Discussion: Powerset Update to the Going Rogue Website: Kinetic Melee
This looks super cool! Can't wait!
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I have a 50 in every AT, but Scrappers and Dominators are my favorites.
There's twenty eight stickies in the announcement forum.
You tell us to keep our threads consolidated....
Just sayin'.
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There is a new powerset called Kinetic Melee.
It has 9 powers in it.
Secondary Effects are KB/KD and Stun.
Kinetic Melee hits do Damage Debuff to enemies which then Damage Buff you.
The Build Up power for the set magnifies this Debuff/Buff effect for a short duration.
There is no other useful information concerning this powerset at this time.
Enjoy 3 screenshots that tell you the default color for this powerset is yellow.
Having an info window pop up when you hover over each power icon would be nice. Probably should post what Stalkers get, since it's not the same as what's on the site.
I realize tweaking is still being done, but there's more information to be given that's not going to change during beta testing.
Loose --> not tight.
Lose --> Did not win, misplace, cannot find, subtract.
One extra 'o' makes a big difference.
There is a new powerset called Kinetic Melee.
It has 9 powers in it. Secondary Effects are KB/KD and Stun. Kinetic Melee hits do Damage Debuff to enemies which then Damage Buff you. The Build Up power for the set magnifies this Debuff/Buff effect for a short duration. There is no other useful information concerning this powerset at this time. Enjoy 3 screenshots that tell you the default color for this powerset is yellow. |
Also, all the information you mentioned is information that wasn't known before for certain, so what exactly is the problem? Just shy of three weeks time and people who've bought the expansion will get to experience it firsthand and see how it plays.
Warning:
The above post may contain Cynicism, sarcasm and/or pessimism. If you object to the quantities contained, then tough.
It's an advertising blurb, not ParagonWiki. You guys have inflated expectations.
Dec out.
Having an info window pop up when you hover over each power icon would be nice. Probably should post what Stalkers get, since it's not the same as what's on the site.
I realize tweaking is still being done, but there's more information to be given that's not going to change during beta testing. |
The set looks similarly built like Claws.
Quick Strike - Swipe
Body Blow - Strike
Smashing Blow - Slash
Repulsing Torrent - Shockwave
Confront - Confront ()
Burst - Spin
Focused Burst - Focus
Concentrated Strike - Eviscerate
The only two that don't pair up exactly looks to be Power Siphon and Follow Up, with Power Siphon being a straight up self buff and FU () being an attack with a BU effect. Considering I love Claws and KB ( again), I'm sure I'll love Kinetic Melee.
Also:
Siphon Power, Confront and Burst (since PBAoE powers usually get axed) are gone for the BU, Placate and AS.
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All you PvPers get ready to see an epik Kinetic Melee/Regen Scrapper in RV on Justice >
The set looks similarly built like Claws.
Quick Strike - Swipe Body Blow - Strike Smashing Blow - Slash Repulsing Torrent - Shockwave Confront - Confront () Burst - Spin Focused Burst - Focus Concentrated Strike - Eviscerate The only two that don't pair up exactly looks to be Power Siphon and Follow Up, with Power Siphon being a straight up self buff and FU () being an attack with a BU effect. Considering I love Claws and KB ( again), I'm sure I'll love Kinetic Melee. I'm thinking Siphon Power might stay because it already looks to be a self buff, but you're definitely right on Confront being swapped with Placate. I'm honestly not sure about Burst, though, just because I know Spines and Elec Melee both have AoEs. I know generally they get rid of the AoE power, but maybe the devs have been keeping tabs on this thread and might try giving Stalkers a bit more AoE. |
Siphon Power is going to be changed for Build Up the same reason Follow Up from Claws was changed to Build Up, it requires a tohit check and breaks your Hidden status.
I just don't see them axing any ST attacks.
Certainly seems interesting. While the concept looks like Martial Arts meets Energy Melee, the powers do seem to more closely resemble a smashing version of Claws. I imagine a lot of these powers won't do too much damage, but work quickly... allowing build up to potentially decent damage. Probably as close to a Brute as a Scrapper could get, come to think of it. Something tells me Kin/Elec Armor Scrappers could do quite well.
God help us all if Kin Melee is allowed for Brutes.
it's the new melee set for all melee classes. so yes brutes get kin melee aswell
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Kinetic Melee hits do Damage Debuff to enemies which then Damage Buff you. The Build Up power for the set magnifies this Debuff/Buff effect for a short duration. Enjoy 3 screenshots that tell you the default color for this powerset is yellow. |
"Each attack that lands on a target weakens that target's ability to fight back."
Any number of debuffs could weaken the target's ability to fight back. With kinetics it may be a -damage but also could be a slow.
"When a practitioner activates Siphon Power, each subsequent attack becomes yet even more powerful."
The power siphon sounds like it could work like a short term blaster defiance, adding an additional damage buff every time you attack. "More powerful" is quite vauge as well so at this point there is no way to know for sure if it increases your debuff or not.
As already pointed out there are 5 pics, not 3.
If you want to be snide then fine, just be accurate.
Siphon Power is going to be changed for Build Up the same reason Follow Up from Claws was changed to Build Up, it requires a tohit check and breaks your Hidden status.
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Aside from that though, logically speaking all stalkers have buildup, so unless Power Siphon provides the functional equivalent, which is largely increasing the burst damage of a burst damage focused AT, then it is probably reasonable to assume Buildup will sub in for it.
bah, Power Siphon, Siphon Power, they work the same way
From the descriptions, no, they definitely do not.
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seems like a lot of trouble when they couldn't be bothered to change the name of poison trap across two sets when the power is totally different.
As I can't make a character on test, I'm just making speculation based on what we've been shown from PAX and whatever additional information I've seen.
the icon is basically the same, it just lacks the four ticks on the corners =\ compared to Poison Trap, despite sharing the name, has two completely different icons.
"When a practitioner activates Siphon Power, each subsequent attack becomes yet even more powerful."
From that description, I'd say the difference would be that it keeps getting more powerful, as opposed to "activated and gives a one-time damage bump". But, it could just be worded oddly.
Dec out.
hmm it looks like Repulsing Torrent is AoE KB based on the icon.
H: Blaster 50, Defender 50, Tank 50, Scrapper 50, Controller 50, PB 50, WS 50
V: Brute 50, Corruptor 50, MM 50, Dominator 50, Stalker 50, AW 50, AS 50
Top 4: Controller, Brute, Scrapper, Corruptor
Bottom 4: (Peacebringer) way below everything else, Mastermind, Dominator, Blaster
CoH in WQHD
Spines already had Build Up, so they needed to axe two more powers for Placate and AS, and those two powers were Quills and Confront. It was pretty much the same thing for Elec Melee, already had Build Up. so they needed to get rid of two more powers, Lightning Clap and Taunt/Confront. Spines and Elec made out well because of their AoE design.
Siphon Power is going to be changed for Build Up the same reason Follow Up from Claws was changed to Build Up, it requires a tohit check and breaks your Hidden status. I just don't see them axing any ST attacks. |
There is a new powerset called Kinetic Melee.
It has 9 powers in it. Secondary Effects are KB/KD and Stun. Kinetic Melee hits do Damage Debuff to enemies which then Damage Buff you. The Build Up power for the set magnifies this Debuff/Buff effect for a short duration. There is no other useful information concerning this powerset at this time. Enjoy 3 screenshots that tell you the default color for this powerset is yellow. |
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Well my point on Power Siphon was I don't think it'll need a to-hit check since it looks to be a self buff already. (The icon has no target on it to indicate you use it by targeting anyone)
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even without the single target indicator, given that the name is "kinetic" melee, i would guess that power siphon functionally acts the same as siphon power, but maybe a larger +dam buff and shorter duration. maybe even a +tohit too. if it is functionally similiar, it would probably also include a -dam debuff too.
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Paragon Elite/Rogue Elite Joined Oct 2004
Head over to the Going Rogue website to learn more about the never before seen arsenal of abilities that come with Kinetic Melee or how to perfect the art of using an enemy's strength against them. Kinetic Melee is one of the brand new power sets featuring amazing new graphics and animations that will be available through our upcoming Going Rogue expansion!
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