What are the classes you just cant play?


Agonus

 

Posted

I can't stand Kheldians. I've tried on several occasions, but I can't get out of the teen levels (if I even make it that far). Love the VEATs, though.

Aside from hero epics, I guess my biggest gripe is defenders. If I'm going to blast, I can do it better with a blaster... or even with a dominator which also gives me a pet and control. Corruptors are okay, because they really deal out the damage. But the support sets (buff/debuff/heal) don't do much for me. I don't mind them as secondaries, but as primaries I just hate it.

The funny thing about that is that my first level 50 and favorite character to play is a storm/electric/electric defender. I consider that character an abberation amongst defenders, though. Storm can be played much more aggressively than the other storm sets, so it compliments secondary blasting well enough.

In order of preference, though, I'd have to say my favorite to least favorite list is as follows:

1. Tanker
2. Blaster
3. Dominator
4. Controller
5. Scrapper
6. Arachnos Widow (Night Widow path)
7. Soldier of Arachnos (Bane Spider path)
8. Brute
9. Mastermind / Stalker (tie, depending on powersets chosen)
10. Corruptor
11. Defender
12. Peacebringer
13. Warshade


 

Posted

Hands down MM's. i made one when demon summoning came out, got it to 50, and really enjoyed deleting it.(i won't even team with mm's anymore)
Not big on tanks either, the damage...just sucks.
Khelds...dunno they just seem like the mutt class of CoX.
Favorites: Veats, scrappers,controllers.
giving one more shot to doms, but with aggro + no heal, i think i might stick with controllers.


 

Posted

Defenders, controllers and to a lesser extent tanks.


 

Posted

Quote:
Originally Posted by Heroid View Post
Plus, I just don't like having the devs define who my characters are. It kinda defeats the purpose of rolling my own characters.
So wait a second. You find the concept of having a symbotic entity inside you - not affecting who your character is or how he acts in any way, in fact, not affecting anything you can do at all whatsoever - is too hard to roleplay?

It's mind-boggling how so many people think that having a Kheldian in their character means some sort of massive, crippling roleplay injury.


 

Posted

I've yet to get anywhere really on a scrapper or tanker. I just don't seem to be good at it.


 

Posted

Quote:
Originally Posted by MondoCool View Post
So wait a second. You find the concept of having a symbotic entity inside you - not affecting who your character is or how he acts in any way, in fact, not affecting anything you can do at all whatsoever - is too hard to roleplay?

It's mind-boggling how so many people think that having a Kheldian in their character means some sort of massive, crippling roleplay injury.
((My MA scrapper can be a student from a Tibetian monastery. Or he can be from the Ultimate Fighting circuit. Or he can have a chip in his head that downloads the moves to his muscles. He can be anything. People don't assume. You don't have to explain.

A Kheld is a Kheld unless you want to continually explain to people that he's *not* roleplayed as a Kheld. That is crippling to roleplay, at least for me. I mean, yeah, I could roleplay a doorknob if I really wanted to, but it wouldn't be much fun, and snot being fun is crippling to roleplay. To me. Maybe other people don't roleplay to have fun. Dunno.))


 

Posted

I love controllers. I'm a compulsive troller roller. I love the big picture management style. Let the damage dealers worry about the little stuff like actually dropping targets- as far as I'm concerned, once it's held, its dead... er, arrested.

I have torrid hot/cold love affairs with MMs. I've rolled almost every combo i could think of a name for, but I have a hard time enjoying anything that's not paired with /dark.

I like the idea of stalkers, but they are such a radically different play style. By the tiem I've gotten the hang of it all over again, my altitus calls...

Blasters and Scrappers are my cure for a bad day. Sometimes you just wanna deal some pain! >:-|

I like the idea of tankers, but they feel overly simplistic in play. Plus when I roll one I feel compelled to have my defense 100% shored up before I even begin to think about taking/slotting attacks. The results is a very sturdy but boring toon.

I'd play more Brutes, but that damn fury bar! I'm antsy and impatient enough as it is. Like hell you're taking a bio break!

Doms, Corrs, VEATS, all mildly enjoyable, but nothing that gets me enthusiastic.

Defenders... poor defenders. Maybe someday the devs will heal you!

Kelds... what the hell. A crap of all trades.


Stay Gold, Paragon. Stay Gold.
Nolite te bastardes carborundorum.

 

Posted

I didnt enjoyed my Warshade.
I hated my stalkers...
I always delete my controllers... also my tankers.


I think Im a blaster, scrapper and brute guy. I also love widows and peacebringer.


 

Posted

Quote:
Originally Posted by Heroid View Post
((My MA scrapper can be a student from a Tibetian monastery. Or he can be from the Ultimate Fighting circuit. Or he can have a chip in his head that downloads the moves to his muscles. He can be anything. People don't assume. You don't have to explain.

A Kheld is a Kheld unless you want to continually explain to people that he's *not* roleplayed as a Kheld. That is crippling to roleplay, at least for me. I mean, yeah, I could roleplay a doorknob if I really wanted to, but it wouldn't be much fun, and snot being fun is crippling to roleplay. To me. Maybe other people don't roleplay to have fun. Dunno.))
I dunno, my understanding of Kheldians were that they themselves are a parasite which they require hosts in order to live.

Like the PPD having Kheldian officers, my understanding was that police officers who are decorated enough to handle the the merge; sign all that imaginary discloser stuff we never hear about, and then become the host. It doesn't necessarily have to mean the alter ego of your Kheld came from another planet as well.


 

Posted

Quote:
Originally Posted by MondoCool View Post
It's mind-boggling how so many people think that having a Kheldian in their character means some sort of massive, crippling roleplay injury.
By the way you talk about yourself, you must be the single greatest Player and Roleplayer on the server.

Have you ever considered that perhaps you are just that much better than all the rest of us? You should write a book so you can teach us all to be as great as you.

"I am superior and so can you" by MondoCool

I would buy two copies so I can be twice as "Mondo Cool"™ as I am now.


 

Posted

Quote:
Originally Posted by Stryph View Post
I dunno, my understanding of Kheldians were that they themselves are a parasite which they require hosts in order to live.
Parasites attach onto a host body and use it to leave to the detriment of the host. Kheldians as a whole- Peacebringers in particular, warshades are kind of a weird case- cause no harm to their host, and actually provide a large degree of beneficial abilities. They're symbiotic, not parasitic.

Requiring a host for continued life != parasite.


 

Posted

My little tank project (a class I've previously hated) is now at lvl 17. I've noticed that my major issues are stamina and whiffing on attacks (which burns more stamina). But I do enjoy standing in front of Lost bosses and laughing as they feebly try to mez/sleep/stun me. I'm less crazy about having to Brawl while laughing because my blue bar is gone.

My plan is to hit 22 and give it a fair shot with Stamina and SOs for damage, accuracy, EndRx, etc.

I'm still not making another Peacebringer though.


 

Posted

Quote:
Originally Posted by Eat_Me View Post
By the way you talk about yourself, you must be the single greatest Player and Roleplayer on the server.

Have you ever considered that perhaps you are just that much better than all the rest of us? You should write a book so you can teach us all to be as great as you.

"I am superior and so can you" by MondoCool
MondoCool's Cool Book for Attractive People?


Having Vengeance and Fallout slotted for recharge means never having to say you're sorry.

 

Posted

Quote:
Originally Posted by Kelenar View Post
MondoCool's Cool Book for Attractive People?
The Seven Habits of Highly Effective People Better Than You


 

Posted

Masterminds. I fail at masterminds so hard. I get distracted, forget who is which, and generally feel like I have been handed a bullhorn and a sheet of directions with which to try and herd an angry mob.

Tankers. This one...I don't know, I just can't seem to find the right concept to stick with one. I have one right now, something energy, I've actually forgotten her primary who I hope will break that

Defenders. They frustrate me a lot. I have a dark/dark who I am slowly crawling towards another level with, only because I like her concept, and will be trying a dp/traps soon.

I am trying out my very first brute in Praetoria, so we'll see how that goes


 

Posted

Defenders. I just can't do it.

I wanna beat stuff up!

I have enough scraped knees to tend to in real life. I want to lay down the smack down.


 

Posted

Controllers and Doms. Even in teams I hate playing them. Dunno why really.

With brutes, scrappers and tanks by the fistful and a solid smattering of blasters and defenders I'm pretty rounded that way. I even have a stalker and a couple corrs I enjoy. Just... UGH! Controllers and Dominators are chores to me.


@bpphantom
The Defenders of Paragon
KGB Special Section 8

 

Posted

Defenders. Not enough oomph in the playstyle.

Stalkers. I have one sitting at 22 or so now, and that's my highest Stalker ever. The hit and run playstyle just drives me crazy.

HEATS. Don't like the Kheldian concept. Don't like the look of the squid and umberhulk forms. It's hard enough trying to team with the KB in Energy Blast, but PBs get that IN ADDITION to all the "quirks" they have. If the innate travel powers were switched and Warshades could fly, I might try that as I really don't like the teleport mechanic in the game, but that'll never happen anyway.

Full on Blood Widows are the only VEAT I've never tried, mainly because I'm at an utter loss for a concept. I have a Fortunata and Crab sitting in the mid 30s with no intention of ever going back to either.

Dominators. I have a level 50 Mind/Psi collecting dust. Too squishy mainly. But I also have a problem of planning ahead for my characters in RPGs, almost to a fault, even if it's elements that would take me -years- to accomplish. Most of the time these are still things I enjoy looking forward to, whether it's something purely thematic like eye beams in an APP, or seeing a hero fall completely and make it to full villain status. I also like to -think- about poor man's end builds even if I don't really follow on them. And, well, for a Dominator the end goal is perma-dom, but achieving that is just so far beyond how I play this game, it's almost completely turned me off the AT.


Tales of Judgment. Also here, instead of that other place.

good luck D.B.B.

 

Posted

Quote:
Originally Posted by Chrysame View Post
Defenders. I just can't do it.

I wanna beat stuff up!

I have enough scraped knees to tend to in real life. I want to lay down the smack down.
Defenders have powerful offense, I don't know what you're smoking.


 

Posted

I hate scrappers. I mean WTF is the point of them?


 

Posted

Quote:
Originally Posted by MaHaBone23 View Post
...
I have torrid hot/cold love affairs with MMs. I've rolled almost every combo i could think of a name for, but I have a hard time enjoying anything that's not paired with /dark.
...
Heh. I'm the other way around. I rolled a Necro/Dark a while back, but the concept was killed when they took word bubbles away from pets, and now the character only comes out when I need something in that level range. There days, I have a MM of every primary save Mercs, and I -avoid- /Dark. Given the option of a heal that -may- hit versus a heal that will work every time, I go with the latter.


Tales of Judgment. Also here, instead of that other place.

good luck D.B.B.

 

Posted

I have a devil of a time getting away from playing Traps. If Traps is available to an AT, I'll probably play it. I keep trying to think of reasons to play sets that aren't Traps, but it generally comes round back to "Traps is awesome, and these other sets aren't".


 

Posted

Quote:
Originally Posted by MondoCool View Post
Defenders have powerful offense, I don't know what you're smoking.
Apparently nothing good as I'm still able to read your replies.


 

Posted

Quote:
Originally Posted by Heroid >
Plus, I just don't like having the devs define who my characters are. It kinda defeats the purpose of rolling my own characters.


Quote:
Originally Posted by MondoCool View Post
So wait a second. You find the concept of having a symbotic entity inside you - not affecting who your character is or how he acts in any way, in fact, not affecting anything you can do at all whatsoever - is too hard to roleplay?

It's mind-boggling how so many people think that having a Kheldian in their character means some sort of massive, crippling roleplay injury.
I'm confused by how you quoted Heroid, was that in character or out of character?