Things that bug me.
I agree with camera behaviour when flying the rest of your list is meh for me.
I would also like to be able to hear the villain mission complete fanfare without turning up the ingame music.
The notice that you receive when deleting salvage that can be used in a recipe has to be opted out every time you zone. Especially a pain for characters that have all the crafting badges.
The listing price warning has to be opted out of every time you visit the market.
Pets that still get stuck in the geometry.
You cant call the detectives to get a safeguard mish.
The field analyst in Talos is so far out of the way.
The Oroborous portal can only be summoned while on the ground.
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Out of all of these your "The Ouroboros portal can only be summoned while on the ground" is the one that annoys me the most, but not because of that particular power. I find it annoying that you have to be on the ground to summon Vet Pets and Hot Feet. Hot Feet really bothers me because once it's started you can Fly/Hover with it on and use it that way perfectly fine. If that power was ONLY supposed to work while grounded I could see limiting its activation to being on the ground as well. But why do I have to land in order to start a power I use 95% of the time while Hovering?
Loth 50 Fire/Rad Controller [1392 Badges] [300 non-AE Souvenirs]
Ryver 50 Ele� Blaster [1392 Badges]
Silandra 50 Peacebringer [1138 Badges] [No Redside Badges]
--{=====> Virtue ♀
Clicking on something also clicks everything behind it.
"Would you like to join team? Yes/No"
*clicks yes* loads mission door i was in front of.
To add to the Wedding Bits issue on female toons... That cleavage shading looks even worse on characters with "non-standard" skin-tones. My blue-skined sonic defender looks like she's suffering from a rather unfortunate skin condition when I put her in the Bridal top.
Also... Pets that can't figure out how to follow you through a door. Kestrel's adept has gotten "lost" entering or leaving Recluse's tower in Grandville so many times that his trouble with doorknobs has become a running joke. >_>
The current AI "feature" that has Mender clocks and Crey Medics and Geneticists running in to heal or rez their defeated friends from halfway across the map is getting pretty old, too.
@Brightfires - @Talisander
That chick what plays the bird-things...
I agree that most of these things would be better if they were "fixed". On the other hand I've lived with these things for so many years that I've long since adapted to or worked around most of them for the most part.
Out of all of these your "The Ouroboros portal can only be summoned while on the ground" is the one that annoys me the most, but not because of that particular power. I find it annoying that you have to be on the ground to summon Vet Pets and Hot Feet. Hot Feet really bothers me because once it's started you can Fly/Hover with it on and use it that way perfectly fine. If that power was ONLY supposed to work while grounded I could see limiting its activation to being on the ground as well. But why do I have to land in order to start a power I use 95% of the time while Hovering? |
That said, I have to agree that we should have fewer powers that are limited arbitrarily by theme; the entire direction of the game over the last couple of years has been slanted towards customization. The devs' flavor text for powers and sets is less and less important as time passes. There isn't even a good thematic reason that on-the-ground powers shouldn't work when you're hovering at ground level. (Unless the code forbids that distinction, which is more than likely.)
Failing that, I'd rather see all such restrictions lifted entirely. Making people disable the Hover/Fly toggle seems like a gratuitous annoyance that serves no mechanical purpose. Would it really be unbalancing if people could use Hotfeet or Footstomp in the air? How often does (mutual) flying combat even arise in this game?
YMMV. Neat thread.
Heh, well the power is called "Hot Feet" and if I recall correctly, the flavor text does say that you need to be on the ground to use it. If anything, it sounds like a bug that you can hover afterwards.
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Maybe they always "intended" for it to work while on the ground but didn't want to deal with having it shut off any time a character so much as "bunny-hop" jumps into the air. Regardless of the intentions I'll continue to use it how I like even if I have to keep putting up with the activation annoyance.
P.S. Having to summon a "floating" Vet Pet on the ground makes no sense regardless.
Loth 50 Fire/Rad Controller [1392 Badges] [300 non-AE Souvenirs]
Ryver 50 Ele� Blaster [1392 Badges]
Silandra 50 Peacebringer [1138 Badges] [No Redside Badges]
--{=====> Virtue ♀
Interrupting Teleports really bugs me as well.
As does the LOOOONG timer between usages of the WW/BM teleporter.
- Carnival Illusionists can attack while phased. Honestly, I have a lot of problems with Phase Shift. I'd like it to work a lot differently.
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You cant call the detectives to get a safeguard mish.
The field analyst in Talos is so far out of the way. |
And since we are at it, I'd also like to add that the itty bitty level numbers on the enhancement screen is still difficult to read.
My pet peeve, not that anyone asked, is that the memorized recipes in the recipe windows are opened by default every time I check my recipes. Those trees really should default to closed when opening that window.
And yeah, count me in on the Oz portal while flying annoyance too.
To add to the Wedding Bits issue on female toons... That cleavage shading looks even worse on characters with "non-standard" skin-tones. My blue-skined sonic defender looks like she's suffering from a rather unfortunate skin condition when I put her in the Bridal top. |
So my blue-skinned character might have brown cleavage, but at least she has it. It could be worse, *evil glare at >* METAL TOP WITH SKIN.
In other news it looks like "white" skin is much closer to Ghost-Widow white these days, and I approve of this change. I want dead white. Ghost white. Whiter than a sheet! Thank you.
Illusionists attacking from Phase sucks and has always sucked; I will agree with that one.
Make with Desdemona's corset top for players ASAP, please:
Bad
The oro portal and breast shape issues bother me too! It also drives me out of my mind that all of the cosume pieces have "blunt" ends. From a programming perspective, I completely understand *why* this is, but that doesn't mean I have to like it, right? I'd love gloves that go over the elbow (without having to buy the magic booster), tops that are a little longer than waist length (or more belts that hit the top-bottom line dead on to cover up any "akward transitions"). And the knee high boots in general are hideous. Almost all of my characters wear skirts with thigh high boots or stilletos with fishnets because of this. I'm really tired of having to choose between costumes that look VERY similar to my other characters or ones that look awkward.
If they fixed the way the chest slider calculated expansion, so we could actually have proper cleavage where the breasts were touching, then I don't think they'd need to have any painted on cleavage at all, because the lighting and shadows would would highlight it, just like in real life - so it wouldn't matter what skin color you used for your avatar.
@Golden Girl
City of Heroes comics and artwork
I posted this in a different thread but still....
People that stop 50 feet from the next car at a red light and move up 10 feet, stop, move 10 more, stop, move 10 more, stop while the light is still red.
Other players are able you push you around, but you cant push back.
Are you suggesting he sets up some kind of villain lair then?
@Golden Girl
City of Heroes comics and artwork
- Skin color bleeds through 'Tops with Skin' and 'Bottoms with Skin' colors, making them not quite match other pieces. (/bugged many times.)
- Flying down after falling *decreases* your velocity.
- Moving the camera up or down changes the direction your character is flying.
- The 3rd Person camera cannot be panned. It always points at your character's head.
- Zoning into your base while the map server is shutting down the instance gives you 'MapServerShuttingDown' error and closes the client rather than simply failing to zone.
- Charged temporary powers like the Revolver and St. Louis Slammer don't stack when you craft them more than once.
- The 'Cleavage' mark on the Bridal pieces makes female characters, especially those without a lot of cleavage, look like they have a dirty chest.
- Female Chest Details don't conform to the shape of the breasts.
- The Oroborous portal can only be summoned while on the ground.
- Players who are attempting to use a long animation teleport are interrupted by players using the O-portal.
- Carnival Illusionists can attack while phased. Honestly, I have a lot of problems with Phase Shift. I'd like it to work a lot differently.
- Reinforcing your morality drops any tip clues.
- The powers window has one colum, for primary one column for secondary, and the one column for temporary powers, inherent powers, pool powers, ancillary powers, accolade powers, and day job powers, Most column As and Bs have a max of 9 powers. Column Cs can climb above 60 powers easily. (At least they don't automatically scroll As and Bs off the screen any more!)
- Powers cannot be activated from the powers menu.
- Badges cannot be sorted alphabetically.
- Combat Attributes, Pet Controls, the Enhancement Management screen, and (coming soon) the Incarnate Slot management screen cannot be accessed via the menu. Rather they are clickable text labels on other windows.
- Chat cannot be seen in the Enhancement Management screen or the costume designer.