Want a Notice of the Well solo? That'll be...
Is there a reason, other than "it's an MMO!", for the end game to be "team-based"?
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You make it possible for the Empath/Psi and the Illusion/Rad will run over it.
Make it a challenge for a team and the group can smooth out the outliers. This is just one problem, but there are others. But IMO, this is the big one. You have to balance the difficulty of the tasks so that the average reward rate you want is hit. That's not anywhere near easy.
The City of Heroes Community is a special one and I will always look fondly on my times arguing, discussing and playing with you all. Thanks and thanks to the developers for a special experience.
So the person screaming the loudest for change has already categorically stated that she would not even test the new raids simply for the fact that they are raids and simply refuses to use the auction house. That and she refuses to use AE to do missions as well.
I ask: why should the devs base their future design decisions around someone who simply refuses to use the content they already provided in the past?
Current Badge Hunter: Plot Device (Rad/Thermal/Dark) - 1,268 Xbox Live: Friggin Taser
King of Electricity, Lead Inmate running the Carl and Sons asylum, the "Man" behind the Establishment, Given Honor in Hat Form By Paragon City (Favorite Forum Poster 2006!), Master of Ceremonies of the Fair Use Law podcast
So the person screaming the loudest for change has already categorically stated that she would not even test the new raids simply for the fact that they are raids and simply refuses to use the auction house. That and she refuses to use AE to do missions as well.
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I ask: why should the devs base their future design decisions around someone who simply refuses to use the content they already provided in the past? |
As for what I'd use the boosts for - soloing AVs in less than half an hour. It's kind of fun to take on Manticore or Miss Liberty or other big names by myself, at "full" (I consider AVs mostly a cheat, but it's still fun to beat the cheat) power, but I get bored doing it because even the fastest still takes fifteen or twenty minutes. With more power, I can significantly speed up that rate, and take on AVs I currently cannot.
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I'd be more interested in getting stuff for the other Incarnate slots rather than maxing the Alpha with a ridiculously expensive Very Rare.
www.SaveCOH.com: Calls to Action and Events Calendar
This is what 3700 heroes in a single zone looks like.
Thanks to @EnsonsDeath for the GVE code that made me VIP again!
The alignment merits offer a MASSIVE way of making inf pretty damn fast plus they're kind of the thing which keeps on giving.
Alright lets say you're an honest to Jehova (please don't stone me) soloer, as in you never team, ever.
Most, if not all, of the level 45-50 story arcs award enough for atleast one A-merit and to level up you will have done a bucketload of them.
Now it takes you, 6 days to earn 2 A-merits + the however many normal merits (I forget is it 20 or 50?) you get the first time you do an alignment mission which doesn't award a normal A-merit.
So you use those 2 A-merits to buy something like...Luck of the Gambler +def/+global rech. That sells for anywhere from 150-200 million.
Now take 20 million of that easily earned inf + the merits you earned from the first alignment mission and go buy an A-merit, in 2 days time you'll have enough to buy a second LotG: +def/+global Rec meaning you now have, at the least, 280 million.
It goes even quicker if you did do all the story arcs on the way to 50 and didn't spend those merits, since you can buy additional A-merits probably bumping up your total to somewhere round 600 million in the space of a week.
It really is that easy to make cash with A-merits.
The jump from rare to very rare won't significantly speed up anything. Rare pierces 1/2 of ED, very rare pierces 2/3; assuming you're slotting the core one (45% enhancement) that means you get a whopping extra 7.2% of whatever you're enhancing if you were already at the ED cap. If you aren't at the ED cap, the rare and the very rare give you identical benefits.
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The City of Heroes Community is a special one and I will always look fondly on my times arguing, discussing and playing with you all. Thanks and thanks to the developers for a special experience.
If, for whatever reason, you play at off hours, and have trouble finding a Task Force because you refuse to play on a higher population server, that is one hundred percent your fault.
And if there are that many people that share your problem, why don't yall just team up? To me it seems like you are the outlier here, which means you(not everybody else) should change something. |
But yes, it is 100% my fault because I refuse to change servers. Things that are just as reasonable as a server change that I refuse to do is change my sleep schedule and play during peak hours, and I refuse to dump every other thing I do and dedicate myself to playing this game every waking hour on my days off, since I'd probably have no issues if I played 16 hours a day.
What they should do is make the incarnate content playable only one randomly chosen hour during the day, and not announce when ahead of time. Anyone who complains about that is just limiting their options by not playing 24 hours a day so they're online when the time comes. By your reasoning anyway.
@Doctor Gemini
Arc #271637 - Welcome to M.A.G.I. - An alternative first story arc for magic origin heroes. At Hero Registration you heard the jokes about Azuria always losing things. When she loses the entire M.A.G.I. vault, you are chosen to find it.
Hm. Very casual player here. Only a few hours on the weekend and I don't spend it all on one character. I haven't even tired to equip any of my 50s with purples. So I guess the incarnate path is not for me. I suppose I'll be sticking to rolling up a new character when one of mine hits 50.
Grinding anything makes a game work, not play. And I get enough of that during the week.
Doesn't matter that I'll be missing out on the TFs that require the extra goodies. I tend to avoid them most the time anyway since nobody ever wants to actually "play" through the TF any more. It's all about getting a Master Of in the fastest time possible.
And no I'm not being jealous and snippy (or whatever). I know tone doesn't come across in text form so I'll tell you now that my tone is simply "meh". I'll still have fun. I'll just be having solo fun once I hit 50 on a character. Hey! Get your mind out of the gutter.
Don't count your weasels before they pop dink!
I want to kill lots of dudes, get my boosts, and once in a while beat up a hero. Why am I wrong? What part of that is not what this game is about?
If we go by the drop rate numbers in ParagonWiki, in order to get 480 shards for the Very Rare from scratch, it would take:
480,000 minions -or- 72,000 lieutenants -or- 24,000 bosses -or- 6,528 mitos I don't know what to add to those numbers, other than "that's a lot". Edit: okay, I thought of something to add. Let's say you want to get the shards by hunting bosses, for example in PI by Portal Corp. Let's say you are a capable build that can defeat a boss in under a minute, and travel to another boss before the minute is over; it'd take 24,000 minutes to get all the shards you need. That's 400 hours, or 4 times longer than it takes to level to 50. |
I have nearly 500 shards on one toon, and am easily pushing 2k shards collected. I believe those numbers are likely inaccurate.
Oh, we're discussing flipping stuff on the market. I assumed you meant from drops.
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Earn a Hero Merit by doing the Tips, or craft one from Merits you earned plus some Inf.
Then use 2 Hero Merits to buy one of the most sought after Rare IOs (LotG+Recharge.25 or Miracle+Recovery.20). Then craft it. Then sell the crafted IO.
Crafting is value-added reselling.
Flipping would be finding an item at a lower price and reselling that very same item at a higher price. That's speculation. That's playing the market.
Crafting is the economic equivalent of being a factory. You're producing wealth, not manipulating it.
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When did I say I refused to use the auction house? I refuse to engage in Marketeering - buying things other people put on the market, playing around with them (either by gathering them or by crafting them) and selling them back to the market. I use the auction house to sell things I earn constantly, as I have referenced at least twice in this very thread when speaking of purple invention recipes.
I want to kill lots of dudes, get my boosts, and once in a while beat up a hero. Why am I wrong? What part of that is not what this game is about? |
There are a lot of threads explaining how.
I have nearly 500 shards on one toon, and am easily pushing 2k shards collected. I believe those numbers are likely inaccurate.
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The number was assuming only boss defeats, and solo, because those were the parameters requested. A team can steamroll bosses and EBs much faster.
www.SaveCOH.com: Calls to Action and Events Calendar
This is what 3700 heroes in a single zone looks like.
Thanks to @EnsonsDeath for the GVE code that made me VIP again!
I have nearly 500 shards on one toon, and am easily pushing 2k shards collected. I believe those numbers are likely inaccurate.
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When we're talking randomly generated drops and empirical evidence, it's hard to get a solid number.
I have nearly 500 shards on one toon, and am easily pushing 2k shards collected. I believe those numbers are likely inaccurate.
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I imagine the later is probably more so the cause for the issue being what it is. They don't really want to have it be more optimal to run farm groups than TFs.
I don't really like the number where it is now, mostly as it's really odd to require more shards for Uncommon -> Rare than for Rare -> V. Rare, but I don't have the datamining supported projections of acquisition rate.
Let's Dance!
When did I say I refused to use the auction house? I refuse to engage in Marketeering - buying things other people put on the market, playing around with them (either by gathering them or by crafting them) and selling them back to the market. I use the auction house to sell things I earn constantly, as I have referenced at least twice in this very thread when speaking of purple invention recipes.
I want to kill lots of dudes, get my boosts, and once in a while beat up a hero. Why am I wrong? What part of that is not what this game is about? |
To put it in comic terms, hoping you can grasp the scenario you've painted yourself in over the last few weeks, you are Turner D Century trying to tell Doctor Doom and the Masters of Evil that you should get as much infamy and notoriety as them even though your exploits are marginal compared to them taking on the Avengers.
Current Badge Hunter: Plot Device (Rad/Thermal/Dark) - 1,268 Xbox Live: Friggin Taser
King of Electricity, Lead Inmate running the Carl and Sons asylum, the "Man" behind the Establishment, Given Honor in Hat Form By Paragon City (Favorite Forum Poster 2006!), Master of Ceremonies of the Fair Use Law podcast
I tend to avoid them most the time anyway since nobody ever wants to actually "play" through the TF any more. It's all about getting a Master Of in the fastest time possible.
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That said, the new content is getting much harder and that makes these kinds of tactics less common. Yes, the Apex and Tin Mage have been run extremely fast, but we're talking highly optimized builds doing it. Sheer difficulty has curbed some of the speedsters.
Luckily, there are people that do like to run TFs casually, and you may be able to find them on your server's global channel, or start your own TFs with it being known that it's a casual run and not a speed run.
I hear you there. Not much fun for me to spend all of my time avoiding playing the game. I'd rather die 9 million times than do a speed run.
That said, the new content is getting much harder and that makes these kinds of tactics less common. Yes, the Apex and Tin Mage have been run extremely fast, but we're talking highly optimized builds doing it. Sheer difficulty has curbed some of the speedsters. Luckily, there are people that do like to run TFs casually, and you may be able to find them on your server's global channel, or start your own TFs with it being known that it's a casual run and not a speed run. |
If you engage in marketeering a few minutes a day(meaning 5-10 max), you can make billions upon billions. Which will help you kill even more dudes faster.
There are a lot of threads explaining how. |
I don't like what marketeers do. I don't like the way prices fluctuate, or how simple things cost ridiculous amounts (I admit, here, that the WST seems to have alleviated this a bit; there's more common salvage for sale right now that I have seem cumulatively in six months.) I don't want to fleece people for "billions". I'm perfectly content to sell the stuff I earn to them for reasonable amounts and live with it. That's why it took me a year to finish building my Brute's build, and why I'm still not done with my Mastermind.
I don't really mind being slow. I'm not too wild about not being able to see the goal post because of the curvature of the Earth.
The reason I refuse to marketeer has nothing to do with time, it has nothing to do with not knowing how, it has nothing to do with hating crafting. It has to do with principle.
I don't like what marketeers do. I don't like the way prices fluctuate, or how simple things cost ridiculous amounts (I admit, here, that the WST seems to have alleviated this a bit; there's more common salvage for sale right now that I have seem cumulatively in six months.) I don't want to fleece people for "billions". I'm perfectly content to sell the stuff I earn to them for reasonable amounts and live with it. That's why it took me a year to finish building my Brute's build, and why I'm still not done with my Mastermind. I don't really mind being slow. I'm not too wild about not being able to see the goal post because of the curvature of the Earth. |
Same result, opposite reactions. We're pretty simple.