i19 Can't Come Fast Enough!


Adeon Hawkwood

 

Posted

I'm still loving I18 and GR... I would be quite happy for I19 to come after xmas but I'm almost certainly in the minority.

Inherent fitness isn't going to change the game that much for vets who know how to play lowbies anyhow and isn't going to do a huge amount to help new players who are just getting to grips with the system. It's a "nice to have" but I suspect it's not gonna change the game that much and many people will be overestimating the effects, rather as they imagined the impact that inventions would have on End use.

What I find very surprising is this: I play almost every day, for a few hours each go, and I'm still working through new content I've not encountered before from GR. So far as I can tell there's still a lot for me to do here, so why some people seem bored with GR already is beyond me. I know I19 is the New Shiny and I'm looking forward to a lot of it too but I'm kinda surprised how old hat GR seems to be in some peoples perception.



"You got to dig it to dig it, you dig?"
Thelonious Monk

 

Posted

Quote:
Originally Posted by Scarlet Shocker View Post
Inherent fitness isn't going to change the game that much for vets who know how to play lowbies anyhow and isn't going to do a huge amount to help new players who are just getting to grips with the system. It's a "nice to have" but I suspect it's not gonna change the game that much and many people will be overestimating the effects, rather as they imagined the impact that inventions would have on End use.
I disagree. Right now, the difference in effectiveness at low levels for /Regen scrappers (thanks to Quick Recovery) and Masterminds (whose pets have their own endurance pools to attack with) is very noticeable. They are the characters that I first turn up the difficulty for, not because they do more damage or are tougher, but simply because they don't run out of endurance halfway through fights and get killed.


Arc #40529 : The Furies of the Earth

 

Posted

Quote:
Originally Posted by Scarlet Shocker View Post
What I find very surprising is this: I play almost every day, for a few hours each go, and I'm still working through new content I've not encountered before from GR. So far as I can tell there's still a lot for me to do here, so why some people seem bored with GR already is beyond me. I know I19 is the New Shiny and I'm looking forward to a lot of it too but I'm kinda surprised how old hat GR seems to be in some peoples perception.
It's not so much a matter of being bored with GR as it is that I19 offers stuff that wasn't in GR, namely the much-anticipated Incarnate system and the two new high-end TFs.

The Incarnate system in particular is one part that many people missed in GR/I18, so finally getting that makes them much more eager to see I19 go live. Put differently, just because I want something for my 50s to do doesn't mean I also still play around in Praetoria with my new alts. This is not exactly an either/or situation.

Also: November 9th has been accounced has the release date? Could I have a link to that announcement?


 

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Originally Posted by Noxilicious View Post
Also: November 9th has been accounced has the release date? Could I have a link to that announcement?
I haven't heard anything; sounds like either an unfounded rumor or a closed beta leak. Or both; the leak of an unfounded rumor from closed beta.


Arc #40529 : The Furies of the Earth

 

Posted

Quote:
Originally Posted by Scarlet Shocker View Post
Inherent fitness isn't going to change the game that much for vets who know how to play lowbies anyhow and isn't going to do a huge amount to help new players who are just getting to grips with the system. It's a "nice to have" but I suspect it's not gonna change the game that much and many people will be overestimating the effects, rather as they imagined the impact that inventions would have on End use.
I don't buy it. I respecced a character from no-fitness to fitness and he immediately became MUCH MUCH easier to solo with -- he did things faster, he was in less danger, and so on. My brute would be able to go from one fight to another without having to stop to heal or regain endurance. It would be HUGELY different.


 

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Originally Posted by Arnabas View Post
Since everyone is speculating as to the relese date, does that mean that the announced date of November 9th has changed?
The devs have stated time and again in the past that they won't set hard dates because they are never sure if a given issue or patch will need more testing, less testing, or something in it scrapped altogether. So unless there's a direct quote floating around that someone is willing to link to that is from a redname, it's best to just wait and be surprised.


 

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Originally Posted by Obscure Blade View Post
I haven't heard anything; sounds like either an unfounded rumor or a closed beta leak. Or both; the leak of an unfounded rumor from closed beta.
I have to find the link... It was in a trailer or something... I saw it a few days ago, I think through Facebook. There was a trailer and at the end they flashed November 9. I remember because it was the first time I saw a date and I was excited that it was so close.


Est sularis oth Mithas

 

Posted

Hmm. Frustrating. Looking quickly, I couldn't find it... I know it was on a trailer, which made me think perhaps I saw t on the Origin pack trailer and confused the two, but neither video that's up now shows the date.

It's just annoying because I know I saw it somewhere, but I can imagine that people will thik that I am rumour-mongering or something. I know I saw it. I should have linked to it right away, but I figured everyone had already seen it as well, so there was no point.


Est sularis oth Mithas

 

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Originally Posted by Arnabas View Post
I can imagine that people will thik that I am rumour-mongering or something.
Well you spelled rumour right so I atleast will forgive you for mongering them.


 

Posted

Quote:
Originally Posted by Arnabas View Post
Hmm. Frustrating. Looking quickly, I couldn't find it... I know it was on a trailer, which made me think perhaps I saw t on the Origin pack trailer and confused the two, but neither video that's up now shows the date.

It's just annoying because I know I saw it somewhere, but I can imagine that people will thik that I am rumour-mongering or something. I know I saw it. I should have linked to it right away, but I figured everyone had already seen it as well, so there was no point.
theres potential that wherever you saw it was redited and changed shortly thereafter as it was decided it was too early to be told.

Mind 9/11 is probably going to be the release date given the Rikti thing anyway. Our planet/dimension seems to get all the invasions... Zombies straight into Rikti straight into Praetorians....


Quote:
Originally Posted by VoodooGirl View Post
[*]Watching out for the Spinning Disco Portal of D00M!*

 

Posted

Quote:
Originally Posted by Scarlet Shocker View Post
I'm still loving I18 and GR... I would be quite happy for I19 to come after xmas but I'm almost certainly in the minority.

Inherent fitness isn't going to change the game that much for vets who know how to play lowbies anyhow and isn't going to do a huge amount to help new players who are just getting to grips with the system. It's a "nice to have" but I suspect it's not gonna change the game that much and many people will be overestimating the effects, rather as they imagined the impact that inventions would have on End use.

What I find very surprising is this: I play almost every day, for a few hours each go, and I'm still working through new content I've not encountered before from GR. So far as I can tell there's still a lot for me to do here, so why some people seem bored with GR already is beyond me. I know I19 is the New Shiny and I'm looking forward to a lot of it too but I'm kinda surprised how old hat GR seems to be in some peoples perception.
What inherent fitness will do for this vet, is give the ability to put in more concept driven powers (to be noted though, fitness is very much in concept with my main, so basically I can put in a few added powers that I had to give up when trying to pick this or that).

Inherent fitness will for sure help my main with exemping for lower level TFs. Right now, I run a Positron TF on my stalker, I have 3 attacks...Body Blow, Smashing Blow, and Assassin Strike.

With i19, I get to add in Burst

Not to mention I get the travel power fitted back in (it wasn't a concept defining power before, so it got removed...now...back in \o/)

Not to mention the earlier access to a few powers that took a back seat to those in Fitness. Like level 20 powers never being taken at level 20 (not on all of them, but most of them...for me anyways).

Game breaking? No. Though I expect higher levels running some of those lower TFs will move things along even faster.

truthfully, it's only this which has me wanting i19, now. The rest I could wait on (not that I don't want it mind you...I DO! I DO! )


BrandX Future Staff Fighter
The BrandX Collection

 

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Originally Posted by BrandX View Post
What inherent fitness will do for this vet, is give the ability to put in more concept driven powers (to be noted though, fitness is very much in concept with my main, so basically I can put in a few added powers that I had to give up when trying to pick this or that).
This is exactly what i19 will bring for me too but on all my builds (when I get round to respecc'ing all 90+ of them that have fitness already).

My main gave up a lot of primaries and secondaries to become viable and I've experimented with his build the most over the course of his six years+ of life. I've gone without travel powers, tried using phase shift, had and gave up trying to maintain leadership and then balanced myself around it. The last respec I did was when energy mastery got the extra move added.

I have a empath and a mastermind who both went without fitness, mainly because of their powers (Empathy's reg/rec auras and thugs/dark). Now they'll get it as a bonus to their existing 'classic' builds.

My regen/willpower scrappers and brutes now get to triple stack fitness (fast healing and quick recovery with Physical perfection) and have extra powers to choose from like the fighting pool.

And my widow will love getting the extra jump boost with hurdle and I can take more of those great Night Widow and Fortunata powers. She's currently a hand-to-claws specialist with softcapped defense on basic IOs so being able to take some of the powers I've had to sideline towards her goal. Now I can add in the odd ranged attack for those annoying runaways too.

It also means more power picks at lower levels too. Right now I tend to pick powers up to 10, travel power and pre-requisite at 12 and 14 and then fitness afterwards. Now it can be straight picks all the way up to 20.


Tyger (50), Mutation-Controller Mind/FF - oldest Mind/FF on Union
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Originally Posted by Dispari View Post
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Posted

Quote:
Originally Posted by BrandX View Post
What inherent fitness will do for this vet, is give the ability to put in more concept driven powers (to be noted though, fitness is very much in concept with my main, so basically I can put in a few added powers that I had to give up when trying to pick this or that).

With i19, I get to add in Burst

Not to mention I get the travel power fitted back in (it wasn't a concept defining power before, so it got removed...now...back in \o/)

Not to mention the earlier access to a few powers that took a back seat to those in Fitness. Like level 20 powers never being taken at level 20 (not on all of them, but most of them...for me anyways).

Game breaking? No. Though I expect higher levels running some of those lower TFs will move things along even faster.
Fitness is the only thing throughout my years playing CoH that is a "must have" for 99% of my characters. The only ones which didn't take it were those who had powers that allowed them to steal health and endurance from their enemies... so pretty much Dark Scrappers and the like.

I was THRILLED when the temp travel powers were added. I can't even remember the last time I took a travel power except when I had an extra power choice, like with my Spines/Regen Scrapper. Skipping travel powers was a huge boost to my fun, because I could then get the abilities I wanted. Inherent Fitness will be the exact same sort of boost, perhaps (almost certainly) even bigger. Turbo boost!

For fun last night I chose a second build on my BS/SR Scrapper (hmm, Scrapper-heavy post, weird) to see what powers I would choose once Fitness becomes standard and I was actually flummoxed. I ended up taking Air Superiority and Flight because AS is the best Power Pool attack bar none, so I might as well take Flight, too. It was honestly an odd feeling to be dithering over a bunch of powers I didn't especially want. I generally only get that with my Kinetic Controllers, since they have built-in travel powers as part of that secondary.


The Alt Alphabet ~ OPC: Other People's Characters ~ Terrific Screenshots of Cool ~ Superhero Fiction

 

Posted

I have a handful of alts parked ~20 because I haven't spent picks on fitness and don't want to have to respec them after I19.

Can't wait!


The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.

My City Was Gone

 

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Inherent fitness and i just dinged 60 and got city traveler. cannot wait for I19.


 

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Originally Posted by Dragonhide View Post
I don't know about all y'all, but I'm really excited for I19 to hit the live servers. My lowbie characters, from tankers to my first-ever Kheld, are practically salivating at the thought of inherent fitness.

My higher-level characters can't wait for the extra challenges and rewards from Alpha Slot/incarnate stuff.

And a shameless plug for GR: probably the best money I've yet spent on CoH/V - and I've been playing since 2007! Loving every feature so far, and i19 seems to add so many more Q0L (merged monorails/ferries stands at the top) features... yay!

Finishing with a question (which I hope I can ask): so when is it coming? Halloween? US Election Day? Day between? Or... Soon™?
I am very excited about I19, I am the type of player who enjoys playing my level 50 character and doing as much content, min/maxing, some rp, and pvp. With GR there wasn't really much for me to look forward to other than playing red side content. I19 brings so much to look forward for for my L50 characters. With the inherent fitness i get to rework a few of my builds and see where I can change and modify aspects of the builds. I also get to work toward my alpha slots as well as see how the alpha slot improves my PvP character.


Virtue: @Santorican

Dark/Shield Build Thread

 

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With Inherent Fitness my DM/Inv Scrapper is getting more Recharge, more AoE, and more Defense. This upcoming change alone just makes the min/maxer in me squeeeee.


Playstation 3 - XBox 360 - Wii - PSP

Remember kids, crack is whack!

Samuel_Tow: Your avatar is... I think I like it

 

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I still have really old-school characters with pre-ED slotting that I'll finally be forced to respec, once I19 comes out. (Yes, all my characters have Fitness, even my regen scrapper.)

--NT


They all laughed at me when I said I wanted to be a comedian.
But I showed them, and nobody's laughing at me now!

If I became a red name, I would be all "and what would you mere mortals like to entertain me with today, mu hu ha ha ha!" ~Arcanaville

 

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Strange... I could have sworn I'd responded to this already back on page one but...

My guess is for November 16th, the Tuesday after the yet-to-be-announced Double XP weekend.


 

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Quote:
Originally Posted by Arnabas View Post
Hmm. Frustrating. Looking quickly, I couldn't find it... I know it was on a trailer, which made me think perhaps I saw t on the Origin pack trailer and confused the two, but neither video that's up now shows the date.

It's just annoying because I know I saw it somewhere, but I can imagine that people will thik that I am rumour-mongering or something. I know I saw it. I should have linked to it right away, but I figured everyone had already seen it as well, so there was no point.
Yeah, when I saw people talking about December or January I felt confused as well. I'd swear I saw an interview with a Dev where s/he said it would be a November release. I remember it clearly because I had been expecting a December release at the earliest and was surprised and pleased to see it would be sooner.

It certainly won't be released the week of Thanksgiving and I expect it will be up on the training server for at least 1 week, so I expect November 9th or 16th.


 

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Inherent fitness is pretty nice, but what I'm really looking forward to is getting the Escapee badge title on my Widow


 

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I'll be respeccing all the characters I can, as time permits, once this comes out. To some extent I've actually felt less compelled to play until it does, to be honest.


 

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Originally Posted by Rooftop_Raider View Post
To some extent I've actually felt less compelled to play until it does, to be honest.
Same here. Especially the lowbies; they'll be much more fun to play once they have Stamina.


Arc #40529 : The Furies of the Earth

 

Posted

Since GR/I18 came with freespecs, I've been respeccing my characters out of fitness already. About a half dozen done so far. None of my Praetorians yet of course, no freespecs for them. I figure, why wait?

It slows the pace of things a bit, but frankenslotting IOs makes it work for me. Frankly I miss Swift and Hurdle more than Health and Stamina. I play at my own pace anyhow.

I'm more excited now about the train/ferry upgrades than the inherent fitness.