Proliferation - What do you want to see?


Airhammer

 

Posted

Now that Going Rogue has arrived on the scene, I think that direct proliferation is less important overall. Any villain side sets that I did not have access to are now available, provided I am willing to roll a different AT.

What would be really cool to me, is to roll out new sets of each type; Melee, Ranged, Control and Buff/Debuff with each unveiling. These sets could be tweaked for multiple ATs just as they did with GR.

Polearms for Stalkers, Scrappers, Brutes, Tankers (These weapons could be highly customizable to look like anything from a huge warhammer to a double axe or spear).

Martial Arts (Manipulation Set) for Blasters (Alot of talk about this one, so not an original idea, but after seeing Maelstrom up close, well.... )

Dark Control for Dominators, Controllers (Dont think Dark Miasma would port correctly, so this would be the best choice, meaning easiest to do)

Beast Mastery Set for Masterminds (Lions, Tigers, Bears ...oh my !) Natural MMs anyone ?

Fire Blast for Defenders and Forcefields for Corruptors would be the most obvious, but I am really, really hoping that they consider giving Dominator assault sets to these ATs.

Or better yet, make a new AT that is Assault Primary and Buff/Debuff secondary.


BIOSPARK :: DARKTHORN :: SKYGUARD :: WILDMAGE
HEATSINK :: FASTHAND :: POWERCELL :: RUNESTAFF

 

Posted

Quote:
Originally Posted by Biospark View Post

Beast Mastery Set for Masterminds (Lions, Tigers, Bears ...oh my !)
I'd level my first MM.



Quote:
Or better yet, make a new AT that is Assault Primary and Buff/Debuff secondary.
Awesome idea!!!!


 

Posted

Quote:
Originally Posted by Tempest_56 View Post
And if I can be hidden from sight by electricity, there's no reason why being bulletproof wouldn't also make me invisible!
You know, this sounds like a bad night of tequila shooters to me.


"...his madness keeps him sane.": My Profile on VirtueVerse
Can You WIN the Internet? MA Arc #85544
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Task Force Mutternacht #349522 <-- 1st AE Challenge

 

Posted

Gimme Ice/Ice Stalkers! I don't care if nothing else ever gets proliferated. But I wants me some Ice on some Stalkers!

Okay, that's not entirely true. I'm still disappointed with the lack of Dark Control or Dark Assault for Dominators (and Controllers, in the case of the former), but those are kind of less "proliferation" and more "new power sets" to some extent or another.


 

Posted

Dominators should get Illusion control also.


 

Posted

Poison + Blasters Psi blast for Corrupters <- most importantist

Thermal + Fire Blast for Defenders
Super Strength + EM + Ninjitsu for Scrappers
Spines + Regen For brutes
Spines + EA for tankers
Traps for controllers
Illusion for doms
Dark Blast for Blasters
Shield for stalkers
Rad, Cold, or Sonic for MM's


 

Posted

I want to see less proliferation at this point and more new sets to play with.


 

Posted

My biggest two are Super Strength and Ninjitsu for Scrappers.

Quote:
Originally Posted by EvilGeko View Post
Blasters
Re-worked Trick Arrow
I don't follow.


bababadalgharaghtakamminarronnkonnbronntonner-
ronntuonnthunntrovarrhounawnskawntoohoohoordenenth ur-
nuk!

 

Posted

You know I keep seeing people pushing /Poison for corruptors, but the Corr Boards have a thread already discussing it. I think the opinion is split disproportionately between a knee-jerk "wouldn't it be great?" and a more sober, "Um, yeah, but it really needs more love before it's a viable Corr secondary".

Gimme Psi Blast Corrs, though. I wants.


"...his madness keeps him sane.": My Profile on VirtueVerse
Can You WIN the Internet? MA Arc #85544
Inhuman Resources - At Work with IE #298132
Task Force Mutternacht #349522 <-- 1st AE Challenge

 

Posted

I want the following:

Blasters: Dark Blast and a mixed punch/kick martial arts secondary.
Controllers: Traps, Poison and Dark Miasma.
Defenders: Thermal and Fire Blast.
Dominator: Illusion Control.
Scrappers: War Mace, Battle Axe, Energy Melee, Ice Melee, Stone Melee, Energy Aura.
Tankers: Broad Sword.

Specifically, I am craving making:

Fire/Dark Controller
Gravity/Traps Controller
Earth/Poison Controller
Illusion/Earth Dominator
Ice Melee/Super Reflexes scrapper
Stone Melee/Super Reflexes scrapper
War Mace/Energy Aura scrapper

EDIT: added the line about Blasters because my friend wont shut up about wanting martial arts on his Dual Pistols blaster. And Dark Blast would be cool.

Lewis


Random AT Generation!
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Posted

Quote:
Originally Posted by Debt_Magnet View Post
Nobody's said it yet. I'd like to see /kin for MM's.
Ever seen ninjas drink monster?
Kinetics for MMs was at the top of my wishlist until they nerfed pet recharge in I14. Now it'd just be a crappy buff set with no mitigation.


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Posted

What I want the most:

Dominators: Illusion, some kind of Dark Assault

Controllers: Traps, Pain Domination

Stalkers: Axe (and the Assassin's Strike must be named "Executioner's Axe!")

Brutes: Either Sword set and Ice Armor

Scrappers: Ninjutsu

Masterminds: Radiation Emission

Corruptors: Psi Blast

Blasters: Dark Blast/Martial Arts or Superstrength


Arc #40529 : The Furies of the Earth

 

Posted

Quote:
Originally Posted by james_joyce View Post
My biggest two are Super Strength and Ninjitsu for Scrappers.



I don't follow.
Reworked Trick Arrow for Blasters as a Manipulation set. Seems fairly straight forward.


Personally, what I want the most....

1. Dark Blast for Blasters.
2. Ice/Ice for Stalkers
3. Illusion of Dominators
4. Stone, Energy for Scrappers(If they port Superstrength, it will need some major rebalancing, otherwise it will be stupid overpowered on Scraps)
5. Radiation for Masterminds


 

Posted

Poison (Toxic) Blast / Poison for Corruptor

I want to make a real Creature like Zombie that walks like one and PUKES like one. I would love it!


What's left is to normalize all Assassin Strikes and improve Stalker's old sets (Claw, MA and EM)! You don't need to bring back the missing PbAoE attack. You just need to make the existing ones better! For example, make Slice a WIDER and LONGER cone.

 

Posted

Quote:
Originally Posted by Candlestick View Post
Reworked Trick Arrow for Blasters as a Manipulation set. Seems fairly straight forward.
Seems like a stretch, but I wouldn't kick it out of bed.


bababadalgharaghtakamminarronnkonnbronntonner-
ronntuonnthunntrovarrhounawnskawntoohoohoordenenth ur-
nuk!

 

Posted

for masterminds:

Rad Emission ( Please will bring cookies ) ( yes i know the devs probly wont but i love rad )

Brute:

/regen
Spines/
Broadsword/
Katana/

Doms:

Dark/dark
Illusion

Corrs:

Illusion/

and anything else i cant think of right now. :P


Talos Maltalomar lvl 50 Rad/Rad Corrupter - Triumph Server
Arack BloodThrall lvl 50 BS/SR Scrapper - Triumph Server
Rose's Kiss Lvl 50 Mind/Nrg/Ice PermaDom - Triumph Server

 

Posted

Quote:
Originally Posted by james_joyce View Post
Seems like a stretch, but I wouldn't kick it out of bed.
Yeah, it would need some adjustments. Half of the powers, like Entagling, Glue, Flash, Ice Arrow would need no changes. Emp Arrow would prob be fine as a tier 9 still as well.

Disruption, Poison and Acid would prob need to be adjusted or replaced. Otherwise we have Blasters turning into psuedo corrupters.

And Oil Slick would need to go. Just waaaaay to good for a Blaster.


 

Posted

Quote:
Originally Posted by Candlestick View Post
....
And Oil Slick would need to go. Just waaaaay to good for a Blaster.
/Devices --> Trip Mine, Time Bomb

I know Time Bomb is much maligned, but having mini-nukes in the secondary is not unheard of. Trick Arrow seems (based off numbers and watching in-game friends) to be practically tailor-made for manipulation. Some of the powers would need some tweaking for sure, but as a whole it seems the set is too weak as a defender primary and too strong for a manipulation set. Since I don't play it myself, I cannot even say what the main problems are.


BIOSPARK :: DARKTHORN :: SKYGUARD :: WILDMAGE
HEATSINK :: FASTHAND :: POWERCELL :: RUNESTAFF

 

Posted

Please please please send cold domination to masterminds. that would be beyond awesome


 

Posted

Quote:
Originally Posted by Biospark View Post
Now that Going Rogue has arrived on the scene, I think that direct proliferation is less important overall. Any villain side sets that I did not have access to are now available, provided I am willing to roll a different AT.

Thats just silly. Sure for scrappers/brutes, Defenders or Corruptors, theres some level of similarity. But im sure that big fans of one will tell you that the other plays much differently.

But look at Dominators and Controllers, they share a primary and their playstyle couldn't be more different. GR doesnt show the need for less proliferation, it highlights the need for more.


Quote:
Originally Posted by VoodooGirl View Post
[*]Watching out for the Spinning Disco Portal of D00M!*

 

Posted

I don't want to see proliferation. I want to see new powersets - I heard a staff set was coming. Would also love to see a power armour set.


 

Posted

Quote:
Originally Posted by Mega_Jamie View Post
Thats just silly. Sure for scrappers/brutes, Defenders or Corruptors, theres some level of similarity. But im sure that big fans of one will tell you that the other plays much differently.

But look at Dominators and Controllers, they share a primary and their playstyle couldn't be more different. GR doesnt show the need for less proliferation, it highlights the need for more.
I am not saying there shouldn't be ANY proliferation. It's cool with me if they port over all sensible possibilities eventually. My perspective though is that alot of the "I wish I had this" was solved by GR. For example: I love the Assault sets, but didn't want to play a villain to try them out. Now, I can make a Heroic Dominator. I have wanted to try Pain Domination... enter Heroic Corruptor. I really, really wanted to play Ninjitsu. Yep, thats right... Heroic Stalker.

The Villain ATs are different. I am in total agreement with you there. But while others may be more insistent on playing specific powersets on specific ATs, I am less bothered by this, but instead am Insistent on playing Heroes only. That's just me

So, I would like to rephrase my comment and say that It would be cool for them to proliferate everything. More choices are better for the game. If given the choice between a new proliferated powerset or a completely new powerset, I would choose the later.

P.S. This may be an over-simplification, but when they create newly "proliferated" powersets, they technically ARE new powersets, cause many things get tweaked to fit the new AT.


BIOSPARK :: DARKTHORN :: SKYGUARD :: WILDMAGE
HEATSINK :: FASTHAND :: POWERCELL :: RUNESTAFF

 

Posted

Some version of Poison for Corruptors is the main one I'm waiting for.


 

Posted

poison and psi corrs