart "" { Geometry shorts Texture1 skin_tights Texture2 bikini_3 DisplayName P1525729866 RegionName "Lower Body" BodySetName NewSkirts Color1 0, 0, 61 Color2 0, 68, 102 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry Jackets_Sleeves Texture1 skin_tights Texture2 !Chest_Belly_Tee_Long DisplayName P566009771 RegionName "Upper Body" BodySetName Jackets Color1 255, 255, 255 Color2 0, 68, 102 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry V_fem_Head.GEO/GEO_Head_V_Asym_Standard Texture1 !Face_Skin_V_Fem_Head_81 Texture2 !v_sf_face_Lips DisplayName P687117166 RegionName Head BodySetName standard Color1 241, 126, 165 Color2 0, 68, 102 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry Smooth Texture1 skin_bare Texture2 None DisplayName P3937616722 RegionName "Upper Body" BodySetName Jackets Color1 0, 0, 61 Color2 0, 68, 102 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry Hi_Heels_02 Texture1 skin_Hi_Heels_02a Texture2 skin_Hi_Heels_02b DisplayName P2104750136 RegionName "Lower Body" BodySetName NewSkirts Color1 0, 0, 61 Color2 0, 68, 102 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry V_FEM_BELT.GEO/GEO_Belt_Security_Belt_05 Texture1 !X_Officer_Belt Texture2 None DisplayName P177456852 RegionName "Upper Body" BodySetName Jackets Color1 0, 0, 61 Color2 255, 255, 255 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry V_Fem_HAIR.GEO/GEO_Hair_Exquisite_01 Texture1 !SF_Hair_Exquisite_01 Texture2 !SF_Hair_Exquisite_01_Mask DisplayName P2681220175 RegionName Head BodySetName standard Color1 31, 10, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry Glasses_05 Texture1 Glasses_01a Texture2 Glasses_01b DisplayName P2793026233 RegionName Head BodySetName standard Color1 26, 17, 0 Color2 26, 17, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry V_FEM_EMBLEM.GEO/GEO_Emblem_Dress_Tie_06 Texture1 !Emblem_V_Tie_01 Texture2 !Emblem_V_Tie_01_mask DisplayName P2281134661 RegionName "Upper Body" BodySetName Jackets Color1 76, 77, 255 Color2 255, 255, 255 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry None Texture1 None Texture2 None DisplayName P772741860 RegionName "Upper Body" BodySetName Jackets Color1 0, 0, 61 Color2 255, 255, 255 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 61, 61 Color2 167, 0, 255 Color3 0, 61, 61 Color4 167, 0, 255 } CostumePart "" { Geometry None Texture1 None Texture2 None DisplayName P2371314042 RegionName Head BodySetName standard Color1 0, 68, 102 Color2 0, 68, 102 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry Miniskirt_02 Texture1 plain Texture2 Plain_02b DisplayName P3930658043 RegionName "Lower Body" BodySetName NewSkirts Color1 0, 0, 61 Color2 0, 0, 61 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry V_FEM_TOP.GEO/GEO_Top_Open_Jacket_02 Texture1 !Top_V_Tweed_01 Texture2 !Top_V_Tweed_01_Mask DisplayName P828551227 RegionName "Upper Body" BodySetName Jackets Color1 0, 0, 61 Color2 255, 255, 255 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry V_FEM_SLEEVES.GEO/GEO_Sleeves_Dress_Shirt_04 Texture1 !Sleeves_V_Suit_Coat_01 Texture2 !Sleeves_V_Suit_Coat_01_Mask DisplayName P90216369 RegionName "Upper Body" BodySetName Jackets Color1 0, 0, 61 Color2 255, 255, 255 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry None Texture1 None Texture2 None DisplayName P1848153390 RegionName Head BodySetName standard Color1 0, 68, 102 Color2 0, 68, 102 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry None Texture1 None Texture2 None DisplayName P546439883 RegionName "Lower Body" BodySetName NewSkirts Color1 0, 68, 102 Color2 0, 68, 102 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } }
Redside generally fares better than blueside due to being newer but there's a few here and there that could stand small updates. Attempted two different updates of Technician Naylor. First pic is more accurate to his current look while the second uses newer pieces. I chose the smiling face since he does seem generally friendly though that could potentially be changed. I apologize for not taking a pic of him out in the field since I'm not a vet and thus lack the Arachnos logo. That said, there's a chance his height may be a little off.
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255, 255 Color2 31, 31, 31 Color3 255, 255, 255 Color4 31, 31, 31 } CostumePart "" { Geometry Glasses_06 Texture1 Glasses_01a Texture2 Glasses_01b DisplayName P2793026233 RegionName Head BodySetName standard Color1 255, 190, 63 Color2 227, 227, 227 Color3 255, 255, 255 Color4 31, 31, 31 } CostumePart "" { Geometry Top Texture1 Base Texture2 V_Arachnos DisplayName P2281134661 RegionName "Upper Body" BodySetName Jackets Color1 127, 0, 0 Color2 170, 0, 0 Color3 255, 255, 255 Color4 31, 31, 31 } CostumePart "" { Geometry None Texture1 None Texture2 None DisplayName P772741860 RegionName "Upper Body" BodySetName Jackets Color1 255, 255, 255 Color2 31, 31, 31 Color3 255, 255, 255 Color4 31, 31, 31 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 255, 255, 255 Color2 31, 31, 31 Color3 255, 255, 255 Color4 31, 31, 31 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 255, 255, 255 Color2 31, 31, 31 Color3 255, 255, 255 Color4 31, 31, 31 } 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I had a go at Mr Bocor. Kind of messed up the proportions but it's hard to tell when you're in the tailor. I wanted to give him more of a Voodoo priest feel to him whilst retaining his Family connections. I went for the Wisp aura instead of the Ghost aura because there's an eye aura option.
I made him a bit shorter in the code.
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BodySetName Wisps Color1 99, 192, 99 Color2 255, 255, 255 Color3 255, 255, 255 Color4 255, 255, 255 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx capes/WeddingTux1.fx Geometry V_MALE_TOP.GEO/GEO_Top_Wedding_Tux_01 Texture1 !Top_Wedding_Tux_01 Texture2 !Top_Wedding_Tux_01_Mask DisplayName P828551227 RegionName "Upper Body" BodySetName Jackets Color1 255, 255, 255 Color2 255, 255, 255 Color3 255, 255, 255 Color4 255, 255, 255 } CostumePart "" { Geometry V_MALE_SLEEVES.GEO/GEO_Sleeves_Magic_01 Texture1 !Sleeves_V_Magic_02 Texture2 !Sleeves_V_Magic_02_Mask DisplayName P90216369 RegionName "Upper Body" BodySetName Jackets Color1 255, 255, 255 Color2 255, 255, 255 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry None Texture1 None Texture2 None DisplayName P1848153390 RegionName Head BodySetName Hats Color1 255, 255, 255 Color2 255, 255, 255 Color3 0, 0, 0 Color4 0, 0, 0 } 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Willy Wheeler
Wheelin' and dealin' with the wheel man!
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255, 255 Color3 0, 0, 0 Color4 255, 255, 255 } CostumePart "" { Geometry Smooth Texture1 skin_bare Texture2 None DisplayName P3937616722 RegionName "Upper Body" BodySetName Jackets Color1 0, 0, 0 Color2 255, 255, 255 Color3 0, 0, 0 Color4 255, 255, 255 } CostumePart "" { Geometry Sneakers Texture1 sneakers_01a Texture2 sneakers_01b DisplayName P2104750136 RegionName "Lower Body" BodySetName pants Color1 31, 31, 31 Color2 59, 59, 59 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry V_MALE_BELT.GEO/GEO_Belt_Security_Belt_05 Texture1 !X_Officer_Belt Texture2 None DisplayName P177456852 RegionName "Upper Body" BodySetName Jackets Color1 0, 0, 0 Color2 255, 255, 255 Color3 0, 0, 0 Color4 255, 255, 255 } CostumePart "" { Geometry V_MALE_HAIR.GEO/GEO_Hair_Old_Bald_01 Texture1 !Hair_V_Old_Bald_01 Texture2 !Hair_V_Old_Bald_01_Mask DisplayName P2681220175 RegionName Head BodySetName standard Color1 0, 0, 0 Color2 31, 31, 31 Color3 0, 0, 0 Color4 255, 255, 255 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 255, 255, 255 Color3 0, 0, 0 Color4 255, 255, 255 } CostumePart "" { Geometry Glasses_05 Texture1 Glasses_01a Texture2 Glasses_01b DisplayName P2793026233 RegionName Head BodySetName standard Color1 0, 0, 0 Color2 199, 199, 199 Color3 0, 0, 0 Color4 255, 255, 255 } CostumePart "" { Geometry V_MALE_EMBLEM.GEO/GEO_Emblem_Dress_Tie_01 Texture1 !Emblem_V_Tie_02 Texture2 !Emblem_V_Tie_02_mask DisplayName P2281134661 RegionName "Upper Body" BodySetName Jackets Color1 59, 59, 59 Color2 255, 253, 76 Color3 0, 0, 0 Color4 255, 255, 255 } CostumePart "" { Geometry None Texture1 None Texture2 None DisplayName P772741860 RegionName "Upper Body" BodySetName Jackets Color1 0, 0, 0 Color2 255, 255, 255 Color3 0, 0, 0 Color4 255, 255, 255 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 255, 255, 255 Color3 0, 0, 0 Color4 255, 255, 255 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 255, 255, 255 Color3 0, 0, 0 Color4 255, 255, 255 } CostumePart "" { Geometry Mustache_02 Texture1 Beard_01a Texture2 Beard_01b DisplayName P2371314042 RegionName Head BodySetName standard Color1 0, 0, 0 Color2 255, 255, 255 Color3 0, 0, 0 Color4 255, 255, 255 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 255, 255, 255 Color3 0, 0, 0 Color4 255, 255, 255 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 255, 255, 255 Color3 0, 0, 0 Color4 255, 255, 255 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 255, 255, 255 Color3 0, 0, 0 Color4 255, 255, 255 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 255, 255, 255 Color3 0, 0, 0 Color4 255, 255, 255 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 255, 255, 255 Color3 0, 0, 0 Color4 255, 255, 255 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 255, 255, 255 Color3 0, 0, 0 Color4 255, 255, 255 } CostumePart "" { Geometry V_MALE_TOP.GEO/GEO_Top_2_Button_01 Texture1 !Top_V_2_Button_01 Texture2 !Top_V_2_Button_01_Mask DisplayName P828551227 RegionName "Upper Body" BodySetName Jackets Color1 85, 0, 0 Color2 255, 255, 255 Color3 0, 0, 0 Color4 255, 255, 255 } CostumePart "" { Geometry V_MALE_SLEEVES.GEO/GEO_Sleeves_Dress_Shirt_05 Texture1 !Sleeves_V_Suit_Coat_01 Texture2 !Sleeves_V_Suit_Coat_01_Mask DisplayName P90216369 RegionName "Upper Body" BodySetName Jackets Color1 85, 0, 0 Color2 31, 31, 31 Color3 0, 0, 0 Color4 255, 255, 255 } CostumePart "" { Geometry None Texture1 None Texture2 None DisplayName P1848153390 RegionName Head BodySetName standard Color1 0, 0, 0 Color2 255, 255, 255 Color3 0, 0, 0 Color4 255, 255, 255 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 255, 255, 255 Color3 0, 0, 0 Color4 255, 255, 255 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 255, 255, 255 Color3 0, 0, 0 Color4 255, 255, 255 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 255, 255, 255 Color3 0, 0, 0 Color4 255, 255, 255 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 255, 255, 255 Color3 0, 0, 0 Color4 255, 255, 255 } CostumePart "" { Geometry None Texture1 None Texture2 None DisplayName P546439883 RegionName "Lower Body" BodySetName pants Color1 0, 0, 0 Color2 255, 255, 255 Color3 0, 0, 0 Color4 255, 255, 255 } CostumePart "" { Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } }
Originally Posted by Redlynne
City Representative
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Originally Posted by Zamuel
Technician Naylor
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Originally Posted by Snowzone
Mr. Bocor
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Originally Posted by Zamuel
Willy Wheeler
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Want better looking NPCs Contacts? Check out this NPC Contact/Trainer/Etc Revision Thread and Index
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Remember: Guns don't kill people; Meerkats kill people.
Valkyrie has always bothered me because of the hair matching the costume colors. Unlike some posters, the super-yellow hair doesn't bother me, because that's how blonde hair is often rendered in comic books. For me its more about how all of the colors run together.
Here is a shot at breaking the color up some. I'd pulled her hair back so she is more representative in silhouette. I'm unsure about the gloves and some other pieces but here is my basic concept:
{ CostumeFilePrefix fem Scale 10.47 BoneScale -0.0337 ShoulderScale -0.02051 ChestScale 1 WaistScale -0.6618 HipScale -0.5168 LegScale -0.1 HeadScales -0.4286, 0.7233, 0 BrowScales 0.3956, 0.1028, 0.3064 CheekScales -0.4457, -0.501, 0.4495 ChinScales -1, 0.4166, -0.1276 CraniumScales -0.3043, 0.7047, 0.02286 JawScales -0.7371, -1, 1 NoseScales -0.496, 0.4747, 0.3893 SkinColor 239, 173, 132 NumParts 28 BodyType 1 CostumePart "" { Geometry Tight Texture1 !x_fem_hips_tech_sleek_mask Texture2 !sf_hips_tech_sleek01_dual DisplayName P1525729866 RegionName "Lower Body" BodySetName Tight Color1 143, 143, 143 Color2 88, 68, 57 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry Tight Texture1 !x_fem_chest_tech_sleek_mask Texture2 !sf_chest_tights_tech_sleek_dual DisplayName P566009771 RegionName "Upper Body" BodySetName Tight Color1 97, 85, 60 Color2 87, 87, 87 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry V_fem_Head.GEO/GEO_Head_V_Asym_Standard Texture1 !v_sf_face_skin_head_03 Texture2 !V_Face_Mask_5 DisplayName P687117166 RegionName Head BodySetName MaskW/Hair Color1 88, 68, 57 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry V_FEM_GLOVE.GEO/GEO_Larm*_Enforcer_01 Texture1 !X_Enforcer_Glove_02 Texture2 None DisplayName P3937616722 RegionName "Upper Body" BodySetName Tight Color1 255, 255, 255 Color2 183, 135, 40 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry V_FEM_BOOT.GEO/GEO_LlegR_Valkyrie_01 Texture1 !X_Valkyrie_Boot Texture2 !Boot_V_Valkyrie_01_Mask DisplayName P2104750136 RegionName "Lower Body" BodySetName Tight Color1 255, 255, 255 Color2 255, 190, 63 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry V_FEM_BELT.GEO/GEO_Belt_Valkyrie_01 Texture1 !X_Valkyrie_Belt_01 Texture2 !belt_V_Valkyrie_01_Mask DisplayName P177456852 RegionName "Upper Body" BodySetName Tight Color1 255, 255, 255 Color2 183, 135, 40 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry Ponytail_02 Texture1 Long_01a Texture2 Long_01b DisplayName P2681220175 RegionName Head BodySetName MaskW/Hair Color1 241, 238, 126 Color2 241, 238, 126 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry V_FEM_EYES.GEO/GEO_Eyes_Valkyrie_02b Texture1 !X_Valkyrie_Eyes_02 Texture2 !Eyes_V_Valkyrie_02_Mask DisplayName P2793026233 RegionName Head BodySetName MaskW/Hair Color1 183, 135, 40 Color2 199, 199, 199 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry V_FEM_Emblem_Res.GEO/GEO_FEM_V_Emblem_Resistance_04 Texture1 !X_Emblem_V_Resistance_01P Texture2 !Emblem_V_Resistance_01_Mask DisplayName P2281134661 RegionName "Upper Body" BodySetName Tight Color1 255, 255, 255 Color2 183, 135, 40 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry V_FEM_SPADR.GEO/GEO_SpadR_Valkyrie_03 Texture1 !X_Valkyrie_SpadR_02 Texture2 !SpadR_V_Valkyrie_02_Mask DisplayName P772741860 RegionName "Upper Body" BodySetName Tight Color1 255, 255, 255 Color2 183, 135, 40 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx WEAPONS/Custom_Broadsword/Fem_Broadsword_Talsorian01.fx Geometry None Texture1 None Texture2 None DisplayName P3831956833 RegionName Weapons BodySetName Weapons Color1 183, 135, 40 Color2 255, 255, 255 Color3 59, 59, 59 Color4 0, 0, 0 } CostumePart "" { Geometry N_Fem_Steampunk_01.geo/GEO_N_Neck_Collar_Vic_Steampunk_01 Texture1 !X_N_Fem_Neck_Vic_Steampunk_01 Texture2 None DisplayName P2371314042 RegionName Head BodySetName MaskW/Hair Color1 255, 255, 255 Color2 183, 135, 40 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry Full Texture1 Cape_Top_01 Texture2 None DisplayName P1987928225 RegionName Capes BodySetName FullMantle Color1 183, 135, 40 Color2 227, 227, 227 Color3 183, 135, 40 Color4 199, 199, 199 } CostumePart "" { Geometry None Texture1 None Texture2 None DisplayName P33398819 RegionName Capes BodySetName FullMantle Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx capes/Origin/UnifiedFieldFacade/Fem/CapeLong2sided.fx Geometry None Texture1 None Texture2 None DisplayName P4269015351 RegionName Capes BodySetName FullMantle Color1 183, 135, 40 Color2 227, 227, 227 Color3 183, 135, 40 Color4 199, 199, 199 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 0, 68, 102 Color3 0, 0, 0 Color4 0, 68, 102 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry None Texture1 None Texture2 None DisplayName P1848153390 RegionName Head BodySetName MaskW/Hair Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 97, 85, 60 Color2 183, 135, 40 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx WEAPONS/CustomShields/Energy/Female_Shield_Energy1_01.fx Geometry None Texture1 None Texture2 None DisplayName P2390517131 RegionName Shields BodySetName "Elemental Shields" Color1 183, 135, 40 Color2 183, 135, 40 Color3 183, 135, 40 Color4 183, 135, 40 } CostumePart "" { Fx WEAPONS/CustomShields/None.fx Geometry None Texture1 None Texture2 None DisplayName P4035132623 RegionName Shields BodySetName "Elemental Shields" Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry None Texture1 None Texture2 None DisplayName P546439883 RegionName "Lower Body" BodySetName Tight Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } }
�Many things worth doing in the world had been declared impossible before they were done.�
re: my City Official
I like the look a lot, but I'd almost feel it would serve another contact out there better (not sure which one though). It actually makes me think more of an executive assistant to a corporate villain then a city official.
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That might be because it's actually fairly close to what you see Crey Infiltrators wearing in Brickstown. Colors are changed away from Basic Black, of course, and there aren't any cybernetic implants (visible), and "back in the day" when Brickstown was developed, the Strappy Shoes hadn't been released yet, so you won't see those on Ladies of the Crey.
But I did want a "power suit" business executive look (this *IS* the City Representative, after all!) who would be wearing "heroic blue and white" colors ... hence, what you see.
@Oedipus Tex: I like the look, Tex... but I would be hesitant to use the Resistance Chest due to its strong connection to the Resistance in-game. Of course the colors you chose are wildly different than anything we have in-game for them, it will always make me think of that group, and obviously, Valk has nothing to do with them.
I was up late so took a stab at Swan too. We don't have her back-cape, so I had to improvise with the bolero. IMO what I thought she could use too was a departure from some of the monotone. I couldn't find a lot about her personality, so based on her name, I tried to carry her in a "nursery rhyme" inspired direction for the fun of it.
[EDIT: Added a take on Seraphina too.]
{ Scale 1.474 BoneScale 0.0177 ShoulderScale 0.003727 ChestScale -0.6175 WaistScale 0.006642 HipScale 0.008604 LegScale -0.06864 HeadScales -0.4422, 0.7619, 1 BrowScales 0.799, 1, 0.3375 CheekScales -1, -1, -1 ChinScales -1, -1, -1 CraniumScales 0.6541, 0.7128, 0.5334 JawScales -1, -1, -1 NoseScales -0.4152, -0.5181, -0.861 SkinColor 255, 178, 155 NumParts 28 BodyType 1 CostumePart "" { Geometry shorts Texture1 Tights_Shiny Texture2 !sf_hips_straps_4 DisplayName P1525729866 RegionName "Lower Body" BodySetName NewSkirts Color1 255, 255, 255 Color2 126, 127, 241 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry Tight Texture1 !Chest_V_Fem_Skin_Wedding_01 Texture2 !Chest_V_Fem_Skin_Wedding_01_Mask DisplayName P566009771 RegionName "Upper Body" BodySetName "Magic Bolero" Color1 255, 255, 255 Color2 199, 199, 199 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry V_fem_Head.GEO/GEO_Head_V_Asym_Standard Texture1 !v_sf_face_skin_head_10 Texture2 !V_Face_Small_Mask_4 DisplayName P687117166 RegionName Head BodySetName MaskW/Hair Color1 99, 99, 192 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry Wristband Texture1 skin_wristband_01a Texture2 skin_wristband_01b DisplayName P3937616722 RegionName "Upper Body" BodySetName "Magic Bolero" Color1 76, 77, 255 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry V_FEM_BOOT.GEO/GEO_LlegR_High_Heel_Boot_01 Texture1 !Boot_V_High_Heel_01 Texture2 !Boot_V_High_Heel_01_Mask DisplayName P2104750136 RegionName "Lower Body" BodySetName NewSkirts Color1 126, 127, 241 Color2 255, 255, 255 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry Retro_01 Texture1 Retro_01a Texture2 Retro_01b DisplayName P177456852 RegionName "Upper Body" BodySetName "Magic Bolero" Color1 255, 255, 255 Color2 126, 127, 241 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry V_Fem_HAIR.GEO/GEO_Hair_Strange_01 Texture1 !SF_Hair_Strange_01 Texture2 !SF_Hair_Strange_01_Mask DisplayName P2681220175 RegionName Head BodySetName MaskW/Hair Color1 255, 255, 255 Color2 126, 127, 241 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry None Texture1 None Texture2 None DisplayName P2793026233 RegionName Head BodySetName MaskW/Hair Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry None Texture1 None Texture2 None DisplayName P2281134661 RegionName "Upper Body" BodySetName "Magic Bolero" Color1 253, 114, 255 Color2 38, 26, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry V_FEM_SPADR.GEO/GEO_SpadR_Magic_Robe_01 Texture1 !spadr_v_Witch_01 Texture2 !spadr_v_Witch_01_Mask DisplayName P547119982 RegionName "Upper Body" BodySetName "Magic Bolero" Color1 192, 99, 192 Color2 126, 127, 241 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry N_Fem_Steampunk_01.geo/GEO_N_Neck_Collar_Vic_Steampunk_01 Texture1 !X_N_Fem_Neck_Vic_Steampunk_01 Texture2 None DisplayName P2371314042 RegionName Head BodySetName MaskW/Hair Color1 126, 127, 241 Color2 255, 255, 255 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 255, 255, 255 Color2 126, 127, 241 Color3 255, 255, 255 Color4 76, 137, 255 } CostumePart "" { Fx auras/female/leaves/leaves_body.fx Geometry None Texture1 None Texture2 None DisplayName P3636920680 RegionName Special BodySetName Leaves Color1 255, 255, 255 Color2 0, 0, 255 Color3 255, 0, 0 Color4 0, 0, 255 } CostumePart "" { Geometry Valkyrie_01 Texture1 !X_Valkyrie_Skirt_01 Texture2 !Skirt_V_Valkyrie_01_Mask DisplayName P3930658043 RegionName "Lower Body" BodySetName NewSkirts Color1 126, 127, 241 Color2 255, 255, 255 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx capes/CapeLongWitch03.fx Geometry V_FEM_TOP.GEO/GEO_Top_Magic_Robe_01 Texture1 !Top_Witch_03 Texture2 !Top_Witch_03_Mask DisplayName P1713285414 RegionName "Upper Body" BodySetName "Magic Bolero" Color1 255, 255, 255 Color2 126, 127, 241 Color3 255, 255, 255 Color4 76, 137, 255 } CostumePart "" { Geometry V_FEM_SLEEVES.GEO/GEO_Sleeves_Witch_01 Texture1 !Sleeves_V_Witch_01 Texture2 !Sleeves_V_Witch_01_Mask DisplayName P90216369 RegionName "Upper Body" BodySetName "Magic Bolero" Color1 255, 255, 255 Color2 126, 127, 241 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry None Texture1 None Texture2 None DisplayName P1848153390 RegionName Head BodySetName MaskW/Hair Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 255, 0, 0 Color2 0, 0, 255 Color3 255, 0, 0 Color4 0, 0, 255 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry None Texture1 None Texture2 None DisplayName P546439883 RegionName "Lower Body" BodySetName NewSkirts Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } }
{ CostumeFilePrefix fem Scale 0.6901 BoneScale -0.2042 ShoulderScale -0.2502 ChestScale -0.2119 WaistScale -0.4132 HipScale -0.4032 LegScale -0.1 HeadScales 0.08533, 0.4441, 0 BrowScales 1, 0.9096, -0.128 CheekScales -0.4457, -0.501, 0.4495 ChinScales -1, 0.4166, -0.1276 CraniumScales -0.3043, 0.7047, 0.02286 JawScales -0.7371, -1, 1 NoseScales -0.496, 0.4747, 0.3893 SkinColor 246, 187, 170 NumParts 28 BodyType 1 CostumePart "" { Geometry Pants_China Texture1 pants_poofy_01 Texture2 !HIPS_Blend DisplayName P887196332 RegionName "Lower Body" BodySetName pants Color1 97, 30, 30 Color2 31, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry Tight Texture1 skin_tights Texture2 Top_8 DisplayName P566009771 RegionName "Upper Body" BodySetName Tights/Skin Color1 49, 81, 97 Color2 255, 255, 255 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry V_fem_Head.GEO/GEO_Head_V_Asym_Standard Texture1 !v_sf_face_skin_head_03 Texture2 None DisplayName P687117166 RegionName Head BodySetName standard Color1 0, 153, 95 Color2 255, 255, 255 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry Bracer_01 Texture1 Skin_Bracer_01a Texture2 Skin_Bracer_01b DisplayName P3937616722 RegionName "Upper Body" BodySetName Tights/Skin Color1 255, 169, 0 Color2 255, 255, 255 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry slipon_02 Texture1 skin_slipon_02a Texture2 skin_slipon_02b DisplayName P2104750136 RegionName "Lower Body" BodySetName pants Color1 255, 169, 0 Color2 255, 255, 255 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry N_Fem_Steampunk_01.geo/GEO_N_Belt_Vic_Steampunk_01 Texture1 !X_N_Fem_Belt_Vic_Steampunk_01 Texture2 None DisplayName P177456852 RegionName "Upper Body" BodySetName Tights/Skin Color1 49, 65, 97 Color2 97, 49, 97 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry V_Fem_HAIR.GEO/GEO_Hair_Beverly_Thrills_01 Texture1 !SF_Hair_Beverly_Thrills_01 Texture2 !SF_Hair_Beverly_Thrills_01_Mask DisplayName P2681220175 RegionName Head BodySetName standard Color1 170, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry Tiara_04 Texture1 Tiara_01a Texture2 Tiara_01b DisplayName P2793026233 RegionName Head BodySetName standard Color1 255, 169, 0 Color2 0, 153, 2 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry N_Fem_Steampunk_01.geo/GEO_N_Emblem_Bustier_Clsc_Steampunk_01 Texture1 !X_N_Fem_Emblem_Clsc_Steampunk_01 Texture2 None DisplayName P2281134661 RegionName "Upper Body" BodySetName Tights/Skin Color1 192, 99, 192 Color2 97, 30, 30 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry V_FEM_SPADR.GEO/GEO_Spadr_Alpha_01 Texture1 !spadr_v_Alpha_01 Texture2 !spadr_v_Alpha_01_Mask DisplayName P772741860 RegionName "Upper Body" BodySetName Tights/Skin Color1 255, 190, 63 Color2 255, 255, 255 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry Veil_01 Texture1 Veil_01a Texture2 Veil_01b DisplayName P2371314042 RegionName Head BodySetName standard Color1 97, 49, 65 Color2 255, 169, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry Shoulder Texture1 !Cape_shoulder_top Texture2 None DisplayName P1987928225 RegionName Capes BodySetName ShoulderMantle Color1 97, 30, 30 Color2 97, 30, 30 Color3 97, 30, 30 Color4 97, 30, 30 } CostumePart "" { Geometry None Texture1 None Texture2 None DisplayName P33398819 RegionName Capes BodySetName ShoulderMantle Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx capes/CapeShoulderFem_long.fx Geometry Shoulder Texture1 !Cape_shoulder Texture2 cape_v_lace DisplayName P4269015351 RegionName Capes BodySetName ShoulderMantle Color1 97, 30, 30 Color2 97, 30, 30 Color3 97, 30, 30 Color4 97, 30, 30 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 31 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 97, 30, 30 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry None Texture1 None Texture2 None DisplayName P1848153390 RegionName Head BodySetName standard Color1 0, 204, 124 Color2 255, 255, 255 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 87, 255 Color2 255, 255, 255 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 255, 0, 0 Color2 0, 0, 255 Color3 255, 0, 0 Color4 0, 0, 255 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry None Texture1 None Texture2 None DisplayName P546439883 RegionName "Lower Body" BodySetName pants Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } }
@Oedipus Tex: I like the look, Tex... but I would be hesitant to use the Resistance Chest due to its strong connection to the Resistance in-game. Of course the colors you chose are wildly different than anything we have in-game for them, it will always make me think of that group, and obviously, Valk has nothing to do with them.
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Thanks.. yep I agree about that armor piece. I like it a lot but its very theme-locked. Here is what the same model looks like with a more generic chest piece and some other modifications (mainly hair color and toned down frills on the accessories).
Susan Davies
The natural contact from Atlas, she is rumored to have a lot of contacts and no everything that is going on in the city: So I thought playing up sort of a cop angle via the belt and scanning the PPD channel would help. Unfortunately the upper arm glitches through the holo-display. If they used something like this design I would hope that would be fixed, or maybe there could be a policeband scanner without the holo (just the hand device and arm positions): That would actually be a pretty cool emote.
{ CostumeFilePrefix fem Scale 3.682 BoneScale -0.5231 ShoulderScale -0.5165 ChestScale -0.5055 WaistScale 0.1569 HipScale -0.2617 LegScale -0.05231 HeadScales -0.4952, -0.4381, -0.419 BrowScales -0.3429, 1, -0.4738 CheekScales -1, -1, -1 ChinScales -0.4571, 0.01905, 0.7619 CraniumScales 1, 0.2857, 0.3429 JawScales -1, -1, -1 NoseScales 0.3429, -0.01905, -0.1905 SkinColor 246, 187, 170 NumParts 28 BodyType 1 CostumePart "" { Geometry Pants_Flared Texture1 Pants_Slacks_01 Texture2 !v_sf_hips_Angelic_01 DisplayName P887196332 RegionName "Lower Body" BodySetName pants Color1 49, 81, 97 Color2 49, 81, 97 Color3 170, 112, 0 Color4 127, 84, 0 } CostumePart "" { Geometry Jackets_Sleeves Texture1 V_Arachnos_01 Texture2 V_Arachnos_01b DisplayName P566009771 RegionName "Upper Body" BodySetName Jackets Color1 49, 81, 97 Color2 49, 81, 97 Color3 170, 112, 0 Color4 127, 84, 0 } CostumePart "" { Geometry V_fem_Head.GEO/GEO_Head_V_Asym_Standard Texture1 !v_sf_face_skin_head_10 Texture2 !V_Sf_Face_Makeup_4 DisplayName P687117166 RegionName Head BodySetName standard Color1 170, 112, 0 Color2 127, 84, 0 Color3 170, 112, 0 Color4 127, 84, 0 } CostumePart "" { Geometry Smooth Texture1 skin_bare Texture2 None DisplayName P3937616722 RegionName "Upper Body" BodySetName Jackets Color1 170, 112, 0 Color2 127, 84, 0 Color3 170, 112, 0 Color4 127, 84, 0 } CostumePart "" { Geometry Smooth Texture1 smooth_matte Texture2 None DisplayName P2104750136 RegionName "Lower Body" BodySetName pants Color1 85, 56, 0 Color2 85, 56, 0 Color3 170, 112, 0 Color4 127, 84, 0 } CostumePart "" { Geometry V_FEM_BELT.GEO/GEO_Belt_Security_Belt_07 Texture1 !X_Officer_Belt Texture2 None DisplayName P177456852 RegionName "Upper Body" BodySetName Jackets Color1 170, 112, 0 Color2 127, 84, 0 Color3 170, 112, 0 Color4 127, 84, 0 } CostumePart "" { Geometry Medium_04 Texture1 Long_01a Texture2 Long_01b DisplayName P2681220175 RegionName Head BodySetName standard Color1 85, 56, 0 Color2 85, 0, 0 Color3 170, 112, 0 Color4 127, 84, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 170, 112, 0 Color2 127, 84, 0 Color3 170, 112, 0 Color4 127, 84, 0 } CostumePart "" { Geometry None Texture1 None Texture2 None DisplayName P2793026233 RegionName Head BodySetName standard Color1 170, 112, 0 Color2 127, 84, 0 Color3 170, 112, 0 Color4 127, 84, 0 } CostumePart "" { Geometry Top Texture1 Base Texture2 Vitruvian DisplayName P2281134661 RegionName "Upper Body" BodySetName Jackets Color1 0, 0, 0 Color2 0, 31, 19 Color3 170, 112, 0 Color4 127, 84, 0 } CostumePart "" { Geometry None Texture1 None Texture2 None DisplayName P772741860 RegionName "Upper Body" BodySetName Jackets Color1 170, 112, 0 Color2 127, 84, 0 Color3 170, 112, 0 Color4 127, 84, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 170, 112, 0 Color2 127, 84, 0 Color3 170, 112, 0 Color4 127, 84, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 170, 112, 0 Color2 127, 84, 0 Color3 170, 112, 0 Color4 127, 84, 0 } CostumePart "" { Geometry None Texture1 None Texture2 None DisplayName P2371314042 RegionName Head BodySetName standard Color1 170, 112, 0 Color2 127, 84, 0 Color3 170, 112, 0 Color4 127, 84, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 170, 112, 0 Color2 127, 84, 0 Color3 170, 112, 0 Color4 127, 84, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 170, 112, 0 Color2 127, 84, 0 Color3 170, 112, 0 Color4 127, 84, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 170, 112, 0 Color2 127, 84, 0 Color3 170, 112, 0 Color4 127, 84, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 170, 112, 0 Color2 127, 84, 0 Color3 170, 112, 0 Color4 127, 84, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 170, 112, 0 Color2 127, 84, 0 Color3 170, 112, 0 Color4 127, 84, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 170, 112, 0 Color2 127, 84, 0 Color3 170, 112, 0 Color4 127, 84, 0 } CostumePart "" { Geometry Motorcycle Texture1 Japan_01a Texture2 None DisplayName P828551227 RegionName "Upper Body" BodySetName Jackets Color1 0, 102, 63 Color2 0, 102, 63 Color3 170, 112, 0 Color4 127, 84, 0 } CostumePart "" { Geometry V_FEM_SLEEVES.GEO/GEO_Sleeves_Dress_Shirt_03 Texture1 !Top_V_Skin_Cop_Shirt_02B Texture2 !Top_V_Skin_Cop_Shirt_01_Mask DisplayName P90216369 RegionName "Upper Body" BodySetName Jackets Color1 0, 102, 63 Color2 49, 97, 78 Color3 170, 112, 0 Color4 127, 84, 0 } CostumePart "" { Geometry None Texture1 None Texture2 None DisplayName P1848153390 RegionName Head BodySetName standard Color1 170, 112, 0 Color2 127, 84, 0 Color3 170, 112, 0 Color4 127, 84, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 170, 112, 0 Color2 127, 84, 0 Color3 170, 112, 0 Color4 127, 84, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 170, 112, 0 Color2 127, 84, 0 Color3 170, 112, 0 Color4 127, 84, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 192, 192, 99 Color2 97, 49, 97 Color3 192, 192, 99 Color4 97, 49, 97 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 192, 192, 99 Color2 97, 49, 97 Color3 192, 192, 99 Color4 97, 49, 97 } CostumePart "" { Geometry None Texture1 None Texture2 None DisplayName P546439883 RegionName "Lower Body" BodySetName pants Color1 170, 112, 0 Color2 127, 84, 0 Color3 170, 112, 0 Color4 127, 84, 0 } CostumePart "" { Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } }
Want better looking NPCs Contacts? Check out this NPC Contact/Trainer/Etc Revision Thread and Index
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Remember: Guns don't kill people; Meerkats kill people.
Er, anyways...
Sara Moore wound up being a bit of a redesign as opposed to just being an increase in resoluion but I hope it fits. I figured that her bio stating that she's considered the leader of the Shadow Shard residents means she should be visually portrayed as combat ready. That doesn't mean she's decked out with rocket launchers but she should have a bit of preparedness to her. However, since this is a rough environment, I opted to partially keep the tattered clothes and opted to give her the scarred face with the intention of making her seem like a survivor.
I find the Statesman shirt on the old version interesting. There's one of two possibilities: Either it's just an Easter egg or it's meant to show her as a fan. As an Easter egg, she's not the only NPC with that shirt. As a fan, there's other ways to portray that. Penny Preston, being a child, seems more like a traditional "fan" than an adult from an alternate universe like Sara Moore. However, she could easily be inspired by the Freedom Phalanx as a symbol of hope. I opted to add the white star to her shirt to reflect that inspiration. In fact, deep into the Shadow Shard it could be argued that she's the one in red, white, and blue inspiring people to press on.
{ CostumeFilePrefix fem Scale 2.366 BoneScale -0.903 ShoulderScale -0.07811 ChestScale -0.3632 WaistScale -0.241 HipScale -0.4515 LegScale -0.1 HeadScales 0, 0, 0 BrowScales 0, 0, 0 CheekScales -0.6237, 0, 0 ChinScales 0, 0, 0 CraniumScales 0, 0, 0 JawScales -1, -1, 0 NoseScales 0.2589, 0, 0 SkinColor 234, 160, 137 NumParts 28 BodyType 1 CostumePart "" { Geometry Pants_Baggy Texture1 pants_baggy_01 Texture2 !Hips_Pants_Baggy_01_Mask DisplayName P887196332 RegionName "Lower Body" BodySetName pants Color1 0, 34, 102 Color2 143, 143, 143 Color3 0, 34, 102 Color4 143, 143, 143 } CostumePart "" { Geometry Tight Texture1 flak_Vest Texture2 !Chest_V_Pattern_Emblem_Star_01B DisplayName P566009771 RegionName "Upper Body" BodySetName Tight Color1 115, 115, 115 Color2 255, 255, 255 Color3 0, 34, 102 Color4 143, 143, 143 } CostumePart "" { Geometry V_fem_Head.GEO/GEO_Head_V_Asym_Standard Texture1 !Face_Skin_V_Fem_Head_61 Texture2 !V_Face_Under_Eyes DisplayName P687117166 RegionName Head BodySetName standard Color1 31, 31, 31 Color2 143, 143, 143 Color3 0, 34, 102 Color4 143, 143, 143 } CostumePart "" { Geometry Schoolgirl_01 Texture1 skin_schoolgirl_01 Texture2 skin_schoolgirl_01b DisplayName P3937616722 RegionName "Upper Body" BodySetName Tight Color1 31, 31, 31 Color2 143, 143, 143 Color3 0, 34, 102 Color4 143, 143, 143 } CostumePart "" { Geometry V_FEM_BOOT.GEO/GEO_Lleg*_Motorcycle_Boot_02 Texture1 !Boot_V_Motorcycle_01 Texture2 !Boot_V_Motorcycle_01_Mask DisplayName P2104750136 RegionName "Lower Body" BodySetName pants Color1 0, 0, 31 Color2 143, 143, 143 Color3 0, 34, 102 Color4 143, 143, 143 } CostumePart "" { Geometry Tactical Texture1 tactical_02a Texture2 tactical_02b DisplayName P177456852 RegionName "Upper Body" BodySetName Tight Color1 97, 85, 60 Color2 199, 199, 199 Color3 0, 34, 102 Color4 143, 143, 143 } CostumePart "" { Geometry V_FEM_Hair_Res.GEO/GEO_FEM_V_Hair_V_Resistance_01 Texture1 !Hair_V_Resistance_01P Texture2 None DisplayName P2681220175 RegionName Head BodySetName standard Color1 255, 0, 0 Color2 212, 70, 0 Color3 0, 34, 102 Color4 143, 143, 143 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 34, 102 Color2 143, 143, 143 Color3 0, 34, 102 Color4 143, 143, 143 } CostumePart "" { Geometry None Texture1 None Texture2 None DisplayName P2793026233 RegionName Head BodySetName standard Color1 0, 34, 102 Color2 143, 143, 143 Color3 0, 34, 102 Color4 143, 143, 143 } CostumePart "" { Geometry V_FEM_Emblem_Res.GEO/GEO_FEM_V_Emblem_Resistance_05 Texture1 !X_Emblem_V_Resistance_02P Texture2 !Emblem_V_Resistance_01_Mask DisplayName P2281134661 RegionName "Upper Body" BodySetName Tight Color1 88, 68, 57 Color2 255, 190, 63 Color3 0, 34, 102 Color4 143, 143, 143 } CostumePart "" { Geometry Collar_Spike Texture1 Collar_Spiked_01a Texture2 Collar_Spiked_01b DisplayName P772741860 RegionName "Upper Body" BodySetName Tight Color1 255, 190, 63 Color2 31, 31, 31 Color3 0, 34, 102 Color4 143, 143, 143 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 34, 102 Color2 143, 143, 143 Color3 0, 34, 102 Color4 143, 143, 143 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 34, 102 Color2 143, 143, 143 Color3 0, 34, 102 Color4 143, 143, 143 } CostumePart "" { Geometry None Texture1 None Texture2 None DisplayName P2371314042 RegionName Head BodySetName standard Color1 0, 34, 102 Color2 143, 143, 143 Color3 0, 34, 102 Color4 143, 143, 143 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 34, 102 Color2 143, 143, 143 Color3 0, 34, 102 Color4 143, 143, 143 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 34, 102 Color2 143, 143, 143 Color3 0, 34, 102 Color4 143, 143, 143 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 34, 102 Color2 143, 143, 143 Color3 0, 34, 102 Color4 143, 143, 143 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 34, 102 Color2 143, 143, 143 Color3 0, 34, 102 Color4 143, 143, 143 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 34, 102 Color2 143, 143, 143 Color3 0, 34, 102 Color4 143, 143, 143 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 34, 102 Color2 143, 143, 143 Color3 0, 34, 102 Color4 143, 143, 143 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 34, 102 Color2 143, 143, 143 Color3 0, 34, 102 Color4 143, 143, 143 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 34, 102 Color2 143, 143, 143 Color3 0, 34, 102 Color4 143, 143, 143 } CostumePart "" { Geometry None Texture1 None Texture2 None DisplayName P1848153390 RegionName Head BodySetName standard Color1 0, 34, 102 Color2 143, 143, 143 Color3 0, 34, 102 Color4 143, 143, 143 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 34, 102 Color2 143, 143, 143 Color3 0, 34, 102 Color4 143, 143, 143 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 34, 102 Color2 143, 143, 143 Color3 0, 34, 102 Color4 143, 143, 143 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 34, 102 Color2 143, 143, 143 Color3 0, 34, 102 Color4 143, 143, 143 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 34, 102 Color2 143, 143, 143 Color3 0, 34, 102 Color4 143, 143, 143 } CostumePart "" { Geometry None Texture1 None Texture2 None DisplayName P546439883 RegionName "Lower Body" BodySetName pants Color1 0, 34, 102 Color2 143, 143, 143 Color3 0, 34, 102 Color4 143, 143, 143 } CostumePart "" { Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } }
Here is my complete version of Ghost Falcon, which is based on Dragorian's.
{ CostumeFilePrefix male Scale 6.847 BoneScale 0.4879 ShoulderScale 0.4003 ChestScale -7.451e-009 WaistScale -0.3304 HipScale 0.744 LegScale 0.02 HeadScales 0.07619, 0.2476, -1 BrowScales -1, 0.5524, 1 CheekScales -1, -1, 1 ChinScales -1, -1, 0.6476 CraniumScales -1, -1, -1 JawScales 1, -1, 1 NoseScales 0.5714, -0.09524, -1 SkinColor 255, 214, 201 NumParts 28 CostumePart "" { Geometry Tight Texture1 !Hips_V_Overguard_01 Texture2 !Hips_V_Overguard_01_Mask DisplayName P887196332 RegionName "Lower Body" BodySetName Tight Color1 143, 143, 143 Color2 0, 20, 61 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry Armored Texture1 !x_male_chest_tech_sleek_mask Texture2 !Chest_sleektech_01_dual DisplayName P566009771 RegionName "Upper Body" BodySetName Armored Color1 143, 143, 143 Color2 49, 65, 97 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry V_MALE_HEAD.GEO/GEO_Head_V_Asym_Standard Texture1 skin_v_head_76 Texture2 !V_Face_Mask_5 DisplayName P687117166 RegionName Head BodySetName HalfHelmets Color1 0, 20, 61 Color2 199, 199, 199 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry V_MALE_GLOVE.GEO/GEO_Larm*_Alpha_01 Texture1 !Glove_V_Alpha_02 Texture2 !Glove_V_Alpha_02_Mask DisplayName P3937616722 RegionName "Upper Body" BodySetName Armored Color1 170, 112, 0 Color2 171, 171, 171 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx AnimatedCharacterParts/SpeedBootStreaks.fx Geometry V_MALE_BOOT.GEO/GEO_Lleg*_Winged_01 Texture1 !X_male_boot_winged_03 Texture2 None DisplayName P2104750136 RegionName "Lower Body" BodySetName Tight Color1 143, 143, 143 Color2 255, 169, 0 Color3 255, 255, 255 Color4 255, 255, 255 } CostumePart "" { Geometry V_MALE_BELT.GEO/GEO_Belt_Alpha_01 Texture1 !Glove_V_Alpha_02 Texture2 !Glove_V_Alpha_02_Mask DisplayName P177456852 RegionName "Upper Body" BodySetName Armored Color1 212, 140, 0 Color2 212, 140, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry HalfHelm_Round Texture1 halfhelm_round_01 Texture2 Helm_Stripes_4 DisplayName P4179547168 RegionName Head BodySetName HalfHelmets Color1 255, 169, 0 Color2 0, 20, 61 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry V_MALE_EYES.GEO/GEO_Eyes_Valkyrie_02 Texture1 !X_Valkyrie_Eyes_02 Texture2 !Eyes_V_Valkyrie_02_Mask DisplayName P2793026233 RegionName Head BodySetName HalfHelmets Color1 171, 171, 171 Color2 255, 169, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry Armored Texture1 Base Texture2 Falcon_01 DisplayName P2281134661 RegionName "Upper Body" BodySetName Armored Color1 0, 0, 31 Color2 183, 135, 40 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry V_MALE_SPADR.GEO/GEO_Spadr_Alpha_01 Texture1 !spadr_v_Alpha_01 Texture2 !spadr_v_Alpha_01_Mask DisplayName P772741860 RegionName "Upper Body" BodySetName Armored Color1 212, 140, 0 Color2 199, 199, 199 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry Chin_01 Texture1 tech_01a Texture2 tech_01b DisplayName P2371314042 RegionName Head BodySetName HalfHelmets Color1 170, 112, 0 Color2 170, 112, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry TrojanVent_Small Texture1 HD_Trojan_Vent_01 Texture2 HD_Trojan_Vent_01b DisplayName P1331484130 RegionName Head BodySetName HalfHelmets Color1 143, 143, 143 Color2 143, 143, 143 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry V_MALE_JAW.GEO/GEO_Jaw_Warrior_02 Texture1 !Jaw_V_Warrior_03 Texture2 !Jaw_V_Warrior_03_Mask DisplayName P1685161505 RegionName Head BodySetName HalfHelmets Color1 49, 65, 97 Color2 49, 65, 97 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry None Texture1 None Texture2 None DisplayName P546439883 RegionName "Lower Body" BodySetName Tight Color1 255, 255, 255 Color2 255, 255, 255 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } }
Want better looking NPCs Contacts? Check out this NPC Contact/Trainer/Etc Revision Thread and Index
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Remember: Guns don't kill people; Meerkats kill people.
I swapped out the Korean Pants for Chinese Pants to alleviate a clipping issue between the Pants and the Belt in the back. I also did a little bit of tweaking "here and there" while still trying to honor the original, such as lightening the pink color on the pants and gloves by one shading step so as to blend them a little bit better for color balance on the redesigned costume.