Originally Posted by Reiska
![]() (even a duo)
|
![Stick Out Tongue](images/smilies/tongue.gif)
Originally Posted by Reiska
![]() (even a duo)
|
Just did the arc in a duo - my storm/psi def and a friend running a shield/fire tanker. Why, it was almost actually *fun* that way.
![]() |
Oh. My. God. Are you serious?! Are you really serious?!!!!!
I point you to the upping of difficulty of getting Shivans, to limit their use by solo players. [And this worked, because I never bother going to get Shivans nowadays, due to increased speed of respawn times on firebase turrets]. I point you to the several places that Warburg nukes have been disallowed, the Cathedral of Pain springs to mind as well as.... gosh, didn't they *just* make it to where nukes could not be used in Apex and Tin Mage? Perhaps I am remembering that wrong.... but yes, nukes have been disallowed in several instances. Y'might want to rethink this stance of yours. Trappy's not a special snowflake who needs special privileges. If anything, an EB who deserves special privileges would be Honoree. He's been through enough to earn 'em. Trappy ain't nothin' special, he even has a boring costume. If only inspirations stopped things like the Curse of Weakness and Trappy's 100% chance-to-hit [? sure seems like 100% chance] Ubermelee one-shot-wonder! Unfortunately TRAPPY CAN INDEED HIT THROUGH A *TRAYFUL* OF PURPLES. My Defender can testify to the veracity of this statement. |
Trappy, like everyone else, has a 5% chance to hit through the softcap. Your defender just has horrible luck. Really, its that simple.
Nukes are only disallowed in the CoP, not tin mage or apex. Heck, outside of changing the proximity mines, nothing has really been changed to the tin mage or apex, and i think the fastest apex times i've seen is a little over 30 minutes. 30 minutes for 40 merits/2 shards, and the dev's havent changed it yet. If inspirations aren't helping you, then your doing it wrong. On every single one of my level 50s i've ran this arc, while some have died to trappy, everyone has successfully Solo'ed or duo'ed him. This is on a: Fire/fire/fire blaster (RoTP is pretty nice, burnt his face off) Fire/kin corr (power boosted transfusion kept me alive, even when he hit me, and the fortunata mistress pet TK blasted him into the lava for me, then burnt his face off) Tri-form warshade (went dwarf, pounded his face in) Earth/rad Controller (spammed the -regen debuff, floored his defense, and had stoney pound his face in) SS/invuln brute (ignored the clones, pounded his face in, you'll be amazed how KB prevents him from summoning more clones) Kat/regen scrapper (ignored the clones, pounded his face in) Bot/traps MM (ignored the clones, as it was my first time through, actually didn't even realize he had clones, and just debuffed him into nothing and pounded his face in) Emp/psi Defender (duo'ed it, with a fire/MM blaster. Power boosted fortitude on the blaster and me on clone duty pretty much made trapdoor melt) So really, stop making things up randomly, and just accept that this was changed because the dev's didnt like people completely taking out the mechanic of the fight. Its not hard, so stop screaming like it is. Heck i've had harder times on the Honoree mission, and even that i mostly just rushed. |
Sometime today I'll be running it on a Dark/Dark/Power Corruptor. Dark Blast isn't exactly known for its DPS, but I have the mitigating tools of Tar Patch and Howling Twilight. If I can, I'll demorecord and/or FRAPS the fight. FRAPS is unkind to my FPS, though.
FYI he changed yesterday. You may want to see how it goes when you ignore his clones now with your following characters:
Earth/rad Controller (spammed the -regen debuff, floored his defense, and had stoney pound his face in) SS/invuln brute (ignored the clones, pounded his face in, you'll be amazed how KB prevents him from summoning more clones) Kat/regen scrapper (ignored the clones, pounded his face in) Bot/traps MM (ignored the clones, as it was my first time through, actually didn't even realize he had clones, and just debuffed him into nothing and pounded his face in) |
So really, stop making things up randomly |
I didn't carry that many blues, but I did carry four Tier 3 ones, Geas of the Kind ones / Force of Nature, and usually a Curse Breaker.
The latter two not everyone will have of course. As I've said, I'm not real fond of the Curse's mechanics, or that the simplest way to beat them are to be swimming in Vanguard Merits.
*Annoyed* I'm not "making up" the fact that Trappy can be extremely difficult on some alts, especially those without a shivan or two up one's sleeve. I love how some of you people act like you know more about what goes on in someone else's mission than the player who was actually there.
You weren't there, you know nothing about what went down when [for instance] my Claws Stalker went through this mission. Please stop acting like you do, because you and I both know you were not there. Also tired of this assumption that one can carry enough blues to overcome 5 minutes' worth of the Curse of Weakness, or to overcome Trappy's +regen. Perhaps your people have a 50-inspiration tray, mine sure don't and so non sequiter. Thanks. |
Ya know, Curse of weariness isn't 5 minutes long. Its actually closer to 1 minute. And in the even you do get hit by it, turn off any toggles you don't need, convert any inspirations your not using into blues, and suck it up. Really. Or, just hit a recovery serum, and the added +recovery will counter act the -end you just got tagged with.
Or, spent the vanguard merits and just remove the curse yourself.
The best part about this thread is how funny it is when you add "... in bed with your mom" to the end of every post.
--NT
Ya know, Curse of weariness isn't 5 minutes long. Its actually closer to 1 minute.
|
Ya know, Curse of weariness isn't 5 minutes long. Its actually closer to 1 minute.
|
Nalrok: Do something other than say "This character CAN'T DO IT no matter what anyone says or suggests |
I call complete and utter BULLHOCKEY. That is completely untrue. It most certainly *is* five minutes.
***** We have been told many times that people have "been told how to complete this mission with no problem whatsoever." In case someone new to the thread missed the actual strategies that work on very squishy characters with no +KB powers, here they are: *Prior to beginning the arc, turn your difficulty down to -1. *Bring one or more of the following: 1. Friends, if you have any on at the time you want to run this who are not busy doing other stuff. 2. Shivans. 3. A Vanguard HVAS. 4. Both shivans and a HVAS. Boom, "MISSION COMPLETE." Ignore all sternum-beating, "I iz l33t!" wild unverifiable claims, etc: just do this and problem solved. |
I call complete and utter BULLHOCKEY. That is completely untrue. It most certainly *is* five minutes.
***** We have been told many times that people have "been told how to complete this mission with no problem whatsoever." In case someone new to the thread missed the actual strategies that work on very squishy characters with no +KB powers, here they are: *Prior to beginning the arc, turn your difficulty down to -1. *Bring one or more of the following: 1. Friends, if you have any on at the time you want to run this who are not busy doing other stuff. 2. Shivans. 3. A Vanguard HVAS. 4. Both shivans and a HVAS. Boom, "MISSION COMPLETE." Ignore all sternum-beating, "I iz l33t!" wild unverifiable claims, etc: just do this and problem solved. Never said that, sweetie. What I did say was that some powersets, esp. those without +KB, can have a lot of problems with Trappy. This mission is VERY doable: bring shivans and/or a HVAS if one has trouble. Problem solved. Now being forced to go get temp powers is pretty silly IMO, for people so powerful they are about to become Incarnate, but whatever works. |
Go do that; that way you won't be attempting to put words in my mouth/on my keyboard that I never said.
|
Forced to get temp powers? No, if you need to use temp powers you either have a bad build or you are just bad, that's all there is to it.
|
Hate to chime in so late but I thought I might have a few inf. to toss in.
None min-maxer. Most of my characters are still building IO sets (Only 2 of my characters have attained full righteousness 2 out of a kajillion mind you=/ ) and a lot still have less than 5 IOs. I don't carry shivans or the like too often (except for those aforementioned 2). My reflexes are sub par and I've been told my characters power choices some times seem "funny".
I DO on the other hand carry all but 1 of the insps I can carry and use and replace quite frequently on each and every character.
Out of the 28 characters I've done this with, I've only had a problem with ONE.
A 50 emp/sonic currently residing in Virtue, who IS one of the aforementioned 2 and his problem came from mighty midget agro to which no keyboard and mouse cables can defend themselves from and needless to say he bit the dust. Up until the five finger grab from below he was having no problem and I don't expect his next attempt to be a problem either.
I don't see how anyone has had a problem barring those suffering from RL agro or machine malfunction ... and the few that legitimately whiff the first go, assuming their eyes are still open and their pulse is still ticking away - should ace the second go all nice like.
tl:dr
"I just might suck and I've had zilch problems here. If you are having problems it's not the mission. It's you."
I point you to the upping of difficulty of getting Shivans, to limit their use by solo players. [And this worked, because I never bother going to get Shivans nowadays, due to increased speed of respawn times on firebase turrets].
|
I point you to the several places that Warburg nukes have been disallowed, the Cathedral of Pain springs to mind as well as.... gosh, didn't they *just* make it to where nukes could not be used in Apex and Tin Mage? Perhaps I am remembering that wrong.... but yes, nukes have been disallowed in several instances. |
Y'might want to rethink this stance of yours. |
Unfortunately TRAPPY CAN INDEED HIT THROUGH A *TRAYFUL* OF PURPLES. My Defender can testify to the veracity of this statement. |
*shrug*
ran this solo with my AR/Dev blaster
No prep work, only isnps where what I got from the mobs on the map
Got to his room. Layed out my Auto Turret. Popped a small red, plus force of nature.
Killed his bifurcations as they came, popped a small green when he hit me down to below half health
He was defeated just as the 3rd was summed.
No use of lava
2 insps used total.
Someone looking for a fight: I point you to the fact that you're making things up. "the upping of difficulty of getting Shivans, to limit their use by solo players" |
Unfortunately TRAPPY CAN INDEED HIT THROUGH A *TRAYFUL* OF PURPLES. My Defender can testify to the veracity of this statement. So can a grey-conning minion. Everyone always has some chance to hit. We all know this. |
I'll get back to you when a grey-conning Hellion is a problem for me on a mission arc, or when I have to consume four Lucks in order to try & stop him from hitting me. Until then, I don't really think Brawl from a grey-con is that big of a deal, nor does it validate your idea that this somehow, some way has a thing to do with my feedback regarding the Mender Ramiel arc.
I might, if I were looking for a fight over such a trivial idea. But not today. |