2010 Meet and Greet News


2short2care

 

Posted

Quote:
Originally Posted by V-Tron View Post
In the Powers Round table, I was in, we asked about power pool and APP power custimization. They said that any pool power custimization is on a burner, they are just not sure which burner it is. front or back
As long as they turn the burner on and start cooking i don't care all that much which one they use.


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Posted

Well we all suspected City Vault was dead, and the Incarnate system sounds like it will not be really for solo/duo players judging by what you said.

That's to bad.


 

Posted

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Originally Posted by LegionAlpha View Post
I think we were told issue 20 was a major graphics overhaul, and we get animated fingers finally and thus the end of mitten hands. Guess the meet and greet will answer some questions.
My bigger wish...
But I never saw anything about major graphics overhaul coming in I20.
Any source about this?
Would be awesome to have an avatar upgrade as well as new power icons, get rid of the old citizens, new modern menus and interfaces and more QoL.


 

Posted

Quote:
Originally Posted by Angelxman81 View Post
Why would I buy a booster pack with auras when I cant get rid of the crappy FX of some powers? I just dont understand the point of the devs sometimes.
Guess what - animate away the issues with building new UI/background coding to enable their ability to just need to tweak each power, and they will pay you to play City of Heroes, most likely.

Pool and APP/PPP powers have an extra complication, codewise, in that you don't select them at start and you can change them around.

Quote:
Originally Posted by BlackArachnia View Post
Well we all suspected City Vault was dead, and the Incarnate system sounds like it will not be really for solo/duo players judging by what you said.

That's to bad.
Someone asked about the Vualt? The confirmed that dead... year ago?


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Posted

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Originally Posted by Soul Storm View Post
"Some powers that may have been overlooked/little used in the past may have new viability."
Quick everyone! Get Serum, Temperature Protection and Poison's Poison Trap into your builds in preparation!


 

Posted

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Originally Posted by Angelxman81 View Post
Yeah, they keep saying pool customization is not a priotity since I16...
I20 will be next year and still not a priority.
But the forums are full of people asking for it, if that is not a priority what it is?
If they dont want to work on it because takes time and resources, at least fix hasten giving us a non FX animation, same as they did with the silly chest beating of integration from the regeneration secondary set for upcoming I19.
I'd love to see Power Pool Customisation and Ancilliary Pool Customisation aswell. But to be honest I'd rather they finished all 10 levels of the incarnate stuff first.


@True Metal
Co-leader of Callous Crew SG. Based on Union server.

 

Posted

Quote:
Originally Posted by LegionAlpha View Post
I think we were told issue 20 was a major graphics overhaul, and we get animated fingers finally and thus the end of mitten hands.
We were? Source please!


@True Metal
Co-leader of Callous Crew SG. Based on Union server.

 

Posted

Quote:
Originally Posted by Biowraith View Post
Quick everyone! Get Serum, Temperature Protection and Poison's Poison Trap into your builds in preparation!
Some things will never be salvageable.
I'm imagining something like an AV with a mag-1,000 self-immobilize and a mobile, invincible Triage Beacon. We'll have to use lots and lots of knockback to keep them apart, or something.


 

Posted

Quote:
Originally Posted by BlackArachnia View Post
Well we all suspected City Vault was dead, and the Incarnate system sounds like it will not be really for solo/duo players judging by what you said.

That's to bad.
All I can tell you is the BAF [encounter] is not soloable (confirmed by Positron verbatim). What's doable or not doable solo/duo under the entire Incarnate system is another question.


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Posted

Quote:
Originally Posted by Soul Storm View Post
Honestly I have no idea if that stuff about Doc Aeon Arc is made up or not so I dont know whether to put it in the OP
Since I was there, I can confirm that it's not made up. Everything Equation said was true (Although it should be noted that everyone in that room shares the blame. After all, it WAS a community mission). I personally suggested Aeon as the contact (I was hoping for something hilariously meta before it evolved into its eventual final form) and the Atlas Park fashion show as the map, which Arbiter Fabulous' presence helped to encourage.

It was a lot of fun to work on but don't expect literary brilliance.

Also, I've never heard anything about Issue 20 being a major graphics update aside from the fact that it's a popular theory among the community.


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Posted

PP and APP customization was VERY noted. They know we want it, they want to work on it, they just can't give a timeline.
In the first 'powers' roundtable everyone discussed dopplegangers for about 10 minutes. Nothing is in the works but they've noted our interest in seeing more of it. (Interesting trivia: Originally Phantom Army was supposed to be a set of clones of yourself but the tech didn't exist)


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Posted

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Originally Posted by TrueMetal View Post
We were? Source please!

Unless I heard wrong and it was another game, I think it was told in the New York Comic Con one.


 

Posted

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Originally Posted by TrueMetal View Post
I'd love to see Power Pool Customisation and Ancilliary Pool Customisation aswell. But to be honest I'd rather they finished all 10 levels of the incarnate stuff first.

I personally must agree with this. This game needs new content bad. And not more whack-a-mole design like the original Positron TF. It needs more interesting, varied and thoughtful content.

I'll take power pool customization if it's offered but I'm not here on the forums clamoring for it. And I don't think there are "a lot" of folks asking for it either. Just some very vocal ones. The devs are right on track, imo. Big end game content is exactly what's needed right now.


 

Posted

Quote:
Originally Posted by LegionAlpha View Post
Unless I heard wrong and it was another game, I think it was told in the New York Comic Con one.
Pretty sure you heard wrong and/or it was in another game. I pour over every bit of 'Con and Meet & Greet info I can find, and I've never heard any info from someone at one of these events (much less a red name) saying anything about a graphics update. I do recall that, at a recent convention, one of the devs said that they'd like to see mitten hands replaced with working fingers, but that it wasn't a priority and that it would require way too much effort to fit into the current planned timeline.

And given that WE JUST HAD A GRAPHICS UPDATE IN APRIL, I don't see them doing another one for a few years, much less in Spring 2011.


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Quote:
Originally Posted by Nethergoat View Post
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Posted

There was David's thread about replacing older costumes with higher rez versions.


 

Posted

Quote:
Originally Posted by Lazarillo View Post
Some things will never be salvageable.
I'm imagining something like an AV with a mag-1,000 self-immobilize and a mobile, invincible Triage Beacon. We'll have to use lots and lots of knockback to keep them apart, or something.
Triage Beacon: Detention Field!
Problem solved, for 30 seconds. DF recharges in about 20 when slotted for it. So problem re-solved until it goes away.

Alternatively: Force Bubble!
This area is mine and you can't have it.

Forcefields is about to become uber!

Well, one can hope.


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Posted

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Originally Posted by Shadow State View Post
There was David's thread about replacing older costumes with higher rez versions.
Hope those pieces are coming before I27...


 

Posted

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Originally Posted by LegionAlpha View Post
Unless I heard wrong and it was another game, I think it was told in the New York Comic Con one.
Unfortunately you are misremembering. I was at that one and they didn't mention this.


 

Posted

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Originally Posted by Hy-Beams View Post
Unfortunately you are misremembering. I was at that one and they didn't mention this.

It was pointed out to me earlier, thus I retract my statement.


 

Posted

The only thing they mentioned about future graphics changes was the possibility of separating our avatar fingers - but War Witch said that while that would be quite easy to do, the fact that players would then ask for/expect the fingers to be animated too means it's a lot more work than just splitting the current hands into fingers and thumbs.

Nothing that's been mentioned about I20 so far has had anything to do with graphics.


@Golden Girl

City of Heroes comics and artwork

 

Posted

No animated hair till CoX 2


 

Posted

Quote:
Originally Posted by Afterimage View Post
Animated FACIAL hair. It's all part of the new Mustache Power Set.

November 16? Why? Why, do I have to be traveling that week? Darn job. I need to quit and play CoH full time.
I hope it isn't TOO overpowered...


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Posted

Quote:
Originally Posted by Chad Gulzow-Man View Post

And given that WE JUST HAD A GRAPHICS UPDATE IN APRIL, I don't see them doing another one for a few years, much less in Spring 2011.
And that did what for our characters? Zilch, nada, nichts, nuttin'. The update for building and such was very nice, looks great. But my character is the most important thing in the game, as is each and every other players' characters. The horrible low res textures on tons of the costume pieces is an eyesore and could more than use an update.