Pros and Cons of CoH: A Video Review
Although, it does have a certain car-crash charm to it
@Golden Girl
City of Heroes comics and artwork
*clicks to random part of video*
Yeah, you have no idea what the game is about or how it's changed since you quit in 2004. I can't wait for your Mission Architect review! |
....is it okay for me to assuming you are trying to say that the amount of bonus an enhancement awards is not relative a character's level and that you actually don't know what you are talking about?
It's nice how you've jumped straight into personal insults and haven't actually addressed how my opinions are incorrect using facts. That's really helping change my viewpoints.
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Would you take seriously any review that completely neglects the most recent expansion of an MMORPG? If you saw a review for WoW that was made weeks after Cataclysm was released and didn't mention it at all, would you think "Wow, this is a well researched and thought out review"? If I saw a review for a game on a professional site or in a magazine that didn't bother to mention that game's latest content addition, I'd bust out laughing at it.
Did you just not understand set bonuses? You explicitly say in your review that the only reason anyone would want IOs is because they don't go obsolete. This is so wrong it's just ridiculous. It shows either a major misunderstanding of what you're reviewing or just plain laziness that you didn't research or experiment with it.
And that's pretty major stuff, not "nitpicky" stuff. A lot of it just reflects on a lack of getting the hang of things such as your criticisms of the auction system. There's valid criticisms to be made but the fact that you can't just buy whatever you want ready-made for the price you want isn't one of them. Influence is easily made by people who put "research" into their ride up to level 50.
The fact that you have to constantly elaborate upon your video should give you some idea of how poorly your video was constructed.
You can't turn in a term paper and then, when assaulted by evil red pen markings, go to your professor and say "This is what I REALLY meant, I demand you re-evaluate my paper."
CoH is in a stable state of survival because it isn't a typical MMO. Typical MMO fans run around like lunatics to whatever the next game featuring a half-naked elf is. That's why you see such games spike in numbers and then die off as they do.
CoH is stable because it ISN'T offering something every MMO is going to give you. If you want CoH, you go to CoH. If you want WoW you go... Pretty much everywhere. I'll agree that the demand for more fantasy RPG's is big, and the allure of such a demand is a mighty temptress for new development, but if you truly want to SURVIVE, and do WELL at surviving, you need to fill a niche nothing else in the ecosystem is filling.
1. yes..and they were games that followed your ideas, pvp emphasis, loot grinding for successive tiers of power, and then they collapsed to fractions of their populations. why we are saying that a 6+year old game would be ill served by following a drastic design change to follow a number of games that have pancaked.
2.i'm saying that calling a player a subscriber is different than comparing them to a paying
customer. i'm a "subscriber" to about 5 games that likely still count me, i havent played them in months, in fact i barely got past the lower 25% of levels in most of them. alo, server costs are scaleable. I will let chase or someone more familiar with the costs go into detail, but they really go in a curve, particularly when there really isnt a significant release of content that would require a large maintained development house. hell, horizons is still around with only 10k players, they manage it with a smaller development house.
I can't comment on the review, because I couldn't get past the first few minutes. It might have only been the first few seconds.
It felt like two hours.
Some random guy, no personality, no style, slumped on a couch mumbling to an animated talking sword.
I couldn't take it, sorry.
What insults? You're asking for feedback and I'm giving it.
Would you take seriously any review that completely neglects the most recent expansion of an MMORPG? If you saw a review for WoW that was made weeks after Cataclysm was released and didn't mention it at all, would you think "Wow, this is a well researched and thought out review"? If I saw a review for a game on a professional site or in a magazine that didn't bother to mention that game's latest content addition, I'd bust out laughing at it. |
Oh boy! I can make my hero into a villain! That's totally different than just making a villain character!
Don't get me wrong, that stuff is okay, but it feels underwhelming for an expansion. I might have a different viewpoint if endgame content was in it.
Did you just not understand set bonuses? You explicitly say in your review that the only reason anyone would want IOs is because they don't go obsolete. This is so wrong it's just ridiculous. It shows either a major misunderstanding of what you're reviewing or just plain laziness that you didn't research or experiment with it. |
And that's pretty major stuff, not "nitpicky" stuff. A lot of it just reflects on a lack of getting the hang of things such as your criticisms of the auction system. There's valid criticisms to be made but the fact that you can't just buy whatever you want ready-made for the price you want isn't one of them. Influence is easily made by people who put "research" into their ride up to level 50. |
I mean, level 10 inventor origins or level 30 single origins? This isn't hard to understand, is it?
A lot of your criticism seems to be based on not paying full attention to what I'm actually saying.
This is a good point I will consider in the future. I do think many people simply aren't hearing what I'm actually saying because they are angry someone would dare criticize their favorite game in the whole wide world.
I stopped watching before the real review even began. Are you a comedy team or are you a reviewer? Very few people can do both well, so choose your approach. A talking sword, needless vulgarities and looking at your bland apartment were immediate turn offs... it took you a minute fifteen to even start reviewing. No thanks. Yeah, I could have skipped ahead but closing the browser is so much easier.
Watched the whole review, seemed pretty whiney and uninformed to me.
just for people who are level 1-20! A couple more hours worth of flavor texts structurally identical to every other quest in the game! What fun! New powersets, so I can do the same quests but with slightly different animations but fundamentally identical playstyle to existing powersets! Oh boy! I can make my hero into a villain! That's totally different than just making a villain character! |
If you watch the review again |
the inventor origin system |
A lot of your criticism seems to be based on not paying full attention to what I'm actually saying. |
@Golden Girl
City of Heroes comics and artwork
I can't comment on the review, because I couldn't get past the first few minutes. It might have only been the first few seconds.
It felt like two hours. Some random guy, no personality, no style, slumped on a couch mumbling to an animated talking sword. I couldn't take it, sorry. |
@Golden Girl
City of Heroes comics and artwork
@Golden Girl
City of Heroes comics and artwork
Well, if even one of the two approaches had worked, he'd at least have had a %50 success rate rather than 0%
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http://www.youtube.com/user/wowfony#p/u/1/i_OISYwjoRs
Take notes, GKaiser. This is your competition, among other people.
Golden Girl, you are an awesome debater. Clearly, your ability to nitpick over semantics in a game where the majority of the players use acronyms but ignore the spirit of the argument makes you better at this than I am.
Also, your ability to make wild and incorrect assumptions such as that I'm a WoW fanboy makes you a winner.
Agreed. Here's someone who does comedy and a decent review.
http://www.youtube.com/user/wowfony#p/u/1/i_OISYwjoRs Take notes, GKaiser. This is your competition, among other people. |
Well, GK, I really hope you're not actually trying to defend the style of your review or it's lack of objectivity.
This review seems like its of the game from 2005. Like I said before, you have some legit criticisms but you are way too bias and too whiny to take seriously.
This game has it's flaws and some of them are never really addressed but it is still well received by many professional gaming web sites.
CoH isn't for everyone and it seems like it really isn't for you. You half-arsed a review and it shows. You want to be taken seriously? No chance. Know what you're doing first and then research your task a bit. Your replies go outside the scope of your own argument far too many times as well (best example: where you try and back pedal your claim of MMOs having millions of subs but then note mostly free to play ones AND without any evidence to substantiate any of your claims - not too smooth).
Anyway, good try and hopefully this has been a bit of a learning lesson for you. If you want to be taken seriously for any type of reviews, you have a long way to go.
"An army is a team. It lives, eats, sleeps, fights as a team. This individuality stuff is a bunch of BS." -General George Patton
-Lord Azazel
Clearly, your ability to nitpick over semantics in a game where the majority of the players use acronyms but ignore the spirit of the argument makes you better at this than I am. |
Also, your ability to make wild and incorrect assumptions such as that I'm a WoW fanboy makes you a winner. |
@Golden Girl
City of Heroes comics and artwork
@Golden Girl
City of Heroes comics and artwork
Because Going Rogue has new content that is uniquely different than existing content, right?
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Well, apparently you and I approach reviews in very different ways. Because you just have a whole lot of rationales for why you didn't have to mention it and I think not mentioning it is just really poor reviewing.
If you watch the review again you will see I was specifically talking about low level IOs and their usefulness. I think you will agree that no amount of set bonuses changes that you need to keep enhancements as close to your character's level as possible in order for the bonuses to keep up with the stats of the NPCs you encounter. |
Like I said, it's just laziness or lack of understanding. Keep handwaving away why it's okay but it really shines through.
As I explained in my review, the lack of inventory and bank space makes it hard to build those origins yourself, especially when by the time you might have gotten those materials you've probably outleveled those inventor origins, at which point a single origins give more bang for their buck. |
I mean, level 10 inventor origins or level 30 single origins? This isn't hard to understand, is it? |
Again, I think much of your "issues" with enhancements, the invention system, inventory and the auction house stem from a feeling that you deserve to have the best stuff each level rather than working towards it. It's like saying there's real problems with your stock fantasy MMORPG because I don't get raid level gear at leach level and have to actually slum with this Sword +2 for a couple levels.
Just reading the comments and the semi-evasive responses from the OP tells me all I want to know.
So you're saying you would take a review seriously that fails to mention the game's latest content?
Well, apparently you and I approach reviews in very different ways. Because you just have a whole lot of rationales for why you didn't have to mention it and I think not mentioning it is just really poor reviewing. . |
Same for Woltk Vs BC
"An army is a team. It lives, eats, sleeps, fights as a team. This individuality stuff is a bunch of BS." -General George Patton
-Lord Azazel
The number of subscribers by itself is only half the information. The other information is the number of people who have tried the game and been turned off by it. CoH has had pretty strong box sales, but its subscriber base hasn't really increased much.
This indicates its target audience (the people who buy the game) aren't really connecting with the game.
Also, you seem to love numbers. Frankly, these "million user" MMOs (which you have yet to name) get big numbers from one area, primarily - Asia. Where's over half of WoW's playerbase? Where is Aion big? Lineage?
And they all have the exact same sort of grindplay (I refuse to call it "game" play because "game" indicates, to me, something fun and relaxing, which "grind for gold/mats" is not) catering to this very market.
COH does not. COH launched in asia and folded within a year.
Also, as an aside, Blizzard themselves mentioned - what, 60% was it? - of their players never got past level 10. I wouldn't call that a good thing.