Time Manipulation


Aett_Thorn

 

Posted

Quote:
Originally Posted by StratoNexus View Post
My first thought is that they should rename it. Cold Domination already is an annoying name that sounds like it should be a Dominator set. Do not use the blaster secondary naming convention for a buff/debuff set; think consistent user experience, consistent user experience, consistent user experience.

Time
Time Guide/Guiding
Time Mastery
Time Command
Time Supremacy
Time Wielding
Time Handling

I am also sad that the game already has 13 buff/debuff sets, and yet that is where a new set is being added instead of adding new blaster/dominator secondaries.
You have a point. Temporal Mastery would be my pick.


BrandX Future Staff Fighter
The BrandX Collection

 

Posted

I will laugh my *** off if it turns out to include Antimatter's freeze time ability, and that it affects everyone, enemies and allies alike.


 

Posted

you know it should do this.....

http://www.youtube.com/watch?v=0sGlETQIMUo

but probably does this.....

http://www.youtube.com/watch?v=jt-OuyyzfrE


-Insanity is doing the same thing over and over again and expecting different results. - Albert Einstein.
-I do not feel obliged to believe that the same God who has endowed us with sense, reason, and intellect has intended us to forgo their use. - Galileo Galilei
-When injustice becomes law, resistance becomes duty. - Thomas Jefferson

 

Posted

Hmm, possible power ideas:

Time in a Bottle -- chug it and suddenly you're way faster than everyone else
Time Sink -- open one on the floor and every enemy in the area is suddenly way slower than you
Time Vortex (or Time Tunnel?) -- targeted enemies will be sucked through and land wherever you place the portal
Time's Cruel Trick -- you can turn anyone you target into the New Year's Baby

I could probably think of more, but I need sleep now . . .


One forum name, two members: Molly Hackett & Heliphyneau.

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Posted

DeLorean FTW!


@Texarkana
@Thexder

 

Posted

Givens
Stop Time - AOE hold
Slow Time - ST slow, -recharge, -def (Infrigidate w/o the fire debuff)
Speed boost clone.
Maybe a rewind time for a rez.

Would be cool:
An aoe toggle that increases recharge and regen of all around them. Time goes by faster for your friends (and yourself) so they attack and heal faster.

Do over: Instantly recast last power.

Some power that causes a mob to relive the damage they just recived in the last 10 seconds.

A power where your future self goes back in time and tells you what the mobs are going to do giving you and your team a boost to Def. (think Mind link clone)

On the I wish, but never gonna happen list : a buff speeds up time for one person. It would have the effect that reduces cast time of your attacks so you can actually move and attack faster. +recharge is nice but if you already have a maxed out attack chain, more recharge does nothing for you.


 

Posted

I think there may be some sort of " enfeeble " type of power
where u would age your foe in to frailty -res , -end , - rech , -regen


 

Posted

+/- recharge, +/- regen, +/- recov, slow, hold, TP of any variations are all good guess of TM. I would say + def too with the underlying concept that you know what is going happen next and you aviod it. Self dublication would be a good thematic pet.

I might have an offensive power, or two, too in the form similar to Propel/Forcebolt or Wormhole.


 

Posted

Quote:
Originally Posted by StratoNexus View Post
I am also sad that the game already has 13 buff/debuff sets, and yet that is where a new set is being added instead of adding new blaster/dominator secondaries.

Probably because 1 new Buff/Debuff set adds 26* unique powerset combinations compared to 7 or 10.

[*26 assuming you don't duplicate Defender/Corruptor sets. If you do, there are 34 unique combos.]

Defenders and Controllers also haven't seen a new Buff/Debuff release since Trick Arrow and Sonic Resonance in August 2005, prior to City of Villains. Every powerset they have gotten since has been a proliferation from City of Villains (Cold, Thermal, and Traps). When Pain Domination, the new buff/debuff set did come out, it again was limited to villains.


 

Posted

Personally, I'm just waiting for the invasion of Time/Sonic defenders soon to be named "Generic 123 456 789" that we'll see within a day of this going live. >.>


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Posted

Quote:
Originally Posted by Zombie Man View Post
You shoot time at people. With your eyes.
Sounds like a Beta leak.......

......Arrest him!


 

Posted

The cynic in me says this will be a combination of Trick Arrow and Kinetics.


I'm hoping I'm wrong though.


 

Posted

Quote:
Originally Posted by Neogumbercules View Post
How 'bout something that grants your allies a random incarnate power effect to simulate sending them into the future where they are more powerful/etc...
Infinite radial freem?


 

Posted

Quote:
Originally Posted by Roderick View Post
You won't get the bonus for being subbed on the 1st. You'll get the bonus at the beginning of each billing cycle that starts after the 1st. So if your account renews on the 3rd, you get nothing on the 1st and bank 400 points on the 3rd. If you instead let your account lapse, and reactivated on the 5th, you'd get the bonus on the 5th instead.
So someone who pays every 6 months and is only due to pay again in, oh, September (say, me) wouldn't get any points until then? Would I at least get 3 months worth (July, August & September) ? Would I get my points every 6 months, or every month?

*nerd rage*


@Jay Leon Hart
Kerensky: this has nothing to do with underwear
Zwillinger: I put on my robe and wizard hat...
Synapse: I had to resist starting my last post off with "Yo dawg!"

 

Posted

Quote:
Originally Posted by JayLeonHart_EU View Post
So someone who pays every 6 months and is only due to pay again in, oh, September (say, me) wouldn't get any points until then? Would I at least get 3 months worth (July, August & September) ? Would I get my points every 6 months, or every month?

*nerd rage*
You get your points every month, just like everyone else who has an active subscription, even if your next billing cycle isn't until September.


Let me never fall into the vulgar mistake of dreaming that I am persecuted whenever I am contradicted.
~Ralph Waldo Emerson

"I was just the one with the most unsolicited sombrero." - Traegus

 

Posted

Quote:
Originally Posted by Aett_Thorn View Post
You get your points every month, just like everyone else who has an active subscription, even if your next billing cycle isn't until September.
*hugz*

Why thank you, I feel placated


@Jay Leon Hart
Kerensky: this has nothing to do with underwear
Zwillinger: I put on my robe and wizard hat...
Synapse: I had to resist starting my last post off with "Yo dawg!"

 

Posted

Rad already has some toggles that simulate a level shift. Kinetics can +recharge/+speed. Empathy can accelerate healing and recovery. Numerous sets can slow. So what do we get with Time Manipulation that would be unique?


Stay Gold, Paragon. Stay Gold.
Nolite te bastardes carborundorum.

 

Posted

Please do not give us another version of Phase power!!!! We do not need AoE Phase power. I hate how phase works in this game. Mobs still regenerate health/endurance while being phased out.



Well, the only thing that I can think of is having a lot of +recharge and -slow debuffs.


What's left is to normalize all Assassin Strikes and improve Stalker's old sets (Claw, MA and EM)! You don't need to bring back the missing PbAoE attack. You just need to make the existing ones better! For example, make Slice a WIDER and LONGER cone.

 

Posted

Quote:
Originally Posted by Jibikao View Post
Please do not give us another version of Phase power!!!! We do not need AoE Phase power. I hate how phase works in this game. Mobs still regenerate health/endurance while being phased out.



Well, the only thing that I can think of is having a lot of +recharge and -slow debuffs.
unless they have some seriously cool tech for a phase power to make it useable, I hope they have learnt their lessons and won't implment one.

Good design is recognising what most players like... and dislike, and I'd rather struggle to choose my powers because all 9 are useful, than have a useless one, thats just wasted developer time!


Quote:
Originally Posted by VoodooGirl View Post
[*]Watching out for the Spinning Disco Portal of D00M!*

 

Posted

Quote:
Originally Posted by War-Nugget View Post
Wonder how many Gravity/Time controllers we will see ! :O
fisrt thing that came to my mind when i read the news


defiant only
@amartia

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Posted

Really really wanting to know what the set will do.

I wouldn't mind a self-phase, not an enemy phase. Would save me some pool picks .. and well it would be awesome.

Hmmm ..


@War-Nugget
Quote:
Originally Posted by Wavicle View Post
CoH players are stupid and incompetent compared to WoW players.
As was said in Gran Torino, "Your world is nothing more than all the tiny things you've left behind", let CoH be one of those things. Don't forget, forgive.

 

Posted

Quote:
Originally Posted by Mega_Jamie View Post
unless they have some seriously cool tech for a phase power to make it useable, I hope they have learnt their lessons and won't implment one.

Good design is recognising what most players like... and dislike, and I'd rather struggle to choose my powers because all 9 are useful, than have a useless one, thats just wasted developer time!
All we know so far is it's a set. We don't know any details than that.

Until the devs see fit to bless us with that info guessing is mostly pointless.

Once they announce what the has in it and what exactly it does, it's fair game.


 

Posted

Quote:
Originally Posted by Oedipus_Tex View Post
Probably because 1 new Buff/Debuff set adds 26* unique powerset combinations compared to 7 or 10.

[*26 assuming you don't duplicate Defender/Corruptor sets. If you do, there are 34 unique combos.]

Defenders and Controllers also haven't seen a new Buff/Debuff release since Trick Arrow and Sonic Resonance in August 2005, prior to City of Villains. Every powerset they have gotten since has been a proliferation from City of Villains (Cold, Thermal, and Traps). When Pain Domination, the new buff/debuff set did come out, it again was limited to villains.
One of the touted features for going hybrid will be the ability to add more stuffs, so I hope this second fiddle nature of treating doms/blasters and their secondaries comes to an end. So please everyone, talk your friends into trying CoH and then subscribing (oh, and buy optional stuffs too).

I know! What we need is a new AT that uses dominator secondary sets as a primary and blaster secondary sets as a secondary. That way developing those sets has more impact. Brilliant! Brilliant! We can call them Blastinators!


Why Blasters? Empathy Sucks.
So, you want to be Mental?
What the hell? Let's buff defenders.
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