Incomming Two-handed weapons
Titan Weapons needs to have a 180 degree cone teleport attack! Charging Strike or whatever you want to call it, just telepart in swinging that huge weapon!
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Or use se the Whirlwind animation, only holding a huge sword
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City of Heroes comics and artwork
I actually have only three shield characters so far, and unless we proliferate weapon sets across ATs, that's all I'll ever have. To my sensibilities, using a shield without a weapon just looks goofy, so I've only ever made a Sword/Shield Scrapper, an Axe/Shield Brute and a Mace/Shield Brute. That's all I COULD make.
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Occasionally he drops to all fours but only with his vanguard shield.
It's probably been said before but I'm really hoping that there is a scythe in this weapon set!
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That said, I hope they take the Kinetic Melee route and give the set a bleh/meh attack/utility power that will then be replaced for AS...and I wonder what the AS will be named...Assassin's Clobber? Assassin's Crush? Assassin's OMG it's coming this way!!?
Last I checked, Pulse Rifle had two options - the stock Pulse Rifle and the "I shoot lasers out of my bagpipes."
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Titan Weapons needs to have a 180 degree cone teleport attack! Charging Strike or whatever you want to call it, just telepart in swinging that huge weapon!
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Remember: Guns don't kill people; Meerkats kill people.
Alright, who else thinks this powerset needs to be paired with Berserker?
I know I can't be the only one....
Where to now?
Check out all my guides and fiction pieces on my blog.
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don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.
I have a personal plea for David and the art team: Please find it in your heart to not make these Titanic Weapons SMALL on women! Please, please, please! Women deserve large weapons, too!
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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I have a personal plea for David and the art team: Please find it in your heart to not make these Titanic Weapons SMALL on women! Please, please, please! Women deserve large weapons, too!
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At least, that's what she told me...
Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.
I have a personal plea for David and the art team: Please find it in your heart to not make these Titanic Weapons SMALL on women! Please, please, please! Women deserve large weapons, too!
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The only good thing about Broadsword as it is now, is using the Legacy Broadsword on a short model
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Alright, who else thinks this powerset needs to be paired with Berserker?
I know I can't be the only one.... |
Stop posting things that I agree with, you're making me look like a synchophant!
I'm not knocking Titanic Weapons because I luv me some weapon sets but on a pure speculation level, I was thinking the Devs would go with some sort of form-shifting or power-shifting powerset because it would be wholly unique to the game.
For example, an animal form-shifting power where you get to transform like Khelds into a defensive form, a range form, a melee form, AoE control form and the like. Keeping in mind the graphics limitations of the engine, the forms wouldn't be too large or elaborate such as four-legged rhino or something. You could do it with elements too. A fire range form, fire tank form, fire control, etc. Or something like Ultra Boy from the Legion of Superheroes. I've always been the opinion that best balanced powersets were the more "clicky" ones like /regen and /ninja. Each power, mostly, is of a limited span that had a specific purpose in a battle. So for the "Ultra Boy" powerset, with a heavy damage melee, a range form, a heavy resistant form with no damage, etc. and then you would be constantly switching forms to deal with each situation with each form having its own weaknesses. Others more creative than me have explicated these powersets before. I guess what I'm saying, very long-winded like, is that with Freedom coming I thought the Devs would be coming up with new powersets that would blow people's minds and nothing like the standard combos we've been seeing since Day 1. Remember, the Khelds came out of left field too. I'd never imagined when I started CoH that we would have something akin to Warshades and their abilities in game. We don't have to be limited to the standard combo/combo pattern in creating powersets. Again, that being said, I am looking forward to making my Sephiroth clone with a gigantic long katana |
As for the prospect of new/unique sets, I'm more keen on using the mechanics we have or could have to utilize new and interesting powers and sets. I could care less if it's a new weapon, a new pool or whatever, but we could probably use Warshade 'corpse' tech in some interestingly thematic set, or the Swap Ammo tech for a control or armor set, or Fiery Embrace's new added base effect for some new pet set or Combos for *something more*. It doesn't have to be a complete rippoff either, just adding extra flavor to other things. Boy would I like a *ranged* power that used the jumping mechanic (like Chain Induction) that didn't require Incarnate. Jolting Chain, yes, but perhaps a debuff instead. A contagion of sorts...or even a jumping heal.
As far as I'm concerned, we can always use more weapon sets and, beyond that, we can always use new props for the old weapon sets. I've said it before that I'd pay money for this, and it looks like the development team will make me put my money where my mouth is. And I couldn't be happier for it.
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But even so, since we can't just add to the current sets but instead make new sets, we're kind of stuck needing a new set for the plethora of different weapon types. So will we have to wait for staves? Spears? Will we ever get them? They aren't wielded in the same fashion so need new animations...but if they become new sets, then we'll have to create effects for their powers and balance them.
All in all, I think they could simply work around this and *make* Titan Weapons into the staff set too, the mechanic of momentum kind of works for it too...
Whenever I play Dynasty Warriors, Guan Yu is my favorite character. My friends frequently say they know the second I've arrived to help them because all of a sudden a bunch of enemies would go flying past their view do to my running introductory swing of that beautiful weapon. I wonder if there is any way for them to build in some detection for length of time running around (even in circles) prior to an attack as an alternative to the Charging Strike mechanics?
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Titan Weapon tier 7: Blade Smacked (PBAoE self toggle), anything that gets near you will most likely run into your weapon. Only active while running with weapon drawn or attacking.
Agreed! In fact, I'd say make them look huge on the Huge models, then keep them the same size on the female models!
The only good thing about Broadsword as it is now, is using the Legacy Broadsword on a short model |
For Titanic Weapons, this is precisely what I want to see. Make a weapon that looks really big on the Huge model, and just let other models use the same size weapon. Because when I think "Titanic," I think a sword that's as long from tip to hilt jewel as my character is tall from heel to skull cap, and about as wide from side to side as my character is from shoulder to shoulder. I don't want just a slightly bigget sword or axe. I don't want just a longer mace. I want something that's distinctively big enough to be called its own weapon. I want a weapon that, when stood up on the ground, is as big as I am. Something that would take real super strength and firm footing besides to wield, not just a slightly larger weapon.
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I'm going to set down a rule right now, and I will campaign for this rule to come true: When Titanic Weapons come out, I want the smallest of these weapons, when held by a Female character, to still be bigger than the biggest weapon the Huge model has access to right now, at least proportionately speaking.
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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Meh, I was never a fan of the whole 'separate powerset' thing. I'd have rather they just made fewer sets with more customization such as in the effects and the weapon choice. Similarly, I'd have loved it had they simply added 2-handed animations to Axe/Mace/BS with appropriate weapon models. Then there'd be room for one handed katana animations (either reverse grip or maybe iaidou type animations), one-handed claws, double-sided dual blades and so forth. Currently, that's more work than just adding a new set, but in the beginning, it might have been less work-intensive.
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Then there are War Mace and Battle Axe. They do have long handles, but almost all of the Axe and Mace options are very, very short. At least swords are generally long weapons that might not look goofy wielded with two hands (small daggers notwithstanding). Axes and Maces aren't long weapons. They're short, wide and kind of fat. Exactly the wrong kind of weapon to wield with two hands, at least if you want it to look good.
With this in mind, I'm VERY interested to see how they handle Titanic Weapons when the set will apparently span weapon classes.
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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Ah, yes, so much THIS! Amusingly, this is how it used to be before weapon customization. Because weapons weren't costume items but instead power system props, they couldn't scale to the model, and so they had to be big enough for the Huge model's hand to hold. That's why the female Legacy Broadsword (easily my favourite of the swords) is so big - it's the Huge model weapon.
For Titanic Weapons, this is precisely what I want to see. Make a weapon that looks really big on the Huge model, and just let other models use the same size weapon. Because when I think "Titanic," I think a sword that's as long from tip to hilt jewel as my character is tall from heel to skull cap, and about as wide from side to side as my character is from shoulder to shoulder. I don't want just a slightly bigget sword or axe. I don't want just a longer mace. I want something that's distinctively big enough to be called its own weapon. I want a weapon that, when stood up on the ground, is as big as I am. Something that would take real super strength and firm footing besides to wield, not just a slightly larger weapon. --- I'm going to set down a rule right now, and I will campaign for this rule to come true: When Titanic Weapons come out, I want the smallest of these weapons, when held by a Female character, to still be bigger than the biggest weapon the Huge model has access to right now, at least proportionately speaking. |
I want it to look like one needs Super Strength to wield it! Suuuure...my character won't have super strength to wield it...but damn if she won't look like she has super strength!
Make that Buster Sword HUGE!
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Which is why I amended 'with appropriate weapon models' to that sentence
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I'm not sure if I agree with multi-weapon-class sets or not at this point. I guess we'll have to see what they do with Titanic Weapons first before I can pass judgement.
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Also, just because it bears repeating: I am extremely excited about this set. That's all I care about right now, and probably all I'll care about for at least the next few days. If anyone thought I complained too much, you're in for a couple of weeks of Happy Sam. And if I see more info on the set in that time, that period might be extended.
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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Alright, who else thinks this powerset needs to be paired with Berserker?
I know I can't be the only one.... |
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Is that a big rusty sword... with smaller swords sticking out of it? This is going to be awesome. It's like the devs looked into my soul and saw my dreams.
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They doubled that for six blades. I am vindicated.
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I like the titanic weapon models, I do not like the idea of a whole set worth of dev time being devoted to creating that set and I don't like that those models will most likely be exclusive to that set. I've never cared for the Siegfried/Nightmare I'm struggling to use my weapon dynamic and it seems that's where they want to go here
*thumbs down unless they give all the other sword sets(even db) access to those models
I like the titanic weapon models, I do not like the idea of a whole set worth of dev time being devoted to creating that set and I don't like that those models will most likely be exclusive to that set. I've never cared for the Siegfried/Nightmare I'm struggling to use my weapon dynamic and it seems that's where they want to go here
*thumbs down unless they give all the other sword sets(even db) access to those models |
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Unfortunately I'm not. There are so many other more interesting power sets they could have done and didn't.
I am sorta worried about moving around while people have these things out. Stuff this size is going to make getting through doors on maps even harder...it's tough now with big spawns and people standing in door ways...this will make it worse...and then there's the people who will go strutting around with these things in Wentworths to show off.
I'm also not all that sold on Time Manipulation. I mean the idea is OK but there are more interesting sets that could have been done.
So my basic reaction to the announcements is 'Meh', not much for me here.
However, with the thought that these powersets have to be paid for to use, I'm keeping up hope these sets are awesome, because I'm sure they want people to buy them.
I'm guessing on the set I love, Dual Pistols, and will be pairing with /Time Manip, being considered so lackluster, that may not have been willing to buy it in such a game model (purchase powerset) except for the completionists and the ones who really wanted it for concept.
So, I figure the devs really need to make all these new sets they plan to sell pretty awesome...perhaps to the point of making them become FotY. We already see people who skip relatively (and Im not saying its a common) okay sets/middle of the road sets, in favor of the sets considered the BEST in whatever category.
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