Why run Keyes Island?


Acemace

 

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Originally Posted by Adeon Hawkwood View Post
Because it's new and fun? BAF and Lambda have gotten kinda dull by now so something new and different is nice to have. There's more to the game than "how long to get a reward".
This. I think that the BAF and Lambda are actually pretty well made, and I don't even like raid-style content very much; but doing the same 2 missions over and over gets aggravating fast no matter how good they are.


Arc #40529 : The Furies of the Earth

 

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The only good thing I can say about what I've read of the new trial is that it should(*) end the Draco In Leather Pants bullcrap about Antimatter really being the "good" Praetor.

* but it won't


Current Blog Post: "Why I am an Atheist..."
"And I say now these kittens, they do not get trained/As we did in the days when Victoria reigned!" -- T. S. Eliot, "Gus, the Theatre Cat"

 

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Originally Posted by Eva Destruction View Post
In the case of Lambda, the fail condition is literally "make Marauder chase you." If someone is attacking Anti-Matter when they shouldn't be, you can kick them. If someone stands outside and taunts Marauder, you fail.
Yeah, but any damage done to Anti-Matter permanently increases the difficulty raid-wide. Even if you kick them before they kill AM, it will still negatively impact the raid.


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Originally Posted by IanTheM1 View Post
In this case though, it looks like the fail condition is literally just "deal damage to Anti-Matter". Who doesn't regenerate his HP, note.

Oh the hysteria..
It isn't as hair trigger fail as this person is perceiving it, follow the green puffy heals, grab a tank to haul Anti-Matter around, do some crate smashing for temps, then an epic end fight and over.

Buck up little camperz.

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Originally Posted by Acemace View Post
It isn't as hair trigger fail as this person is perceiving it, follow the green puffy heals, grab a tank to haul Anti-Matter around, do some crate smashing for temps, then an epic end fight and over.
At no point did I perceive it as a "hair trigger" fail. I'm sorry if you were led astray by my unclear wording.

Also, Anti-Matter's HP is not the only obvious grief point in the raid.


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Posted

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Originally Posted by IanTheM1 View Post
Also, Anti-Matter's HP is not the only obvious grief point in the raid.
Well you've run it before multiple times since 2010, and not me, so you would know what you're talking about........




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Originally Posted by Acemace View Post
Well you've run it before multiple times since 2010, and not me, so you would know what you're talking about........
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Originally Posted by Acemace View Post
Oh the hysteria..
It isn't as hair trigger fail as this person is perceiving it, follow the green puffy heals, grab a tank to haul Anti-Matter around, do some crate smashing for temps, then an epic end fight and over.

Buck up little camperz.
Holy contradiction, Aceman.

Considering they spelled out the mechanics of the raid, yes, it's not really hard to think of some griefing tactics. How effective they are remains to be seen, but I've immediately identified three possible ones, one of unknown difficulty, one of high difficulty, and one that sounds pathetically easy, but is sort-of policeable. Edit: Actually, four, another hard one, but with dire consequences.


Never surrender! Never give up!
Help keep Paragon City alive with the unofficial City of Heroes Tabletop Role Playing Game!

 

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Originally Posted by Beef_Cake View Post
Not sure what server you play on but on Pinnacle, this is played a bit more than the BAF. Mainly because you can do it with smaller teams. I haven't seen a single thread started on these boards talking about people griefing the Lambda, so I doubt this is the reason.
And lemme, tell ya, BeefCake, it makes me so happy that Pinnacle is my home. Yay for lag free Lambda runs!


Be well, people of CoH.

 

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I'm just waiting for the "Keys Island is too hard!" threads. You know, just like those BAF and Lambda are too hard threads that we got, and the Apex and Tin Mage are too hard threads that came before that... etc. ^_^



my lil RWZ Challenge vid

 

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Originally Posted by Organica View Post
I'm just waiting for the "Keys Island is too hard!" threads. You know, just like those BAF and Lambda are too hard threads that we got, and the Apex and Tin Mage are too hard threads that came before that... etc. ^_^
I still don't like Apex and Tin Mage. Just so annoying with their setups. I guess my situational awareness isn't that great, but I really dislike dealing with the swords of doom.

To be fair, about only thing I dislike with Tin Mage is the Director fight, and that may be tolerable now that I think about it. Might have to give that a run now. And it would prolly be tolerable if I ever ran it with a team that communicated and understood what the goal was with that given run.


Let's Dance!

 

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Originally Posted by Organica View Post
I'm just waiting for the "Keys Island is too hard!" threads. You know, just like those BAF and Lambda are too hard threads that we got, and the Apex and Tin Mage are too hard threads that came before that... etc. ^_^
Don't forget "The ITF is too hard!" and "The STF is too hard!" before that. And "The LRSF is too hard!" before that. Hell, I remember when the redside respec trial was too hard.

It's a learning curve, people. Yes, it looks scary at first. Yes, you might fail your first run. Fortunately you can try again. Yes yes, I know, god forbid you run content multiple times in an MMO.


"You don't lose levels. You don't have equipment to wear out, repair, or lose, or that anyone can steal from you. About the only thing lighter than debt they could do is have an NPC walk by, point and laugh before you can go to the hospital or base." -Memphis_Bill
We will honor the past, and fight to the last, it will be a good way to die...

 

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Originally Posted by Venture View Post
The only good thing I can say about what I've read of the new trial is that it should(*) end the Draco In Leather Pants bullcrap about Antimatter really being the "good" Praetor.

* but it won't
Nope. As long as he's disparaging the ADHD shiny-chaser mentality, I approve his message and would like to subscribe to his newsletter.


Eva Destruction AR/Fire/Munitions Blaster
Darkfire Avenger DM/SD/Body Scrapper

Arc ID#161629 Freaks, Geeks, and Men in Black
Arc ID#431270 Until the End of the World

 

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Originally Posted by Golden Girl View Post
If only they'd let us set up private Leagues.
They are.


Uber Talgrim - level 50 emp/dark defender
Uber Rod - level 50 dark melee/regen scrapper
Rod Valdr - level 50 invuln/SS tanker
Talgrim - level 50 ninja/dark mastermind

OMG!! Please add these costume designs now!

 

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Why run Keyes? Because it's funner than the other 2 trials.


[U][URL="http://boards.cityofheroes.com/showthread.php?t=251594"][/URL][/U]

 

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Originally Posted by Eva Destruction View Post
Lambda is even more griefable, and I have yet to have one griefed. Unless you count "stupidity griefing" from people who can't find their temps, which has never actually resulted in a failed trial.

Don't assume they are stupid.. if it's a disconnect, chances are it's someone who decided to drop out rather than come back for 10 threads.


 

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Originally Posted by DarkGob View Post
Don't forget "The ITF is too hard!" and "The STF is too hard!" before that. And "The LRSF is too hard!" before that. Hell, I remember when the redside respec trial was too hard.
The LRSF is still too hard.

Quote:
Originally Posted by Venture View Post
The only good thing I can say about what I've read of the new trial is that it should(*) end the Draco In Leather Pants bullcrap about Antimatter really being the "good" Praetor.

* but it won't
But he's not a praetor at all!

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Originally Posted by Johnny_Butane View Post
http://www.cityofheroes.com/news/gam...and_guide.html

Looking at the guide, it sounds considerably more complex and difficult than the existing trials, but as of now it only gives experience towards Incarnate slots the other trials already do. Unlocking and slotting Incarnate abilities is what drove people to BAF. When it comes down to grinding for their stuff, people will take the path of least resistance, and right now most people think that's the BAF.

So what is the motivation to run KI more than once, if at all? It would have to award many more Astral and E-merits than the existing trials, given what it sounds like on paper. And more to the point, did we really need a third, harder option for ground that was already covered?


.
Johnny,

YOU HAVEN'T EVEN PLAYED IT. Wait until you have before you complain, that's all I ask.


Issue 16 made me feel like this.
Warning: This poster likes to play Devil's Advocate.

 

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Originally Posted by DarkGob View Post
Hell, I remember when the redside respec trial was too hard.
I, for one, long for the days when the blueside respec trial was too hard, because at least then, it wasn't nearly as soporific as it is now.


 

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Originally Posted by Organica View Post
I'm just waiting for the "Keys Island is too hard!" threads. You know, just like those BAF and Lambda are too hard threads that we got, and the Apex and Tin Mage are too hard threads that came before that... etc. ^_^
Don't forget the "Trapdoor is impossible" threads.


 

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This is the call going out to Damz of Union.

We must break this trial, we must destroy it, we must make it cry like small child trapped in Russian winter blizzard surrounded by baying wolves, just like Union did to the BAF and Lambda, so too must this trial be destroyed utterly.

Union is Ivan Drago and you, Antimatter, are Apollo Creed.


Badge Earned: Wing Clipper

A real showstopper!

 

Posted

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Originally Posted by DarkGob View Post
Don't forget "The ITF is too hard!" and "The STF is too hard!" before that. And "The LRSF is too hard!" before that. Hell, I remember when the redside respec trial was too hard.

It's a learning curve, people. Yes, it looks scary at first. Yes, you might fail your first run. Fortunately you can try again. Yes yes, I know, god forbid you run content multiple times in an MMO.
RAGE!


to TO THE END!
Villains are those who dedicate their lives to causing mayhem. Villians are people from the planet Villia!

 

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Well having gotten my 7th and last incarnate to the place where I want him today, I won't be running it for rewards any time soon , unless I do another round of incarnates eventually.

Reasons to run it:

Something different than existing trials.

Extra E-merit a day, meaning you can get those rewards much faster.

Unlocks all of the existing incarnate slots, so no having to worry about it not being the one you need.

Change of scenery, better challenge, more variety etc.

So yeah, sounds like fun to me, I'll run it with my main a few times certainly.


"Where does he get those wonderful toys?" - The Joker

 

Posted

Quote:
Originally Posted by Organica View Post
I'm just waiting for the "Keys Island is too hard!" threads. You know, just like those BAF and Lambda are too hard threads that we got, and the Apex and Tin Mage are too hard threads that came before that... etc. ^_^

Yep Organica you and DrakGob have hit that nail squarely on its head. I'm actually a little suprised on one hand that THIS thread took so long. Why wait till the Trial has been tested let's start bad mouthing it as soon as we hear it was being planned. /em rolls eyes

I lost track of how many threads there were screaming that only having 2 trials to open the 4 new powers was awful.. too much repetition. We NEED more variety. So now as MORE VARIETY appears.... Why would anyone want to do that it looks hard?

As mentioned ... How about actually doing the trial a few times, devising strategies that work and OMG look we completed the KeyesTrial! Gob was dead on.. when the ITF came out... people were moaning it was too hard. You needed two tanks or a tank and Brute so you could keep the Healing nictus away from Romi etc, etc.. NOW? I have done succesful ITFs that didn't have a tank or a brute and you know what.. aside from chasing ROMMI a bit more (with no aggro control he tendes to run around a lot) .. we attacked him and not only took him out while the nictus TRIED to heal him but dealt with the ambushes as well. I wasn't crazy about the APEX until I learned to shoot and move. now i have several characters with Master of Apex.

Now on the the BAF and Lambda and I have to ask what severs are some of you on and who the heck are you teaming with? I can't recall the last BAF or Lambda I was on that failed. Where are these "GRIEVERS" coming from that have you all so worried about the Keyes trial because I am on Virtue and at this point have lost track of how many of both i have done and never saw ONE player that even remotely looked like they were trying to make us fail. Now there is no shortage of players that don't have a clue how to follow instructions and from time to time it truly amazes me that anyone can level a character to 50 and then even do mutliple TFs to open and slot their Alpha so they are 50 (+1) but still don't know how to search their power lists for TEMPS.

and the BAF is easier than the Lambda?

1. BAF has a cut scene that ties up every player for 1-2 minutes before they even get inside the compound. Lambda has a much shorter cut scene that takes place at the conclusion of part two of the trial and when it ends you are transported to the exit area to use your acids and attack the Av

2. BAF has two AVs that can either be pulled to one location to make battling them easier or battled seperately for a shot at a badge and added rewards. BUT at some point the BAF requires that both AVs be defeated within 30 seconds of one another or the rez at 100% health and you start all over again. the Lambda has one AV that only has to be defeated ONE time.

3. BAF requires more players to be successful. minimum is 12 but most leaders look for three full teams. Lambda can be run with 8 but normally is run with 16. Two problems arise due to this.. First it takes longer to recruit three full teams. So players spend more time standing around doing NOTHING waiting for the league to take shape. Second .. 24 players with aura,ect going creates more lag than 16 does. I stopped doing BAFS because as soon as the excapee portion began I'd lag badly and eventually crash. On a 16 man Lambda i sometimes lag and occasionally crash but no where near as often.

4. BAF has several timed sections that will cause failure if time runs out and it also has the escapee portion where if too many prisoners get away FAILED. Lambda has one timed section that if not completed you fail.. DEFEAT the AV. Sure the glowie portion is timed but even if you don't get all the granades and Acids .. the game provides more outside after Maurader arrives.. just go attack the weapons delivery spots and get what you missed.

Okay so some people don't enjoy the Lambda because it is tough on squishies... We'll lets go back to PAY ATTENTION from earlier. Sure a few people will probably wind up in hospital but IF the team stays together they can fight through the mobs, get the acids or grendaes and take out mobs around them for more IXP 9if needed). Frankly I like it because its SHORTER, takes less time to complete and less time to build a team for one 9most of the time), and doesn't have nearly the lag issues that the BAF does. Since the lag issue surfaced I have started 4 more characters on the path to tier 3/4s on all the new powers and I did it exclusively with Lambda Trials... I convert threads to IXP to open Judgement and Lore.

The new trial looks tough now but by the time it goes live the Beta Testers will have the strategies needed down cold and in a few weeks people will be posting threads about how its TOO easy we need a CHALLENGE!


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