Market Merge FAQ


alienuterus

 

Posted

Quote:
Originally Posted by rsclark View Post
If you're worried about losing a listing fee 2 months from now, consider it a "list at a more reasonable price" tax.
That's an entirely unacceptable answer. What are you going to say when it's a week from launch? A day?

Until we get a real answer, why would anyone list anything of significant value on the market? (Other than ignorance.)


 

Posted

I assume the market "storage" will work like when the market broke in i10 and they had to reset all the bids. Everyone temporarily had more market slots than normal until they moved everything out and back in. I might still have an alt which never turned everything in on pinnacle (900ish days since last logged).


 

Posted

Quote:
Originally Posted by Kheldarn View Post
This is a sad day. I was hoping there would never be a merger. People think prices are retardedly high now...
I don't see how merging them will make them higher. And higher prices are balanced by receiving more inf for items for sale. It's win win. Villains will benefit from the heroes amassed wealth and the heroes will benefit from having more suppliers.

Thanks Devs.


 

Posted

Quote:
Originally Posted by Diggis View Post
I don't see how merging them will make them higher. And higher prices are balanced by receiving more inf for items for sale. It's win win. Villains will benefit from the heroes amassed wealth and the heroes will benefit from having more suppliers.

Thanks Devs.
agree


 

Posted

Quote:
Originally Posted by JuliusSeizure View Post
Umm, guys debating what will happen to influence above the cap, did you read this? Everything basically remains on the market, stacked just as it was, but effectively unbound as bids or items for sale.

If a player has 8 billion stored in bids for level 53 IOs, the bids will be canceled, and the infamy will remain in a stored state on the market; you're basically bidding 2 billion for a place holder, and the place holder can't be filled. Players that have multiple bids at 2 billion in a single stack might want to diversify, but they were silly to create a single stack above the INF cap in the first place, because you'd run into the same problems if you wanted to withdraw regardless.
All the items will go into the Storage tab that already exists, but influence will more than likely go back where it came from - your wallet, if you have room for it. There's simply no mechanic for storing inf on the market, and I doubt one's going to be made just for this reset.


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Posted

Quote:
Originally Posted by Bill Z Bubba View Post
As a sysadmin, I do not leave anything to chance when it comes to database migrations.
LOL, wiser words are seldom spoke.

Read Bill Z's post again folks, and then look at the animated GIF in III Pheonix III's sig, and put the two together when you think about "database migrations."

Protect yourselves.


 

Posted

Quote:
Originally Posted by Zombie Man View Post
2 Billion inf cap is a cap.

A cap.

Getting around that with Market tricks is not a license to exceed the cap. If anything is done by the Devs that causes excess inf beyond to the cap to disappear, then, it's working as intended.

When asked, the Devs have always said using the Markets to get passed the cap is not WAI.

The Devs are being nice with all this warning so that people can get their affairs in order.
The other thing that occurs to me is that this isn't an arbitrary cap, but a limit to what a LONGINT variable can hold. We'd have to shift to real numbers to get any higher, and that's just crazy talk. How do ya have 1/2 an inf?


 

Posted

Quote:
Originally Posted by Spear0 View Post
The other thing that occurs to me is that this isn't an arbitrary cap, but a limit to what a LONGINT variable can hold. We'd have to shift to real numbers to get any higher, and that's just crazy talk. How do ya have 1/2 an inf?
Then we should be able to get 4 billion. And if the devs didn't used unsigned integers, they should be beaten with noodles, since negative inf values don't exist.


 

Posted

Quote:
Originally Posted by Spear0 View Post
The other thing that occurs to me is that this isn't an arbitrary cap, but a limit to what a LONGINT variable can hold. We'd have to shift to real numbers to get any higher, and that's just crazy talk. How do ya have 1/2 an inf?
They could also shift to 48-bit or 64-bit integers. But I'm guessing if they changed it they would change it to 64-bit floating point (which would normally have 53 bits of precision, allowing precise values up to about 8 million billion inf).


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Posted

Quote:
Originally Posted by Kung Ru View Post
So create some mules, swap those bids to those toons (one bid per toon) and you'll be safe as houses.
Just remember mules need to be level ten to send stuff back


I don't suffer from altitis, I enjoy every minute of it.

Thank you Devs & Community people for a great game.

So sad to be ending ):

 

Posted

Quote:
Originally Posted by Bill Z Bubba View Post
... However, come close to GR golive, I will be one of those making damn sure that I have nothing on the market one way or the other.

As a sysadmin, I do not leave anything to chance when it comes to database migrations.
This ...

<shudder>

Storm


Serenity is not freedom from the storm, but peace amid the storm ...

 

Posted

Just wanted to pipe up and say I've been wanting this for years, and I am very, very happy about it.

And Wal Mart ARE villains.


 

Posted

Quote:
Originally Posted by Capa_Devans View Post
Not keen on the idea but ... going to happen.*

I have to say I don't really see someone who would use Wal Mart, happily buying stolen goods in a car park (which is the equivalent of this merger).

But it's a game so whatever. I never thought redside was expensive because I play there more.

Can only presume this was more due to technical issues more than anything else. It's a shame they gave everyone so much notice though because the price gougers are going to have a field day.

You would not be buying stolen goods from a car park. Instead the black market has expanded and has been able to steel items from WW. Also they have managed to set up a front company to list items at WW through "heroes" that may not be so heroic after all. Just because a former villian is now a hero does not mean they can do no wrong. It may mean they have not been caught being bad yet. If you are so keen on RP then use your imagination.

Also please explain how price gougers will have a field day. Just because you say it does not make it true.


 

Posted

*sigh* Blue side has some SERIOUS RP'ers don't they?



 

Posted

Quote:
Originally Posted by Diggis View Post
I don't see how merging them will make them higher. And higher prices are balanced by receiving more inf for items for sale. It's win win. Villains will benefit from the heroes amassed wealth and the heroes will benefit from having more suppliers.

Thanks Devs.
And the devs will benefit from the happy players. This indeed is a win win win.


 

Posted

Quote:
Originally Posted by Kung Ru View Post
So create some mules, swap those bids to those toons (one bid per toon) and you'll be safe as houses.
Just be sure to level them to 10 or they cannot send email


bah someone beat me to this one already


 

Posted

Quote:
Originally Posted by Negate View Post
*sigh* Blue side has some SERIOUS RP'ers don't they?
What does RPing have to do with not liking a market merge?

There's been valid arguments for doing a merger or not doing one, and none of them involved RPing a need to keep them separate.

I'm on the side that cringes when I see people asking for a merge, and if it proves successful (not as much as people are hoping, I suspect) I will gladly admit that I was wrong. I just hope the most vocal advocates for mergers will afford us the same courtesy when the markets don't do what they want it to do once things merge. I imagine that I'll see a few, but not very many.


Loose --> not tight.
Lose --> Did not win, misplace, cannot find, subtract.
One extra 'o' makes a big difference.

 

Posted

Nice!


 

Posted

Quote:
Originally Posted by Bill Z Bubba View Post
Couldn't agree more. However, come close to GR golive, I will be one of those making damn sure that I have nothing on the market one way or the other.

As a sysadmin, I do not leave anything to chance when it comes to database migrations.
I was thinking the same thing. I don't have billions of inf, and most of my characters have very little or nothing on the market, but I do have a few purple recipes stored on the market.

I plan to clear my market slots out before release just to be safe.


 

Posted

Quote:
Originally Posted by Suspicious_Pkg View Post
Devs, can you also bump the inf cap to 3bn?
The inf cap is 2 billion because that's the closest nice even number to 2,147,483,647 (the highest number that can be represented by a 32-bit signed integer). If the devs wanted to raise the cap beyond that (presumably they don't) they'd either need to switch to a 64-bit integer which would require substantial rewrites to chunks of the game code, or they'd need to do some goofing around with the way numbers are stored, which is difficult and error-prone.

If you're storing more than 2 billion inf in bids on the market (I know I've got a lot floating around out there), email it to yourself or make lowbies to hand it off to. The two things you probably don't want to do are 1) leave it on the market and 2) purchase items to put in storage to resell later to recover your inf. Number 1 is bad because we don't know what will happen to any inf over 2 billion, and number 2 is bad because we really don't know what will happen to item prices post-merger. It's probably safe to say that prices blueside will be generally higher, but not by much, though redside prices may be substantially lower. If you're willing to take that gamble, you might invest in some IOs blueside and then resell them later, but that's kind of like playing the stock market and you could get burned.


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Posted

Quote:
Originally Posted by White Hot Flash View Post
What does RPing have to do with not liking a market merge?

There's been valid arguments for doing a merger or not doing one, and none of them involved RPing a need to keep them separate.

I'm on the side that cringes when I see people asking for a merge, and if it proves successful (not as much as people are hoping, I suspect) I will gladly admit that I was wrong. I just hope the most vocal advocates for mergers will afford us the same courtesy when the markets don't do what they want it to do once things merge. I imagine that I'll see a few, but not very many.
A lot of people are unhappy about the merge just b/c of RP reasons only.

If you have a legitimate reason for disliking the merge I can understand that...but getting bent out of shape b/c you don't like the story behind it is a bit..."interesting".

I can easily find posts in which posters have complained about the merge due to RP reasons.



 

Posted

Quote:
Originally Posted by Negate View Post
A lot of people are unhappy about the merge just b/c of RP reasons only.

If you have a legitimate reason for disliking the merge I can understand that...but getting bent out of shape b/c you don't like the story behind it is a bit..."interesting".

I can easily find posts in which posters have complained about the merge due to RP reasons.
My point, which may not have been clear enough from my post (my bad), is that you're seeming to single out RPers and their steadfastness for not merging when there are plenty of non-RPers with reasons of their own that can and may prove to be just as silly. I never said that RPers weren't putting up arguments against it, and I'm not defending them or defeating them.

We don't know for sure what a merged market will do until it's implemented. Those that claim to know for sure are overstepping reasonable bounds. All they can do is guess and hope. Now, when GR hits, we'll find out for sure who was right.


Loose --> not tight.
Lose --> Did not win, misplace, cannot find, subtract.
One extra 'o' makes a big difference.

 

Posted

Quote:
Originally Posted by White Hot Flash View Post
We don't know for sure what a merged market will do until it's implemented. Those that claim to know for sure are overstepping reasonable bounds. All they can do is guess and hope. Now, when GR hits, we'll find out for sure who was right.
I would argue there's a difference between guessing and making a prediction based on prior knowledge.


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Posted

Quote:
Originally Posted by Capa_Devans View Post
Not keen on the idea but ... going to happen.*

I have to say I don't really see someone who would use Wal Mart, happily buying stolen goods in a car park (which is the equivalent of this merger).

But it's a game so whatever. I never thought redside was expensive because I play there more.

Can only presume this was more due to technical issues more than anything else. It's a shame they gave everyone so much notice though because the price gougers are going to have a field day.

imo, walmart is stolen goods (bads?)
with slave labor


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Posted

Quote:
Originally Posted by White Hot Flash View Post
My point, which may not have been clear enough from my post (my bad), is that you're seeming to single out RPers and their steadfastness for not merging when there are plenty of non-RPers with reasons of their own that can and may prove to be just as silly. I never said that RPers weren't putting up arguments against it, and I'm not defending them or defeating them.

We don't know for sure what a merged market will do until it's implemented. Those that claim to know for sure are overstepping reasonable bounds. All they can do is guess and hope. Now, when GR hits, we'll find out for sure who was right.
Did you just say "My Bad" *chuckle" as if that phrase is even in my vocabulary...or are you attacking me trying to get a raise out of me by using a phrase I should be "down with". *rolls eyes*.

With all the doom flying around about the latest booster pack and market merge excuse me if I feel that I need to boldly state my opinion as well.

It seems as well "dog" (that IS goofy is it not?) that you didn't understand my post as well. I just agree that that markets should merge, just like you disagree about the merge. How about we agree to disagree and leave it at that.